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QT OpenCV Play Pause and Stop Video

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  • S Stevendragoes

    I have commented it out also.
    However, what I want is that when I load the video, the timer to start. So, I initialised the timer in the cShowvideo which is a class inherited from the MainWindow().
    Is that an incorrect way of doing so?

    jsulmJ Offline
    jsulmJ Offline
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #21

    @Stevendragoes As I said already: in the slot connected to the timer you get next frame and show it. You need to implement this to make it work.

    https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • S Offline
      S Offline
      Stevendragoes
      wrote on last edited by
      #22

      Yeap. I think I figured it out.
      I shifted the initialisation of the timer in the MainWindow.

      MainWindow::MainWindow(QWidget *parent): QMainWindow(parent), ui(new Ui::MainWindow)
      {
          timer = new QTimer(this);
          connect(timer,SIGNAL(timeout()),this,SLOT(getNextFrame()));
          ui->setupUi(this);
      }
      
      

      and I used the cShowVideo Class to start the timer when I load the video from the FileDialog

      cShowVideo::cShowVideo(Ui::MainWindow& ui, std::string& path, QString& qpath, MainWindow &parent) : MainWindow()
      {
          parent.timer->start(1000);
          ui.textEdit->append(qpath);
      }
      

      and it works, it is appending every second.

      jsulmJ 1 Reply Last reply
      0
      • S Offline
        S Offline
        Stevendragoes
        wrote on last edited by
        #23

        @jsulm
        From what I saw in the QTimer Class, there is no such thing as pause the timer?

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        • S Stevendragoes

          Yeap. I think I figured it out.
          I shifted the initialisation of the timer in the MainWindow.

          MainWindow::MainWindow(QWidget *parent): QMainWindow(parent), ui(new Ui::MainWindow)
          {
              timer = new QTimer(this);
              connect(timer,SIGNAL(timeout()),this,SLOT(getNextFrame()));
              ui->setupUi(this);
          }
          
          

          and I used the cShowVideo Class to start the timer when I load the video from the FileDialog

          cShowVideo::cShowVideo(Ui::MainWindow& ui, std::string& path, QString& qpath, MainWindow &parent) : MainWindow()
          {
              parent.timer->start(1000);
              ui.textEdit->append(qpath);
          }
          

          and it works, it is appending every second.

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #24

          @Stevendragoes This is not good design - child should not access parent members directly. And this timer does not belong to MainWindow but to cShowVideo. Move timer again to cShowVideo.
          I just noticed that cShowVideo is a local variable in on_actionLoad_Video_triggered(). That means it is destroyed as soon as on_actionLoad_Video_triggered() finishes - that's why your timer is not working. Make sure cShowVideo instance lives as long as it is playing video.
          Also another note regarding design: your cShowVideo should not know anything about the MainWindow UI. This issue is called tight coupling and makes the maintenance of your software harder. In cShowVideo you should only get next frame and send it to MainWindow via a slot, MainWindow knows better how to use its UI to show the frames.

          https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • S Offline
            S Offline
            Stevendragoes
            wrote on last edited by
            #25

            Hello @jsulm
            I have FINALLY made it work already. Thank you for your guidance, it was good to drop the cShowVideo Completely. This is the following codes. However, there are a few issues when I try to close the program

            Loading the Video and Starting the Timer so that it gets the next frame.

            void MainWindow::on_actionLoad_Video_triggered()
            {
                QMessageBox::StandardButton loadBtn = QMessageBox::question( this, "MainWindow",tr("Load Video? \n"), QMessageBox::No | QMessageBox::Yes,QMessageBox::Yes);
                if (loadBtn == QMessageBox::Yes)
                {
                    qpath = QFileDialog::getOpenFileName(this, "Load Video File"); //Input code to skip the event when cancel is pressed
                    if (qpath.isNull())
                    {
                        ui->textEdit->append("Cannot get file, user cancelled while choosing file");
                    }
                    else
                    {
                        path = qpath.toLocal8Bit().constData();\
                        ui->textEdit->append("cShowVideo is called");
                        //cShowVideo(*ui, path, qpath, *this);                        //For OPENCV analysis and filtering
                        cap.open(path);
                        vwidth = ui->display_image->height();
                        vheight = ui->display_image->width();
                        timer->start(30);                                           //this can set the frame rate
                        cap >> frame;
                    }
                }
                else
                {
                    ui->textEdit->setText("User Cancelled");
                }
            }
            

