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Create slideshow in qt creator

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  • O ODБOï
    25 Sept 2019, 13:18

    @RAJ-Dalsaniya hi see qml Keys type https://doc.qt.io/qt-5/qml-qtquick-keys.html

    R Offline
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    RAJ Dalsaniya
    wrote on 26 Sept 2019, 03:21 last edited by
    #5

    @LeLev how can I implement using c++ only

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    0
    • S Offline
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      SGaist
      Lifetime Qt Champion
      wrote on 26 Sept 2019, 19:22 last edited by
      #6

      You wrote that you are using QtQuick but now you want to use C++.

      Did you change technology ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      R 1 Reply Last reply 27 Sept 2019, 08:22
      1
      • S SGaist
        26 Sept 2019, 19:22

        You wrote that you are using QtQuick but now you want to use C++.

        Did you change technology ?

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        RAJ Dalsaniya
        wrote on 27 Sept 2019, 08:22 last edited by RAJ Dalsaniya
        #7

        @SGaist Yes I try same using widget but problem is when i press key my application crashed. it will give sigabrt signal .. I implement keyevent using keypressevent

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        • S Offline
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          SGaist
          Lifetime Qt Champion
          wrote on 27 Sept 2019, 18:20 last edited by
          #8

          If it crashed then there's likely an error in your code. Did you try to debug it ?

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          R 1 Reply Last reply 28 Sept 2019, 08:04
          1
          • S SGaist
            27 Sept 2019, 18:20

            If it crashed then there's likely an error in your code. Did you try to debug it ?

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            RAJ Dalsaniya
            wrote on 28 Sept 2019, 08:04 last edited by
            #9

            @SGaist Yes ...I think way I am access my list of link...it creates trouble..

            M 1 Reply Last reply 28 Sept 2019, 13:10
            0
            • R RAJ Dalsaniya
              28 Sept 2019, 08:04

              @SGaist Yes ...I think way I am access my list of link...it creates trouble..

              M Offline
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              mrjj
              Lifetime Qt Champion
              wrote on 28 Sept 2019, 13:10 last edited by
              #10

              @RAJ-Dalsaniya
              Hi
              please show the c++ code then. :)

              1 Reply Last reply
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              • R Offline
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                RAJ Dalsaniya
                wrote on 2 Oct 2019, 04:33 last edited by
                #11

                f1_image.cpp

                #include "f1_image.h"
                #include "ui_f1_image.h"
                
                #include<QGraphicsView>
                #include<QStringList>
                #include<QList>
                #include<QDir>
                #include<iostream>
                #include<QWidget>
                #include <QKeyEvent>
                #include <QStringList>
                
                
                class f1_image_private
                {
                public:
                    f1_image_private();
                
                    int CurrentSlide;
                
                };
                
                F1_Image::F1_Image(QDialog *parent) :
                    QDialog(parent),
                    ui(new Ui::F1_Image)
                {
                    ui->setupUi(this);
                    filenames.append(":/f1/F1_IMG/city.jpg");
                    filenames.append(":/f1/F1_IMG/cycle.jpg");
                    filenames.append(":/f1/F1_IMG/design.jpg");
                    filenames.append(":/f1/F1_IMG/nature.jpg");
                    filenames.append(":/f1/F1_IMG/tree.jpg");
                
                }
                
                F1_Image::~F1_Image()
                {
                    delete ui;
                }
                
                void F1_Image::paintEvent(QPaintEvent *event)
                {
                    QPainter painter(this);
                    painter.setRenderHint(QPainter::Antialiasing, false);
                    if (filenames.size() > 0)
                    {
                        ui->image->setPixmap(filenames.at(i));
                    }
                }
                
                void F1_Image::keyPressEvent(QKeyEvent* event)
                {
                    if(event->key()==Qt::Key_Left)
                    {
                        i++ ;
                    }
                    else if(event->key()==Qt::Key_Right)
                    {
                        i--;
                    }
                
                }
                

                f1_image.h

                #ifndef F1_IMAGE_H
                #define F1_IMAGE_H
                
                #include <QDialog>
                #include <QStringList>
                #include <QGraphicsScene>
                
                namespace Ui {
                class F1_Image;
                }
                
                class F1_image_private;
                
                class F1_Image : public QDialog
                {
                    Q_OBJECT
                
                public:
                    explicit F1_Image(QDialog *parent = nullptr);
                    ~F1_Image();
                    void addImage(QStringList filenames);
                
                    QStringList filenames;
                    int i=0;
                
                private:
                    Ui::F1_Image *ui;
                    Ui::F1_Image *d;
                    QPixmap image;
                    QImage *imageObject;
                    QGraphicsScene *scene;
                
                signals:
                    void inputReceived();
                
                protected:
                     void keyPressEvent(QKeyEvent *event);
                     void paintEvent(QPaintEvent *event);
                    // void showEvent(QShowEvent *event );
                };
                
                

                @SGaist @mrjj this is my code. i am not sure where excatly i am doing wrong. can you please help me??

