QT OpenCV Play Pause and Stop Video
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@jsulm said in QT OpenCV Play Pause and Stop Video:
Do you assign the path selected in the file dialog to it?
Hello @jsulm
I assighed the qpath after I pressed Load PushButton in the UI
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@Stevendragoes Are you sure your timer is actually running? And are you sure you connected the slot for the timer properly?
Please post your code as text, not as screen shot, then it is easier to others to change it if there is something wrong.
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cShowVideo::cShowVideo(Ui::MainWindow& ui, std::string& path, QString& qpath, MainWindow &parent) : MainWindow() { timer = new QTimer(this); connect(timer,SIGNAL(timeout()),this,SLOT(getNextFrame())); //ui.textEdit->setText(qpath); timer->start(1000); DisplayVideo(ui,path,parent);
this is my timer code. It starts properly.
when i used qDebug, it shows the text in 1 second which means that the Timer function is working?
However, when I change it to the text edit, as shown below, the text is not appearing as intended
The code printing is as follows:void MainWindow::getNextFrame() { qDebug("Get Next Frame is working"); ui->textEdit->append("GetNextFrame"); }
To show its working, the "Get Next Frame is working" is printing every second
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@jsulm Sorry forgot to tag you
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@Stevendragoes Do you still have the loop in DisplayVideo?
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@jsulm Yes I do have the loop, Should I take it out first?
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@Stevendragoes said in QT OpenCV Play Pause and Stop Video:
Should I take it out first?
Of course. As I said before this loop is blocking the event loop, so UI does not work properly.
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@jsulm When I commented out the loop, the timer doesn't run anymore.
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@Stevendragoes Please comment out DisplayVideo call in cShowVideo
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I have commented it out also.
However, what I want is that when I load the video, the timer to start. So, I initialised the timer in the cShowvideo which is a class inherited from the MainWindow().
Is that an incorrect way of doing so? -
@Stevendragoes As I said already: in the slot connected to the timer you get next frame and show it. You need to implement this to make it work.
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Yeap. I think I figured it out.
I shifted the initialisation of the timer in the MainWindow.MainWindow::MainWindow(QWidget *parent): QMainWindow(parent), ui(new Ui::MainWindow) { timer = new QTimer(this); connect(timer,SIGNAL(timeout()),this,SLOT(getNextFrame())); ui->setupUi(this); }
and I used the cShowVideo Class to start the timer when I load the video from the FileDialog
cShowVideo::cShowVideo(Ui::MainWindow& ui, std::string& path, QString& qpath, MainWindow &parent) : MainWindow() { parent.timer->start(1000); ui.textEdit->append(qpath); }
and it works, it is appending every second.
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@jsulm
From what I saw in the QTimer Class, there is no such thing as pause the timer? -
@Stevendragoes This is not good design - child should not access parent members directly. And this timer does not belong to MainWindow but to cShowVideo. Move timer again to cShowVideo.
I just noticed that cShowVideo is a local variable in on_actionLoad_Video_triggered(). That means it is destroyed as soon as on_actionLoad_Video_triggered() finishes - that's why your timer is not working. Make sure cShowVideo instance lives as long as it is playing video.
Also another note regarding design: your cShowVideo should not know anything about the MainWindow UI. This issue is called tight coupling and makes the maintenance of your software harder. In cShowVideo you should only get next frame and send it to MainWindow via a slot, MainWindow knows better how to use its UI to show the frames. -
Hello @jsulm
I have FINALLY made it work already. Thank you for your guidance, it was good to drop the cShowVideo Completely. This is the following codes. However, there are a few issues when I try to close the programLoading the Video and Starting the Timer so that it gets the next frame.
void MainWindow::on_actionLoad_Video_triggered() { QMessageBox::StandardButton loadBtn = QMessageBox::question( this, "MainWindow",tr("Load Video? \n"), QMessageBox::No | QMessageBox::Yes,QMessageBox::Yes); if (loadBtn == QMessageBox::Yes) { qpath = QFileDialog::getOpenFileName(this, "Load Video File"); //Input code to skip the event when cancel is pressed if (qpath.isNull()) { ui->textEdit->append("Cannot get file, user cancelled while choosing file"); } else { path = qpath.toLocal8Bit().constData();\ ui->textEdit->append("cShowVideo is called"); //cShowVideo(*ui, path, qpath, *this); //For OPENCV analysis and filtering cap.open(path); vwidth = ui->display_image->height(); vheight = ui->display_image->width(); timer->start(30); //this can set the frame rate cap >> frame; } } else { ui->textEdit->setText("User Cancelled"); } }
This is the getNextFrame() function to get the next frame after every timeout() event from the timer
void MainWindow::getNextFrame() { cap.read(frame); if(frame.empty()==true) return; cv::cvtColor(frame, frame, cv::COLOR_BGR2RGB); cv::resize(frame, frame, cv::Size(vheight,vwidth), 0, 0, cv::INTER_AREA); QImage imdisplay((uchar*)frame.data, frame.cols, frame.rows, frame.step, QImage::Format_RGB888); ui->display_image->setPixmap(QPixmap::fromImage(imdisplay)); }
I have also implemented 3 pushbuttons to play, pause and stop
void MainWindow::on_Play_clicked() { if(timer->isActive() == true){ return; } else { timer->start(30); } } void MainWindow::on_Pause_clicked() { if(timer->isActive() == true) { timer->stop(); } else{ return; } } void MainWindow::on_Stop_clicked() { if(timer->isActive()==true) { timer->stop(); cap.release(); } }
However, when I try to close it, the program finishes unexpectedly and crashed unexpectedly.
This is the screenshot when i try to use the debugger to trace where it went wrong. -
maybe @J.Hilk could help me?
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@Stevendragoes Can you show the destructor of your MainWindow?
Also, when closing your app you should first stop the playback if active. -
@jsulm this is my destructor
MainWindow::~MainWindow() { cap.release(); delete ui; }
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@jsulm I have also attached the close event captured for reference
void MainWindow::closeEvent(QCloseEvent *event) //To confirm that the user really wants to quit the application { QMessageBox::StandardButton exitBtn = QMessageBox::question( this, "MainWindow",tr("Are you sure you want to exit?\n"), QMessageBox::Cancel | QMessageBox::No | QMessageBox::Yes,QMessageBox::Yes); if (exitBtn == QMessageBox::Yes) { event->accept(); } else { event->ignore(); } }
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@Stevendragoes I would stop the timer in closeEvent if it is running and user wants to quit.