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spinbox input add rows ??

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  • N n-2204

    yes, thanks using this works
    but what happening is i added 10 rows and when i change value in spinbox to 1 then no. of rows in table also changing to 1

    so i think using loop this prblm will be solved

    int noofrows = ui.spinBox->value();
       for (int i = 0;i < noofrows;i++)
    {
       model->insertRows(i,noofrows);
    }
    

    if use this loop when i enter 1 in spinbox it adds two rows ?

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by JonB
    #12

    @n-2204
    I already told you about that earlier.

    And finally I doubt you really intend

    model->insertRows(i, model->rowCount(QModelIndex()));

    Why rowCount() as the number of rows to add?? I would have thought given your loop you would want 1 there. You are confusing insertRows() to add multiple rows without a loop versus a loop to add one row at a time....

    EITHER a for loop with insertRow(), OR no for loop and insertRows(). You really should be able to understand this.

    Put some qDebug() statements in to see for yourself what is going on. That is what debugging is about.

    1 Reply Last reply
    1
    • N Offline
      N Offline
      n-2204
      wrote on last edited by
      #13

      ok understood
      thank you all

      1 Reply Last reply
      0
      • N Offline
        N Offline
        n-2204
        wrote on last edited by
        #14
         tooll::tool(QWidget* parent)
        : QMainWindow(parent)
          {
          ui.setupUi(this);
         model = new QStandardItemModel(10, 13, this)
         ui.tableView->setModel(model);
         connect(ui.spinBox, SIGNAL(valueChanged(int)), model, 
         SLOT(setTableRows())); 
        }
        void tool::setTable2Rows()
           { 
         int noofrows2 = ui.spinBox_2->value();
         for (int i = 0;i < noofrows2;++i)
          {
              model2->insertRow(i);
            //qDebug() << i;
        }
        }
        

        when i am using new signal/slot why i am getting error
        (Error (active) E0304 no instance of overloaded function)

         connect(ui.spinBox, &QSpinBox::valueChanged, this,&tool::setTableRows);
        connect( sender, &Sender::valueChanged,    receiver, &Receiver::updateValue);
        
        jsulmJ VRoninV 2 Replies Last reply
        0
        • N n-2204
           tooll::tool(QWidget* parent)
          : QMainWindow(parent)
            {
            ui.setupUi(this);
           model = new QStandardItemModel(10, 13, this)
           ui.tableView->setModel(model);
           connect(ui.spinBox, SIGNAL(valueChanged(int)), model, 
           SLOT(setTableRows())); 
          }
          void tool::setTable2Rows()
             { 
           int noofrows2 = ui.spinBox_2->value();
           for (int i = 0;i < noofrows2;++i)
            {
                model2->insertRow(i);
              //qDebug() << i;
          }
          }
          

          when i am using new signal/slot why i am getting error
          (Error (active) E0304 no instance of overloaded function)

           connect(ui.spinBox, &QSpinBox::valueChanged, this,&tool::setTableRows);
          connect( sender, &Sender::valueChanged,    receiver, &Receiver::updateValue);
          
          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #15

          @n-2204 Please post whole error message. Does your tooll class have setTableRows slot? I'm asking because I only see setTable2Rows()

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          N 1 Reply Last reply
          0
          • jsulmJ jsulm

            @n-2204 Please post whole error message. Does your tooll class have setTableRows slot? I'm asking because I only see setTable2Rows()

            N Offline
            N Offline
            n-2204
            wrote on last edited by
            #16

            yes slot setTablerow() is also there

             void tool::setTableRows()
            { 
            int noofrows = ui.spinBox->value();
            for (int i = 0;i < noofrows;++i)
            {
              model->insertRow(i);
            //qDebug() << i;
            } 
            

            c++ no instance of overloaded function matches the argument list argument types are: (QSpinBox *, <unknown-type>, tooll , void (tool::)())
            Severity Code Description Project File Line Suppression State Detail Description
            Error (active) E0304 no instance of overloaded function "tool::connect" matches the argument list tool C:\User\source\repos\tool\tooll.cpp 265 argument types are: (QSpinBox *, <unknown-type>, tool , void (tool::)())