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                • M Offline
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                  mrjj
                  Lifetime Qt Champion
                  wrote on 2 Oct 2019, 07:50 last edited by mrjj 10 Feb 2019, 09:33
                  #12

                  Hi
                  It does not look very wrong.
                  At least not something app should crash from.
                  (not unless you press right from start and i becomes -1)

                  You don't need the
                  void F1_Image::paintEvent(QPaintEvent *event)
                  as the QLabel can paint itself and since you are
                  not painting anything else it seems wasted.
                  However, in sample, i used to print i on same form.

                  You can call setPixmap in keypressEvent

                  void F1_Image::keyPressEvent(QKeyEvent* event)
                  {
                      if(event->key()==Qt::Key_Left)
                      {
                          i++ ;
                      }
                      else if(event->key()==Qt::Key_Right)
                      {
                          i--;
                      }
                  
                   
                      int maxSize = filenames.size() - 1;
                      // checks to make it round trip / avoid crashing
                      if (i > maxSize) { i = 0; }
                      if (i < 0 ) { i = maxSize; }
                  
                      if (i <= maxSize && i >= 0) {
                          ui->label->setPixmap(filenames.at(i));
                      }
                  
                  }
                  

                  also in .h
                  Ui::F1_Image *d;
                  That looks a little odd but just a pointer so should not do anything.

                  Make sure that you check i against being negative also.
                  If user press right as first key, the i will be -1 and also crash the list.

                  here is a working sample based on your code.
                  https://www.dropbox.com/s/ykfm3hqr1x3clby/slideshow_test.zip?dl=0

                  R 1 Reply Last reply 2 Oct 2019, 10:51
                  2
                  • M mrjj
                    2 Oct 2019, 07:50

                    Hi
                    It does not look very wrong.
                    At least not something app should crash from.
                    (not unless you press right from start and i becomes -1)

                    You don't need the
                    void F1_Image::paintEvent(QPaintEvent *event)
                    as the QLabel can paint itself and since you are
                    not painting anything else it seems wasted.
                    However, in sample, i used to print i on same form.

                    You can call setPixmap in keypressEvent

                    void F1_Image::keyPressEvent(QKeyEvent* event)
                    {
                        if(event->key()==Qt::Key_Left)
                        {
                            i++ ;
                        }
                        else if(event->key()==Qt::Key_Right)
                        {
                            i--;
                        }
                    
                     
                        int maxSize = filenames.size() - 1;
                        // checks to make it round trip / avoid crashing
                        if (i > maxSize) { i = 0; }
                        if (i < 0 ) { i = maxSize; }
                    
                        if (i <= maxSize && i >= 0) {
                            ui->label->setPixmap(filenames.at(i));
                        }
                    
                    }
                    

                    also in .h
                    Ui::F1_Image *d;
                    That looks a little odd but just a pointer so should not do anything.

                    Make sure that you check i against being negative also.
                    If user press right as first key, the i will be -1 and also crash the list.

                    here is a working sample based on your code.
                    https://www.dropbox.com/s/ykfm3hqr1x3clby/slideshow_test.zip?dl=0

                    R Offline
                    R Offline
                    RAJ Dalsaniya
                    wrote on 2 Oct 2019, 10:51 last edited by
                    #13

                    @mrjj now my application don't crashing but it doesn't show images.

                    M 1 Reply Last reply 2 Oct 2019, 11:02
                    0
                    • R RAJ Dalsaniya
                      2 Oct 2019, 10:51

                      @mrjj now my application don't crashing but it doesn't show images.

                      M Offline
                      M Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on 2 Oct 2019, 11:02 last edited by
                      #14

                      @RAJ-Dalsaniya

                      Well your code works fine in the sample
                      so i cannot guess why it does not for you.

                      Use the debugger and check what happens when you press a key
                      and check the the value of i.

                      Also , set an image to the QLabel in CTOR so it has something to show from start.

                      Make sure you check that i is valid.

                      The sample does the above if you have doubts.

