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QMessageBox::warning replacement that wont process the event loop

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  • JonBJ JonB

    @stefanwoe
    As I understand it. Whether you use exec(), which will create its own event loop, or show(), which will will leave the main event loop running, either way Qt will process new events. And I believe you are saying you want to forbid this while the message box is showing(?).

    Since I see you are Windows, have you considered maybe using a modal native Windows messagebox, which I am hoping would block the Qt event loop while displayed, would that satisfy you requirement?

    S Offline
    S Offline
    stefanwoe
    wrote on last edited by
    #26

    @JonB Yes, i consider writing a Native Dialog for Windows, and one for the Mac. But actually it would be fairly easy to add such a flag to i.e. exec() that forbids the current behavior.
    And i still wonder how the approach in the linked Stackoverflow (above) answer would work. this seems to solve the problem.

    JonBJ J.HilkJ 2 Replies Last reply
    0
    • S stefanwoe

      @JonB Yes, i consider writing a Native Dialog for Windows, and one for the Mac. But actually it would be fairly easy to add such a flag to i.e. exec() that forbids the current behavior.
      And i still wonder how the approach in the linked Stackoverflow (above) answer would work. this seems to solve the problem.

      JonBJ Online
      JonBJ Online
      JonB
      wrote on last edited by
      #27

      @stefanwoe said in QMessageBox::warning replacement that wont process the event loop:

      And i still wonder how the approach in the linked Stackoverflow (above) answer would work. this seems to solve the problem.

      It does not seem to solve your issue at all to me. You want a message box to run without Qt processing an event loop and therefore dispatching other events. I say Qt does/can not do that. As @SGaist observed earlier:

      It just means that they impose a single event loop throughout the whole application lifetime.

      So they are just using the single main event loop even when the dialog is showing, instead of the dialog having its own event loop when you call exec(). I do not see any difference wrt your situation. That is my understanding.

      1 Reply Last reply
      0
      • S stefanwoe

        @JonB Yes, i consider writing a Native Dialog for Windows, and one for the Mac. But actually it would be fairly easy to add such a flag to i.e. exec() that forbids the current behavior.
        And i still wonder how the approach in the linked Stackoverflow (above) answer would work. this seems to solve the problem.

        J.HilkJ Offline
        J.HilkJ Offline
        J.Hilk
        Moderators
        wrote on last edited by
        #28

        @stefanwoe said in QMessageBox::warning replacement that wont process the event loop:

        And i still wonder how the approach in the linked Stackoverflow (above) answer would work. this seems to solve the problem.

        Just like I suggested on the previous page!

        In order to be able to click on any button or even to draw/show the dialog, the event loop has to be processed.

        That is either done by the main event loop or by one QMessagebox is spawning or by one you yourself create. BUT event processing will be happening, if you wan't a responsive UI-window.

        In your case you want only the main event loop to be spinning.


        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


        Q: What's that?
        A: It's blue light.
        Q: What does it do?
        A: It turns blue.

        S JonBJ 2 Replies Last reply
        0
        • J.HilkJ J.Hilk

          @stefanwoe said in QMessageBox::warning replacement that wont process the event loop:

          And i still wonder how the approach in the linked Stackoverflow (above) answer would work. this seems to solve the problem.

          Just like I suggested on the previous page!

          In order to be able to click on any button or even to draw/show the dialog, the event loop has to be processed.

          That is either done by the main event loop or by one QMessagebox is spawning or by one you yourself create. BUT event processing will be happening, if you wan't a responsive UI-window.

          In your case you want only the main event loop to be spinning.

          S Offline
          S Offline
          stefanwoe
          wrote on last edited by
          #29

          In your case you want only the main event loop to be spinning.

          How could that be done? Is there a example?

          J.HilkJ 1 Reply Last reply
          0
          • S stefanwoe

            In your case you want only the main event loop to be spinning.

            How could that be done? Is there a example?

