Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. QAudioOutput vs QTimer strange behaviour
Forum Updated to NodeBB v4.3 + New Features

QAudioOutput vs QTimer strange behaviour

Scheduled Pinned Locked Moved Unsolved General and Desktop
31 Posts 4 Posters 3.7k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • W Offline
    W Offline
    wrosecrans
    wrote on last edited by
    #2

    @abarmotov said in QAudioOutput vs QTimer strange behaviour:

    why is "HMMM" in console output ?

    Because if (slotIsRunning_) is true.

    A 1 Reply Last reply
    0
    • mzimmersM Offline
      mzimmersM Offline
      mzimmers
      wrote on last edited by
      #3

      What is the initial value of slotIsRunning_?

      A 1 Reply Last reply
      0
      • W wrosecrans

        @abarmotov said in QAudioOutput vs QTimer strange behaviour:

        why is "HMMM" in console output ?

        Because if (slotIsRunning_) is true.

        A Offline
        A Offline
        abarmotov
        wrote on last edited by
        #4

        @wrosecrans but how it set "true" ?

        sorry - in first post the slotIsRunning_ is set to false in constructor

        jsulmJ 1 Reply Last reply
        0
        • mzimmersM mzimmers

          What is the initial value of slotIsRunning_?

          A Offline
          A Offline
          abarmotov
          wrote on last edited by
          #5

          @mzimmers initial values of slotIsRunning_ is false

          mzimmersM 1 Reply Last reply
          0
          • A abarmotov

            @mzimmers initial values of slotIsRunning_ is false

            mzimmersM Offline
            mzimmersM Offline
            mzimmers
            wrote on last edited by mzimmers
            #6

            @abarmotov what are your other qDebug() telltales saying?

            If there are no other places where slotIsRunning_ is set, the only way it can ever be true on slot entry is if your slot aborted before it got the chance to set slotIsRunning_ to false. That's why I'm curious whether you see the "QAudioOutput deleted" output.

            EDIT:

            Actually, what I posted above may not be quite true: if the slot gets invoked a second time before it's finished the first time, you'd see the output you're seeing. If this is undesirable behavior, you'll have to add logic to the function to prevent this.

            A 1 Reply Last reply
            0
            • mzimmersM mzimmers

              @abarmotov what are your other qDebug() telltales saying?

              If there are no other places where slotIsRunning_ is set, the only way it can ever be true on slot entry is if your slot aborted before it got the chance to set slotIsRunning_ to false. That's why I'm curious whether you see the "QAudioOutput deleted" output.

              EDIT:

              Actually, what I posted above may not be quite true: if the slot gets invoked a second time before it's finished the first time, you'd see the output you're seeing. If this is undesirable behavior, you'll have to add logic to the function to prevent this.

              A Offline
              A Offline
              abarmotov
              wrote on last edited by
              #7

              @mzimmers

              1. if only one click done on button, then "QAudioOutput created" and "QAudioOutput deleted" printed and so on
              2. then done second click, then "HMMM" sometimes appears, for example "QAudioOutput created", "HMMM" "QAudioOutput created"
              3. on windows - never "HMMM" appears

              is it possible and how this slot interrupted ?
              is it possible to interrupt slot by other slot in "one thread - single event loop" app ?
              there is no code other - only this "on_pushButton_clicked"

              mzimmersM 1 Reply Last reply
              0
              • A abarmotov

                @mzimmers

                1. if only one click done on button, then "QAudioOutput created" and "QAudioOutput deleted" printed and so on
                2. then done second click, then "HMMM" sometimes appears, for example "QAudioOutput created", "HMMM" "QAudioOutput created"
                3. on windows - never "HMMM" appears

                is it possible and how this slot interrupted ?
                is it possible to interrupt slot by other slot in "one thread - single event loop" app ?
                there is no code other - only this "on_pushButton_clicked"

                mzimmersM Offline
                mzimmersM Offline
                mzimmers
                wrote on last edited by
                #8

                @abarmotov so here's your answer:

                then done second click, then "HMMM" sometimes appears, for example "QAudioOutput created", "HMMM" "QAudioOutput created"
                

                Your second click is coming before the first slot invocation has finished.

                1 Reply Last reply
                0
                • A Offline
                  A Offline
                  abarmotov
                  wrote on last edited by
                  #9

                  @mzimmers said in QAudioOutput vs QTimer strange behaviour:

                  Your second click is coming before the first slot invocation has finished.

                  but according to qt event loop serialization - it is not possible to interrupt running slot
                  am i wrong ?

                  1 Reply Last reply
                  0
                  • mzimmersM Offline
                    mzimmersM Offline
                    mzimmers
                    wrote on last edited by
                    #10

                    May we see your connect statement?

