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Q_OBJECT memory allocation in a thread

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  • C Offline
    C Offline
    chessking5544
    wrote on last edited by
    #4

    Actually, I am using the mandelbrot example as a starting point for my app. I would like to allocate and use a few QImages in the run function, and the question is whether they will be deleted when the thread exits?

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #5

      That depends on how you allocate them.

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      Christian EhrlicherC 1 Reply Last reply
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      • SGaistS SGaist

        That depends on how you allocate them.

        Christian EhrlicherC Offline
        Christian EhrlicherC Offline
        Christian Ehrlicher
        Lifetime Qt Champion
        wrote on last edited by
        #6

        @SGaist said in Q_OBJECT memory allocation in a thread:

        That depends on how you allocate them.

        And is nothing which is specific to Qt btw.

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        • C Offline
          C Offline
          chessking5544
          wrote on last edited by
          #7

          how should I allocate QImage so that the memory is freed when the thread is deleted.

          Christian EhrlicherC JonBJ 2 Replies Last reply
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          • C chessking5544

            how should I allocate QImage so that the memory is freed when the thread is deleted.

            Christian EhrlicherC Offline
            Christian EhrlicherC Offline
            Christian Ehrlicher
            Lifetime Qt Champion
            wrote on last edited by
            #8

            @chessking5544 said in Q_OBJECT memory allocation in a thread:

            how should I allocate QImage so that the memory is freed when the thread is deleted.

            Please don't start with Qt when you don't have basic c++ knowledge.

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            • C chessking5544

              how should I allocate QImage so that the memory is freed when the thread is deleted.

              JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by JonB
              #9

              @chessking5544
              Sorry, what I meant earlier by

              And what would you do in a destructor? :)

              is that this is a not a new/allocated (pointer) variable. You don't have to destroy it, and what would you write to do so anyway even if you needed to? When the object (your aThread instance) goes out of scope/is destroyed, the QImage/QMutex members will be destroyed without you doing anything.

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              • C Offline
                C Offline
                chessking5544
                wrote on last edited by
                #10

                well, it seems that regardless of whether I allocate QImage off the stack or the heap, the memory is not freed when the thread exits. that is, an explicit delete must be called. I mention this only because you mentioned that it depends on how you allocate them.

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                • Christian EhrlicherC Offline
                  Christian EhrlicherC Offline
                  Christian Ehrlicher
                  Lifetime Qt Champion
                  wrote on last edited by
                  #11

                  @chessking5544 said in Q_OBJECT memory allocation in a thread:

                  well, it seems that regardless of whether I allocate QImage off the stack or the heap, the memory is not freed when the thread exits.

                  This has nothing to do with the thread. Since you add it as member of your class the memory is freed when your class gets destroyed. No thread or Qt magic here. Plain c++

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                  • C Offline
                    C Offline
                    chessking5544
                    wrote on last edited by
                    #12
                    This post is deleted!
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                    • S Offline
                      S Offline
                      SimonSchroeder
                      wrote on last edited by
                      #13

                      As @Christian-Ehrlicher already said: the image gets deleted when the thread object is deleted. Do you delete the thread object?

                      Furthermore, I am not sure how you are trying to check if the memory is actually freed. The operating system might not be able to show you this. Your software will request memory from the OS when necessary, but can choose to keep it for later allocations when memory is freed. The only way you can test this is by repeatedly allocating and deallocating an image. If the memory usage does not grow then memory is correctly freed even if the OS does not show you this.

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