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Changing the QLabel frameshape

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  • S Stevolution

    Hello
    Still on my early steep learning curve here...

    I have a Qlabel set up on my GUI with a frameShape set to Box to give it a border the same colour as the text. All fine.

    How can I turn this frameshape box to NoFrame in my Python routine?

    I have tried various commands and no luck yet. Anything I try either fails or deletes the whole text.

    This is for highlighting selected text in a menu. Is there an easier/better/correct way? I thought this was the simplest.

    Thanks

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by JonB
    #3

    @Stevolution said in Changing the Qlabel frameshape:

    I have a Qlabel set up on my GUI with a frameShape set to Box
    How can I turn this frameshape box to NoFrame in my Python routine?

    Assuming you mean in code:

    label.setFrameShape(QtWidgets.QFrame.NoFrame)
    
    1 Reply Last reply
    2
    • S Offline
      S Offline
      Stevolution
      wrote on last edited by Stevolution
      #4

      Hmm... I still have lots to learn

      label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

      label->setFrameStyle(QFrame::Panel | QFrame::Sunken); Throws up a Syntax at the ::

      self.AUTOREMOTE.setFrameShape(QFrame::NoFrame). What have I written wrong?

      jsulmJ JonBJ 2 Replies Last reply
      0
      • S Offline
        S Offline
        Stevolution
        wrote on last edited by
        #5

        self.AUTOREMOTE.setStyleSheet("border: 3px solid black") deletes the entire text and border which I don't understand but hey ho.

        Think I need to come up with a different way of doing this

        1 Reply Last reply
        0
        • S Stevolution

          Hmm... I still have lots to learn

          label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

          label->setFrameStyle(QFrame::Panel | QFrame::Sunken); Throws up a Syntax at the ::

          self.AUTOREMOTE.setFrameShape(QFrame::NoFrame). What have I written wrong?

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #6

          @Stevolution said in Changing the Qlabel frameshape:

          Throws up a Syntax at the ::

          Well, you have to convert it to Python code...

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          1 Reply Last reply
          0
          • S Stevolution

            Hmm... I still have lots to learn

            label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

            label->setFrameStyle(QFrame::Panel | QFrame::Sunken); Throws up a Syntax at the ::

            self.AUTOREMOTE.setFrameShape(QFrame::NoFrame). What have I written wrong?

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by
            #7

            @Stevolution said in Changing the Qlabel frameshape:

            label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

            Then show me the constructor line you have in code for creating the QLabel() in the first place? QLabel is also in the QtWidgets namespace, just as QFrame is....

            S 1 Reply Last reply
            0
            • JonBJ JonB

              @Stevolution said in Changing the Qlabel frameshape:

              label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

              Then show me the constructor line you have in code for creating the QLabel() in the first place? QLabel is also in the QtWidgets namespace, just as QFrame is....

              S Offline
              S Offline
              Stevolution
              wrote on last edited by Stevolution
              #8

              I have lots to learn here. Please bear with me.
              I basically have taken a free piece of code from online that controls servos (via Arduino) and a webcam (Pan and tilt), and I am working my way through making a new GUI for it.
              That GUI works, the code compiles.

              As I work down the code, I am learning what each section achieves/does and annotating it

              Might not be the best way to learn, but it is 'kinda' working for me.

                  self.setWindowTitle('Remote camera') # set window title
                  
                  self.Video = self.ui.Video                                  # The window to display the video feed in
              
                  # Set up buttons
                  self.QuitButton = self.ui.QuitButton                        
                  self.PauseButton = self.ui.PauseButton                      
                  self.UpdateButton = self.ui.UpdateButton                    # Updates the camera ID
                  self.ConnectButton = self.ui.ConnectButton                  # Connects the comms
                  self.SysMode_button = self.ui.SysMode_button
                  self.WeaponStatus_button = self.ui.WeaponStatus_button
                  self.IFF_button = self.ui.IFF_button
                  self.Test_button = self.ui.Test_button
                  self.TargetPrf_button = self.ui.TargetPrf_button
                  self.Spectral_button = self.ui.Spectral_button
                  self.TargetSel_button = self.ui.TargetSel_button
              
                  # Bind buttons
                  self.QuitButton.clicked.connect(self.quit)                  # Bind quit button to quit method
                  self.PauseButton.clicked.connect(self.toggle_recording)     # Bind pause button to pause method
                  self.UpdateButton.clicked.connect(self.update_angles)
                  self.ConnectButton.clicked.connect(self.connect)
              
