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Create slideshow in qt creator

Scheduled Pinned Locked Moved Solved Mobile and Embedded
qtcreator 5.11qlist
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  • R RAJ Dalsaniya

    @SGaist Yes ...I think way I am access my list of link...it creates trouble..

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #10

    @RAJ-Dalsaniya
    Hi
    please show the c++ code then. :)

    1 Reply Last reply
    1
    • R Offline
      R Offline
      RAJ Dalsaniya
      wrote on last edited by
      #11

      f1_image.cpp

      #include "f1_image.h"
      #include "ui_f1_image.h"
      
      #include<QGraphicsView>
      #include<QStringList>
      #include<QList>
      #include<QDir>
      #include<iostream>
      #include<QWidget>
      #include <QKeyEvent>
      #include <QStringList>
      
      
      class f1_image_private
      {
      public:
          f1_image_private();
      
          int CurrentSlide;
      
      };
      
      F1_Image::F1_Image(QDialog *parent) :
          QDialog(parent),
          ui(new Ui::F1_Image)
      {
          ui->setupUi(this);
          filenames.append(":/f1/F1_IMG/city.jpg");
          filenames.append(":/f1/F1_IMG/cycle.jpg");
          filenames.append(":/f1/F1_IMG/design.jpg");
          filenames.append(":/f1/F1_IMG/nature.jpg");
          filenames.append(":/f1/F1_IMG/tree.jpg");
      
      }
      
      F1_Image::~F1_Image()
      {
          delete ui;
      }
      
      void F1_Image::paintEvent(QPaintEvent *event)
      {
          QPainter painter(this);
          painter.setRenderHint(QPainter::Antialiasing, false);
          if (filenames.size() > 0)
          {
              ui->image->setPixmap(filenames.at(i));
          }
      }
      
      void F1_Image::keyPressEvent(QKeyEvent* event)
      {
          if(event->key()==Qt::Key_Left)
          {
              i++ ;
          }
          else if(event->key()==Qt::Key_Right)
          {
              i--;
          }
      
      }
      

      f1_image.h

      #ifndef F1_IMAGE_H
      #define F1_IMAGE_H
      
      #include <QDialog>
      #include <QStringList>
      #include <QGraphicsScene>
      
      namespace Ui {
      class F1_Image;
      }
      
      class F1_image_private;
      
      class F1_Image : public QDialog
      {
          Q_OBJECT
      
      public:
          explicit F1_Image(QDialog *parent = nullptr);
          ~F1_Image();
          void addImage(QStringList filenames);
      
          QStringList filenames;
          int i=0;
      
      private:
          Ui::F1_Image *ui;
          Ui::F1_Image *d;
          QPixmap image;
          QImage *imageObject;
          QGraphicsScene *scene;
      
      signals:
          void inputReceived();
      
      protected:
           void keyPressEvent(QKeyEvent *event);
           void paintEvent(QPaintEvent *event);
          // void showEvent(QShowEvent *event );
      };
      
      

      @SGaist @mrjj this is my code. i am not sure where excatly i am doing wrong. can you please help me??

      1 Reply Last reply
      0
      • mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by mrjj
        #12

        Hi
        It does not look very wrong.
        At least not something app should crash from.
        (not unless you press right from start and i becomes -1)

        You don't need the
        void F1_Image::paintEvent(QPaintEvent *event)
        as the QLabel can paint itself and since you are
        not painting anything else it seems wasted.
        However, in sample, i used to print i on same form.

        You can call setPixmap in keypressEvent

        void F1_Image::keyPressEvent(QKeyEvent* event)
        {
            if(event->key()==Qt::Key_Left)
            {
                i++ ;
            }
            else if(event->key()==Qt::Key_Right)
            {
                i--;
            }
        
         
            int maxSize = filenames.size() - 1;
            // checks to make it round trip / avoid crashing
            if (i > maxSize) { i = 0; }
            if (i < 0 ) { i = maxSize; }
        
            if (i <= maxSize && i >= 0) {
                ui->label->setPixmap(filenames.at(i));
            }
        
        }
        

        also in .h
        Ui::F1_Image *d;
        That looks a little odd but just a pointer so should not do anything.

        Make sure that you check i against being negative also.
        If user press right as first key, the i will be -1 and also crash the list.

        here is a working sample based on your code.
        https://www.dropbox.com/s/ykfm3hqr1x3clby/slideshow_test.zip?dl=0

        R 1 Reply Last reply
        2
        • mrjjM mrjj

          Hi
          It does not look very wrong.
          At least not something app should crash from.
          (not unless you press right from start and i becomes -1)

          You don't need the
          void F1_Image::paintEvent(QPaintEvent *event)
          as the QLabel can paint itself and since you are
          not painting anything else it seems wasted.
          However, in sample, i used to print i on same form.