                    A 1 Reply Last reply
                    0
                    • mzimmersM mzimmers

                      May we see your connect statement?

                      A Offline
                      A Offline
                      abarmotov
                      wrote on last edited by
                      #11

                      @mzimmers this project was made in creator - slot crated by "go to slot" command in designer, and it connected code by:
                      somewhere in Ui_MainWindow::setupUi ...QMetaObject::connectSlotsByName(MainWindow)

                      mzimmersM 1 Reply Last reply
                      0
                      • A abarmotov

                        @mzimmers this project was made in creator - slot crated by "go to slot" command in designer, and it connected code by:
                        somewhere in Ui_MainWindow::setupUi ...QMetaObject::connectSlotsByName(MainWindow)

                        mzimmersM Offline
                        mzimmersM Offline
                        mzimmers
                        wrote on last edited by
                        #12

                        @abarmotov I don't know a lot about this area, but evidently Creator is generating your connect statement for you. It looks to me like you want a queued connection, but you're not getting one. I want to point out that I very well could be mistaken about this; hopefully someone more knowledgable can jump in here.

                        As a total hack/band-aid, you could block your function by checking that variable and not proceeding until it's false:

                        void MainWindow::on_pushButton_clicked()
                        {
                            while (slotIsRunning_) {
                                qDebug() << "HMMM";
                                // wait a few ms
                            }
                            ...
                        

                        You'd probably want to put in a timer so that you don't wait forever if something goes wrong, but you could use this to test what's going on.

                        A 1 Reply Last reply
                        0
                        • mzimmersM mzimmers

                          @abarmotov I don't know a lot about this area, but evidently Creator is generating your connect statement for you. It looks to me like you want a queued connection, but you're not getting one. I want to point out that I very well could be mistaken about this; hopefully someone more knowledgable can jump in here.

                          As a total hack/band-aid, you could block your function by checking that variable and not proceeding until it's false:

                          void MainWindow::on_pushButton_clicked()
                          {
                              while (slotIsRunning_) {
                                  qDebug() << "HMMM";
                                  // wait a few ms
                              }
                              ...
                          

                          You'd probably want to put in a timer so that you don't wait forever if something goes wrong, but you could use this to test what's going on.

                          A Offline
                          A Offline
                          abarmotov
                          wrote on last edited by abarmotov
                          #13

                          @mzimmers i thought, that in singles thread qt app is not possible that slot interrupts another slot - they are serialized in execution

                          so maybe here bug with QAudioOutput somehow, because if i comments out "new QAudioOutput" - there is no "HMMM" in output

                          full source here: https://github.com/a132791/TestQt3

                          mzimmersM 1 Reply Last reply
                          0
                          • A abarmotov

                            @mzimmers i thought, that in singles thread qt app is not possible that slot interrupts another slot - they are serialized in execution

                            so maybe here bug with QAudioOutput somehow, because if i comments out "new QAudioOutput" - there is no "HMMM" in output

                            full source here: https://github.com/a132791/TestQt3

                            mzimmersM Offline
                            mzimmersM Offline
                            mzimmers
                            wrote on last edited by
                            #14

                            @abarmotov evidently, you're right - calls to slots are queued and don't interrupt one another.

                            I'm running Qt 6.4 and made a couple changes to your slot. Program works as expected.

                            void MainWindow::on_pushButton_clicked()
                            {
                                if (slotIsRunning_)
                                    qDebug() << "HMMM";
                            
                                slotIsRunning_ = true;
                            //    QAudioFormat format;
                                QAudioOutput* audioPlayer_ = new QAudioOutput();
                                qDebug() << "QAudioOutput created";
                            
                                QThread::sleep(1); // some work
                            
                                delete audioPlayer_;
                                qDebug() << "QAudioOutput deleted";
                                slotIsRunning_ = false;
                                QTimer::singleShot(std::rand()%50, this, &MainWindow::on_pushButton_clicked);
                            }
                            

                            The code wouldn't compile with the QAudioOutput c'tor as coded.

                            A 1 Reply Last reply
                            0
                            • A abarmotov

                              @wrosecrans but how it set "true" ?

                              sorry - in first post the slotIsRunning_ is set to false in constructor

                              jsulmJ Offline
                              jsulmJ Offline
                              jsulm
                              Lifetime Qt Champion
                              wrote on last edited by
                              #15

                              @abarmotov said in QAudioOutput vs QTimer strange behaviour:

                              but how it set "true" ?

                              You set it to true in the slot, so I don't understand the problem.
                              On first slot call "HMMM" will not be printed but slotIsRunning_ will be set to true, so on second slot call you will print "HMMM"...

                              https://forum.qt.io/topic/113070/qt-code-of-conduct

                              A 1 Reply Last reply
                              0
                              • mzimmersM mzimmers

                                @abarmotov evidently, you're right - calls to slots are queued and don't interrupt one another.