                  # Set up LCD displays
                  self.Pan_LCD = self.ui.Pan_LCD                  
                  self.Tilt_LCD = self.ui.Tilt_LCD
                  self.Ammo_LCD = self.ui.Ammo_LCD                  
                  self.Time_LCD = self.ui.Time_LCD
                  
                  self.Manual_checkbox = self.ui.Manual_checkbox              # Checkbox for manual control
                  self.Manual_checkbox.stateChanged.connect(self.set_manual_mode) # Bind checkbox
              
                  self.COMlineEdit = self.ui.COMlineEdit                      # Edit the comms channel box
                  self.CameraIDEdit = self.ui.CameraIDEdit                    # Camera ID entry box
              
                  # Labels
                  self.COMConnectLabel = self.ui.COMConnectLabel              # Comms connection label
                  
                  self.AUTOREMOTE = self.ui.AUTOREMOTE
                  self.MANOVERRIDE = self.ui.MANOVERRIDE
                  self.SAFE = self.ui.SAFE
                  self.ARMED = self.ui.ARMED
                  self.ENGAGED = self.ui.ENGAGED
                  self.TEST = self.ui.TEST
                  self.INTERROGATE = self.ui.INTERROGATE
                  self.AUTO = self.ui.AUTO
                  self.SELECTIVE = self.ui.SELECTIVE
                  self.INERT = self.ui.INERT
                  self.INFRARED = self.ui.INFRARED
                  self.ULTRASONIC = self.ui.ULTRASONIC
              
              JonBJ 1 Reply Last reply
              0
              • S Stevolution

                I have lots to learn here. Please bear with me.
                I basically have taken a free piece of code from online that controls servos (via Arduino) and a webcam (Pan and tilt), and I am working my way through making a new GUI for it.
                That GUI works, the code compiles.

                As I work down the code, I am learning what each section achieves/does and annotating it

                Might not be the best way to learn, but it is 'kinda' working for me.

                    self.setWindowTitle('Remote camera') # set window title
                    
                    self.Video = self.ui.Video                                  # The window to display the video feed in
                
                    # Set up buttons
                    self.QuitButton = self.ui.QuitButton                        
                    self.PauseButton = self.ui.PauseButton                      
                    self.UpdateButton = self.ui.UpdateButton                    # Updates the camera ID
                    self.ConnectButton = self.ui.ConnectButton                  # Connects the comms
                    self.SysMode_button = self.ui.SysMode_button
                    self.WeaponStatus_button = self.ui.WeaponStatus_button
                    self.IFF_button = self.ui.IFF_button
                    self.Test_button = self.ui.Test_button
                    self.TargetPrf_button = self.ui.TargetPrf_button
                    self.Spectral_button = self.ui.Spectral_button
                    self.TargetSel_button = self.ui.TargetSel_button
                
                    # Bind buttons
                    self.QuitButton.clicked.connect(self.quit)                  # Bind quit button to quit method
                    self.PauseButton.clicked.connect(self.toggle_recording)     # Bind pause button to pause method
                    self.UpdateButton.clicked.connect(self.update_angles)
                    self.ConnectButton.clicked.connect(self.connect)
                
                    # Set up LCD displays
                    self.Pan_LCD = self.ui.Pan_LCD                  
                    self.Tilt_LCD = self.ui.Tilt_LCD
                    self.Ammo_LCD = self.ui.Ammo_LCD                  
                    self.Time_LCD = self.ui.Time_LCD
                    
                    self.Manual_checkbox = self.ui.Manual_checkbox              # Checkbox for manual control
                    self.Manual_checkbox.stateChanged.connect(self.set_manual_mode) # Bind checkbox
                
                    self.COMlineEdit = self.ui.COMlineEdit                      # Edit the comms channel box
                    self.CameraIDEdit = self.ui.CameraIDEdit                    # Camera ID entry box
                
                    # Labels
                    self.COMConnectLabel = self.ui.COMConnectLabel              # Comms connection label
                    
                    self.AUTOREMOTE = self.ui.AUTOREMOTE
                    self.MANOVERRIDE = self.ui.MANOVERRIDE
                    self.SAFE = self.ui.SAFE
                    self.ARMED = self.ui.ARMED
                    self.ENGAGED = self.ui.ENGAGED
                    self.TEST = self.ui.TEST
                    self.INTERROGATE = self.ui.INTERROGATE
                    self.AUTO = self.ui.AUTO
                    self.SELECTIVE = self.ui.SELECTIVE
                    self.INERT = self.ui.INERT
                    self.INFRARED = self.ui.INFRARED
                    self.ULTRASONIC = self.ui.ULTRASONIC
                
                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by
                #9

                @Stevolution
                This is a fragment of code which does not address my

                Then show me the constructor line you have in code for creating the QLabel() in the first place?

