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Changing the QLabel frameshape

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  • S Stevolution

    Hmm... I still have lots to learn

    label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

    label->setFrameStyle(QFrame::Panel | QFrame::Sunken); Throws up a Syntax at the ::

    self.AUTOREMOTE.setFrameShape(QFrame::NoFrame). What have I written wrong?

    jsulmJ Offline
    jsulmJ Offline
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #6

    @Stevolution said in Changing the Qlabel frameshape:

    Throws up a Syntax at the ::

    Well, you have to convert it to Python code...

    https://forum.qt.io/topic/113070/qt-code-of-conduct

    1 Reply Last reply
    0
    • S Stevolution

      Hmm... I still have lots to learn

      label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

      label->setFrameStyle(QFrame::Panel | QFrame::Sunken); Throws up a Syntax at the ::

      self.AUTOREMOTE.setFrameShape(QFrame::NoFrame). What have I written wrong?

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by
      #7

      @Stevolution said in Changing the Qlabel frameshape:

      label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

      Then show me the constructor line you have in code for creating the QLabel() in the first place? QLabel is also in the QtWidgets namespace, just as QFrame is....

      S 1 Reply Last reply
      0
      • JonBJ JonB

        @Stevolution said in Changing the Qlabel frameshape:

        label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

        Then show me the constructor line you have in code for creating the QLabel() in the first place? QLabel is also in the QtWidgets namespace, just as QFrame is....

        S Offline
        S Offline
        Stevolution
        wrote on last edited by Stevolution
        #8

        I have lots to learn here. Please bear with me.
        I basically have taken a free piece of code from online that controls servos (via Arduino) and a webcam (Pan and tilt), and I am working my way through making a new GUI for it.
        That GUI works, the code compiles.

        As I work down the code, I am learning what each section achieves/does and annotating it

        Might not be the best way to learn, but it is 'kinda' working for me.

            self.setWindowTitle('Remote camera') # set window title
            
            self.Video = self.ui.Video                                  # The window to display the video feed in
        
            # Set up buttons
            self.QuitButton = self.ui.QuitButton                        
            self.PauseButton = self.ui.PauseButton                      
            self.UpdateButton = self.ui.UpdateButton                    # Updates the camera ID
            self.ConnectButton = self.ui.ConnectButton                  # Connects the comms
            self.SysMode_button = self.ui.SysMode_button
            self.WeaponStatus_button = self.ui.WeaponStatus_button
            self.IFF_button = self.ui.IFF_button
            self.Test_button = self.ui.Test_button
            self.TargetPrf_button = self.ui.TargetPrf_button
            self.Spectral_button = self.ui.Spectral_button
            self.TargetSel_button = self.ui.TargetSel_button
        
            # Bind buttons
            self.QuitButton.clicked.connect(self.quit)                  # Bind quit button to quit method
            self.PauseButton.clicked.connect(self.toggle_recording)     # Bind pause button to pause method
            self.UpdateButton.clicked.connect(self.update_angles)
            self.ConnectButton.clicked.connect(self.connect)
        
            # Set up LCD displays
            self.Pan_LCD = self.ui.Pan_LCD                  
            self.Tilt_LCD = self.ui.Tilt_LCD
            self.Ammo_LCD = self.ui.Ammo_LCD                  
            self.Time_LCD = self.ui.Time_LCD
            
            self.Manual_checkbox = self.ui.Manual_checkbox              # Checkbox for manual control
            self.Manual_checkbox.stateChanged.connect(self.set_manual_mode) # Bind checkbox
        
            self.COMlineEdit = self.ui.COMlineEdit                      # Edit the comms channel box
            self.CameraIDEdit = self.ui.CameraIDEdit                    # Camera ID entry box
        
            # Labels
            self.COMConnectLabel = self.ui.COMConnectLabel              # Comms connection label
            
            self.AUTOREMOTE = self.ui.AUTOREMOTE
            self.MANOVERRIDE = self.ui.MANOVERRIDE
            self.SAFE = self.ui.SAFE
            self.ARMED = self.ui.ARMED
            self.ENGAGED = self.ui.ENGAGED
            self.TEST = self.ui.TEST
            self.INTERROGATE = self.ui.INTERROGATE
            self.AUTO = self.ui.AUTO
            self.SELECTIVE = self.ui.SELECTIVE
            self.INERT = self.ui.INERT
            self.INFRARED = self.ui.INFRARED
            self.ULTRASONIC = self.ui.ULTRASONIC
        
        JonBJ 1 Reply Last reply
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        • S Stevolution

          I have lots to learn here. Please bear with me.
          I basically have taken a free piece of code from online that controls servos (via Arduino) and a webcam (Pan and tilt), and I am working my way through making a new GUI for it.
          That GUI works, the code compiles.