                                I'm running Qt 6.4 and made a couple changes to your slot. Program works as expected.

                                void MainWindow::on_pushButton_clicked()
                                {
                                    if (slotIsRunning_)
                                        qDebug() << "HMMM";
                                
                                    slotIsRunning_ = true;
                                //    QAudioFormat format;
                                    QAudioOutput* audioPlayer_ = new QAudioOutput();
                                    qDebug() << "QAudioOutput created";
                                
                                    QThread::sleep(1); // some work
                                
                                    delete audioPlayer_;
                                    qDebug() << "QAudioOutput deleted";
                                    slotIsRunning_ = false;
                                    QTimer::singleShot(std::rand()%50, this, &MainWindow::on_pushButton_clicked);
                                }
                                

                                The code wouldn't compile with the QAudioOutput c'tor as coded.

                                A Offline
                                A Offline
                                abarmotov
                                wrote on last edited by
                                #16

                                @mzimmers said in QAudioOutput vs QTimer strange behaviour:

                                I'm running Qt 6.4 and made a couple changes to your slot.

                                does it means what in 5.12 the QAudioOutput is broken ?

                                mzimmersM 1 Reply Last reply
                                0
                                • jsulmJ jsulm

                                  @abarmotov said in QAudioOutput vs QTimer strange behaviour:

                                  but how it set "true" ?

                                  You set it to true in the slot, so I don't understand the problem.
                                  On first slot call "HMMM" will not be printed but slotIsRunning_ will be set to true, so on second slot call you will print "HMMM"...

                                  A Offline
                                  A Offline
                                  abarmotov
                                  wrote on last edited by
                                  #17

                                  @jsulm said in QAudioOutput vs QTimer strange behaviour:

                                  You set it to true in the slot, so I don't understand the problem.

                                  the problem is that slot interrupted in SINGLE thread app - that not expected by me
                                  is it documented somewhere ?

                                  1 Reply Last reply
                                  0
                                  • A abarmotov

                                    @mzimmers said in QAudioOutput vs QTimer strange behaviour:

                                    I'm running Qt 6.4 and made a couple changes to your slot.

                                    does it means what in 5.12 the QAudioOutput is broken ?

                                    mzimmersM Offline
                                    mzimmersM Offline
                                    mzimmers
                                    wrote on last edited by
                                    #18

                                    @abarmotov said in QAudioOutput vs QTimer strange behaviour:

                                    does it means what in 5.12 the QAudioOutput is broken ?

                                    Doubtful. According to the docs for 5.15, your constructor looks good (I notice you don't initialize your QAudioOutput object, but that shouldn't matter for this exercise).

                                    I'm more suspecting there's something wrong with re-using your slot as the argument to the QTimer::singleShot call. When that's commented out, it seems to work fine, right?

                                    1 Reply Last reply
                                    0
                                    • A Offline
                                      A Offline
                                      abarmotov
                                      wrote on last edited by
                                      #19

                                      @mzimmers said in QAudioOutput vs QTimer strange behaviour:

                                      When that's commented out, it seems to work fine, right?

                                      no, HMMM is still there on second click
                                      but i tested only on 5.12.8

                                      jsulmJ 1 Reply Last reply
                                      0
                                      • A abarmotov

                                        @mzimmers said in QAudioOutput vs QTimer strange behaviour:

                                        When that's commented out, it seems to work fine, right?

                                        no, HMMM is still there on second click
                                        but i tested only on 5.12.8

                                        jsulmJ Offline
                                        jsulmJ Offline
                                        jsulm
                                        Lifetime Qt Champion
                                        wrote on last edited by jsulm
                                        #20

                                        @abarmotov Why do you think so? You wrote: "then press on button two times". So, as I explained: on the first button press you set slotIsRunning_ to true, so on second button press slotIsRunning_ is true and you print "HMMM". So, nothing is interrupted. Still don't get what the issue is...

                                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                                        A mzimmersM 3 Replies Last reply
                                        0
                                        • jsulmJ jsulm

                                          @abarmotov Why do you think so? You wrote: "then press on button two times". So, as I explained: on the first button press you set slotIsRunning_ to true, so on second button press slotIsRunning_ is true and you print "HMMM". So, nothing is interrupted. Still don't get what the issue is...

                                          A Offline
                                          A Offline
                                          abarmotov
                                          wrote on last edited by
                                          #21

                                          @jsulm said in QAudioOutput vs QTimer strange behaviour:

                                          Still don't get what the issue is...

                                          the mouse click on button "should not" interrupt any running slot, but must be queued in qt event loop in single thread app
                                          am i wrong ?

                                          1 Reply Last reply
                                          0

                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Search
                                          • Get Qt Extensions
                                          • Unsolved