Add an opengl component in qml
I wants to create a C++ qml component that can be use in a qml declarativeview (using opengl viewport).
I wants to draw some qml 2D in an opengl fbo, then to redraw on a mesh. For exemple imagine the flip book example in the QT3D Demo but instead of using image for page, you can imagine have a complete qml page in each one. Is there an easy way to do that : is it possible to draw the qml in an opengl fbo to map on a mesh after that ?