Add Entity to Scene3D Dynamically
Unsolved
QML and Qt Quick
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Re: Dynamically add Entity to 3d scene
I'm trying to create then add an Entity to a Scene3D in QML. I used the code referenced above but get the error message "QQmlComponent: Created graphical object was not placed in the graphics scene." when I try to add it using:
var component = Qt.createComponent ("Marker.qml"); if (component.status == Component.Ready) { var marker = component.createObject (iScene); }
where iScene is the id of my Scene3D QML type.
Does anybody have an idea why this is not working and how to fix it?