            J.HilkJ Offline
            J.HilkJ Offline
            J.Hilk
            Moderators
            wrote on last edited by J.Hilk
            #30

            @stefanwoe

            #ifndef SOMECLASS_H
            #define SOMECLASS_H
            
            #include <QWidget>
            #include <QMessageBox>
            
            
            class SomeClass : public QWidget
            {
                Q_OBJECT
            public:
                explicit SomeClass(QWidget *parent = nullptr);
            
                void oldBlocking();
            
                void newNonBlocking();
            signals:
            
            private slots:
                void continuationOfnewNonBlocking();
            
            private:
                bool someCondition() {return  rand() % 2;}
            
            private:
                QMessageBox m_messageBox;
                QMetaObject::Connection m_lastConnect;
            };
            
            #endif // SOMECLASS_H
            
            

            #include "someclass.h"
            
            #include <QDebug>
            
            SomeClass::SomeClass(QWidget *parent) : QWidget(parent)
            {
                m_messageBox.setWindowModality(Qt::ApplicationModal);
            }
            
            void SomeClass::oldBlocking()
            {
                if(!someCondition()) {
                    QMessageBox::information(this, "Bla", "blubb");
                }
                
                qDebug() << "Do stuff as normal";
            }
            
            void SomeClass::newNonBlocking()
            {
                if(!someCondition()) {
                    m_messageBox.setText("blubb");
                    m_lastConnect = connect(&m_messageBox, &QMessageBox::accepted, this, &SomeClass::continuationOfnewNonBlocking);
                    m_messageBox.show();
                } else {
                    continuationOfnewNonBlocking();
                }
            }
            
            void SomeClass::continuationOfnewNonBlocking()
            {
                QObject::disconnect(m_lastConnect);
                qDebug() << "Do stuff as normal";
            }
            
            

            Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


            Q: What's that?
            A: It's blue light.
            Q: What does it do?
            A: It turns blue.

            S 1 Reply Last reply
            0
            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #31

              Depending on the modality wanted, open makes it window modal.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
              0
              • J.HilkJ J.Hilk

                @stefanwoe said in QMessageBox::warning replacement that wont process the event loop:

                And i still wonder how the approach in the linked Stackoverflow (above) answer would work. this seems to solve the problem.

                Just like I suggested on the previous page!

                In order to be able to click on any button or even to draw/show the dialog, the event loop has to be processed.

                That is either done by the main event loop or by one QMessagebox is spawning or by one you yourself create. BUT event processing will be happening, if you wan't a responsive UI-window.

                In your case you want only the main event loop to be spinning.

                JonBJ Online
                JonBJ Online
                JonB
                wrote on last edited by JonB
                #32

                @J-Hilk said in QMessageBox::warning replacement that wont process the event loop:

                In your case you want only the main event loop to be spinning.

                My understanding is that the OP says he wants/demands no Qt event loop to be running while his dialog is shown, that is the problem....

                If you read his original report, for example, a window receives an "activate" event for some reason, and he does not want that or any other event to be processed....

                J.HilkJ 1 Reply Last reply
                0
                • JonBJ JonB

                  @J-Hilk said in QMessageBox::warning replacement that wont process the event loop:

                  In your case you want only the main event loop to be spinning.

                  My understanding is that the OP says he wants/demands no Qt event loop to be running while his dialog is shown, that is the problem....

                  If you read his original report, for example, a window receives an "activate" event for some reason, and he does not want that or any other event to be processed....

                  J.HilkJ Offline
                  J.HilkJ Offline
                  J.Hilk
                  Moderators
                  wrote on last edited by
                  #33

                  @JonB

                  @J.Hilk said

                  In order to be able to click on any button or even to draw/show the dialog, the event loop has to be processed.

                  That is either done by the main event loop or by one QMessagebox is spawning or by one you yourself create. BUT event processing will be happening, if you wan't a responsive UI-window.

                  @stefanwoe said in QMessageBox::warning replacement that wont process the event loop:

                  In your case you want only the main event loop to be spinning.

                  How could that be done? Is there a example?

                  therefore my answer/example


                  Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                  Q: What's that?
                  A: It's blue light.
                  Q: What does it do?
                  A: It turns blue.

                  JonBJ 1 Reply Last reply
                  0
                  • J.HilkJ J.Hilk

                    @JonB

                    @J.Hilk said

                    In order to be able to click on any button or even to draw/show the dialog, the event loop has to be processed.

                    That is either done by the main event loop or by one QMessagebox is spawning or by one you yourself create. BUT event processing will be happening, if you wan't a responsive UI-window.

                    @stefanwoe said in QMessageBox::warning replacement that wont process the event loop:

                    In your case you want only the main event loop to be spinning.