          As I work down the code, I am learning what each section achieves/does and annotating it

          Might not be the best way to learn, but it is 'kinda' working for me.

              self.setWindowTitle('Remote camera') # set window title
              
              self.Video = self.ui.Video                                  # The window to display the video feed in
          
              # Set up buttons
              self.QuitButton = self.ui.QuitButton                        
              self.PauseButton = self.ui.PauseButton                      
              self.UpdateButton = self.ui.UpdateButton                    # Updates the camera ID
              self.ConnectButton = self.ui.ConnectButton                  # Connects the comms
              self.SysMode_button = self.ui.SysMode_button
              self.WeaponStatus_button = self.ui.WeaponStatus_button
              self.IFF_button = self.ui.IFF_button
              self.Test_button = self.ui.Test_button
              self.TargetPrf_button = self.ui.TargetPrf_button
              self.Spectral_button = self.ui.Spectral_button
              self.TargetSel_button = self.ui.TargetSel_button
          
              # Bind buttons
              self.QuitButton.clicked.connect(self.quit)                  # Bind quit button to quit method
              self.PauseButton.clicked.connect(self.toggle_recording)     # Bind pause button to pause method
              self.UpdateButton.clicked.connect(self.update_angles)
              self.ConnectButton.clicked.connect(self.connect)
          
              # Set up LCD displays
              self.Pan_LCD = self.ui.Pan_LCD                  
              self.Tilt_LCD = self.ui.Tilt_LCD
              self.Ammo_LCD = self.ui.Ammo_LCD                  
              self.Time_LCD = self.ui.Time_LCD
              
              self.Manual_checkbox = self.ui.Manual_checkbox              # Checkbox for manual control
              self.Manual_checkbox.stateChanged.connect(self.set_manual_mode) # Bind checkbox
          
              self.COMlineEdit = self.ui.COMlineEdit                      # Edit the comms channel box
              self.CameraIDEdit = self.ui.CameraIDEdit                    # Camera ID entry box
          
              # Labels
              self.COMConnectLabel = self.ui.COMConnectLabel              # Comms connection label
              
              self.AUTOREMOTE = self.ui.AUTOREMOTE
              self.MANOVERRIDE = self.ui.MANOVERRIDE
              self.SAFE = self.ui.SAFE
              self.ARMED = self.ui.ARMED
              self.ENGAGED = self.ui.ENGAGED
              self.TEST = self.ui.TEST
              self.INTERROGATE = self.ui.INTERROGATE
              self.AUTO = self.ui.AUTO
              self.SELECTIVE = self.ui.SELECTIVE
              self.INERT = self.ui.INERT
              self.INFRARED = self.ui.INFRARED
              self.ULTRASONIC = self.ui.ULTRASONIC
          
          JonBJ Offline
          JonBJ Offline
          JonB
          wrote on last edited by
          #9

          @Stevolution
          This is a fragment of code which does not address my

          Then show me the constructor line you have in code for creating the QLabel() in the first place?

          You said my

          label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

          so I can't tell you what to put without knowing how you import your Qt stuff, your relevant from .. import ... presumably for PyQt5 or PySide2.

          S 1 Reply Last reply
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          • JonBJ JonB

            @Stevolution
            This is a fragment of code which does not address my

            Then show me the constructor line you have in code for creating the QLabel() in the first place?

            You said my

            label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

            so I can't tell you what to put without knowing how you import your Qt stuff, your relevant from .. import ... presumably for PyQt5 or PySide2.

            S Offline
            S Offline
            Stevolution
            wrote on last edited by Stevolution
            #10

            @JonB said in Changing the Qlabel frameshape:

            @Stevolution
            This is a fragment of code which does not address my

            Then show me the constructor line you have in code for creating the QLabel() in the first place?

            You said my

            label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

            so I can't tell you what to put without knowing how you import your Qt stuff, your relevant from .. import ... presumably for PyQt5 or PySide2.

            Sorry - PyQt5

            Maybe I should post all the code once I have tidied it a little

            JonBJ 1 Reply Last reply
            0
            • S Stevolution

              @JonB said in Changing the Qlabel frameshape:

              @Stevolution
              This is a fragment of code which does not address my

              Then show me the constructor line you have in code for creating the QLabel() in the first place?

