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QT OpenCV Play Pause and Stop Video

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  • S Stevendragoes

    @jsulm said in QT OpenCV Play Pause and Stop Video:

    Do you assign the path selected in the file dialog to it?

    Hello @jsulm
    6c06a870-02f9-4a11-b478-622f8ca6e627-image.png

    I assighed the qpath after I pressed Load PushButton in the UI

    jsulmJ Offline
    jsulmJ Offline
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #12

    @Stevendragoes Are you sure your timer is actually running? And are you sure you connected the slot for the timer properly?

    Please post your code as text, not as screen shot, then it is easier to others to change it if there is something wrong.

    https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • S Offline
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      Stevendragoes
      wrote on last edited by
      #13
      cShowVideo::cShowVideo(Ui::MainWindow& ui, std::string& path, QString& qpath, MainWindow &parent) : MainWindow()
      {
          timer = new QTimer(this);
          connect(timer,SIGNAL(timeout()),this,SLOT(getNextFrame()));
          //ui.textEdit->setText(qpath);
          timer->start(1000);
          DisplayVideo(ui,path,parent);
      

      this is my timer code. It starts properly.
      when i used qDebug, it shows the text in 1 second which means that the Timer function is working?
      However, when I change it to the text edit, as shown below, the text is not appearing as intended
      The code printing is as follows:

      void MainWindow::getNextFrame()
      {
          qDebug("Get Next Frame is working");
          ui->textEdit->append("GetNextFrame");
      }
      
      

      To show its working, the "Get Next Frame is working" is printing every second
      cc2daa6d-75d7-42d1-9596-5e7fe43a2ce7-image.png

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      • S Offline
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        Stevendragoes
        wrote on last edited by
        #14

        @jsulm Sorry forgot to tag you

        jsulmJ 1 Reply Last reply
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        • S Stevendragoes

          @jsulm Sorry forgot to tag you

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #15

          @Stevendragoes Do you still have the loop in DisplayVideo?

          https://forum.qt.io/topic/113070/qt-code-of-conduct

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            Stevendragoes
            wrote on last edited by
            #16

            @jsulm Yes I do have the loop, Should I take it out first?

            jsulmJ 1 Reply Last reply
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            • S Stevendragoes

              @jsulm Yes I do have the loop, Should I take it out first?

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #17

              @Stevendragoes said in QT OpenCV Play Pause and Stop Video:

              Should I take it out first?

              Of course. As I said before this loop is blocking the event loop, so UI does not work properly.

              https://forum.qt.io/topic/113070/qt-code-of-conduct

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                Stevendragoes
                wrote on last edited by
                #18

                @jsulm When I commented out the loop, the timer doesn't run anymore.

                jsulmJ 1 Reply Last reply
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                • S Stevendragoes

                  @jsulm When I commented out the loop, the timer doesn't run anymore.

                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #19

                  @Stevendragoes Please comment out DisplayVideo call in cShowVideo

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • S Offline
                    S Offline
                    Stevendragoes
                    wrote on last edited by
                    #20

                    I have commented it out also.
                    However, what I want is that when I load the video, the timer to start. So, I initialised the timer in the cShowvideo which is a class inherited from the MainWindow().
                    Is that an incorrect way of doing so?

                    jsulmJ 1 Reply Last reply
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                    • S Stevendragoes

                      I have commented it out also.
                      However, what I want is that when I load the video, the timer to start. So, I initialised the timer in the cShowvideo which is a class inherited from the MainWindow().
                      Is that an incorrect way of doing so?

                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #21

                      @Stevendragoes As I said already: in the slot connected to the timer you get next frame and show it. You need to implement this to make it work.

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • S Offline
                        S Offline
                        Stevendragoes
                        wrote on last edited by
                        #22

                        Yeap. I think I figured it out.
                        I shifted the initialisation of the timer in the MainWindow.

