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QML object access through model crashes

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  • mzimmersM mzimmers

    I added a member to my OutcomeModel:

        Outcome *m_outcome;
    

    and modified my get routine:

    Outcome *OutcomeModel::getOutcome(const QUuid &uuid)
    {
        bool found = false;
        m_outcome = nullptr;
        for (const auto &o: m_list) {
            if (o->uuid() == uuid) {
                m_outcome = o.get();
                found = true;
                break;
            }
        }
        if (!found) {
            m_outcome = m_list.at(0).get();
        }
        return m_outcome;
    }
    

    (I realize this isn't the desired ultimate behavior, but I wanted to try to ensure that m_outcome would always point to something valid - the list will always contain at least one item).

    I'm getting the same behavior. Obviously I'm missing something, but I don't see what it is.

    kshegunovK Offline
    kshegunovK Offline
    kshegunov
    Moderators
    wrote on last edited by
    #10

    As usual, if we are tracking a segfault here, do provide a stack trace.

    Read and abide by the Qt Code of Conduct

    mzimmersM 1 Reply Last reply
    0
    • kshegunovK kshegunov

      As usual, if we are tracking a segfault here, do provide a stack trace.

      mzimmersM Offline
      mzimmersM Offline
      mzimmers
      wrote on last edited by
      #11

      @kshegunov I can't - the error occurs somewhere within QObject and there's no RTTI information for it.

      BTW: I'm not ignoring your suggestion about shared_ptr; I just want to get this figured out first.

      JonBJ kshegunovK 2 Replies Last reply
      0
      • mzimmersM mzimmers

        @kshegunov I can't - the error occurs somewhere within QObject and there's no RTTI information for it.

        BTW: I'm not ignoring your suggestion about shared_ptr; I just want to get this figured out first.

        JonBJ Offline
        JonBJ Offline
        JonB
        wrote on last edited by
        #12

        @mzimmers said in QML object access through model crashes:

        @kshegunov I can't - the error occurs somewhere within QObject and there's no RTTI information for it.

        I know you mentioned this elsewhere, but this ought not stop you getting a stack trace from a seg fault. It might stop you seeing the internals of a QObject, but are you saying this is somehow an "error" in the debugger which prevents you accessing a stack trace? Even if it does inside a QObject, you should still see information about where it was in your or Qt code.

        1 Reply Last reply
        1
        • mzimmersM mzimmers

          @kshegunov I can't - the error occurs somewhere within QObject and there's no RTTI information for it.

          BTW: I'm not ignoring your suggestion about shared_ptr; I just want to get this figured out first.

          kshegunovK Offline
          kshegunovK Offline
          kshegunov
          Moderators
          wrote on last edited by kshegunov
          #13

          @mzimmers said in QML object access through model crashes:

          BTW: I'm not ignoring your suggestion about shared_ptr; I just want to get this figured out first.

          Substitute your shared_ptr with QPointer and when you fill in that list use new. At the point of crash if you are seeing dereferencing a nullptr, then something's not right with the ownership; that is to say something (probably QML) took ownership of the objects and freed them and you were left with dangling pointers all over the place.

          PS.
          You should almost never use shared_ptr::get, which erases the notion of the control block and who/when this object is going to be culled.

          Read and abide by the Qt Code of Conduct

          mzimmersM 1 Reply Last reply
          2
          • kshegunovK kshegunov

            @mzimmers said in QML object access through model crashes:

            BTW: I'm not ignoring your suggestion about shared_ptr; I just want to get this figured out first.

            Substitute your shared_ptr with QPointer and when you fill in that list use new. At the point of crash if you are seeing dereferencing a nullptr, then something's not right with the ownership; that is to say something (probably QML) took ownership of the objects and freed them and you were left with dangling pointers all over the place.