              You said my

              label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

              so I can't tell you what to put without knowing how you import your Qt stuff, your relevant from .. import ... presumably for PyQt5 or PySide2.

              Sorry - PyQt5

              Maybe I should post all the code once I have tidied it a little

              JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by JonB
              #11

              @Stevolution said in Changing the QLabel frameshape:

              Sorry - PyQt5

              So, to resolve your "Throws up that I am not using QtWidgets (QWidget?)", if you do not already have this, in the module where you want the line:

              label.setFrameShape(QtWidgets.QFrame.NoFrame)
              

              you will need at the top of the file:

              from PyQt5 import QtWidgets
              

              (There are slightly different ways you can do what is needed, according to preference, but I don't want to over-complicate for now.)

              Damn it, while I'm here, I'd better give you the choices! It's not too hard to understand.

              Say you will want to access QLabel and QFrame in a module. You have two ways.

              from PyQt5 import QtWidgets
              ...
              label = QtWidgets.QLabel()
              label.setFrameShape(QtWidgets.QFrame.NoFrame)
              

              The above way we import just QtWidgets, and every time we want to address a widget we have to go QtWidgets.QLabel, QtWidgets.QFrame etc.

              from PyQt5.QtWidgets import QLabel, QFrame, ...
              ...
              label = QLabel()
              label.setFrameShape(QFrame.NoFrame)
              

              The above way we import specific widget classes from QtWidgets, and when we want to address a widget we can just go QLabel, QFrame etc., not using the leasing QtWidgets..

              Pros/cons for each approach, a matter of personal style/preference.

              S 1 Reply Last reply
              1
              • JonBJ JonB

                @Stevolution said in Changing the QLabel frameshape:

                Sorry - PyQt5

                So, to resolve your "Throws up that I am not using QtWidgets (QWidget?)", if you do not already have this, in the module where you want the line:

                label.setFrameShape(QtWidgets.QFrame.NoFrame)
                

                you will need at the top of the file:

                from PyQt5 import QtWidgets
                

                (There are slightly different ways you can do what is needed, according to preference, but I don't want to over-complicate for now.)

                Damn it, while I'm here, I'd better give you the choices! It's not too hard to understand.

                Say you will want to access QLabel and QFrame in a module. You have two ways.

                from PyQt5 import QtWidgets
                ...
                label = QtWidgets.QLabel()
                label.setFrameShape(QtWidgets.QFrame.NoFrame)
                

                The above way we import just QtWidgets, and every time we want to address a widget we have to go QtWidgets.QLabel, QtWidgets.QFrame etc.

                from PyQt5.QtWidgets import QLabel, QFrame, ...
                ...
                label = QLabel()
                label.setFrameShape(QFrame.NoFrame)
                

                The above way we import specific widget classes from QtWidgets, and when we want to address a widget we can just go QLabel, QFrame etc., not using the leasing QtWidgets..

                Pros/cons for each approach, a matter of personal style/preference.

                S Offline
                S Offline
                Stevolution
                wrote on last edited by Stevolution
                #12

                I get an error with that line

                NameError: name 'QtWidgets' is not defined

                Whats the difference between QtWidgets and QWidget?

                import sys                                                          # This imports the modules	
                import time
                
                from PyQt5.QtWidgets import QApplication, QWidget                   # PyQy5 is the GUI module.   QApplication is part of that module, and QWidget is the Windows interaction class (Keyboard, mouse etc)
                from PyQt5.QtGui import QIcon, QPixmap, QImage                      # QImage is a class of PyQt5 that allows image interaction
                from PyQt5.uic import loadUi
                
                
                import opr                                                          # Face tracking Python routine
                import comm_ard                                                     # Python routine to handle the serial communications to the Arduino
                import random                                                       # Random generator 
                import pickle                                                       # Allows you to send data between Python scripts using a byte data stream
                
                import cv2                                                          # Stands for COMPUTER VISION. Allows the code to take information from a visual source
                
                JonBJ 1 Reply Last reply
                0
                • S Stevolution

                  I get an error with that line

                  NameError: name 'QtWidgets' is not defined

                  Whats the difference between QtWidgets and QWidget?

