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spinbox input add rows ??

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  • Christian EhrlicherC Offline
    Christian EhrlicherC Offline
    Christian Ehrlicher
    Lifetime Qt Champion
    wrote on last edited by
    #18

    @n-2204 said in spinbox input add rows ??:

    c++ no instance of overloaded function matches the argument list argument types are: (QSpinBox *, <unknown-type>, tooll , void (tool::)())

    How about taking a single look into the documentation? The problem is exactly explained there.

    Simply writing something without understanding what you're doing doesn't help you at all.

    Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
    Visit the Qt Academy at https://academy.qt.io/catalog

    1 Reply Last reply
    1
    • N Offline
      N Offline
      n-2204
      wrote on last edited by n-2204
      #19

      thanks for sharing ref doc, its done

       connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
               this, &tool::setTableRows);
      
      1 Reply Last reply
      0
      • N Offline
        N Offline
        n-2204
        wrote on last edited by
        #20

        what changes need to do to end the row at end of row, now when i enter value in spinbox row is adding in top but i need to add the row at end how to do ?

         void tool::setTableRows()
        {
        int noofrows = ui.spinBox->value();
        for (int i = 0;i < noofrows;++i)
        {
           model->insertRow(i);
        }
         }
        connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                 this, &tool::setTableRows);
        
        jsulmJ 1 Reply Last reply
        0
        • N n-2204

          what changes need to do to end the row at end of row, now when i enter value in spinbox row is adding in top but i need to add the row at end how to do ?

           void tool::setTableRows()
          {
          int noofrows = ui.spinBox->value();
          for (int i = 0;i < noofrows;++i)
          {
             model->insertRow(i);
          }
           }
          connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                   this, &tool::setTableRows);
          
          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #21

          @n-2204 https://doc.qt.io/qt-5/qabstractitemmodel.html#insertRow
          "Inserts a single row before the given row in the child items of the parent specified".
          So, what do you think should you pass as row to insertRow to add at the end of the table?

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          JonBJ 1 Reply Last reply
          1
          • jsulmJ jsulm

            @n-2204 https://doc.qt.io/qt-5/qabstractitemmodel.html#insertRow
            "Inserts a single row before the given row in the child items of the parent specified".
            So, what do you think should you pass as row to insertRow to add at the end of the table?

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by
            #22

            @n-2204

            @jsulm said in spinbox input add rows ??:

            @n-2204 https://doc.qt.io/qt-5/qabstractitemmodel.html#insertRow
            "Inserts a single row before the given row in the child items of the parent specified".
            So, what do you think should you pass as row to insertRow to add at the end of the table?

            Further to @jsulm. insertRow() says

            Note: This function calls the virtual method insertRows.

            And in the docs for insertRows, immediately adjacent to insertRow, if you read it it actually tells you what to pass so that

            the rows are appended to any existing rows

            Please take the time to read docs....

            1 Reply Last reply
            2
            • N Offline
              N Offline
              n-2204
              wrote on last edited by n-2204
              #23

              how can i set value of a spinbox and also edittable for user ?

               void tool::setTable2Rows()
               {
              QAbstractItemModel* table2 = ui.tableView_2->model();
              int rows2 = ui.spinBox_2->value();
                ui.spinBox->setValue(10);//this is not working
                model2->setRowCount(rows2);
              }
              

              if i setvalue 10 then that no. of rows should be there

              JonBJ 1 Reply Last reply
              0
              • N n-2204

                how can i set value of a spinbox and also edittable for user ?

                 void tool::setTable2Rows()
                 {
                QAbstractItemModel* table2 = ui.tableView_2->model();
                int rows2 = ui.spinBox_2->value();
                  ui.spinBox->setValue(10);//this is not working
                  model2->setRowCount(rows2);
                }
                

                if i setvalue 10 then that no. of rows should be there

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by
                #24

                @n-2204 said in spinbox input add rows ??:

                ui.spinBox->setValue(10);//this is not working

                Don't what you mean. "Not working" could indicate anything. I imagine this works perfectly well.

                how can i set value of a spinbox and also edittable for user ?

                if i setvalue 10 then that no. of rows should be there

                Don't know what these mean either.

                1 Reply Last reply
                0
                • N Offline
                  N Offline
                  n-2204
                  wrote on last edited by
                  #25

                  not working means value is not set to 10

                  and when i setvalue as 10 , 10 rows should be there in my table
                  also when user change the spinbox value to 11 or 8 no. of rows in table should update

                  JonBJ 1 Reply Last reply
                  0
                  • N n-2204

                    not working means value is not set to 10

                    and when i setvalue as 10 , 10 rows should be there in my table
                    also when user change the spinbox value to 11 or 8 no. of rows in table should update

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by
                    #26

                    @n-2204 said in spinbox input add rows ??:

                    not working means value is not set to 10

                    What value is not set to 10? You can see what it sets:

                    ui.spinBox->setValue(10);
                    

                    I would bet my bottom $ that it does exactly that.

                    and when i setvalue as 10 , 10 rows should be there in my table

                    Your code has

                    model2->setRowCount(rows2);
                    

                    so that is what it does.

                    also when user change the spinbox value to 11 or 8 no. of rows in table should update

                    Which spinbox? Only if you call the code to set the rows when the spin value changes, and only if the code is correct. Which i have to say does not look like the case for the 4 lines of code you have shown...