            PS.
            You should almost never use shared_ptr::get, which erases the notion of the control block and who/when this object is going to be culled.

            mzimmersM Offline
            mzimmersM Offline
            mzimmers
            wrote on last edited by
            #14

            Thanks to your suggestions, I think I'm making progress. In my OutcomeModel, I've eliminated the Outcome element, and done the following:

            typedef QPointer<Outcome> OutcomePtr;
            typedef QList<OutcomePtr> OutcomeList;
            OutcomePtr OutcomeModel::getOutcome(const QUuid &uuid)
            {
               // auto outcome {std::make_shared<Outcome>(this)};
               OutcomePtr outcome { new Outcome };
               const auto i { getIndex(uuid) };
               if (i == NgaUI::NOT_IN_LIST) {
                   qWarning() << __PRETTY_FUNCTION__ << "uuid not found in list."; // I never see this warning.
               } else {
                   delete outcome;
                   outcome = m_list.at(i);
               }
               return outcome.data();
            }
            

            I'm no longer getting segmentation faults, so I think we may have solved that problem. So, now the remaining issue is how to use the QPointer to access the Outcome properties from my QML? I tried this:

            ListView {
                model: outcomeList // a list of UUIDs
                delegate: RowLayout {
                    Label {
                        text: "running: " + outcomeModel.getOutcome(modelData).isRunning
            

            but the Label shows as undefined. I've verified that the getOutcome() routine seems to be returning good data. Any ideas what I'm doing wrong?

            Thanks...

            JoeCFDJ GrecKoG 2 Replies Last reply
            0
            • mzimmersM mzimmers

              Thanks to your suggestions, I think I'm making progress. In my OutcomeModel, I've eliminated the Outcome element, and done the following:

              typedef QPointer<Outcome> OutcomePtr;
              typedef QList<OutcomePtr> OutcomeList;
              OutcomePtr OutcomeModel::getOutcome(const QUuid &uuid)
              {
                 // auto outcome {std::make_shared<Outcome>(this)};
                 OutcomePtr outcome { new Outcome };
                 const auto i { getIndex(uuid) };
                 if (i == NgaUI::NOT_IN_LIST) {
                     qWarning() << __PRETTY_FUNCTION__ << "uuid not found in list."; // I never see this warning.
                 } else {
                     delete outcome;
                     outcome = m_list.at(i);
                 }
                 return outcome.data();
              }
              

              I'm no longer getting segmentation faults, so I think we may have solved that problem. So, now the remaining issue is how to use the QPointer to access the Outcome properties from my QML? I tried this:

              ListView {
                  model: outcomeList // a list of UUIDs
                  delegate: RowLayout {
                      Label {
                          text: "running: " + outcomeModel.getOutcome(modelData).isRunning
              

              but the Label shows as undefined. I've verified that the getOutcome() routine seems to be returning good data. Any ideas what I'm doing wrong?

              Thanks...

              JoeCFDJ Offline
              JoeCFDJ Offline
              JoeCFD
              wrote on last edited by
              #15

              @mzimmers delegate in ListView is a component from here:
              https://doc.qt.io/qt-6/qml-qtquick-listview.html#delegate-prop
              Is RowLayout a component?

              mzimmersM 1 Reply Last reply
              0
              • JoeCFDJ JoeCFD

                @mzimmers delegate in ListView is a component from here:
                https://doc.qt.io/qt-6/qml-qtquick-listview.html#delegate-prop
                Is RowLayout a component?

                mzimmersM Offline
                mzimmersM Offline
                mzimmers
                wrote on last edited by
                #16

                @JoeCFD if I understand your point, I need to do this instead:

                ListView {
                    model: outcomeList
                    delegate: rowComponent
                    Component {
                        id: rowComponent
                        RowLayout {
                            Label {
                                id: runningLabel
                                text: "running: " + outcomeModel.getOutcome(modelData).isRunning
                

                Is this what you were getting at? The behavior seems the same.

                Thanks...