                  import sys                                                          # This imports the modules	
                  import time
                  
                  from PyQt5.QtWidgets import QApplication, QWidget                   # PyQy5 is the GUI module.   QApplication is part of that module, and QWidget is the Windows interaction class (Keyboard, mouse etc)
                  from PyQt5.QtGui import QIcon, QPixmap, QImage                      # QImage is a class of PyQt5 that allows image interaction
                  from PyQt5.uic import loadUi
                  
                  
                  import opr                                                          # Face tracking Python routine
                  import comm_ard                                                     # Python routine to handle the serial communications to the Arduino
                  import random                                                       # Random generator 
                  import pickle                                                       # Allows you to send data between Python scripts using a byte data stream
                  
                  import cv2                                                          # Stands for COMPUTER VISION. Allows the code to take information from a visual source
                  
                  JonBJ Offline
                  JonBJ Offline
                  JonB
                  wrote on last edited by JonB
                  #13

                  @Stevolution said in Changing the QLabel frameshape:

                  I get an error with that line
                  NameError: name 'QtWidgets' is not defined

                  Show me the line you typed, copied & pasted! Since I use from PyQt5 import QtWidgets all the time...

                  In the way you now show, it is using my "second approach". You have

                  from PyQt5.QtWidgets import QApplication, QWidget
                  

                  so to add references to, say QLabel & QFrame you can either modify to:

                  from PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame
                  

                  or add a brand new line

                  from PyQt5.QtWidgets import QLabel, QFrame
                  

                  Don't forget to read what I wrote earlier about when you use this method,

                  label.setFrameShape(QtWidgets.QFrame.NoFrame)
                  

                  becomes

                  label.setFrameShape(QFrame.NoFrame)
                  

                  Whats the difference between QtWidgets and QWidget?

                  PyQt5.QtWidgets is a module (like a namespace if you're familiar with that term). That module contains many classes. QWidget is a class in the module QtWidgets. That module contains other additional widget-y classes, such as QFrame.

                  S 1 Reply Last reply
                  1
                  • JonBJ JonB

                    @Stevolution said in Changing the QLabel frameshape:

                    I get an error with that line
                    NameError: name 'QtWidgets' is not defined

                    Show me the line you typed, copied & pasted! Since I use from PyQt5 import QtWidgets all the time...

                    In the way you now show, it is using my "second approach". You have

                    from PyQt5.QtWidgets import QApplication, QWidget
                    

                    so to add references to, say QLabel & QFrame you can either modify to:

                    from PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame
                    

                    or add a brand new line

                    from PyQt5.QtWidgets import QLabel, QFrame
                    

                    Don't forget to read what I wrote earlier about when you use this method,

                    label.setFrameShape(QtWidgets.QFrame.NoFrame)
                    

                    becomes

                    label.setFrameShape(QFrame.NoFrame)
                    

                    Whats the difference between QtWidgets and QWidget?

                    PyQt5.QtWidgets is a module (like a namespace if you're familiar with that term). That module contains many classes. QWidget is a class in the module QtWidgets. That module contains other additional widget-y classes, such as QFrame.

                    S Offline
                    S Offline
                    Stevolution
                    wrote on last edited by
                    #14

                    @JonB said in Changing the QLabel frameshape:

                    PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame

                    PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame has fixed the issue.
                    I didn't realise I needed to add those to the declared list.

                    Thank you very much for your time and patience

                    JonBJ 1 Reply Last reply
                    0
                    • S Stevolution

                      @JonB said in Changing the QLabel frameshape:

                      PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame

                      PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame has fixed the issue.
                      I didn't realise I needed to add those to the declared list.

                      Thank you very much for your time and patience

                      JonBJ Offline
                      JonBJ Offline
                      JonB
                      wrote on last edited by JonB
                      #15

                      @Stevolution
                      As I wrote earlier, if you go for the from PyQt5.QtWidgets import Q... route, which is fine, you must now add to that list each time you want to access a specific class, like QWidget or QFrame or QPushButton, and then you can address those by their plain class name, QWidget or QFrame, instead of QtWidgets.QWidget, QtWidgets.QFrame etc.

                      You may also shortcut having to spell out each class name by going

                      from PyQt5.QtWidgets import *
                      

                      This imports as QWidget, QFrame, QPushButton and everything else (non-underscore) in the QtWidgets module, in one go. However, this is usually regarded as poor Python practice [https://docs.python.org/3/tutorial/modules.html].