                    1 Reply Last reply
                    0
                    • N Offline
                      N Offline
                      n-2204
                      wrote on last edited by
                      #27

                      code:

                       tool::tool(QWidget* parent)
                      : QMainWindow(parent)
                      {
                      ui.setupUi(this);
                      model = new QStandardItemModel(0, 13, this);//row*col
                      model2 = new QStandardItemModel(0, 19, this)
                      ui.spinBox->setValue(10);
                      ui.spinBox_2->setValue(10);
                      

                      using this in spinbox value is 10 but the same no. of rows is not updated in my table
                      so when i set value in spinbox same no. of rows should be added in my table
                      and when user change value in spinbox row should update (that is happening)

                       connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                               this, &tool::setTableRows);
                       connect(ui.spinBox_2, QOverload<int>::of(&QSpinBox::valueChanged),
                               this, &tool::setTable2Rows);
                       } 
                      void tool::setTableRows()
                      {
                      QAbstractItemModel* table1 = ui.tableView->model();
                      int rows = ui.spinBox->value();
                      model->setRowCount(rows);
                       } 
                      
                       void tool::setTable2Rows()
                      {
                      QAbstractItemModel* table2 = ui.tableView_2->model();
                      int rows2 = ui.spinBox_2->value();
                      model2->setRowCount(rows2);
                      }
                      
                      JonBJ 1 Reply Last reply
                      0
                      • N n-2204

                        code:

                         tool::tool(QWidget* parent)
                        : QMainWindow(parent)
                        {
                        ui.setupUi(this);
                        model = new QStandardItemModel(0, 13, this);//row*col
                        model2 = new QStandardItemModel(0, 19, this)
                        ui.spinBox->setValue(10);
                        ui.spinBox_2->setValue(10);
                        

                        using this in spinbox value is 10 but the same no. of rows is not updated in my table
                        so when i set value in spinbox same no. of rows should be added in my table
                        and when user change value in spinbox row should update (that is happening)

                         connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                                 this, &tool::setTableRows);
                         connect(ui.spinBox_2, QOverload<int>::of(&QSpinBox::valueChanged),
                                 this, &tool::setTable2Rows);
                         } 
                        void tool::setTableRows()
                        {
                        QAbstractItemModel* table1 = ui.tableView->model();
                        int rows = ui.spinBox->value();
                        model->setRowCount(rows);
                         } 
                        
                         void tool::setTable2Rows()
                        {
                        QAbstractItemModel* table2 = ui.tableView_2->model();
                        int rows2 = ui.spinBox_2->value();
                        model2->setRowCount(rows2);
                        }
                        
                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by JonB
                        #28

                        @n-2204 said in spinbox input add rows ??:

                        using this in spinbox value is 10 but the same no. of rows is not updated in my table

                        If I understand correctly.

                        At the time you call

                        ui.spinBox->setValue(10);
                        

                        you have not yet done the

                         connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                                 this, &tool::setTableRows);
                        

                        So if you are expecting the slot setTableRows() to be called to actually create rows during the setValue(), it won't be. Why should it?

                        Either connect the signals before setting the values, or call the slots explicitly first time before you start out.

                        Is that what you mean?

                        N 1 Reply Last reply
                        1
                        • JonBJ JonB

                          @n-2204 said in spinbox input add rows ??:

                          using this in spinbox value is 10 but the same no. of rows is not updated in my table

                          If I understand correctly.

                          At the time you call

                          ui.spinBox->setValue(10);
                          

                          you have not yet done the

                           connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                                   this, &tool::setTableRows);
                          

                          So if you are expecting the slot setTableRows() to be called to actually create rows during the setValue(), it won't be. Why should it?

                          Either connect the signals before setting the values, or call the slots explicitly first time before you start out.

                          Is that what you mean?

                          N Offline
                          N Offline
                          n-2204
                          wrote on last edited by
                          #29

                          @JonB said in spinbox input add rows ??:

                          @n-2204 said in spinbox input add rows ??:

                          using this in spinbox value is 10 but the same no. of rows is not updated in my table

                          If I understand correctly.

                          At the time you call

                          ui.spinBox->setValue(10);
                          

                          you have not yet done the

                           connect(ui.spinBox, QOverload<int>::of(&QSpinBox::valueChanged), 
                                   this, &tool::setTableRows);
                          

                          So if you are expecting the slot setTableRows() to be called to actually create rows during the setValue(), it won't be. Why should it?

                          Either connect the signals before setting the values, or call the slots explicitly first time before you start out.
                          ok understood
                          Is that what you mean?
                          yes
                          thanks

                          1 Reply Last reply
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