                1 Reply Last reply
                0
                • mzimmersM mzimmers

                  Thanks to your suggestions, I think I'm making progress. In my OutcomeModel, I've eliminated the Outcome element, and done the following:

                  typedef QPointer<Outcome> OutcomePtr;
                  typedef QList<OutcomePtr> OutcomeList;
                  OutcomePtr OutcomeModel::getOutcome(const QUuid &uuid)
                  {
                     // auto outcome {std::make_shared<Outcome>(this)};
                     OutcomePtr outcome { new Outcome };
                     const auto i { getIndex(uuid) };
                     if (i == NgaUI::NOT_IN_LIST) {
                         qWarning() << __PRETTY_FUNCTION__ << "uuid not found in list."; // I never see this warning.
                     } else {
                         delete outcome;
                         outcome = m_list.at(i);
                     }
                     return outcome.data();
                  }
                  

                  I'm no longer getting segmentation faults, so I think we may have solved that problem. So, now the remaining issue is how to use the QPointer to access the Outcome properties from my QML? I tried this:

                  ListView {
                      model: outcomeList // a list of UUIDs
                      delegate: RowLayout {
                          Label {
                              text: "running: " + outcomeModel.getOutcome(modelData).isRunning
                  

                  but the Label shows as undefined. I've verified that the getOutcome() routine seems to be returning good data. Any ideas what I'm doing wrong?

                  Thanks...

                  GrecKoG Online
                  GrecKoG Online
                  GrecKo
                  Qt Champions 2018
                  wrote on last edited by
                  #17

                  Any ideas what I'm doing wrong?

                  To be blunt I'd say having trouble explaining what your issue is and blindly following strangers advices.

                  QPointer is an observing pointer. Don't use it to keep ownership.
                  shared_ptr was fine, unique_ptr may have been better. raw pointers could also be used if using the QObject parent ownership system, it would require to manually delete the object on removal though.

                  Your unusual code rules do not help you there (the "always init your variables at the start of a function" and "only one return").

                  Your getOutcome function is leaking (when not finding the uuid, doing unnecessary temporary allocation when finding it).

                  the Label shows as undefined

                  Is the text "undefined", "running: undefined", something else?
                  what does outcomeModel.getOutcome(modelData) returns?

                  The source issue of your problem was most likely that your object has no QObject::parent, thus the QML engine taking ownership of it when it access it from your Q_INVOKABLE.

                  https://doc.qt.io/qt-6/qtqml-cppintegration-data.html#data-ownership

                  I'd go back to using shared_ptr or unique_ptr and making sure to set a parent to your contained objects so the QML engine don't take ownership of it.

                  Keep in mind I'm also an internet stranger, so don't apply blindly what I'm claiming.

                  mzimmersM 1 Reply Last reply
                  1
                  • GrecKoG GrecKo

                    Any ideas what I'm doing wrong?

                    To be blunt I'd say having trouble explaining what your issue is and blindly following strangers advices.

                    QPointer is an observing pointer. Don't use it to keep ownership.
                    shared_ptr was fine, unique_ptr may have been better. raw pointers could also be used if using the QObject parent ownership system, it would require to manually delete the object on removal though.

                    Your unusual code rules do not help you there (the "always init your variables at the start of a function" and "only one return").

                    Your getOutcome function is leaking (when not finding the uuid, doing unnecessary temporary allocation when finding it).

                    the Label shows as undefined

                    Is the text "undefined", "running: undefined", something else?
                    what does outcomeModel.getOutcome(modelData) returns?

                    The source issue of your problem was most likely that your object has no QObject::parent, thus the QML engine taking ownership of it when it access it from your Q_INVOKABLE.

                    https://doc.qt.io/qt-6/qtqml-cppintegration-data.html#data-ownership

                    I'd go back to using shared_ptr or unique_ptr and making sure to set a parent to your contained objects so the QML engine don't take ownership of it.

                    Keep in mind I'm also an internet stranger, so don't apply blindly what I'm claiming.

                    mzimmersM Offline
                    mzimmersM Offline
                    mzimmers
                    wrote on last edited by mzimmers
                    #18

                    @GrecKo points taken.

