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QT application with OpenCV and multithreading dies, no errors given

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  • B Offline
    B Offline
    bsmith
    wrote on last edited by bsmith
    #1

    Hello! I am working on building a simple QT interface that I later plan to add extra functionality, but for now I am simply trying to display 8 QImages in QLabels from cv::Mat images. The Mats are inside of a TBB concurrent_queue and are pushed from a cv::VideoCapture tbb::thread. This alone works outside of QT perfectly, but trying to integrate this with QT has been a struggle.

    Here are my header files:

    //camerastreamer.hpp
    #pragma once
    #include <iostream>
    #include <string>
    #include <thread>
    #include <vector>
    #include <concurrent_queue.h>
    #include "opencv2/videoio.hpp"
    
    
    using namespace std;
    using namespace cv;
    using namespace tbb;
    
    
    class CameraStreamer{
        public:
        //this holds camera stream urls
        vector<string> camera_source;
        //this holds OpenCV VideoCapture pointers
        vector<VideoCapture*> camera_capture;
        //this holds queue(s) which hold images from each camera
        vector<concurrent_queue<Mat>*> frame_queue;
        //this holds thread(s) which run the camera capture process
        vector<thread*> camera_thread;
        //Constructor for IP Camera capture
        CameraStreamer(vector<string> source);
        //Destructor for releasing resource(s)
        ~CameraStreamer();
    
        private:
        int camera_count;
        //initialize and start the camera capturing process(es)
        void startMultiCapture();
        //release all camera capture resource(s)
        void stopMultiCapture();
        //main camera capturing process which will be done by the thread(s)
        void captureFrame(int index);
    };
    
    //mainwindow.h
    #ifndef MAINWINDOW_H
    #define MAINWINDOW_H
    
    #include <QMainWindow>
    #include <QThread>
    #include <QVector>
    #include <QtWidgets/QSlider>
    #include <QtWidgets/QToolButton>
    #include <QtWidgets/QToolButton>
    #include <QtWidgets/QCheckBox>
    #include <QtWidgets/QTextBrowser>
    
    
    namespace Ui {
    class MainWindow;
    }
    
    class MainWindow : public QMainWindow
    {
        Q_OBJECT
    
    public:
        explicit MainWindow(QWidget *parent = 0);
        ~MainWindow();
    
    private:
        Ui::MainWindow *ui;
        QThread *thread;
        
        void setup();
       
    signals:
        void sendSetup();
        void sendToggleStream();
    
    private slots:
        void receiveFrame1(QImage img);
        void receiveFrame2(QImage img);
        void receiveFrame3(QImage img);
        void receiveFrame4(QImage img);
        void receiveFrame5(QImage img);
        void receiveFrame6(QImage img);
        void receiveFrame7(QImage img);
        void receiveFrame8(QImage img);
        void receiveToggleStream();
    };
    
    #endif // MAINWINDOW_H
    
    //ocvworker.h
    #ifndef OCVWORKER_H
    #define OCVWORKER_H
    
    #include <QObject>
    #include <QImage>
    #include <QtWidgets/QLabel>
    #include <QVector>
    #include <QtWidgets/QLabel>
    
    #include "opencv2/highgui.hpp"
    #include "opencv2/opencv.hpp"
    
    #include "camerastreamer.hpp"
    
    const string ip = "192.168.122.1";
    
    class OCVworker : public QObject
    {
        Q_OBJECT
    
    private:
        vector<string> capture_source = {
                "http://"+ip+":8081/?action=stream",
                "http://"+ip+":8082/?action=stream",
                "http://"+ip+":8083/?action=stream",
                "http://"+ip+":8084/?action=stream",
                "http://"+ip+":8080/?action=stream",
                "http://"+ip+":8085/?action=stream",
                "http://"+ip+":8086/?action=stream"
            };
        CameraStreamer cam(capture_source);
        Mat frame,R,G,B,dst;
        vector<Mat> frames, col;
        Mat chans[3];
        Mat merged, edges1,refedges, throwaway1,throwaway2;
        double lutvals[7][2][3] = {{{63.,0.,125.},{252.,251.,253.}},{{8.,48.,107.},{247.,251.,255.}},{{0.,68.,27.},{247.,252.,245.}},{{103.,0.,12.},{152.,245.,228.}},{{102.,37.,102.},{255.,255.,255.}},{{-190.,-253.,255.},{922.,245.,63.5}},{{-191.,-94.,10.},{1016.,670.,665.}}};
        bool toggleStream, alignEnable;
    
    public:
        explicit OCVworker(QObject *parent = nullptr);
        ~OCVworker();
    
    signals:
        void sendFrame1(QImage img);
        void sendFrame2(QImage img);
        void sendFrame3(QImage img);
        void sendFrame4(QImage img);
        void sendFrame5(QImage img);
        void sendFrame6(QImage img);
        void sendFrame7(QImage img);
        void sendFrame8(QImage img);
    
    public slots:
        void receiveGrabFrame();
        void receiveToggleStream();
        void receiveEnableAlign();
    };
    
