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Extending networking/socket programming functionality of a qml project

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  • SGaistS SGaist

    You are mixing noip API server and yours. They are not the same and the port you use for your application is unrelated to the one you use to update your account.

    As for your socket issue, I do not see any error checking done in your code so you do not even know whether your connection was successful.

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    qcoderpro
    wrote on last edited by
    #65

    @SGaist

    You are mixing noip API server and yours. They are not the same and the port you use for your application is unrelated to the one you use to update your account.

    Sounds reasonable. So what port number should I use for my client app to be able to connect to the server app, please? The sever sends its IP by updating the record, but how about a port? How to find a port for the connection?

    jsulmJ 1 Reply Last reply
    0
    • Q qcoderpro

      @SGaist

      You are mixing noip API server and yours. They are not the same and the port you use for your application is unrelated to the one you use to update your account.

      Sounds reasonable. So what port number should I use for my client app to be able to connect to the server app, please? The sever sends its IP by updating the record, but how about a port? How to find a port for the connection?

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #66

      @qcoderpro said in Extending networking/socket programming functionality of a qml project:

      So what port number should I use for my client app to be able to connect to the server app, please?

      The port your server is listening for connections.
      It is your server, so you should know what server you use.

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      Q 1 Reply Last reply
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      • jsulmJ jsulm

        @qcoderpro said in Extending networking/socket programming functionality of a qml project:

        So what port number should I use for my client app to be able to connect to the server app, please?

        The port your server is listening for connections.
        It is your server, so you should know what server you use.

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        qcoderpro
        wrote on last edited by
        #67

        @jsulm
        The server may be run by someone in another country, so how the client should know the port number!? :|
        Furthermore, you said: port number can be fixed (like 8080 for HTTP).

        For the connection both IP and port are needed, As far as I'm concerned. No-ip works out the problem with IP. But how about the port number? :(

        jsulmJ 1 Reply Last reply
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        • Q qcoderpro

          @jsulm
          The server may be run by someone in another country, so how the client should know the port number!? :|
          Furthermore, you said: port number can be fixed (like 8080 for HTTP).

          For the connection both IP and port are needed, As far as I'm concerned. No-ip works out the problem with IP. But how about the port number? :(

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #68

          @qcoderpro Question: do you have to use a fix port number or not? Port can be fixed like it is for many protocols.

          https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • jsulmJ jsulm

            @qcoderpro Question: do you have to use a fix port number or not? Port can be fixed like it is for many protocols.

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            qcoderpro
            wrote on last edited by qcoderpro
            #69

            @jsulm
            I don't know since I'm new to networking. Actually I chose Qt to learn socket programming. When running the apps on the same machine, the client needs both IP and port to connect to the server. The server publishes both, say, this for the port: QString::number(tcpServer->serverPort()), and since I can see them, I enter IP and port in client's fields to connect to server.
            Now that the apps are going to work remotely, for example, each running by a person in a different location (not on the same machine), the IP problem is going to be fixed using noip. But the port problem remains. So I assume there're two ways to work it out, 1- use a fixed port or 2- use any port the server offers but this way we need to somehow deliver that number to client to give it the ability to establish the connection.
            Now you choose what to choose please.

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #70

              That's your application so that decision is yours.

              As you were already explained, peer to peer communication has different constraints than the use of a central server.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • SGaistS SGaist

                That's your application so that decision is yours.

                As you were already explained, peer to peer communication has different constraints than the use of a central server.

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                qcoderpro
                wrote on last edited by
                #71

                @SGaist
                Since I've not been dealt with projects like that, I'm seeking the easiest way. An easy free service like No-ip. I wish it could solve the issue with the port as well. :|
                What do you suggest, please?

                jsulmJ 1 Reply Last reply
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                • Q qcoderpro

                  @SGaist
                  Since I've not been dealt with projects like that, I'm seeking the easiest way. An easy free service like No-ip. I wish it could solve the issue with the port as well. :|
                  What do you suggest, please?

                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #72

                  @qcoderpro said in Extending networking/socket programming functionality of a qml project:

                  What do you suggest, please?