                    @GrecKo said in QML object access through model crashes:

                    Your unusual code rules do not help you there (the "always init your variables at the start of a function" and "only one return").
                    Your getOutcome function is leaking (when not finding the uuid, doing unnecessary temporary allocation when finding it).

                    Is this better? EDIT: I can't do this with unique_ptr; the second return statement is invalid.

                    OutcomePtr OutcomeModel::getOutcome(const QUuid &uuid)
                    {
                        const auto i { getIndex(uuid) };
                        if (i == NgaUI::NOT_IN_LIST) {
                            qWarning() << __PRETTY_FUNCTION__ << "uuid not found in list.";
                            return nullptr;
                        } else {
                            return m_list.at(i);
                        }
                    }
                    

                    @GrecKo said in QML object access through model crashes:

                    Is the text "undefined", "running: undefined", something else?

                    "running: undefined"

                    @GrecKo said in QML object access through model crashes:

                    what does outcomeModel.getOutcome(modelData) returns?

                    Screenshot 2024-02-12 092033.png
                    I also notice that the address of outcome doesn't match the address of m_list[2], which I find somewhat strange (if these were old-fashioned pointers, it should, I believe).
                    EDIT: this screenshot might be more helpful (this was using a shared_ptr):
                    Screenshot 2024-02-12 101535.png
                    I do notice that now the addresses of outcome and m_list[2] agree, so I guess this is progress. Still having the "undefined" issue, though.

                    mzimmersM 1 Reply Last reply
                    0
                    • mzimmersM mzimmers

                      @GrecKo points taken.

                      @GrecKo said in QML object access through model crashes:

                      Your unusual code rules do not help you there (the "always init your variables at the start of a function" and "only one return").
                      Your getOutcome function is leaking (when not finding the uuid, doing unnecessary temporary allocation when finding it).

                      Is this better? EDIT: I can't do this with unique_ptr; the second return statement is invalid.

                      OutcomePtr OutcomeModel::getOutcome(const QUuid &uuid)
                      {
                          const auto i { getIndex(uuid) };
                          if (i == NgaUI::NOT_IN_LIST) {
                              qWarning() << __PRETTY_FUNCTION__ << "uuid not found in list.";
                              return nullptr;
                          } else {
                              return m_list.at(i);
                          }
                      }
                      

                      @GrecKo said in QML object access through model crashes:

                      Is the text "undefined", "running: undefined", something else?

                      "running: undefined"

                      @GrecKo said in QML object access through model crashes:

                      what does outcomeModel.getOutcome(modelData) returns?

                      Screenshot 2024-02-12 092033.png
                      I also notice that the address of outcome doesn't match the address of m_list[2], which I find somewhat strange (if these were old-fashioned pointers, it should, I believe).
                      EDIT: this screenshot might be more helpful (this was using a shared_ptr):
                      Screenshot 2024-02-12 101535.png
                      I do notice that now the addresses of outcome and m_list[2] agree, so I guess this is progress. Still having the "undefined" issue, though.

                      mzimmersM Offline
                      mzimmersM Offline
                      mzimmers
                      wrote on last edited by
                      #19

                      Update: I've got something now that works (doesn't crash and properly updates the QML). Here's the C++:

                      typedef std::shared_ptr<Outcome> OutcomePtr;
                      typedef QList<OutcomePtr> OutcomeList;
                      
                      Outcome *OutcomeModel::getOutcome(const QUuid &uuid)
                      {
                          const auto i { getIndex(uuid) };
                          if (i == NgaUI::NOT_IN_LIST) {
                              return nullptr;
                          } else {
                              OutcomePtr outcome(m_list.at(i));
                              return outcome.get();
                          }
                      }
                      

                      And the QML:

                      ListView {
                          model: outcomeList
                          delegate: rowComponent
                          Component {
                              id: rowComponent
                              RowLayout {
                                  property Outcome outcome: outcomeModel.getOutcome(modelData)
                                  Label {
                                      text: "running: " + outcome.isRunning
                                  }
                      

                      So, I have 2 follow up questions:

                      1. if I were to use unique_ptrs instead of shared_ptrs, how do I code this line? I can't understand from the docs.
                          OutcomePtr outcome(m_list.at(i));
                      
                      1. any other comments/room for improvement that anyone can see?

