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akrilax34 last edited by
Reading at the current documentation for Scene3DView, it says " Additionally overlapping Scene3DView instances is discouraged as this might not produce the expected output.".
How one would do to have overlapping Scene3dView ? For instance, I'm trying to develop a Scene3D with Gizmo like on this image.
I started to implement it using overlapping Scene3D but quickly found out it creates lots of Opengl Context error and crashes the app. I gave a try to this new Scene3DView but it looks like it's clearing up the buffer and so the gizmo 3d View too.
Any ideas ?
many thanks guys