    #endif // OCVWORKER_H
    

    and my cpp files:

    //camerastreamer.cpp
    #include "camerastreamer.hpp"
    
    CameraStreamer::CameraStreamer(vector<string> stream_source)
    {
        camera_source = stream_source;
        camera_count = camera_source.size();
        startMultiCapture();
    }
    
    CameraStreamer::~CameraStreamer()
    {
        //stopMultiCapture();
    }
    
    void CameraStreamer::captureFrame(int index)
    {
        VideoCapture *capture = camera_capture[index];
        while (true)
        {
            Mat frame,frames[3];
            //Grab frame from camera capture
            (*capture) >> frame;
            cv::split(frame,frames);
            frame=frames[0];
            //Put frame to the queue
            frame_queue[index]->push(frame);
            //relase frame resource
            frame.release();
        }
    }
    
    void CameraStreamer::startMultiCapture()
    {
        VideoCapture *capture;
        thread *t;
        concurrent_queue<Mat> *q;
        for (int i = 0; i < camera_count; i++)
        {   //Make VideoCapture instance
            string url = camera_source[i];
            capture = new VideoCapture(url);
            cout << "Camera Setup: " << url << endl;
            //Put VideoCapture to the vector
            camera_capture.push_back(capture);
            //Make thread instance
            t = new thread(&CameraStreamer::captureFrame, this, i);
            //Put thread to the vector
            camera_thread.push_back(t);
            //Make a queue instance
            q = new concurrent_queue<Mat>;
            //Put queue to the vector
            frame_queue.push_back(q);
        }
    }
    
    void CameraStreamer::stopMultiCapture()
    {
        VideoCapture *cap;
        for (int i = 0; i < camera_count; i++) {
            cap = camera_capture[i];
            if (cap->isOpened())
            {   //Relase VideoCapture resource
                cap->release();
                cout << "Capture " << i << " released" << endl;
            }
        }
    }
    
    //mainwindow.cpp
    #include "mainwindow.h"
    #include "ui_mainwindow.h"
    #include "ocvworker.h"
    #include <QTimer>
    
    MainWindow::MainWindow(QWidget *parent) :
        QMainWindow(parent),
        ui(new Ui::MainWindow)
    {
        ui->setupUi(this);
        ui->frame1->setScaledContents(true);
        ui->frame2->setScaledContents(true);
        ui->frame3->setScaledContents(true);
        ui->frame4->setScaledContents(true);
        ui->frame5->setScaledContents(true);
        ui->frame6->setScaledContents(true);
        ui->frame7->setScaledContents(true);
        ui->frame8->setScaledContents(true);
        setup();
    }
    
    MainWindow::~MainWindow()
    {
        thread->quit();
        while(!thread->isFinished());
        delete thread;
        delete ui;
    }
    
    void MainWindow::setup()
    {
        thread = new QThread();
        OCVworker *worker = new OCVworker();
    
        QTimer *workerTrigger = new QTimer();
        workerTrigger->setInterval(1);
    
        connect(workerTrigger, SIGNAL(timeout()), worker, SLOT(receiveGrabFrame()));
        connect(thread, SIGNAL(finished()), worker, SLOT(deleteLater()));
        connect(thread, SIGNAL(finished()), workerTrigger, SLOT(deleteLater()));
        connect(this, SIGNAL(sendToggleStream()), worker, SLOT(receiveToggleStream()));
        connect(ui->playButton, SIGNAL(clicked(bool)), this, SLOT(receiveToggleStream()));
        connect(ui->checkBox, SIGNAL(toggled(bool)), worker, SLOT(receiveEnableAlign()));
        connect(worker, SIGNAL(sendFrame1(QImage)), this, SLOT(receiveFrame1(QImage)));
        connect(worker, SIGNAL(sendFrame2(QImage)), this, SLOT(receiveFrame2(QImage)));
        connect(worker, SIGNAL(sendFrame3(QImage)), this, SLOT(receiveFrame3(QImage)));
        connect(worker, SIGNAL(sendFrame4(QImage)), this, SLOT(receiveFrame4(QImage)));
        connect(worker, SIGNAL(sendFrame5(QImage)), this, SLOT(receiveFrame5(QImage)));
        connect(worker, SIGNAL(sendFrame6(QImage)), this, SLOT(receiveFrame6(QImage)));
        connect(worker, SIGNAL(sendFrame7(QImage)), this, SLOT(receiveFrame7(QImage)));
        connect(worker, SIGNAL(sendFrame8(QImage)), this, SLOT(receiveFrame8(QImage)));
        connect(thread, SIGNAL(finished()), worker, SLOT(deleteLater()));
        connect(thread, SIGNAL(finished()), workerTrigger, SLOT(deleteLater()));
        cout << "Got Here" <<endl;
    