                      Thanks to everyone for the help on this...

                      kshegunovK 1 Reply Last reply
                      0
                      • mzimmersM mzimmers

                        Update: I've got something now that works (doesn't crash and properly updates the QML). Here's the C++:

                        typedef std::shared_ptr<Outcome> OutcomePtr;
                        typedef QList<OutcomePtr> OutcomeList;
                        
                        Outcome *OutcomeModel::getOutcome(const QUuid &uuid)
                        {
                            const auto i { getIndex(uuid) };
                            if (i == NgaUI::NOT_IN_LIST) {
                                return nullptr;
                            } else {
                                OutcomePtr outcome(m_list.at(i));
                                return outcome.get();
                            }
                        }
                        

                        And the QML:

                        ListView {
                            model: outcomeList
                            delegate: rowComponent
                            Component {
                                id: rowComponent
                                RowLayout {
                                    property Outcome outcome: outcomeModel.getOutcome(modelData)
                                    Label {
                                        text: "running: " + outcome.isRunning
                                    }
                        

                        So, I have 2 follow up questions:

                        1. if I were to use unique_ptrs instead of shared_ptrs, how do I code this line? I can't understand from the docs.
                            OutcomePtr outcome(m_list.at(i));
                        
                        1. any other comments/room for improvement that anyone can see?

                        Thanks to everyone for the help on this...

                        kshegunovK Offline
                        kshegunovK Offline
                        kshegunov
                        Moderators
                        wrote on last edited by
                        #20

                        @GrecKo said in QML object access through model crashes:

                        To be blunt I'd say having trouble explaining what your issue is and blindly following strangers advices.

                        Hey, I take pride in my internet stranger's random advices.

                        QPointer is an observing pointer. Don't use it to keep ownership.

                        As already stated ...

                        @mzimmers said in QML object access through model crashes:

                        if I were to use unique_ptrs instead of shared_ptrs, how do I code this line? I can't understand from the docs.

                        You don't. unique_ptr/QScopedPointer is an owning wrapper. You'd return the underlying raw pointer instead (which you already do with shared_ptr).
                        I believe this is what you're looking for: https://en.cppreference.com/w/cpp/memory/unique_ptr/get

                        Read and abide by the Qt Code of Conduct

                        mzimmersM 1 Reply Last reply
                        0
                        • kshegunovK kshegunov

                          @GrecKo said in QML object access through model crashes:

                          To be blunt I'd say having trouble explaining what your issue is and blindly following strangers advices.

                          Hey, I take pride in my internet stranger's random advices.

                          QPointer is an observing pointer. Don't use it to keep ownership.

                          As already stated ...

                          @mzimmers said in QML object access through model crashes:

                          if I were to use unique_ptrs instead of shared_ptrs, how do I code this line? I can't understand from the docs.

                          You don't. unique_ptr/QScopedPointer is an owning wrapper. You'd return the underlying raw pointer instead (which you already do with shared_ptr).
                          I believe this is what you're looking for: https://en.cppreference.com/w/cpp/memory/unique_ptr/get

                          mzimmersM Offline
                          mzimmersM Offline
                          mzimmers
                          wrote on last edited by
                          #21

                          @kshegunov said in QML object access through model crashes:

                          You'd return the underlying raw pointer instead

                          Got it. Now, how about something like this:

                          auto outcome { std::make_unique<Outcome>(this) };
                          const auto listIndex { getIndex(uuid) };
                          
                          if (listIndex == NgaUI::NOT_IN_LIST) { // will append to list below.
                              outcome->setUuid(uuid);
                          } else {
                              outcome = m_list.at(listIndex);
                          }
                          

                          This is used in a function that updates the model, either by adding items to the model list, or updating the existing items. The last line won't compile. I could delete and re-create the pointer here, but I suspect there's a better way to go about this.