          You can call setPixmap in keypressEvent

          void F1_Image::keyPressEvent(QKeyEvent* event)
          {
              if(event->key()==Qt::Key_Left)
              {
                  i++ ;
              }
              else if(event->key()==Qt::Key_Right)
              {
                  i--;
              }
          
           
              int maxSize = filenames.size() - 1;
              // checks to make it round trip / avoid crashing
              if (i > maxSize) { i = 0; }
              if (i < 0 ) { i = maxSize; }
          
              if (i <= maxSize && i >= 0) {
                  ui->label->setPixmap(filenames.at(i));
              }
          
          }
          

          also in .h
          Ui::F1_Image *d;
          That looks a little odd but just a pointer so should not do anything.

          Make sure that you check i against being negative also.
          If user press right as first key, the i will be -1 and also crash the list.

          here is a working sample based on your code.
          https://www.dropbox.com/s/ykfm3hqr1x3clby/slideshow_test.zip?dl=0

          R Offline
          R Offline
          RAJ Dalsaniya
          wrote on last edited by
          #13

          @mrjj now my application don't crashing but it doesn't show images.

          mrjjM 1 Reply Last reply
          0
          • R RAJ Dalsaniya

            @mrjj now my application don't crashing but it doesn't show images.

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #14

            @RAJ-Dalsaniya

            Well your code works fine in the sample
            so i cannot guess why it does not for you.

            Use the debugger and check what happens when you press a key
            and check the the value of i.

            Also , set an image to the QLabel in CTOR so it has something to show from start.

            Make sure you check that i is valid.

            The sample does the above if you have doubts.

            R 1 Reply Last reply
            0
            • mrjjM mrjj

              @RAJ-Dalsaniya

              Well your code works fine in the sample
              so i cannot guess why it does not for you.

              Use the debugger and check what happens when you press a key
              and check the the value of i.

              Also , set an image to the QLabel in CTOR so it has something to show from start.

              Make sure you check that i is valid.

              The sample does the above if you have doubts.

              R Offline
              R Offline
              RAJ Dalsaniya
              wrote on last edited by
              #15

              @mrjj I set one other label to check I value and it changed according to keypress but label where I show picture it has some issue..

              mrjjM 1 Reply Last reply
              0
              • R RAJ Dalsaniya

                @mrjj I set one other label to check I value and it changed according to keypress but label where I show picture it has some issue..

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by mrjj
                #16

                @RAJ-Dalsaniya

                What types of issues ?
                It is extremely hard to help when you do not describe
                what happens,
                what is wrong,
                What do you see on screen after key pressed.

                make sure you have valid index (i)

                 int maxSize = filenames.size() - 1;
                    // checks to make it round trip / avoid crashing
                    if (i > maxSize) { i = 0; }
                    if (i < 0 ) { i = maxSize; }
                
                    if (i <= maxSize && i >= 0) {
                        ui->label->setPixmap(filenames.at(i));
                    }
                
                
                R 1 Reply Last reply
                0
                • mrjjM mrjj

                  @RAJ-Dalsaniya

                  What types of issues ?
                  It is extremely hard to help when you do not describe
                  what happens,
                  what is wrong,
                  What do you see on screen after key pressed.

                  make sure you have valid index (i)

                   int maxSize = filenames.size() - 1;
                      // checks to make it round trip / avoid crashing
                      if (i > maxSize) { i = 0; }
                      if (i < 0 ) { i = maxSize; }
                  
                      if (i <= maxSize && i >= 0) {
                          ui->label->setPixmap(filenames.at(i));
                      }
                  
                  
                  R Offline
                  R Offline
                  RAJ Dalsaniya
                  wrote on last edited by RAJ Dalsaniya
                  #17

                  @mrjj When I press key it change I value but it doesn't show picture that available in resource file. Problem is lable don't show picture from list. Can you just check what I write to add all links in filenames is right or not?

                  mrjjM 1 Reply Last reply
                  0
                  • R RAJ Dalsaniya

                    @mrjj When I press key it change I value but it doesn't show picture that available in resource file. Problem is lable don't show picture from list. Can you just check what I write to add all links in filenames is right or not?

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #18

                    @RAJ-Dalsaniya

                    Hi, find the image file in the project tree to the left side
                    then right-click it and see the correct path there. then check
                    what you add to list.

                    alt text

                    R 1 Reply Last reply
                    2
                    • mrjjM mrjj

                      @RAJ-Dalsaniya

                      Hi, find the image file in the project tree to the left side
                      then right-click it and see the correct path there. then check
                      what you add to list.

                      alt text

                      R Offline
                      R Offline
                      RAJ Dalsaniya
                      wrote on last edited by
                      #19

                      @mrjj Thank you so much now it works totally fine .Thank you for your help

                      mrjjM 1 Reply Last reply
                      1
                      • R RAJ Dalsaniya

                        @mrjj Thank you so much now it works totally fine .Thank you for your help

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #20

                        @RAJ-Dalsaniya
                        Super to hear \o/
                        Please mark as solved using the Topic Tool button at first post :)

                        1 Reply Last reply
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