                        MainWindow::MainWindow(QWidget *parent): QMainWindow(parent), ui(new Ui::MainWindow)
                        {
                            timer = new QTimer(this);
                            connect(timer,SIGNAL(timeout()),this,SLOT(getNextFrame()));
                            ui->setupUi(this);
                        }
                        
                        

                        and I used the cShowVideo Class to start the timer when I load the video from the FileDialog

                        cShowVideo::cShowVideo(Ui::MainWindow& ui, std::string& path, QString& qpath, MainWindow &parent) : MainWindow()
                        {
                            parent.timer->start(1000);
                            ui.textEdit->append(qpath);
                        }
                        

                        and it works, it is appending every second.

                        jsulmJ 1 Reply Last reply
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                        • S Offline
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                          Stevendragoes
                          wrote on last edited by
                          #23

                          @jsulm
                          From what I saw in the QTimer Class, there is no such thing as pause the timer?

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                          • S Stevendragoes

                            Yeap. I think I figured it out.
                            I shifted the initialisation of the timer in the MainWindow.

                            MainWindow::MainWindow(QWidget *parent): QMainWindow(parent), ui(new Ui::MainWindow)
                            {
                                timer = new QTimer(this);
                                connect(timer,SIGNAL(timeout()),this,SLOT(getNextFrame()));
                                ui->setupUi(this);
                            }
                            
                            

                            and I used the cShowVideo Class to start the timer when I load the video from the FileDialog

                            cShowVideo::cShowVideo(Ui::MainWindow& ui, std::string& path, QString& qpath, MainWindow &parent) : MainWindow()
                            {
                                parent.timer->start(1000);
                                ui.textEdit->append(qpath);
                            }
                            

                            and it works, it is appending every second.

                            jsulmJ Offline
                            jsulmJ Offline
                            jsulm
                            Lifetime Qt Champion
                            wrote on last edited by
                            #24

                            @Stevendragoes This is not good design - child should not access parent members directly. And this timer does not belong to MainWindow but to cShowVideo. Move timer again to cShowVideo.
                            I just noticed that cShowVideo is a local variable in on_actionLoad_Video_triggered(). That means it is destroyed as soon as on_actionLoad_Video_triggered() finishes - that's why your timer is not working. Make sure cShowVideo instance lives as long as it is playing video.
                            Also another note regarding design: your cShowVideo should not know anything about the MainWindow UI. This issue is called tight coupling and makes the maintenance of your software harder. In cShowVideo you should only get next frame and send it to MainWindow via a slot, MainWindow knows better how to use its UI to show the frames.

                            https://forum.qt.io/topic/113070/qt-code-of-conduct

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                            • S Offline
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                              Stevendragoes
                              wrote on last edited by
                              #25

                              Hello @jsulm
                              I have FINALLY made it work already. Thank you for your guidance, it was good to drop the cShowVideo Completely. This is the following codes. However, there are a few issues when I try to close the program

                              Loading the Video and Starting the Timer so that it gets the next frame.

                              void MainWindow::on_actionLoad_Video_triggered()
                              {
                                  QMessageBox::StandardButton loadBtn = QMessageBox::question( this, "MainWindow",tr("Load Video? \n"), QMessageBox::No | QMessageBox::Yes,QMessageBox::Yes);
                                  if (loadBtn == QMessageBox::Yes)
                                  {
                                      qpath = QFileDialog::getOpenFileName(this, "Load Video File"); //Input code to skip the event when cancel is pressed
                                      if (qpath.isNull())
                                      {
                                          ui->textEdit->append("Cannot get file, user cancelled while choosing file");
                                      }
                                      else
                                      {
                                          path = qpath.toLocal8Bit().constData();\
                                          ui->textEdit->append("cShowVideo is called");
                                          //cShowVideo(*ui, path, qpath, *this);                        //For OPENCV analysis and filtering
                                          cap.open(path);
                                          vwidth = ui->display_image->height();
                                          vheight = ui->display_image->width();
                                          timer->start(30);                                           //this can set the frame rate
                                          cap >> frame;
                                      }
                                  }
                                  else
                                  {
                                      ui->textEdit->setText("User Cancelled");
                                  }
                              }
                              