            1 Reply Last reply
            0
            • N n-2204
               tooll::tool(QWidget* parent)
              : QMainWindow(parent)
                {
                ui.setupUi(this);
               model = new QStandardItemModel(10, 13, this)
               ui.tableView->setModel(model);
               connect(ui.spinBox, SIGNAL(valueChanged(int)), model, 
               SLOT(setTableRows())); 
              }
              void tool::setTable2Rows()
                 { 
               int noofrows2 = ui.spinBox_2->value();
               for (int i = 0;i < noofrows2;++i)
                {
                    model2->insertRow(i);
                  //qDebug() << i;
              }
              }
              

              when i am using new signal/slot why i am getting error
              (Error (active) E0304 no instance of overloaded function)

               connect(ui.spinBox, &QSpinBox::valueChanged, this,&tool::setTableRows);
              connect( sender, &Sender::valueChanged,    receiver, &Receiver::updateValue);
              
              VRoninV Offline
              VRoninV Offline
              VRonin
              wrote on last edited by
              #17

              @n-2204 said in spinbox input add rows ??:

              tooll::tool(QWidget* parent)

              ????

              What's the name of the class? tooll or tool? looks like a big mess here

              "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
              ~Napoleon Bonaparte

              On a crusade to banish setIndexWidget() from the holy land of Qt

              1 Reply Last reply
              0
              • Christian EhrlicherC Offline
                Christian EhrlicherC Offline
                Christian Ehrlicher
                Lifetime Qt Champion
                wrote on last edited by
                #18

                @n-2204 said in spinbox input add rows ??:

                c++ no instance of overloaded function matches the argument list argument types are: (QSpinBox *, <unknown-type>, tooll , void (tool::)())

                How about taking a single look into the documentation? The problem is exactly explained there.

                Simply writing something without understanding what you're doing doesn't help you at all.

                Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                Visit the Qt Academy at https://academy.qt.io/catalog

                1 Reply Last reply
                1
                • N Offline
                  N Offline
                  n-2204
                  wrote on last edited by n-2204
                  #19

                  thanks for sharing ref doc, its done

                   connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                           this, &tool::setTableRows);
                  
                  1 Reply Last reply
                  0
                  • N Offline
                    N Offline
                    n-2204
                    wrote on last edited by
                    #20

                    what changes need to do to end the row at end of row, now when i enter value in spinbox row is adding in top but i need to add the row at end how to do ?

                     void tool::setTableRows()
                    {
                    int noofrows = ui.spinBox->value();
                    for (int i = 0;i < noofrows;++i)
                    {
                       model->insertRow(i);
                    }
                     }
                    connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                             this, &tool::setTableRows);
                    
                    jsulmJ 1 Reply Last reply
                    0
                    • N n-2204

                      what changes need to do to end the row at end of row, now when i enter value in spinbox row is adding in top but i need to add the row at end how to do ?

                       void tool::setTableRows()
                      {
                      int noofrows = ui.spinBox->value();
                      for (int i = 0;i < noofrows;++i)
                      {
                         model->insertRow(i);
                      }
                       }
                      connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                               this, &tool::setTableRows);
                      
                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #21

                      @n-2204 https://doc.qt.io/qt-5/qabstractitemmodel.html#insertRow
                      "Inserts a single row before the given row in the child items of the parent specified".
                      So, what do you think should you pass as row to insertRow to add at the end of the table?

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                      JonBJ 1 Reply Last reply
                      1
                      • jsulmJ jsulm

                        @n-2204 https://doc.qt.io/qt-5/qabstractitemmodel.html#insertRow
                        "Inserts a single row before the given row in the child items of the parent specified".
                        So, what do you think should you pass as row to insertRow to add at the end of the table?

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by
                        #22

                        @n-2204

                        @jsulm said in spinbox input add rows ??:

                        @n-2204 https://doc.qt.io/qt-5/qabstractitemmodel.html#insertRow
                        "Inserts a single row before the given row in the child items of the parent specified".
                        So, what do you think should you pass as row to insertRow to add at the end of the table?