                          kshegunovK 1 Reply Last reply
                          0
                          • mzimmersM mzimmers

                            @kshegunov said in QML object access through model crashes:

                            You'd return the underlying raw pointer instead

                            Got it. Now, how about something like this:

                            auto outcome { std::make_unique<Outcome>(this) };
                            const auto listIndex { getIndex(uuid) };
                            
                            if (listIndex == NgaUI::NOT_IN_LIST) { // will append to list below.
                                outcome->setUuid(uuid);
                            } else {
                                outcome = m_list.at(listIndex);
                            }
                            

                            This is used in a function that updates the model, either by adding items to the model list, or updating the existing items. The last line won't compile. I could delete and re-create the pointer here, but I suspect there's a better way to go about this.

                            kshegunovK Offline
                            kshegunovK Offline
                            kshegunov
                            Moderators
                            wrote on last edited by kshegunov
                            #22

                            @mzimmers said in QML object access through model crashes:
                            Well assuming this is similar to the code we saw above:

                            if (listIndex != NgaUI::NOT_IN_LIST)
                                return m_list.at(listIndex).get();
                            
                            auto outcome = std::make_unique<Outcome>(this);
                            outcome->setUuid(uuid);
                            return m_list.emplaceBack(std::move(outcome)).get();
                            

                            Or something of this sort, I imagine.

                            Read and abide by the Qt Code of Conduct

                            JoeCFDJ 1 Reply Last reply
                            0
                            • kshegunovK kshegunov

                              @mzimmers said in QML object access through model crashes:
                              Well assuming this is similar to the code we saw above:

                              if (listIndex != NgaUI::NOT_IN_LIST)
                                  return m_list.at(listIndex).get();
                              
                              auto outcome = std::make_unique<Outcome>(this);
                              outcome->setUuid(uuid);
                              return m_list.emplaceBack(std::move(outcome)).get();
                              

                              Or something of this sort, I imagine.

                              JoeCFDJ Offline
                              JoeCFDJ Offline
                              JoeCFD
                              wrote on last edited by JoeCFD
                              #23

                              @kshegunov why is the unique pointer even needed in the first place?
                              to @mzimmers: is OutcomeModel a subclass of Qt class? I can not see it.

                              kshegunovK mzimmersM GrecKoG 3 Replies Last reply
                              0
                              • JoeCFDJ JoeCFD

                                @kshegunov why is the unique pointer even needed in the first place?
                                to @mzimmers: is OutcomeModel a subclass of Qt class? I can not see it.

                                kshegunovK Offline
                                kshegunovK Offline
                                kshegunov
                                Moderators
                                wrote on last edited by kshegunov
                                #24

                                @JoeCFD said in QML object access through model crashes:

                                @kshegunov why is the unique pointer even needed in the first place?

                                It isn't, strictly speaking. If it were me, I'd've implemented it with regular ol' raw pointers. The difference is only in the semantics - std::unique_ptr means "I own the stuff" (also implying you can't have two different std::unique_ptr instances pointing to the same object, hence the copy constructor being deleted).

                                to @mzimmers: is OutcomeModel a subclass of Qt class? I can not see it.

                                Both the model and the Outcome class are derived from Qt classes. I imagine the OutcomeModel is derived from QAbstractTableModel, where as the Outcome is derived from QObject (or something akin).

                                Read and abide by the Qt Code of Conduct

                                JoeCFDJ 1 Reply Last reply
                                0
                                • JoeCFDJ JoeCFD

                                  @kshegunov why is the unique pointer even needed in the first place?
                                  to @mzimmers: is OutcomeModel a subclass of Qt class? I can not see it.

                                  mzimmersM Offline
                                  mzimmersM Offline
                                  mzimmers
                                  wrote on last edited by
                                  #25

                                  @JoeCFD said in QML object access through model crashes:

                                  is OutcomeModel a subclass of Qt class?

                                  Yes, a subclass of QAbstractListModel. And Outcome is a subclass of QObject.