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                      • S Offline
                        S Offline
                        Stevolution
                        wrote on last edited by
                        #16

                        Yes. Many thanks for your excellent assistance

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                        • S Offline
                          S Offline
                          Stevolution
                          wrote on last edited by
                          #17

                          Without appearing to be totally thick... it's frustrating that I have sorted out all the comms to the Arduino, camera importing etc...

                          but cannot get my head around this formatting to change text properties.

                          How would I change the font size of a label? All my efforts have failed.
                          I had to import the class QFrame to change the frame, but QFont gives a syntax

                          This is clearly wrong...

                          self.COMConnectLabel.setFontSize(14);

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                            Stevolution
                            wrote on last edited by
                            #18

                            I think I need to walk away for a while. Made great progress today....

                            But still can't change that text font size!

                            S 1 Reply Last reply
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                            • S Stevolution

                              I think I need to walk away for a while. Made great progress today....

                              But still can't change that text font size!

                              S Offline
                              S Offline
                              Stevolution
                              wrote on last edited by
                              #19

                              @Stevolution Thank you Denni. I will have another look at that in a while.

                              Just trying to work out why my routine is throwing up an exception when I transfer 6 bytes of data from my Arduino to my Python process.

                              I can print all six bytes correctly in the decoding routine (called Comm_ard.py), but when I use bytes 5 or 6 in the Python code, it throws up an exception error. Hmm

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                                Stevolution
                                wrote on last edited by Stevolution
                                #20

                                OK. Fixed the exception issue.

                                NOTHING I try will let me change the font size. Spent so much time on this. You suggestions Denni didin't work.
                                It's clearly me, but no idea what I am doing wrong. Declared QFont at the start etc.

                                It's maddening how something so stupid takes so long

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                                  S Offline
                                  Stevolution
                                  wrote on last edited by
                                  #21

                                  @Denni-0

                                  Yes, but I need to implement it in my code. That is a lot of code just to change a font size! Thank you Denni... I do appreciate it.

                                  I don't really understand why it's so complicated. Why can you not just say: self.COMConnectLabel.setFontSize(14);

                                  Anyway, I will sort it out

                                  JonBJ 1 Reply Last reply
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                                  • S Stevolution

                                    @Denni-0

                                    Yes, but I need to implement it in my code. That is a lot of code just to change a font size! Thank you Denni... I do appreciate it.

                                    I don't really understand why it's so complicated. Why can you not just say: self.COMConnectLabel.setFontSize(14);

                                    Anyway, I will sort it out

                                    JonBJ Offline
                                    JonBJ Offline
                                    JonB
                                    wrote on last edited by JonB
                                    #22

                                    @Stevolution

                                    That is a lot of code just to change a font size!
                                    I don't really understand why it's so complicated. Why can you not just say: self.COMConnectLabel.setFontSize(14);

                                    You only need the lines @Denni-0 gave you earlier:

                                    MyFont = QFont()
                                    MyFont.setPointSize(14)
                                    
                                    MyLabel = QLabel()
                                    MyLabel.setFont(MyFont)
                                    

                                    That's 3 lines to change the label's font. That's just what calls Qt has provided. If you wanted to be able to go self.COMConnectLabel.setFontSize(14) you could subclass your labels to add setFontSize(size) as an available method.

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                                      Stevolution
                                      wrote on last edited by
                                      #23

                                      S0..

                                              MyFont = QFont()
                                              MyFont.setPointSize(18)
                                      
                                              self.COMConnectLabel = QLabel()
                                              self.COMConnectLabel.setFont(MyFont)
                                      

                                      This freezes my routine

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                                        Stevolution
                                        wrote on last edited by
                                        #24

                                        Ha ... thanks Denni
                                        Yes, using QT Designer. Got nearly everything working except this and a ProgressBar that keeps throwing up an exception.

                                        I will see if I can make a smaller bit of code and either get it working, or post it for your advice.
                                        Thanks

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                                          Stevolution
                                          wrote on last edited by
                                          #25

                                          Thanks Denni, that is a very kind offer.

                                          The reason I started with QT Designer, is I started with a project that someone else designed using QT Designer, and I have adapted it to my needs.
                                          I don't know Python. I have come from Arduino programming and its pretty different.

                                          I have reverse engineered the code, and made far more progress than I thought I would have in a few days.

                                          I have some fundamental issue somewhere. I have links to the labels, tick boxes, buttons etc all working fine.

                                          But, I just cannot get the font size to change or the ProgressBar to work.

                                          1 Reply Last reply
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