                        Further to @jsulm. insertRow() says

                        Note: This function calls the virtual method insertRows.

                        And in the docs for insertRows, immediately adjacent to insertRow, if you read it it actually tells you what to pass so that

                        the rows are appended to any existing rows

                        Please take the time to read docs....

                        1 Reply Last reply
                        2
                        • N Offline
                          N Offline
                          n-2204
                          wrote on last edited by n-2204
                          #23

                          how can i set value of a spinbox and also edittable for user ?

                           void tool::setTable2Rows()
                           {
                          QAbstractItemModel* table2 = ui.tableView_2->model();
                          int rows2 = ui.spinBox_2->value();
                            ui.spinBox->setValue(10);//this is not working
                            model2->setRowCount(rows2);
                          }
                          

                          if i setvalue 10 then that no. of rows should be there

                          JonBJ 1 Reply Last reply
                          0
                          • N n-2204

                            how can i set value of a spinbox and also edittable for user ?

                             void tool::setTable2Rows()
                             {
                            QAbstractItemModel* table2 = ui.tableView_2->model();
                            int rows2 = ui.spinBox_2->value();
                              ui.spinBox->setValue(10);//this is not working
                              model2->setRowCount(rows2);
                            }
                            

                            if i setvalue 10 then that no. of rows should be there

                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by
                            #24

                            @n-2204 said in spinbox input add rows ??:

                            ui.spinBox->setValue(10);//this is not working

                            Don't what you mean. "Not working" could indicate anything. I imagine this works perfectly well.

                            how can i set value of a spinbox and also edittable for user ?

                            if i setvalue 10 then that no. of rows should be there

                            Don't know what these mean either.

                            1 Reply Last reply
                            0
                            • N Offline
                              N Offline
                              n-2204
                              wrote on last edited by
                              #25

                              not working means value is not set to 10

                              and when i setvalue as 10 , 10 rows should be there in my table
                              also when user change the spinbox value to 11 or 8 no. of rows in table should update

                              JonBJ 1 Reply Last reply
                              0
                              • N n-2204

                                not working means value is not set to 10

                                and when i setvalue as 10 , 10 rows should be there in my table
                                also when user change the spinbox value to 11 or 8 no. of rows in table should update

                                JonBJ Offline
                                JonBJ Offline
                                JonB
                                wrote on last edited by
                                #26

                                @n-2204 said in spinbox input add rows ??:

                                not working means value is not set to 10

                                What value is not set to 10? You can see what it sets:

                                ui.spinBox->setValue(10);
                                

                                I would bet my bottom $ that it does exactly that.

                                and when i setvalue as 10 , 10 rows should be there in my table

                                Your code has

                                model2->setRowCount(rows2);
                                

                                so that is what it does.

                                also when user change the spinbox value to 11 or 8 no. of rows in table should update

                                Which spinbox? Only if you call the code to set the rows when the spin value changes, and only if the code is correct. Which i have to say does not look like the case for the 4 lines of code you have shown...

                                1 Reply Last reply
                                0
                                • N Offline
                                  N Offline
                                  n-2204
                                  wrote on last edited by
                                  #27

                                  code:

                                   tool::tool(QWidget* parent)
                                  : QMainWindow(parent)
                                  {
                                  ui.setupUi(this);
                                  model = new QStandardItemModel(0, 13, this);//row*col
                                  model2 = new QStandardItemModel(0, 19, this)
                                  ui.spinBox->setValue(10);
                                  ui.spinBox_2->setValue(10);
                                  

                                  using this in spinbox value is 10 but the same no. of rows is not updated in my table
                                  so when i set value in spinbox same no. of rows should be added in my table
                                  and when user change value in spinbox row should update (that is happening)

