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    • UNSOLVED Multiple Vertex Array Objects
      Game Development • vbo qtopengl vertex buffer vao vertexarray • • sinanmut  

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      @sinanmut When I create the 3D objects in the initializeGL function, it is fine paintGL function renders these objects. Later on when I want to add new objects to the scene I don't see these new ones being rendered by painGL function. Is there any flag that I have to add in paintGL fuinction or in initializeGL function? Thanks,
    • QVertexArrayObject / vao GL_INVALID_OPERATION
      General and Desktop • opengl vao qvertexarrayobj • • djvi  

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      Did you ever manage to solve this? I got the same issue :/ Solved, I had 2 context's somehow and that messed it all up on my end.