                              This is the getNextFrame() function to get the next frame after every timeout() event from the timer

                              void MainWindow::getNextFrame()
                              {
                                  cap.read(frame);
                                  if(frame.empty()==true) return;
                                  cv::cvtColor(frame,  frame, cv::COLOR_BGR2RGB);
                                  cv::resize(frame, frame, cv::Size(vheight,vwidth), 0, 0, cv::INTER_AREA);
                                  QImage imdisplay((uchar*)frame.data, frame.cols, frame.rows, frame.step, QImage::Format_RGB888);
                                  ui->display_image->setPixmap(QPixmap::fromImage(imdisplay));
                              }
                              
                              

                              I have also implemented 3 pushbuttons to play, pause and stop

                              void MainWindow::on_Play_clicked()
                              {
                                  if(timer->isActive() == true){
                                      return;
                                  }
                                  else {
                                      timer->start(30);
                                  }
                              }
                              
                              void MainWindow::on_Pause_clicked()
                              {
                                  if(timer->isActive() == true)
                                  {
                                      timer->stop();
                                  }
                                  else{
                                      return;
                                  }
                              }
                              
                              void MainWindow::on_Stop_clicked()
                              {
                                  if(timer->isActive()==true)
                                  {
                                      timer->stop();
                                      cap.release();
                                  }
                              }
                              
                              

                              However, when I try to close it, the program finishes unexpectedly and crashed unexpectedly.
                              This is the screenshot when i try to use the debugger to trace where it went wrong.

                              ac96b437-ad70-4103-b8b4-efab7b6c279a-image.png

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                                Stevendragoes
                                wrote on last edited by
                                #26

                                maybe @J.Hilk could help me?

                                jsulmJ 1 Reply Last reply
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                                • S Stevendragoes

                                  maybe @J.Hilk could help me?

                                  jsulmJ Offline
                                  jsulmJ Offline
                                  jsulm
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #27

                                  @Stevendragoes Can you show the destructor of your MainWindow?
                                  Also, when closing your app you should first stop the playback if active.

                                  https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                    Stevendragoes
                                    wrote on last edited by
                                    #28

                                    @jsulm this is my destructor

                                    MainWindow::~MainWindow()
                                    {
                                        cap.release();
                                        delete ui;
                                    }
                                    
                                    
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                                    • S Offline
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                                      Stevendragoes
                                      wrote on last edited by
                                      #29

                                      @jsulm I have also attached the close event captured for reference

                                      void MainWindow::closeEvent(QCloseEvent *event)    //To confirm that the user really wants to quit the application
                                      {
                                          QMessageBox::StandardButton exitBtn = QMessageBox::question( this, "MainWindow",tr("Are you sure you want to exit?\n"), QMessageBox::Cancel | QMessageBox::No | QMessageBox::Yes,QMessageBox::Yes);
                                          if (exitBtn == QMessageBox::Yes) {
                                              event->accept();
                                          } else {
                                              event->ignore();
                                          }
                                      }
                                      
                                      jsulmJ 1 Reply Last reply
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                                      • S Stevendragoes

                                        @jsulm I have also attached the close event captured for reference

                                        void MainWindow::closeEvent(QCloseEvent *event)    //To confirm that the user really wants to quit the application
                                        {
                                            QMessageBox::StandardButton exitBtn = QMessageBox::question( this, "MainWindow",tr("Are you sure you want to exit?\n"), QMessageBox::Cancel | QMessageBox::No | QMessageBox::Yes,QMessageBox::Yes);
                                            if (exitBtn == QMessageBox::Yes) {
                                                event->accept();
                                            } else {
                                                event->ignore();
                                            }
                                        }
                                        
                                        jsulmJ Offline
                                        jsulmJ Offline
                                        jsulm
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #30

                                        @Stevendragoes I would stop the timer in closeEvent if it is running and user wants to quit.

                                        https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                          Stevendragoes
                                          wrote on last edited by
                                          #31

                                          Hi @jsulm I have implemented timer->stop() but it still gives me the same error. I am not too sure why.

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