    
        workerTrigger->start();
        worker->moveToThread(thread);
        workerTrigger->moveToThread(thread);
    
        thread->start();
    }
    
    void MainWindow::receiveFrame1(QImage img)
    {
        ui->frame1->setPixmap(QPixmap::fromImage(img));
    }
    void MainWindow::receiveFrame2(QImage img)
    {
        ui->frame2->setPixmap(QPixmap::fromImage(img));
    }
    void MainWindow::receiveFrame3(QImage img)
    {
        ui->frame3->setPixmap(QPixmap::fromImage(img));
    }
    void MainWindow::receiveFrame4(QImage img)
    {
        ui->frame4->setPixmap(QPixmap::fromImage(img));
    }
    void MainWindow::receiveFrame5(QImage img)
    {
        ui->frame5->setPixmap(QPixmap::fromImage(img));
    }
    void MainWindow::receiveFrame6(QImage img)
    {
        ui->frame6->setPixmap(QPixmap::fromImage(img));
    }
    void MainWindow::receiveFrame7(QImage img)
    {
        ui->frame7->setPixmap(QPixmap::fromImage(img));
    }
    void MainWindow::receiveFrame8(QImage img)
    {
        ui->frame8->setPixmap(QPixmap::fromImage(img));
    }
    void MainWindow::receiveToggleStream()
    {
        if(!ui->playButton->text().compare(">")) ui->playButton->setText("||");
        else ui->playButton->setText(">");
        emit sendToggleStream();
    }
    
    //ocvworker.cpp
    #include "ocvworker.h"
    
    OCVworker::OCVworker(QObject *parent) :
        QObject(parent),
        toggleStream(false),
        alignEnable(false),
    {
    
    }
    
    OCVworker::~OCVworker()
    {
        /*cam->~CameraStreamer();
        delete cam;*/
    }
    
    void OCVworker::receiveGrabFrame()
    {
        for (int i= 0; i < int(capture_source.size()); i++)
        {
            if (cam.frame_queue[i]->try_pop(frame))
            {
                frame.convertTo(R, CV_8UC1, lutvals[i][1][0]/255., lutvals[i][0][0]);
                frame.convertTo(G, CV_8UC1, lutvals[i][1][1]/255., lutvals[i][0][1]);
                frame.convertTo(B, CV_8UC1, lutvals[i][1][2]/255., lutvals[i][0][2]);
                col.push_back(B);
                col.push_back(G);
                col.push_back(R);
                merge(col,dst);
                QImage qimg((const unsigned char *) dst.data, dst.cols, dst.rows, QImage::Format_Indexed8);
                switch (i) {
                case 0: {
                    emit sendFrame1(qimg);
                    break;}
                case 1: {
                    emit sendFrame2(qimg);
                    break;}
                case 2: {
                    emit sendFrame3(qimg);
                    break;}
                case 3: {
                    emit sendFrame4(qimg);
                    break;}
                case 4: {
                    applyColorMap(frame,dst,COLORMAP_PINK);
                    QImage qimg2((const unsigned char *) frame.data, frame.cols, frame.rows, QImage::Format_Indexed8);
                    emit sendFrame5(qimg2);
                    break;}
                case 5: {
                    applyColorMap(frame,dst,COLORMAP_MAGMA);
                    QImage qimg3((const unsigned char *) frame.data, frame.cols, frame.rows, QImage::Format_Indexed8);
                    emit sendFrame6(qimg3);
                    break;}
                case 6: {
                    applyColorMap(frame,dst,COLORMAP_INFERNO);
                    QImage qimg4((const unsigned char *) frame.data, frame.cols, frame.rows, QImage::Format_Indexed8);
                    emit sendFrame7(qimg4);
                    break;}
                default:
                    break;
                }
                frame.copyTo(frames[i]);
                if(frame.empty()){
                    cout << "Frame "+to_string(i)+" Emtpy";
                    return;
                }
                cout << "Got to Frame"+to_string(i);
            }
        }
        for (int i=3; i<6; i++)
        {
            frames[i].copyTo(chans[i-3]);blur(frames[i],throwaway1,Size(3,3));
            Canny(throwaway1,edges1,50,200,3);
            blur(frames[3],throwaway1,Size(3,3));
            Canny(throwaway1,refedges,50,200,3);
            edges1.convertTo(throwaway1,CV_32FC1);
            refedges.convertTo(throwaway2,CV_32FC1);
            Point2d offset = phaseCorrelate(throwaway1,throwaway2);
            Mat warpmat = (Mat_<double>(2,3) << 1, 0, offset.x,0,1,offset.y);
            warpAffine(chans[i-3],chans[i-3],warpmat,frames[3].size());
        }
        merge(chans,3,merged);
        QImage qmerge((const unsigned char *) merged.data, merged.cols, merged.rows, QImage::Format_Indexed8);
        emit sendFrame8(qmerge);
    }
    