                                  1 Reply Last reply
                                  0
                                  • kshegunovK kshegunov

                                    @JoeCFD said in QML object access through model crashes:

                                    @kshegunov why is the unique pointer even needed in the first place?

                                    It isn't, strictly speaking. If it were me, I'd've implemented it with regular ol' raw pointers. The difference is only in the semantics - std::unique_ptr means "I own the stuff" (also implying you can't have two different std::unique_ptr instances pointing to the same object, hence the copy constructor being deleted).

                                    to @mzimmers: is OutcomeModel a subclass of Qt class? I can not see it.

                                    Both the model and the Outcome class are derived from Qt classes. I imagine the OutcomeModel is derived from QAbstractTableModel, where as the Outcome is derived from QObject (or something akin).

                                    JoeCFDJ Offline
                                    JoeCFDJ Offline
                                    JoeCFD
                                    wrote on last edited by JoeCFD
                                    #26

                                    @kshegunov Ok. Qt has its own garbage collection mechanism. Therefore, any derived classes from Qt classes may not need any shared or unique pointers unless they are needed to be deleted immediately for example inside one func call(sometimes I do it). I guess in most cases, raw pointers are good enough while Qt will take care of memory release.
                                    In his case, the pointer is used(returned). I guess a raw pointer is good enough.

                                    1 Reply Last reply
                                    0
                                    • JoeCFDJ JoeCFD

                                      @kshegunov why is the unique pointer even needed in the first place?
                                      to @mzimmers: is OutcomeModel a subclass of Qt class? I can not see it.

                                      GrecKoG Online
                                      GrecKoG Online
                                      GrecKo
                                      Qt Champions 2018
                                      wrote on last edited by
                                      #27

                                      @JoeCFD the advantage of using an owning smart pointer in a container is that when removing an element from a container, the pointed-to object will be automatically deleted.

                                      @mzimmers the question is now why are you using this getOutcome() function at all in your model?

                                      How do you expose the uuid in the first place? Do you get it from your OutcomeList? Can't you directly add a role returning an Outcome*?

                                      JoeCFDJ mzimmersM 2 Replies Last reply
                                      0
                                      • GrecKoG GrecKo

                                        @JoeCFD the advantage of using an owning smart pointer in a container is that when removing an element from a container, the pointed-to object will be automatically deleted.

                                        @mzimmers the question is now why are you using this getOutcome() function at all in your model?

                                        How do you expose the uuid in the first place? Do you get it from your OutcomeList? Can't you directly add a role returning an Outcome*?

                                        JoeCFDJ Offline
                                        JoeCFDJ Offline
                                        JoeCFD
                                        wrote on last edited by JoeCFD
                                        #28

                                        @GrecKo That is ok. This case is same as I do in a func call. But, I do not think his usage of shared or unique pointer in this func is correct.

                                        raw pointers will work for mzimmers as well. He got confused with shared or unique pointers.

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                                        • GrecKoG GrecKo

                                          @JoeCFD the advantage of using an owning smart pointer in a container is that when removing an element from a container, the pointed-to object will be automatically deleted.

                                          @mzimmers the question is now why are you using this getOutcome() function at all in your model?

                                          How do you expose the uuid in the first place? Do you get it from your OutcomeList? Can't you directly add a role returning an Outcome*?

                                          mzimmersM Offline
                                          mzimmersM Offline
                                          mzimmers
                                          wrote on last edited by mzimmers
                                          #29

                                          @GrecKo I'll do my best to explain this briefly yet clearly.

                                          My app has several models. One model is the SpaceModel. The SpaceModel contains a list of Space objects. Each Space contains a list of Outcome UUIDs, which reference items in the OutcomeModel.

                                          I did this because both Spaces and Outcomes are distinct, independent entities in my system (neither "owns" the other), and this was the best I could think of.

                                          So, the getOutcome() is to give the Space objects visibility into the Outcome properties.

                                          I have no doubt there's a better way to do this, but this was the best I could come up with.

                                          GrecKoG 1 Reply Last reply
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