                    How could that be done? Is there a example?

                    therefore my answer/example

                    JonBJ Online
                    JonBJ Online
                    JonB
                    wrote on last edited by
                    #34

                    @J-Hilk
                    If you say so! Certainly the OP should try what you have suggested :)

                    1 Reply Last reply
                    1
                    • J.HilkJ J.Hilk

                      @stefanwoe

                      #ifndef SOMECLASS_H
                      #define SOMECLASS_H
                      
                      #include <QWidget>
                      #include <QMessageBox>
                      
                      
                      class SomeClass : public QWidget
                      {
                          Q_OBJECT
                      public:
                          explicit SomeClass(QWidget *parent = nullptr);
                      
                          void oldBlocking();
                      
                          void newNonBlocking();
                      signals:
                      
                      private slots:
                          void continuationOfnewNonBlocking();
                      
                      private:
                          bool someCondition() {return  rand() % 2;}
                      
                      private:
                          QMessageBox m_messageBox;
                          QMetaObject::Connection m_lastConnect;
                      };
                      
                      #endif // SOMECLASS_H
                      
                      

                      #include "someclass.h"
                      
                      #include <QDebug>
                      
                      SomeClass::SomeClass(QWidget *parent) : QWidget(parent)
                      {
                          m_messageBox.setWindowModality(Qt::ApplicationModal);
                      }
                      
                      void SomeClass::oldBlocking()
                      {
                          if(!someCondition()) {
                              QMessageBox::information(this, "Bla", "blubb");
                          }
                          
                          qDebug() << "Do stuff as normal";
                      }
                      
                      void SomeClass::newNonBlocking()
                      {
                          if(!someCondition()) {
                              m_messageBox.setText("blubb");
                              m_lastConnect = connect(&m_messageBox, &QMessageBox::accepted, this, &SomeClass::continuationOfnewNonBlocking);
                              m_messageBox.show();
                          } else {
                              continuationOfnewNonBlocking();
                          }
                      }
                      
                      void SomeClass::continuationOfnewNonBlocking()
                      {
                          QObject::disconnect(m_lastConnect);
                          qDebug() << "Do stuff as normal";
                      }
                      
                      
                      S Offline
                      S Offline
                      stefanwoe
                      wrote on last edited by
                      #35

                      @J-Hilk Thanks very much for your efforts!
                      Unfortunately this does not what i need. If i write

                      SomeClass testMessageBox(this);
                      testMessageBox.newNonBlocking();
                      nextStatement();
                      

                      A Dialog window is shown but code keeps executing nextStatement(); etc. before i have a chance to press any button or even to read the text of the MessageBox as the it disappears when the object "testMessageBox" is destroyed as its scope is left. oldBlocking() behaves like the existing QMessageBox .

                      What i need is a call like

                      testMessageBox.execWithoutProcessingUnrelatedEvents();
                      

                      This call should BLOCK (not nonBlock) execution of further code (it shall not cal nextStatement() as long as the MessageBox is shown) and it should only process events for its own window. From the StackOverflow post this seems possible - but i dont know how to do this.
                      The class you supplied does not do this.

                      1 Reply Last reply
                      0
                      • N Offline
                        N Offline
                        numzero
                        wrote on last edited by
                        #36

                        The OP probably worked around this somehow already but, the issue by itself is still valid.

                        The problem is, this is not well-supported at the OS level. There are some workarounds though:

                        1. Use a helper program. Run it, let it show the message, and wait for it to finish. Should work on any OS.

                        2. On Windows, you can use a thread instead of a program, but only with native UI. Qt UI doesn’t support multithreading. And to my knowledge, on macOS all UI is limited to the main thread.

                        3. Technically, on X11 it is possible to create an additional connection to the display and use that one to show the message. But good luck finding a toolkit that supports that, or showing a readable message without one.

                        4. At least on Windows, it is possible to filter events by window. So e.g. on Windows, you could create a dialog and then run an event loop with GetMessage(&msg, hwnd_your_dialog, 0, 0). This is somewhat fragile but should work. See the docs for GetMessage for details.

                        5. Technically, X11 supports the same. But like in (3) that requires working with raw X11 which is quite different from working with raw WinAPI. I don’t know whether macOS support anything similar.

                        S 1 Reply Last reply
                        0
                        • N numzero

                          The OP probably worked around this somehow already but, the issue by itself is still valid.

                          The problem is, this is not well-supported at the OS level. There are some workarounds though:

                          1. Use a helper program. Run it, let it show the message, and wait for it to finish. Should work on any OS.

                          2. On Windows, you can use a thread instead of a program, but only with native UI. Qt UI doesn’t support multithreading. And to my knowledge, on macOS all UI is limited to the main thread.

                          3. Technically, on X11 it is possible to create an additional connection to the display and use that one to show the message. But good luck finding a toolkit that supports that, or showing a readable message without one.

