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QMessageBox::warning replacement that wont process the event loop

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #31

    Depending on the modality wanted, open makes it window modal.

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • J.HilkJ J.Hilk

      @stefanwoe said in QMessageBox::warning replacement that wont process the event loop:

      And i still wonder how the approach in the linked Stackoverflow (above) answer would work. this seems to solve the problem.

      Just like I suggested on the previous page!

      In order to be able to click on any button or even to draw/show the dialog, the event loop has to be processed.

      That is either done by the main event loop or by one QMessagebox is spawning or by one you yourself create. BUT event processing will be happening, if you wan't a responsive UI-window.

      In your case you want only the main event loop to be spinning.

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by JonB
      #32

      @J-Hilk said in QMessageBox::warning replacement that wont process the event loop:

      In your case you want only the main event loop to be spinning.

      My understanding is that the OP says he wants/demands no Qt event loop to be running while his dialog is shown, that is the problem....

      If you read his original report, for example, a window receives an "activate" event for some reason, and he does not want that or any other event to be processed....

      J.HilkJ 1 Reply Last reply
      0
      • JonBJ JonB

        @J-Hilk said in QMessageBox::warning replacement that wont process the event loop:

        In your case you want only the main event loop to be spinning.

        My understanding is that the OP says he wants/demands no Qt event loop to be running while his dialog is shown, that is the problem....

        If you read his original report, for example, a window receives an "activate" event for some reason, and he does not want that or any other event to be processed....

        J.HilkJ Online
        J.HilkJ Online
        J.Hilk
        Moderators
        wrote on last edited by
        #33

        @JonB

        @J.Hilk said

        In order to be able to click on any button or even to draw/show the dialog, the event loop has to be processed.

        That is either done by the main event loop or by one QMessagebox is spawning or by one you yourself create. BUT event processing will be happening, if you wan't a responsive UI-window.

        @stefanwoe said in QMessageBox::warning replacement that wont process the event loop:

        In your case you want only the main event loop to be spinning.

        How could that be done? Is there a example?

        therefore my answer/example


        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


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        JonBJ 1 Reply Last reply
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        • J.HilkJ J.Hilk

          @JonB

          @J.Hilk said

          In order to be able to click on any button or even to draw/show the dialog, the event loop has to be processed.

          That is either done by the main event loop or by one QMessagebox is spawning or by one you yourself create. BUT event processing will be happening, if you wan't a responsive UI-window.

          @stefanwoe said in QMessageBox::warning replacement that wont process the event loop:

          In your case you want only the main event loop to be spinning.

          How could that be done? Is there a example?

          therefore my answer/example

          JonBJ Offline
          JonBJ Offline
          JonB
          wrote on last edited by
          #34

          @J-Hilk
          If you say so! Certainly the OP should try what you have suggested :)

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          • J.HilkJ J.Hilk

            @stefanwoe

            #ifndef SOMECLASS_H
            #define SOMECLASS_H
            
            #include <QWidget>
            #include <QMessageBox>
            
            
            class SomeClass : public QWidget
            {
                Q_OBJECT
            public:
                explicit SomeClass(QWidget *parent = nullptr);
            
                void oldBlocking();
            
                void newNonBlocking();
            signals:
            
            private slots:
                void continuationOfnewNonBlocking();
            
            private:
                bool someCondition() {return  rand() % 2;}
            
            private:
                QMessageBox m_messageBox;
                QMetaObject::Connection m_lastConnect;
            };
            
            #endif // SOMECLASS_H
            
            

            #include "someclass.h"
            
            #include <QDebug>
            
            SomeClass::SomeClass(QWidget *parent) : QWidget(parent)
            {
                m_messageBox.setWindowModality(Qt::ApplicationModal);
            }
            
            void SomeClass::oldBlocking()
            {
                if(!someCondition()) {
                    QMessageBox::information(this, "Bla", "blubb");
                }
                
                qDebug() << "Do stuff as normal";
            }
            
            void SomeClass::newNonBlocking()
            {
                if(!someCondition()) {
                    m_messageBox.setText("blubb");
                    m_lastConnect = connect(&m_messageBox, &QMessageBox::accepted, this, &SomeClass::continuationOfnewNonBlocking);
                    m_messageBox.show();
                } else {
                    continuationOfnewNonBlocking();
                }
            }
            
            void SomeClass::continuationOfnewNonBlocking()
            {
                QObject::disconnect(m_lastConnect);
                qDebug() << "Do stuff as normal";
            }
            
            
            S Offline
            S Offline
            stefanwoe
            wrote on last edited by
            #35

            @J-Hilk Thanks very much for your efforts!
            Unfortunately this does not what i need. If i write

            SomeClass testMessageBox(this);
            testMessageBox.newNonBlocking();
            nextStatement();
            

            A Dialog window is shown but code keeps executing nextStatement(); etc. before i have a chance to press any button or even to read the text of the MessageBox as the it disappears when the object "testMessageBox" is destroyed as its scope is left. oldBlocking() behaves like the existing QMessageBox .

            What i need is a call like

            testMessageBox.execWithoutProcessingUnrelatedEvents();
            

            This call should BLOCK (not nonBlock) execution of further code (it shall not cal nextStatement() as long as the MessageBox is shown) and it should only process events for its own window. From the StackOverflow post this seems possible - but i dont know how to do this.
            The class you supplied does not do this.

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            • N Offline
              N Offline
              numzero
              wrote on last edited by
              #36

              The OP probably worked around this somehow already but, the issue by itself is still valid.

              The problem is, this is not well-supported at the OS level. There are some workarounds though:

              1. Use a helper program. Run it, let it show the message, and wait for it to finish. Should work on any OS.

              2. On Windows, you can use a thread instead of a program, but only with native UI. Qt UI doesn’t support multithreading. And to my knowledge, on macOS all UI is limited to the main thread.