    void OCVworker::receiveToggleStream()
    {
        toggleStream = !toggleStream;
    }
    void OCVworker::receiveEnableAlign()
    {
        alignEnable = !alignEnable;
    }
    
    //main.cpp
    #include "mainwindow.h"
    #include <QApplication>
    
    int main(int argc, char *argv[])
    {
        QApplication a(argc, argv);
        MainWindow w;
        w.show();
    
        return a.exec();
    }
    
    //.pro file
    #-------------------------------------------------
    #
    # Project created by QtCreator 2019-07-15T13:48:32
    #
    #-------------------------------------------------
    
    QT       += core gui
    
    greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
    
    TARGET = TTCGUI
    TEMPLATE = app
    
    # The following define makes your compiler emit warnings if you use
    # any feature of Qt which has been marked as deprecated (the exact warnings
    # depend on your compiler). Please consult the documentation of the
    # deprecated API in order to know how to port your code away from it.
    DEFINES += QT_DEPRECATED_WARNINGS
    
    # You can also make your code fail to compile if you use deprecated APIs.
    # In order to do so, uncomment the following line.
    # You can also select to disable deprecated APIs only up to a certain version of Qt.
    #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
    
    QMAKE_CXX = g++
    QMAKE_LINK = g++
    
    CONFIG += c++11
    
    SOURCES += \
            camerastreamer.cpp \
            main.cpp \
            mainwindow.cpp \
            ocvworker.cpp
    
    HEADERS += \
            camerastreamer.hpp \
            mainwindow.h \
            ocvworker.h
    
    FORMS += \
            mainwindow.ui
    
    INCLUDEPATH += /usr/local/Cellar/opencv/4.1.0_2/include/opencv4/opencv \
    /usr/local/Cellar/opencv/4.1.0_2/include/opencv4 \
    /usr/local/Cellar/tbb/2019_U6/include/tbb
    
    LIBS += `/opt/local/bin/pkg-config opencv4 --cflags --libs`
    LIBS += -I/usr/local/Cellar/tbb/2019_U6/include/tbb
    LIBS += -L/usr/local/Cellar/tbb/2019_U6/lib
    LIBS+= -ltbb
    
    # Default rules for deployment.
    qnx: target.path = /tmp/$${TARGET}/bin
    else: unix:!android: target.path = /opt/$${TARGET}/bin
    !isEmpty(target.path): INSTALLS += target
    

    My compile commands are:

    /Applications/Xcode.app/Contents/Developer/usr/bin/g++ -std=c++11 camerastreamer.cpp `pkg-config --cflags --libs` -I/usr/local/Cellar/tbb/2019_U6/include/tbb -ltbb -c
    /Applications/Xcode.app/Contents/Developer/usr/bin/g++ -std=c++11 ocvworker.cpp `pkg-config opencv4 --cflags --libs` -I/usr/local/Cellar/tbb/2019_U6/include/tbb -ltbb -I~/Qt/5.13.0/clang_64/lib/QtWidgets.framework/Versions/5/Headers -I~/Qt/5.13.0/clang_64/lib/QtCore.framework/Versions/5/Headers -I~/Qt/5.13.0/Src/qtbase/include -I~/Qt/5.13.0/clang_64/lib/QtGui.framework/Versions/5/Headers -c
    qmake proj.pro -spec macx-g++ CONFIG+=debug CONFIG+=x86_64 CONFIG+=qml_debug
    make -j36 in build-proj-Desktop_Qt_5_13_0_clang_64bit-Debug
    

    The application build dies at runtime with no output. Debugging stops on line 36 of mainwindow.cpp, where a new OCVworker pointer is constructed (OCVworker *worker = new OCVWorker()).

    Any wisdom on what might be causing this application to crash would be very appreciated, as I've been trying to figure this issue out for a couple of weeks now. Thank you!

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