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spinbox input add rows ??

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  • N Offline
    N Offline
    n-2204
    wrote on last edited by
    #20

    what changes need to do to end the row at end of row, now when i enter value in spinbox row is adding in top but i need to add the row at end how to do ?

     void tool::setTableRows()
    {
    int noofrows = ui.spinBox->value();
    for (int i = 0;i < noofrows;++i)
    {
       model->insertRow(i);
    }
     }
    connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
             this, &tool::setTableRows);
    
    jsulmJ 1 Reply Last reply
    0
    • N n-2204

      what changes need to do to end the row at end of row, now when i enter value in spinbox row is adding in top but i need to add the row at end how to do ?

       void tool::setTableRows()
      {
      int noofrows = ui.spinBox->value();
      for (int i = 0;i < noofrows;++i)
      {
         model->insertRow(i);
      }
       }
      connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
               this, &tool::setTableRows);
      
      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #21

      @n-2204 https://doc.qt.io/qt-5/qabstractitemmodel.html#insertRow
      "Inserts a single row before the given row in the child items of the parent specified".
      So, what do you think should you pass as row to insertRow to add at the end of the table?

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      JonBJ 1 Reply Last reply
      1
      • jsulmJ jsulm

        @n-2204 https://doc.qt.io/qt-5/qabstractitemmodel.html#insertRow
        "Inserts a single row before the given row in the child items of the parent specified".
        So, what do you think should you pass as row to insertRow to add at the end of the table?

        JonBJ Offline
        JonBJ Offline
        JonB
        wrote on last edited by
        #22

        @n-2204

        @jsulm said in spinbox input add rows ??:

        @n-2204 https://doc.qt.io/qt-5/qabstractitemmodel.html#insertRow
        "Inserts a single row before the given row in the child items of the parent specified".
        So, what do you think should you pass as row to insertRow to add at the end of the table?

        Further to @jsulm. insertRow() says

        Note: This function calls the virtual method insertRows.

        And in the docs for insertRows, immediately adjacent to insertRow, if you read it it actually tells you what to pass so that

        the rows are appended to any existing rows

        Please take the time to read docs....

        1 Reply Last reply
        2
        • N Offline
          N Offline
          n-2204
          wrote on last edited by n-2204
          #23

          how can i set value of a spinbox and also edittable for user ?

           void tool::setTable2Rows()
           {
          QAbstractItemModel* table2 = ui.tableView_2->model();
          int rows2 = ui.spinBox_2->value();
            ui.spinBox->setValue(10);//this is not working
            model2->setRowCount(rows2);
          }
          

          if i setvalue 10 then that no. of rows should be there

          JonBJ 1 Reply Last reply
          0
          • N n-2204

            how can i set value of a spinbox and also edittable for user ?

             void tool::setTable2Rows()
             {
            QAbstractItemModel* table2 = ui.tableView_2->model();
            int rows2 = ui.spinBox_2->value();
              ui.spinBox->setValue(10);//this is not working
              model2->setRowCount(rows2);
            }
            

            if i setvalue 10 then that no. of rows should be there

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by
            #24

            @n-2204 said in spinbox input add rows ??:

            ui.spinBox->setValue(10);//this is not working

            Don't what you mean. "Not working" could indicate anything. I imagine this works perfectly well.

            how can i set value of a spinbox and also edittable for user ?

            if i setvalue 10 then that no. of rows should be there

            Don't know what these mean either.

            1 Reply Last reply
            0
            • N Offline
              N Offline
              n-2204
              wrote on last edited by
              #25

              not working means value is not set to 10

              and when i setvalue as 10 , 10 rows should be there in my table
              also when user change the spinbox value to 11 or 8 no. of rows in table should update

              JonBJ 1 Reply Last reply
              0
              • N n-2204

                not working means value is not set to 10

                and when i setvalue as 10 , 10 rows should be there in my table
                also when user change the spinbox value to 11 or 8 no. of rows in table should update

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by
                #26

                @n-2204 said in spinbox input add rows ??:

                not working means value is not set to 10

                What value is not set to 10? You can see what it sets:

                ui.spinBox->setValue(10);
                

                I would bet my bottom $ that it does exactly that.

                and when i setvalue as 10 , 10 rows should be there in my table

                Your code has

                model2->setRowCount(rows2);
                

                so that is what it does.

                also when user change the spinbox value to 11 or 8 no. of rows in table should update

                Which spinbox? Only if you call the code to set the rows when the spin value changes, and only if the code is correct. Which i have to say does not look like the case for the 4 lines of code you have shown...