                You said my

                label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

                so I can't tell you what to put without knowing how you import your Qt stuff, your relevant from .. import ... presumably for PyQt5 or PySide2.

                S 1 Reply Last reply
                0
                • JonBJ JonB

                  @Stevolution
                  This is a fragment of code which does not address my

                  Then show me the constructor line you have in code for creating the QLabel() in the first place?

                  You said my

                  label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

                  so I can't tell you what to put without knowing how you import your Qt stuff, your relevant from .. import ... presumably for PyQt5 or PySide2.

                  S Offline
                  S Offline
                  Stevolution
                  wrote on last edited by Stevolution
                  #10

                  @JonB said in Changing the Qlabel frameshape:

                  @Stevolution
                  This is a fragment of code which does not address my

                  Then show me the constructor line you have in code for creating the QLabel() in the first place?

                  You said my

                  label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

                  so I can't tell you what to put without knowing how you import your Qt stuff, your relevant from .. import ... presumably for PyQt5 or PySide2.

                  Sorry - PyQt5

                  Maybe I should post all the code once I have tidied it a little

                  JonBJ 1 Reply Last reply
                  0
                  • S Stevolution

                    @JonB said in Changing the Qlabel frameshape:

                    @Stevolution
                    This is a fragment of code which does not address my

                    Then show me the constructor line you have in code for creating the QLabel() in the first place?

                    You said my

                    label.setFrameShape(QtWidgets.QFrame.NoFrame) Throws up that I am not using QtWidgets (QWidget?)

                    so I can't tell you what to put without knowing how you import your Qt stuff, your relevant from .. import ... presumably for PyQt5 or PySide2.

                    Sorry - PyQt5

                    Maybe I should post all the code once I have tidied it a little

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by JonB
                    #11

                    @Stevolution said in Changing the QLabel frameshape:

                    Sorry - PyQt5

                    So, to resolve your "Throws up that I am not using QtWidgets (QWidget?)", if you do not already have this, in the module where you want the line:

                    label.setFrameShape(QtWidgets.QFrame.NoFrame)
                    

                    you will need at the top of the file:

                    from PyQt5 import QtWidgets
                    

                    (There are slightly different ways you can do what is needed, according to preference, but I don't want to over-complicate for now.)

                    Damn it, while I'm here, I'd better give you the choices! It's not too hard to understand.

                    Say you will want to access QLabel and QFrame in a module. You have two ways.

                    from PyQt5 import QtWidgets
                    ...
                    label = QtWidgets.QLabel()
                    label.setFrameShape(QtWidgets.QFrame.NoFrame)
                    

                    The above way we import just QtWidgets, and every time we want to address a widget we have to go QtWidgets.QLabel, QtWidgets.QFrame etc.

                    from PyQt5.QtWidgets import QLabel, QFrame, ...
                    ...
                    label = QLabel()
                    label.setFrameShape(QFrame.NoFrame)
                    

                    The above way we import specific widget classes from QtWidgets, and when we want to address a widget we can just go QLabel, QFrame etc., not using the leasing QtWidgets..

                    Pros/cons for each approach, a matter of personal style/preference.

                    S 1 Reply Last reply
                    1
                    • JonBJ JonB

                      @Stevolution said in Changing the QLabel frameshape:

                      Sorry - PyQt5

                      So, to resolve your "Throws up that I am not using QtWidgets (QWidget?)", if you do not already have this, in the module where you want the line:

                      label.setFrameShape(QtWidgets.QFrame.NoFrame)
                      

                      you will need at the top of the file:

                      from PyQt5 import QtWidgets
                      

                      (There are slightly different ways you can do what is needed, according to preference, but I don't want to over-complicate for now.)

                      Damn it, while I'm here, I'd better give you the choices! It's not too hard to understand.

                      Say you will want to access QLabel and QFrame in a module. You have two ways.

                      from PyQt5 import QtWidgets
                      ...
                      label = QtWidgets.QLabel()
                      label.setFrameShape(QtWidgets.QFrame.NoFrame)
                      

                      The above way we import just QtWidgets, and every time we want to address a widget we have to go QtWidgets.QLabel, QtWidgets.QFrame etc.

                      from PyQt5.QtWidgets import QLabel, QFrame, ...
                      ...
                      label = QLabel()
                      label.setFrameShape(QFrame.NoFrame)
                      

                      The above way we import specific widget classes from QtWidgets, and when we want to address a widget we can just go QLabel, QFrame etc., not using the leasing QtWidgets..