            This is the getNextFrame() function to get the next frame after every timeout() event from the timer

            void MainWindow::getNextFrame()
            {
                cap.read(frame);
                if(frame.empty()==true) return;
                cv::cvtColor(frame,  frame, cv::COLOR_BGR2RGB);
                cv::resize(frame, frame, cv::Size(vheight,vwidth), 0, 0, cv::INTER_AREA);
                QImage imdisplay((uchar*)frame.data, frame.cols, frame.rows, frame.step, QImage::Format_RGB888);
                ui->display_image->setPixmap(QPixmap::fromImage(imdisplay));
            }
            
            

            I have also implemented 3 pushbuttons to play, pause and stop

            void MainWindow::on_Play_clicked()
            {
                if(timer->isActive() == true){
                    return;
                }
                else {
                    timer->start(30);
                }
            }
            
            void MainWindow::on_Pause_clicked()
            {
                if(timer->isActive() == true)
                {
                    timer->stop();
                }
                else{
                    return;
                }
            }
            
            void MainWindow::on_Stop_clicked()
            {
                if(timer->isActive()==true)
                {
                    timer->stop();
                    cap.release();
                }
            }
            
            

            However, when I try to close it, the program finishes unexpectedly and crashed unexpectedly.
            This is the screenshot when i try to use the debugger to trace where it went wrong.

            ac96b437-ad70-4103-b8b4-efab7b6c279a-image.png

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            • S Offline
              S Offline
              Stevendragoes
              wrote on last edited by
              #26

              maybe @J.Hilk could help me?

              jsulmJ 1 Reply Last reply
              0
              • S Stevendragoes

                maybe @J.Hilk could help me?

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #27

                @Stevendragoes Can you show the destructor of your MainWindow?
                Also, when closing your app you should first stop the playback if active.

                https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • S Offline
                  S Offline
                  Stevendragoes
                  wrote on last edited by
                  #28

                  @jsulm this is my destructor

                  MainWindow::~MainWindow()
                  {
                      cap.release();
                      delete ui;
                  }
                  
                  
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                  • S Offline
                    S Offline
                    Stevendragoes
                    wrote on last edited by
                    #29

                    @jsulm I have also attached the close event captured for reference

                    void MainWindow::closeEvent(QCloseEvent *event)    //To confirm that the user really wants to quit the application
                    {
                        QMessageBox::StandardButton exitBtn = QMessageBox::question( this, "MainWindow",tr("Are you sure you want to exit?\n"), QMessageBox::Cancel | QMessageBox::No | QMessageBox::Yes,QMessageBox::Yes);
                        if (exitBtn == QMessageBox::Yes) {
                            event->accept();
                        } else {
                            event->ignore();
                        }
                    }
                    
                    jsulmJ 1 Reply Last reply
                    0
                    • S Stevendragoes

                      @jsulm I have also attached the close event captured for reference

                      void MainWindow::closeEvent(QCloseEvent *event)    //To confirm that the user really wants to quit the application
                      {
                          QMessageBox::StandardButton exitBtn = QMessageBox::question( this, "MainWindow",tr("Are you sure you want to exit?\n"), QMessageBox::Cancel | QMessageBox::No | QMessageBox::Yes,QMessageBox::Yes);
                          if (exitBtn == QMessageBox::Yes) {
                              event->accept();
                          } else {
                              event->ignore();
                          }
                      }
                      
                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #30

                      @Stevendragoes I would stop the timer in closeEvent if it is running and user wants to quit.