                      R 1 Reply Last reply 2 Oct 2019, 11:27
                      0
                      • M mrjj
                        2 Oct 2019, 11:02

                        @RAJ-Dalsaniya

                        Well your code works fine in the sample
                        so i cannot guess why it does not for you.

                        Use the debugger and check what happens when you press a key
                        and check the the value of i.

                        Also , set an image to the QLabel in CTOR so it has something to show from start.

                        Make sure you check that i is valid.

                        The sample does the above if you have doubts.

                        R Offline
                        R Offline
                        RAJ Dalsaniya
                        wrote on 2 Oct 2019, 11:27 last edited by
                        #15

                        @mrjj I set one other label to check I value and it changed according to keypress but label where I show picture it has some issue..

                        M 1 Reply Last reply 2 Oct 2019, 11:33
                        0
                        • R RAJ Dalsaniya
                          2 Oct 2019, 11:27

                          @mrjj I set one other label to check I value and it changed according to keypress but label where I show picture it has some issue..

                          M Offline
                          M Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on 2 Oct 2019, 11:33 last edited by mrjj 10 Feb 2019, 11:34
                          #16

                          @RAJ-Dalsaniya

                          What types of issues ?
                          It is extremely hard to help when you do not describe
                          what happens,
                          what is wrong,
                          What do you see on screen after key pressed.

                          make sure you have valid index (i)

                           int maxSize = filenames.size() - 1;
                              // checks to make it round trip / avoid crashing
                              if (i > maxSize) { i = 0; }
                              if (i < 0 ) { i = maxSize; }
                          
                              if (i <= maxSize && i >= 0) {
                                  ui->label->setPixmap(filenames.at(i));
                              }
                          
                          
                          R 1 Reply Last reply 2 Oct 2019, 11:41
                          0
                          • M mrjj
                            2 Oct 2019, 11:33

                            @RAJ-Dalsaniya

                            What types of issues ?
                            It is extremely hard to help when you do not describe
                            what happens,
                            what is wrong,
                            What do you see on screen after key pressed.

                            make sure you have valid index (i)

                             int maxSize = filenames.size() - 1;
                                // checks to make it round trip / avoid crashing
                                if (i > maxSize) { i = 0; }
                                if (i < 0 ) { i = maxSize; }
                            
                                if (i <= maxSize && i >= 0) {
                                    ui->label->setPixmap(filenames.at(i));
                                }
                            
                            
                            R Offline
                            R Offline
                            RAJ Dalsaniya
                            wrote on 2 Oct 2019, 11:41 last edited by RAJ Dalsaniya 10 Feb 2019, 11:55
                            #17

                            @mrjj When I press key it change I value but it doesn't show picture that available in resource file. Problem is lable don't show picture from list. Can you just check what I write to add all links in filenames is right or not?

                            M 1 Reply Last reply 2 Oct 2019, 11:57
                            0
                            • R RAJ Dalsaniya
                              2 Oct 2019, 11:41

                              @mrjj When I press key it change I value but it doesn't show picture that available in resource file. Problem is lable don't show picture from list. Can you just check what I write to add all links in filenames is right or not?

                              M Offline
                              M Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on 2 Oct 2019, 11:57 last edited by
                              #18

                              @RAJ-Dalsaniya

                              Hi, find the image file in the project tree to the left side
                              then right-click it and see the correct path there. then check
                              what you add to list.

                              alt text

                              R 1 Reply Last reply 2 Oct 2019, 12:02
                              2
                              • M mrjj
                                2 Oct 2019, 11:57

                                @RAJ-Dalsaniya

                                Hi, find the image file in the project tree to the left side
                                then right-click it and see the correct path there. then check
                                what you add to list.

                                alt text

                                R Offline
                                R Offline
                                RAJ Dalsaniya
                                wrote on 2 Oct 2019, 12:02 last edited by
                                #19

                                @mrjj Thank you so much now it works totally fine .Thank you for your help

                                M 1 Reply Last reply 2 Oct 2019, 12:04
                                1
                                • R RAJ Dalsaniya
                                  2 Oct 2019, 12:02

                                  @mrjj Thank you so much now it works totally fine .Thank you for your help

                                  M Offline
                                  M Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on 2 Oct 2019, 12:04 last edited by
                                  #20

                                  @RAJ-Dalsaniya
                                  Super to hear \o/
                                  Please mark as solved using the Topic Tool button at first post :)

                                  1 Reply Last reply
                                  1

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                                  2 Oct 2019, 11:02

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