                      Pros/cons for each approach, a matter of personal style/preference.

                      S Offline
                      S Offline
                      Stevolution
                      wrote on last edited by Stevolution
                      #12

                      I get an error with that line

                      NameError: name 'QtWidgets' is not defined

                      Whats the difference between QtWidgets and QWidget?

                      import sys                                                          # This imports the modules	
                      import time
                      
                      from PyQt5.QtWidgets import QApplication, QWidget                   # PyQy5 is the GUI module.   QApplication is part of that module, and QWidget is the Windows interaction class (Keyboard, mouse etc)
                      from PyQt5.QtGui import QIcon, QPixmap, QImage                      # QImage is a class of PyQt5 that allows image interaction
                      from PyQt5.uic import loadUi
                      
                      
                      import opr                                                          # Face tracking Python routine
                      import comm_ard                                                     # Python routine to handle the serial communications to the Arduino
                      import random                                                       # Random generator 
                      import pickle                                                       # Allows you to send data between Python scripts using a byte data stream
                      
                      import cv2                                                          # Stands for COMPUTER VISION. Allows the code to take information from a visual source
                      
                      JonBJ 1 Reply Last reply
                      0
                      • S Stevolution

                        I get an error with that line

                        NameError: name 'QtWidgets' is not defined

                        Whats the difference between QtWidgets and QWidget?

                        import sys                                                          # This imports the modules	
                        import time
                        
                        from PyQt5.QtWidgets import QApplication, QWidget                   # PyQy5 is the GUI module.   QApplication is part of that module, and QWidget is the Windows interaction class (Keyboard, mouse etc)
                        from PyQt5.QtGui import QIcon, QPixmap, QImage                      # QImage is a class of PyQt5 that allows image interaction
                        from PyQt5.uic import loadUi
                        
                        
                        import opr                                                          # Face tracking Python routine
                        import comm_ard                                                     # Python routine to handle the serial communications to the Arduino
                        import random                                                       # Random generator 
                        import pickle                                                       # Allows you to send data between Python scripts using a byte data stream
                        
                        import cv2                                                          # Stands for COMPUTER VISION. Allows the code to take information from a visual source
                        
                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by JonB
                        #13

                        @Stevolution said in Changing the QLabel frameshape:

                        I get an error with that line
                        NameError: name 'QtWidgets' is not defined

                        Show me the line you typed, copied & pasted! Since I use from PyQt5 import QtWidgets all the time...

                        In the way you now show, it is using my "second approach". You have

                        from PyQt5.QtWidgets import QApplication, QWidget
                        

                        so to add references to, say QLabel & QFrame you can either modify to:

                        from PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame
                        

                        or add a brand new line

                        from PyQt5.QtWidgets import QLabel, QFrame
                        

                        Don't forget to read what I wrote earlier about when you use this method,

                        label.setFrameShape(QtWidgets.QFrame.NoFrame)
                        

                        becomes

                        label.setFrameShape(QFrame.NoFrame)
                        

                        Whats the difference between QtWidgets and QWidget?

                        PyQt5.QtWidgets is a module (like a namespace if you're familiar with that term). That module contains many classes. QWidget is a class in the module QtWidgets. That module contains other additional widget-y classes, such as QFrame.

                        S 1 Reply Last reply
                        1
                        • JonBJ JonB

                          @Stevolution said in Changing the QLabel frameshape:

                          I get an error with that line
                          NameError: name 'QtWidgets' is not defined

                          Show me the line you typed, copied & pasted! Since I use from PyQt5 import QtWidgets all the time...

                          In the way you now show, it is using my "second approach". You have

                          from PyQt5.QtWidgets import QApplication, QWidget
                          

                          so to add references to, say QLabel & QFrame you can either modify to:

                          from PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame
                          

                          or add a brand new line

                          from PyQt5.QtWidgets import QLabel, QFrame
                          

                          Don't forget to read what I wrote earlier about when you use this method,

                          label.setFrameShape(QtWidgets.QFrame.NoFrame)
                          

                          becomes

                          label.setFrameShape(QFrame.NoFrame)
                          

                          Whats the difference between QtWidgets and QWidget?

                          PyQt5.QtWidgets is a module (like a namespace if you're familiar with that term). That module contains many classes. QWidget is a class in the module QtWidgets. That module contains other additional widget-y classes, such as QFrame.

                          S Offline
                          S Offline
                          Stevolution
                          wrote on last edited by
                          #14

                          @JonB said in Changing the QLabel frameshape:

                          PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame

                          PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame has fixed the issue.
                          I didn't realise I needed to add those to the declared list.