              3. Technically, on X11 it is possible to create an additional connection to the display and use that one to show the message. But good luck finding a toolkit that supports that, or showing a readable message without one.

              4. At least on Windows, it is possible to filter events by window. So e.g. on Windows, you could create a dialog and then run an event loop with GetMessage(&msg, hwnd_your_dialog, 0, 0). This is somewhat fragile but should work. See the docs for GetMessage for details.

              5. Technically, X11 supports the same. But like in (3) that requires working with raw X11 which is quite different from working with raw WinAPI. I don’t know whether macOS support anything similar.

              S 1 Reply Last reply
              0
              • N numzero

                The OP probably worked around this somehow already but, the issue by itself is still valid.

                The problem is, this is not well-supported at the OS level. There are some workarounds though:

                1. Use a helper program. Run it, let it show the message, and wait for it to finish. Should work on any OS.

                2. On Windows, you can use a thread instead of a program, but only with native UI. Qt UI doesn’t support multithreading. And to my knowledge, on macOS all UI is limited to the main thread.

                3. Technically, on X11 it is possible to create an additional connection to the display and use that one to show the message. But good luck finding a toolkit that supports that, or showing a readable message without one.

                4. At least on Windows, it is possible to filter events by window. So e.g. on Windows, you could create a dialog and then run an event loop with GetMessage(&msg, hwnd_your_dialog, 0, 0). This is somewhat fragile but should work. See the docs for GetMessage for details.

                5. Technically, X11 supports the same. But like in (3) that requires working with raw X11 which is quite different from working with raw WinAPI. I don’t know whether macOS support anything similar.

                S Offline
                S Offline
                stefanwoe
                wrote on last edited by
                #37

                @numzero No, i did not found a well workaround for that.

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                • hskoglundH Offline
                  hskoglundH Offline
                  hskoglund
                  wrote on last edited by
                  #38

                  Hi, you could try spinning your own event loop inside SomeClass.
                  Say you add a QEventLoop instance in the .h file:

                  ...
                  private:
                      QEventloop m_eventLoop;
                      QMessageBox m_messageBox;
                      QMetaObject::Connection m_lastConnect;
                  };
                  

                  then in SomeClass.cpp:

                  ,,,
                  void SomeClass::newNonBlocking()
                  {
                      if(!someCondition()) {
                          m_messageBox.setText("blubb");
                          m_lastConnect = connect(&m_messageBox, &QMessageBox::accepted, this, &SomeClass::continuationOfnewNonBlocking);
                          m_messageBox.show();
                          m_eventLoop.exec();  // spin here and wait for .exit()
                      } else {
                          continuationOfnewNonBlocking();
                      }
                  }
                  
                  void SomeClass::continuationOfnewNonBlocking()
                  {
                      QObject::disconnect(m_lastConnect);
                      m_eventLoop.exit();
                      qDebug() << "Do stuff as normal";
                  }
                  ```
                  N S 2 Replies Last reply
                  0
                  • hskoglundH hskoglund

                    Hi, you could try spinning your own event loop inside SomeClass.
                    Say you add a QEventLoop instance in the .h file:

                    ...
                    private:
                        QEventloop m_eventLoop;
                        QMessageBox m_messageBox;
                        QMetaObject::Connection m_lastConnect;
                    };
                    

                    then in SomeClass.cpp:

                    ,,,
                    void SomeClass::newNonBlocking()
                    {
                        if(!someCondition()) {
                            m_messageBox.setText("blubb");
                            m_lastConnect = connect(&m_messageBox, &QMessageBox::accepted, this, &SomeClass::continuationOfnewNonBlocking);
                            m_messageBox.show();
                            m_eventLoop.exec();  // spin here and wait for .exit()
                        } else {
                            continuationOfnewNonBlocking();
                        }
                    }
                    
                    void SomeClass::continuationOfnewNonBlocking()
                    {
                        QObject::disconnect(m_lastConnect);
                        m_eventLoop.exit();
                        qDebug() << "Do stuff as normal";
                    }
                    ```
                    N Offline
                    N Offline
                    numzero
                    wrote on last edited by
                    #39

                    @hskoglund To my knowledge, QEventloop::exec will process all events and not only those related to the message box, and that’s exactly what causes problems for the OP.

                    1 Reply Last reply
                    1
                    • hskoglundH hskoglund

                      Hi, you could try spinning your own event loop inside SomeClass.
                      Say you add a QEventLoop instance in the .h file:

                      ...
                      private:
                          QEventloop m_eventLoop;
                          QMessageBox m_messageBox;
                          QMetaObject::Connection m_lastConnect;
                      };
                      

                      then in SomeClass.cpp:

                      ,,,
                      void SomeClass::newNonBlocking()
                      {
                          if(!someCondition()) {
                              m_messageBox.setText("blubb");
                              m_lastConnect = connect(&m_messageBox, &QMessageBox::accepted, this, &SomeClass::continuationOfnewNonBlocking);
                              m_messageBox.show();
                              m_eventLoop.exec();  // spin here and wait for .exit()
                          } else {
                              continuationOfnewNonBlocking();
                          }
                      }
                      
                      void SomeClass::continuationOfnewNonBlocking()
                      {
                          QObject::disconnect(m_lastConnect);
                          m_eventLoop.exit();
                          qDebug() << "Do stuff as normal";
                      }
                      ```
                      S Offline
                      S Offline
                      stefanwoe
                      wrote on last edited by
                      #40

                      @hskoglund I already tried something like that.

                      1 Reply Last reply
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