                          4. At least on Windows, it is possible to filter events by window. So e.g. on Windows, you could create a dialog and then run an event loop with GetMessage(&msg, hwnd_your_dialog, 0, 0). This is somewhat fragile but should work. See the docs for GetMessage for details.

                          5. Technically, X11 supports the same. But like in (3) that requires working with raw X11 which is quite different from working with raw WinAPI. I don’t know whether macOS support anything similar.

                          S Offline
                          S Offline
                          stefanwoe
                          wrote on last edited by
                          #37

                          @numzero No, i did not found a well workaround for that.

                          1 Reply Last reply
                          0
                          • hskoglundH Offline
                            hskoglundH Offline
                            hskoglund
                            wrote on last edited by
                            #38

                            Hi, you could try spinning your own event loop inside SomeClass.
                            Say you add a QEventLoop instance in the .h file:

                            ...
                            private:
                                QEventloop m_eventLoop;
                                QMessageBox m_messageBox;
                                QMetaObject::Connection m_lastConnect;
                            };
                            

                            then in SomeClass.cpp:

                            ,,,
                            void SomeClass::newNonBlocking()
                            {
                                if(!someCondition()) {
                                    m_messageBox.setText("blubb");
                                    m_lastConnect = connect(&m_messageBox, &QMessageBox::accepted, this, &SomeClass::continuationOfnewNonBlocking);
                                    m_messageBox.show();
                                    m_eventLoop.exec();  // spin here and wait for .exit()
                                } else {
                                    continuationOfnewNonBlocking();
                                }
                            }
                            
                            void SomeClass::continuationOfnewNonBlocking()
                            {
                                QObject::disconnect(m_lastConnect);
                                m_eventLoop.exit();
                                qDebug() << "Do stuff as normal";
                            }
                            ```
                            N S 2 Replies Last reply
                            0
                            • hskoglundH hskoglund

                              Hi, you could try spinning your own event loop inside SomeClass.
                              Say you add a QEventLoop instance in the .h file:

                              ...
                              private:
                                  QEventloop m_eventLoop;
                                  QMessageBox m_messageBox;
                                  QMetaObject::Connection m_lastConnect;
                              };
                              

                              then in SomeClass.cpp:

                              ,,,
                              void SomeClass::newNonBlocking()
                              {
                                  if(!someCondition()) {
                                      m_messageBox.setText("blubb");
                                      m_lastConnect = connect(&m_messageBox, &QMessageBox::accepted, this, &SomeClass::continuationOfnewNonBlocking);
                                      m_messageBox.show();
                                      m_eventLoop.exec();  // spin here and wait for .exit()
                                  } else {
                                      continuationOfnewNonBlocking();
                                  }
                              }
                              
                              void SomeClass::continuationOfnewNonBlocking()
                              {
                                  QObject::disconnect(m_lastConnect);
                                  m_eventLoop.exit();
                                  qDebug() << "Do stuff as normal";
                              }
                              ```
                              N Offline
                              N Offline
                              numzero
                              wrote on last edited by
                              #39

                              @hskoglund To my knowledge, QEventloop::exec will process all events and not only those related to the message box, and that’s exactly what causes problems for the OP.

                              1 Reply Last reply
                              1
                              • hskoglundH hskoglund

                                Hi, you could try spinning your own event loop inside SomeClass.
                                Say you add a QEventLoop instance in the .h file:

                                ...
                                private:
                                    QEventloop m_eventLoop;
                                    QMessageBox m_messageBox;
                                    QMetaObject::Connection m_lastConnect;
                                };
                                

                                then in SomeClass.cpp:

                                ,,,
                                void SomeClass::newNonBlocking()
                                {
                                    if(!someCondition()) {
                                        m_messageBox.setText("blubb");
                                        m_lastConnect = connect(&m_messageBox, &QMessageBox::accepted, this, &SomeClass::continuationOfnewNonBlocking);
                                        m_messageBox.show();
                                        m_eventLoop.exec();  // spin here and wait for .exit()
                                    } else {
                                        continuationOfnewNonBlocking();
                                    }
                                }
                                
                                void SomeClass::continuationOfnewNonBlocking()
                                {
                                    QObject::disconnect(m_lastConnect);
                                    m_eventLoop.exit();
                                    qDebug() << "Do stuff as normal";
                                }
                                ```
                                S Offline
                                S Offline
                                stefanwoe
                                wrote on last edited by
                                #40

                                @hskoglund I already tried something like that.

                                1 Reply Last reply
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