                1 Reply Last reply
                0
                • N Offline
                  N Offline
                  n-2204
                  wrote on last edited by
                  #27

                  code:

                   tool::tool(QWidget* parent)
                  : QMainWindow(parent)
                  {
                  ui.setupUi(this);
                  model = new QStandardItemModel(0, 13, this);//row*col
                  model2 = new QStandardItemModel(0, 19, this)
                  ui.spinBox->setValue(10);
                  ui.spinBox_2->setValue(10);
                  

                  using this in spinbox value is 10 but the same no. of rows is not updated in my table
                  so when i set value in spinbox same no. of rows should be added in my table
                  and when user change value in spinbox row should update (that is happening)

                   connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                           this, &tool::setTableRows);
                   connect(ui.spinBox_2, QOverload<int>::of(&QSpinBox::valueChanged),
                           this, &tool::setTable2Rows);
                   } 
                  void tool::setTableRows()
                  {
                  QAbstractItemModel* table1 = ui.tableView->model();
                  int rows = ui.spinBox->value();
                  model->setRowCount(rows);
                   } 
                  
                   void tool::setTable2Rows()
                  {
                  QAbstractItemModel* table2 = ui.tableView_2->model();
                  int rows2 = ui.spinBox_2->value();
                  model2->setRowCount(rows2);
                  }
                  
                  JonBJ 1 Reply Last reply
                  0
                  • N n-2204

                    code:

                     tool::tool(QWidget* parent)
                    : QMainWindow(parent)
                    {
                    ui.setupUi(this);
                    model = new QStandardItemModel(0, 13, this);//row*col
                    model2 = new QStandardItemModel(0, 19, this)
                    ui.spinBox->setValue(10);
                    ui.spinBox_2->setValue(10);
                    

                    using this in spinbox value is 10 but the same no. of rows is not updated in my table
                    so when i set value in spinbox same no. of rows should be added in my table
                    and when user change value in spinbox row should update (that is happening)

                     connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                             this, &tool::setTableRows);
                     connect(ui.spinBox_2, QOverload<int>::of(&QSpinBox::valueChanged),
                             this, &tool::setTable2Rows);
                     } 
                    void tool::setTableRows()
                    {
                    QAbstractItemModel* table1 = ui.tableView->model();
                    int rows = ui.spinBox->value();
                    model->setRowCount(rows);
                     } 
                    
                     void tool::setTable2Rows()
                    {
                    QAbstractItemModel* table2 = ui.tableView_2->model();
                    int rows2 = ui.spinBox_2->value();
                    model2->setRowCount(rows2);
                    }
                    
                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by JonB
                    #28

                    @n-2204 said in spinbox input add rows ??:

                    using this in spinbox value is 10 but the same no. of rows is not updated in my table

                    If I understand correctly.

                    At the time you call

                    ui.spinBox->setValue(10);
                    

                    you have not yet done the

                     connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                             this, &tool::setTableRows);
                    

                    So if you are expecting the slot setTableRows() to be called to actually create rows during the setValue(), it won't be. Why should it?

                    Either connect the signals before setting the values, or call the slots explicitly first time before you start out.

                    Is that what you mean?

                    N 1 Reply Last reply
                    1
                    • JonBJ JonB

                      @n-2204 said in spinbox input add rows ??:

                      using this in spinbox value is 10 but the same no. of rows is not updated in my table

                      If I understand correctly.

                      At the time you call

                      ui.spinBox->setValue(10);
                      

                      you have not yet done the

                       connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                               this, &tool::setTableRows);
                      

                      So if you are expecting the slot setTableRows() to be called to actually create rows during the setValue(), it won't be. Why should it?

                      Either connect the signals before setting the values, or call the slots explicitly first time before you start out.

                      Is that what you mean?

                      N Offline
                      N Offline
                      n-2204
                      wrote on last edited by
                      #29

                      @JonB said in spinbox input add rows ??:

                      @n-2204 said in spinbox input add rows ??:

                      using this in spinbox value is 10 but the same no. of rows is not updated in my table

                      If I understand correctly.

                      At the time you call

                      ui.spinBox->setValue(10);
                      

                      you have not yet done the

                       connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                               this, &tool::setTableRows);
                      

                      So if you are expecting the slot setTableRows() to be called to actually create rows during the setValue(), it won't be. Why should it?

                      Either connect the signals before setting the values, or call the slots explicitly first time before you start out.
                      ok understood
                      Is that what you mean?
                      yes
                      thanks

                      1 Reply Last reply
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