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Create a matrix from a .csv file

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  • A Offline
    A Offline
    AliM93
    wrote on 31 May 2020, 00:24 last edited by
    #42

    sorry.
    solved. and now in public slot :
    i add : void::Matrixwidget LoadData?

    M 1 Reply Last reply 31 May 2020, 00:27
    0
    • A AliM93
      31 May 2020, 00:24

      sorry.
      solved. and now in public slot :
      i add : void::Matrixwidget LoadData?

      M Offline
      M Offline
      mrjj
      Lifetime Qt Champion
      wrote on 31 May 2020, 00:27 last edited by
      #43

      @AliM93 said in Create a matrix from a .csv file:

      void::Matrixwidget LoadData?

      yes but mind the use of ::
      its only use outside class so in .h its just

      void LoadData();

      1 Reply Last reply
      1
      • A Offline
        A Offline
        AliM93
        wrote on 31 May 2020, 00:28 last edited by AliM93
        #44

        done! thanks, now we have to modify the paintevent in order to show the grid, right?

        M 1 Reply Last reply 31 May 2020, 00:30
        1
        • A AliM93
          31 May 2020, 00:28

          done! thanks, now we have to modify the paintevent in order to show the grid, right?

          M Offline
          M Offline
          mrjj
          Lifetime Qt Champion
          wrote on 31 May 2020, 00:30 last edited by
          #45

          @AliM93

          Ok, small fix.
          You data has max x,y as
          x: 14 y: 21
          so our array is one to small as we start in 0 (zero)
          so change

          const int max_x = 14;
          const int max_y = 21;

          to

          const int max_x = 15;
          const int max_y = 22;

          as else we drop some :)

          A 1 Reply Last reply 31 May 2020, 00:32
          1
          • M mrjj
            31 May 2020, 00:30

            @AliM93

            Ok, small fix.
            You data has max x,y as
            x: 14 y: 21
            so our array is one to small as we start in 0 (zero)
            so change

            const int max_x = 14;
            const int max_y = 21;

            to

            const int max_x = 15;
            const int max_y = 22;

            as else we drop some :)

            A Offline
            A Offline
            AliM93
            wrote on 31 May 2020, 00:32 last edited by
            #46

            @mrjj ok thanks

            1 Reply Last reply
            0
            • M Offline
              M Offline
              mrjj
              Lifetime Qt Champion
              wrote on 31 May 2020, 00:35 last edited by
              #47

              Ok next step is to add some paint code.

              So in .cpp

              void MatrixWidget::paintEvent(QPaintEvent *event)
              {
              
                  QPainter p(this);
                  // draw frame.
                  p.drawRect(0, 0, width() - 1, height() - 1);
              
                  // size of area we have. w = width , h = height , we take 2 pixles for border
                  int w = width() - 2;
                  int h = height() - 2;
              
                  // now we find out how big each box should be which area we have  divided with how many on x and y
                  int bw = w / max_x;
                  int bh = h / max_y;
              
                  // now we loop and drw the boxes
                  for (int xi = 0; xi < max_x; ++xi) {
                      for (int yi = 0; yi < max_x; ++yi) {
                          p.drawRect( QRect( xi * bw, yi * bh, bw, bh  ) )  ;
                      }
                  }
              
              }
              

              and then next we will add to some UI so we can see what it start working :)
              Teaser.
              alt text

              A 1 Reply Last reply 31 May 2020, 00:40
              0
              • M mrjj
                31 May 2020, 00:35

                Ok next step is to add some paint code.

                So in .cpp

                void MatrixWidget::paintEvent(QPaintEvent *event)
                {
                
                    QPainter p(this);
                    // draw frame.
                    p.drawRect(0, 0, width() - 1, height() - 1);
                
                    // size of area we have. w = width , h = height , we take 2 pixles for border
                    int w = width() - 2;
                    int h = height() - 2;
                
                    // now we find out how big each box should be which area we have  divided with how many on x and y
                    int bw = w / max_x;
                    int bh = h / max_y;
                
                    // now we loop and drw the boxes
                    for (int xi = 0; xi < max_x; ++xi) {
                        for (int yi = 0; yi < max_x; ++yi) {
                            p.drawRect( QRect( xi * bw, yi * bh, bw, bh  ) )  ;
                        }
                    }
                
                }
                

                and then next we will add to some UI so we can see what it start working :)
                Teaser.
                alt text

                A Offline
                A Offline
                AliM93
                wrote on 31 May 2020, 00:40 last edited by AliM93
                #48

                @mrjj thanks also for comments, so i can better follow the flow. but sorry i have to include QPainter somewhere? yes solved!

                M 1 Reply Last reply 31 May 2020, 00:43
                1
                • A AliM93
                  31 May 2020, 00:40

                  @mrjj thanks also for comments, so i can better follow the flow. but sorry i have to include QPainter somewhere? yes solved!

                  M Offline
                  M Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on 31 May 2020, 00:43 last edited by mrjj
                  #49

                  @AliM93
                  Yep, need includes.

                  I hope comments are enough to understand it.
                  its just calculating how big each box should when we have max_x and max_y and some area ( the widgets area)

                  Shall we try to add it and UI and see something?
                  I want to show you a Creator feature called Promotion that makes it easy to use such custom control.