                                   connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                                           this, &tool::setTableRows);
                                   connect(ui.spinBox_2, QOverload<int>::of(&QSpinBox::valueChanged),
                                           this, &tool::setTable2Rows);
                                   } 
                                  void tool::setTableRows()
                                  {
                                  QAbstractItemModel* table1 = ui.tableView->model();
                                  int rows = ui.spinBox->value();
                                  model->setRowCount(rows);
                                   } 
                                  
                                   void tool::setTable2Rows()
                                  {
                                  QAbstractItemModel* table2 = ui.tableView_2->model();
                                  int rows2 = ui.spinBox_2->value();
                                  model2->setRowCount(rows2);
                                  }
                                  
                                  JonBJ 1 Reply Last reply
                                  0
                                  • N n-2204

                                    code:

                                     tool::tool(QWidget* parent)
                                    : QMainWindow(parent)
                                    {
                                    ui.setupUi(this);
                                    model = new QStandardItemModel(0, 13, this);//row*col
                                    model2 = new QStandardItemModel(0, 19, this)
                                    ui.spinBox->setValue(10);
                                    ui.spinBox_2->setValue(10);
                                    

                                    using this in spinbox value is 10 but the same no. of rows is not updated in my table
                                    so when i set value in spinbox same no. of rows should be added in my table
                                    and when user change value in spinbox row should update (that is happening)

                                     connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                                             this, &tool::setTableRows);
                                     connect(ui.spinBox_2, QOverload<int>::of(&QSpinBox::valueChanged),
                                             this, &tool::setTable2Rows);
                                     } 
                                    void tool::setTableRows()
                                    {
                                    QAbstractItemModel* table1 = ui.tableView->model();
                                    int rows = ui.spinBox->value();
                                    model->setRowCount(rows);
                                     } 
                                    
                                     void tool::setTable2Rows()
                                    {
                                    QAbstractItemModel* table2 = ui.tableView_2->model();
                                    int rows2 = ui.spinBox_2->value();
                                    model2->setRowCount(rows2);
                                    }
                                    
                                    JonBJ Offline
                                    JonBJ Offline
                                    JonB
                                    wrote on last edited by JonB
                                    #28

                                    @n-2204 said in spinbox input add rows ??:

                                    using this in spinbox value is 10 but the same no. of rows is not updated in my table

                                    If I understand correctly.

                                    At the time you call

                                    ui.spinBox->setValue(10);
                                    

                                    you have not yet done the

                                     connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                                             this, &tool::setTableRows);
                                    

                                    So if you are expecting the slot setTableRows() to be called to actually create rows during the setValue(), it won't be. Why should it?

                                    Either connect the signals before setting the values, or call the slots explicitly first time before you start out.

                                    Is that what you mean?

                                    N 1 Reply Last reply
                                    1
                                    • JonBJ JonB

                                      @n-2204 said in spinbox input add rows ??:

                                      using this in spinbox value is 10 but the same no. of rows is not updated in my table

                                      If I understand correctly.

                                      At the time you call

                                      ui.spinBox->setValue(10);
                                      

                                      you have not yet done the

                                       connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                                               this, &tool::setTableRows);
                                      

                                      So if you are expecting the slot setTableRows() to be called to actually create rows during the setValue(), it won't be. Why should it?

                                      Either connect the signals before setting the values, or call the slots explicitly first time before you start out.

                                      Is that what you mean?

                                      N Offline
                                      N Offline
                                      n-2204
                                      wrote on last edited by
                                      #29

                                      @JonB said in spinbox input add rows ??:

                                      @n-2204 said in spinbox input add rows ??:

                                      using this in spinbox value is 10 but the same no. of rows is not updated in my table

                                      If I understand correctly.

                                      At the time you call

                                      ui.spinBox->setValue(10);
                                      

                                      you have not yet done the

                                       connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                                               this, &tool::setTableRows);
                                      

                                      So if you are expecting the slot setTableRows() to be called to actually create rows during the setValue(), it won't be. Why should it?

                                      Either connect the signals before setting the values, or call the slots explicitly first time before you start out.
                                      ok understood
                                      Is that what you mean?
                                      yes
                                      thanks

                                      1 Reply Last reply
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