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • S Offline
                        S Offline
                        Stevendragoes
                        wrote on last edited by
                        #31

                        Hi @jsulm I have implemented timer->stop() but it still gives me the same error. I am not too sure why.

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                        • S Offline
                          S Offline
                          Stevendragoes
                          wrote on last edited by
                          #32

                          Hi @jsulm
                          I think i have solved the problem

                          w.setAttribute(Qt::WA_DeleteOnClose, true);
                          

                          this was inside the main.cpp. I am not sure why this happens.

                          jsulmJ 2 Replies Last reply
                          0
                          • S Stevendragoes

                            Hi @jsulm
                            I think i have solved the problem

                            w.setAttribute(Qt::WA_DeleteOnClose, true);
                            

                            this was inside the main.cpp. I am not sure why this happens.

                            jsulmJ Offline
                            jsulmJ Offline
                            jsulm
                            Lifetime Qt Champion
                            wrote on last edited by
                            #33

                            @Stevendragoes said in QT OpenCV Play Pause and Stop Video:

                            w.setAttribute

                            What is w? Maybe it was double delete?

                            https://forum.qt.io/topic/113070/qt-code-of-conduct

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                            • S Stevendragoes

                              Hi @jsulm
                              I think i have solved the problem

                              w.setAttribute(Qt::WA_DeleteOnClose, true);
                              

                              this was inside the main.cpp. I am not sure why this happens.

                              jsulmJ Offline
                              jsulmJ Offline
                              jsulm
                              Lifetime Qt Champion
                              wrote on last edited by
                              #34

                              @Stevendragoes said in QT OpenCV Play Pause and Stop Video:

                              w.set

                              Now I see the problem: w is allocated on the stack and there is no need to delete it explicitly (what Qt::WA_DeleteOnClose does), so it was double delete.

                              https://forum.qt.io/topic/113070/qt-code-of-conduct

                              1 Reply Last reply
                              3
                              • S Offline
                                S Offline
                                Stevendragoes
                                wrote on last edited by
                                #35

                                @jsulm I suspect is double delete. w is the MainWindow Setup in the main.cpp
                                The Code is as follows

                                #include "mainwindow.h"
                                #include <QApplication>                                         //Widgets Events Handling, Mouse Movements
                                
                                
                                int main(int argc, char *argv[])                                //All Executions are going to begin
                                {
                                    QApplication a(argc, argv);                                 //Create the QApplication Object to Handle Events etc.
                                    MainWindow w;
                                    w.showMaximized();
                                    w.show();
                                    return a.exec();
                                }
                                
                                
                                

                                on other hand, do u mind if use my solution to mark it as solved?

                                jsulmJ 1 Reply Last reply
                                0
                                • S Offline
                                  S Offline
                                  Stevendragoes
                                  wrote on last edited by
                                  #36

                                  @jsulm
                                  Thank you so much for your assistance in these few days. Now I need to move on to interfacing with an inbuilt camera or USB connected camera to do my object tracking.

                                  1 Reply Last reply
                                  1
                                  • S Stevendragoes

                                    @jsulm I suspect is double delete. w is the MainWindow Setup in the main.cpp
                                    The Code is as follows

                                    #include "mainwindow.h"
                                    #include <QApplication>                                         //Widgets Events Handling, Mouse Movements
                                    
                                    
                                    int main(int argc, char *argv[])                                //All Executions are going to begin
                                    {
                                        QApplication a(argc, argv);                                 //Create the QApplication Object to Handle Events etc.
                                        MainWindow w;
                                        w.showMaximized();
                                        w.show();
                                        return a.exec();
                                    }
                                    
                                    
                                    

                                    on other hand, do u mind if use my solution to mark it as solved?

                                    jsulmJ Offline
                                    jsulmJ Offline
                                    jsulm
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #37

                                    @Stevendragoes There is no need for Qt::WA_DeleteOnClose, see my previous comment.

                                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    1 Reply Last reply
                                    2

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