                  (note i bumped your upvotes so you should be able to post faster now)

                  A 1 Reply Last reply 31 May 2020, 00:44
                  0
                  • M mrjj
                    31 May 2020, 00:43

                    @AliM93
                    Yep, need includes.

                    I hope comments are enough to understand it.
                    its just calculating how big each box should when we have max_x and max_y and some area ( the widgets area)

                    Shall we try to add it and UI and see something?
                    I want to show you a Creator feature called Promotion that makes it easy to use such custom control.

                    (note i bumped your upvotes so you should be able to post faster now)

                    A Offline
                    A Offline
                    AliM93
                    wrote on 31 May 2020, 00:44 last edited by
                    #50

                    @mrjj sure! the only thing is, as you can image from my images, i'm working into a bigger file, and when i run the app i have also a main_window.ui. so i have to link all the things to that. is it possilbe, isn'it it?

                    M 1 Reply Last reply 31 May 2020, 00:45
                    0
                    • A AliM93
                      31 May 2020, 00:44

                      @mrjj sure! the only thing is, as you can image from my images, i'm working into a bigger file, and when i run the app i have also a main_window.ui. so i have to link all the things to that. is it possilbe, isn'it it?

                      M Offline
                      M Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on 31 May 2020, 00:45 last edited by
                      #51

                      @AliM93
                      yes, i though we add it to your main ui to see its working ?

                      Its same project still, correct ?

                      A 1 Reply Last reply 31 May 2020, 00:48
                      0
                      • M mrjj
                        31 May 2020, 00:45

                        @AliM93
                        yes, i though we add it to your main ui to see its working ?

                        Its same project still, correct ?

                        A Offline
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                        AliM93
                        wrote on 31 May 2020, 00:48 last edited by
                        #52

                        @mrjj yes, but in the final project i need to add to a QDialog which starts after i click a button on the main_window, but i hope it is not a big problem, right? anyway we can use a pushbutton clicked to show this now?

                        1 Reply Last reply
                        0
                        • M Offline
                          M Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on 31 May 2020, 00:50 last edited by
                          #53

                          Yes you can add to a dialog the same way as to any other UI :)

                          To use your custom widget.
                          Go to your main window ui file and open it
                          place a normal Qwidget on the form
                          RIGHt click it
                          alt text
                          and choose promote to

                          Then in the new window , fillin the class name

                          alt text
                          nake SURE to spell it as shown in file!
                          MatrixWidget for "class name"
                          Case matters!

                          now press ADD
                          then Press Promote.

                          When you run the app, our custom widget will be shown instead of the plain one we added.

                          1 Reply Last reply
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                          • A Offline
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                            AliM93
                            wrote on 31 May 2020, 00:51 last edited by
                            #54

                            my main_window is still polupated

                            M 1 Reply Last reply 31 May 2020, 00:53
                            0
                            • A Offline
                              A Offline
                              AliM93
                              wrote on 31 May 2020, 00:52 last edited by AliM93
                              #55
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • A AliM93
                                31 May 2020, 00:51

                                my main_window is still polupated

                                M Offline
                                M Offline
                                mrjj
                                Lifetime Qt Champion
                                wrote on 31 May 2020, 00:53 last edited by
                                #56

                                @AliM93

                                add to the dialog then :)
                                Its 100% the same way.
                                Dont matter which UI.

                                So lets just use the dialog.

                                1 Reply Last reply
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                                • A Offline
                                  A Offline
                                  AliM93
                                  wrote on 31 May 2020, 00:54 last edited by AliM93
                                  #57

                                  ok, so what i have to do? Add a normal QWidget to may main_window

                                  M 2 Replies Last reply 31 May 2020, 00:54
                                  0
                                  • A AliM93
                                    31 May 2020, 00:54

                                    ok, so what i have to do? Add a normal QWidget to may main_window

                                    M Offline
                                    M Offline
                                    mrjj
                                    Lifetime Qt Champion
                                    wrote on 31 May 2020, 00:54 last edited by
                                    #58

                                    @AliM93

                                    open UI file for dialog and promote it as shown.
                                    This Creator feature will then allow us to use our new custom widget without adding it from code.

                                    1 Reply Last reply
                                    0
                                    • A AliM93
                                      31 May 2020, 00:54

                                      ok, so what i have to do? Add a normal QWidget to may main_window

                                      M Offline
                                      M Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on 31 May 2020, 00:55 last edited by
                                      #59

                                      @AliM93 said in Create a matrix from a .csv file:

                                      Add a normal QWidget to may main_window

                                      No, not if you want to use the dialog.

                                      1 Reply Last reply
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                                      • A Offline
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                                        AliM93
                                        wrote on 31 May 2020, 00:56 last edited by
                                        #60

                                        yes but which dialog i have to open? i don't have in this file.. can i add?

                                        M 1 Reply Last reply 31 May 2020, 00:56
                                        0
                                        • A AliM93
                                          31 May 2020, 00:56

                                          yes but which dialog i have to open? i don't have in this file.. can i add?

                                          M Offline
                                          M Offline
                                          mrjj
                                          Lifetime Qt Champion
                                          wrote on 31 May 2020, 00:56 last edited by
                                          #61

                                          @AliM93
                                          Ohh, you dont have dialog yet ?
                                          Lets add new blank one.
                                          Sec. shots.

                                          A 1 Reply Last reply 31 May 2020, 00:57
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