                          Thank you very much for your time and patience

                          JonBJ 1 Reply Last reply
                          0
                          • S Stevolution

                            @JonB said in Changing the QLabel frameshape:

                            PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame

                            PyQt5.QtWidgets import QApplication, QWidget, QLabel, QFrame has fixed the issue.
                            I didn't realise I needed to add those to the declared list.

                            Thank you very much for your time and patience

                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by JonB
                            #15

                            @Stevolution
                            As I wrote earlier, if you go for the from PyQt5.QtWidgets import Q... route, which is fine, you must now add to that list each time you want to access a specific class, like QWidget or QFrame or QPushButton, and then you can address those by their plain class name, QWidget or QFrame, instead of QtWidgets.QWidget, QtWidgets.QFrame etc.

                            You may also shortcut having to spell out each class name by going

                            from PyQt5.QtWidgets import *
                            

                            This imports as QWidget, QFrame, QPushButton and everything else (non-underscore) in the QtWidgets module, in one go. However, this is usually regarded as poor Python practice [https://docs.python.org/3/tutorial/modules.html].

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                            • S Offline
                              S Offline
                              Stevolution
                              wrote on last edited by
                              #16

                              Yes. Many thanks for your excellent assistance

                              1 Reply Last reply
                              0
                              • S Offline
                                S Offline
                                Stevolution
                                wrote on last edited by
                                #17

                                Without appearing to be totally thick... it's frustrating that I have sorted out all the comms to the Arduino, camera importing etc...

                                but cannot get my head around this formatting to change text properties.

                                How would I change the font size of a label? All my efforts have failed.
                                I had to import the class QFrame to change the frame, but QFont gives a syntax

                                This is clearly wrong...

                                self.COMConnectLabel.setFontSize(14);

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                                • S Offline
                                  S Offline
                                  Stevolution
                                  wrote on last edited by
                                  #18

                                  I think I need to walk away for a while. Made great progress today....

                                  But still can't change that text font size!

                                  S 1 Reply Last reply
                                  0
                                  • S Stevolution

                                    I think I need to walk away for a while. Made great progress today....

                                    But still can't change that text font size!

                                    S Offline
                                    S Offline
                                    Stevolution
                                    wrote on last edited by
                                    #19

                                    @Stevolution Thank you Denni. I will have another look at that in a while.

                                    Just trying to work out why my routine is throwing up an exception when I transfer 6 bytes of data from my Arduino to my Python process.

                                    I can print all six bytes correctly in the decoding routine (called Comm_ard.py), but when I use bytes 5 or 6 in the Python code, it throws up an exception error. Hmm

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                                      S Offline
                                      Stevolution
                                      wrote on last edited by Stevolution
                                      #20

                                      OK. Fixed the exception issue.

                                      NOTHING I try will let me change the font size. Spent so much time on this. You suggestions Denni didin't work.
                                      It's clearly me, but no idea what I am doing wrong. Declared QFont at the start etc.

                                      It's maddening how something so stupid takes so long

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                                        Stevolution
                                        wrote on last edited by
                                        #21

                                        @Denni-0

                                        Yes, but I need to implement it in my code. That is a lot of code just to change a font size! Thank you Denni... I do appreciate it.

                                        I don't really understand why it's so complicated. Why can you not just say: self.COMConnectLabel.setFontSize(14);

                                        Anyway, I will sort it out

                                        JonBJ 1 Reply Last reply
                                        0
                                        • S Stevolution

                                          @Denni-0

                                          Yes, but I need to implement it in my code. That is a lot of code just to change a font size! Thank you Denni... I do appreciate it.

                                          I don't really understand why it's so complicated. Why can you not just say: self.COMConnectLabel.setFontSize(14);

                                          Anyway, I will sort it out

                                          JonBJ Offline
                                          JonBJ Offline
                                          JonB
                                          wrote on last edited by JonB
                                          #22

                                          @Stevolution

                                          That is a lot of code just to change a font size!
                                          I don't really understand why it's so complicated. Why can you not just say: self.COMConnectLabel.setFontSize(14);

                                          You only need the lines @Denni-0 gave you earlier:

                                          MyFont = QFont()
                                          MyFont.setPointSize(14)
                                          
                                          MyLabel = QLabel()
                                          MyLabel.setFont(MyFont)
                                          

                                          That's 3 lines to change the label's font. That's just what calls Qt has provided. If you wanted to be able to go self.COMConnectLabel.setFontSize(14) you could subclass your labels to add setFontSize(size) as an available method.

                                          1 Reply Last reply
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