                  I suggest to use a fixed port number...

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                  Q 1 Reply Last reply
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                  • jsulmJ jsulm

                    @qcoderpro said in Extending networking/socket programming functionality of a qml project:

                    What do you suggest, please?

                    I suggest to use a fixed port number...

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                    qcoderpro
                    wrote on last edited by
                    #73

                    @jsulm
                    Good. Could you also guide me how to do that? I mean if there's any reference or Docs page to help me learn how to do that I will be appreciative.

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #74

                      https://en.m.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      Q 1 Reply Last reply
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                      • SGaistS SGaist

                        https://en.m.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers

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                        qcoderpro
                        wrote on last edited by qcoderpro
                        #75

                        @SGaist
                        Sorry for the delay. I was very busy. If you think it's better, I'm going to create a new thread for the problem.

                        I checked the page for the ports numbers and tested a couple of them which are related to messaging based on TCP.

                        My server.cpp has:

                        Server::Server(QObject *parent)
                            : QObject{parent}
                            , tcpSocket(new QTcpSocket(this))
                            , tcpServer(new QTcpServer(this))
                        {
                            initServer();
                        }
                        
                        QString Server::initServer() {
                        
                            tcpServer = new QTcpServer(this);
                            if(!tcpServer->listen())
                                return "Server Unable to start the server: " +
                                        tcpServer->errorString();
                        
                            connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                        
                            QByteArray auth = "myEmail@gmail.com:myPass";
                            QByteArray authHeaderData = "Basic " + auth.toBase64();
                        
                            QUrl requestUrl("https://dynupdate.no-ip.com/nic/update");
                            requestUrl.setQuery("hostname=coderdev.ddns.net");
                        
                            QNetworkRequest request(requestUrl);
                            request.setRawHeader("Authorization", authHeaderData);
                        
                            QNetworkAccessManager* qnam = new QNetworkAccessManager(this);
                            QNetworkReply * reply = qnam->get(request);
                        
                            if(reply->error())
                                qInfo() << "ERROR!: " + reply->errorString();
                            else
                                qInfo() << "Reply got back with no error!";
                        }
                        
                        void Server::onNewConnection() {
                        
                            qInfo() << "New connection arrived!";
                        
                            tcpSocket = tcpServer->nextPendingConnection();
                            connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Server::displayError);
                            inOut.setDevice(tcpSocket);
                            inOut.setVersion(QDataStream::QDataStream::Qt_5_10);
                            connect(tcpSocket, &QAbstractSocket::readyRead, this, &Server::writeMessage);
                        }
                        ...
                        

                        First ran this app and got the message: Reply got back with no error!

                        client.cpp contains:

                        Client::Client(QObject *parent)
                            : QObject{parent}
                            , tcpSocket(new QTcpSocket(this))
                        {
                            inOut.setDevice(tcpSocket);
                            inOut.setVersion(QDataStream::Qt_5_10);
                            connect(tcpSocket, &QAbstractSocket::readyRead, this, &Client::writeMessage);
                            connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Client::displayError);
                        
                            QHostInfo info = QHostInfo::fromName("coderdev.ddns.net");
                            sendAddress(info.addresses().front(), 4662);
                        
                            /*   18	Message Send Protocol[19][20]
                                 157	Assigned  KNET/VM Command/Message Protocol
                                 218	Message posting protocol (MPP)
                                 993	Internet Message Access Protocol over TLS/SSL (IMAPS)[11]
                                 2123	GTP control messages (GTP-C)
                                 2152	GTP user data messages (GTP-U)
                                 2775	Short Message Peer-to-Peer (SMPP)[citation need
                                 4662	OrbitNet Message Service
                            */
                        }
                        
                        void Client::sendAddress(QHostAddress ip, unsigned int port)
                        {
                            tcpSocket->abort();
                            tcpSocket->connectToHost(ip, port);
                        }
                        ...
                        

                        After running the server (and hoping that the record on noip has been updated correctly), ran the client and tested all ports above!
                        Yet no new connection nor an error from the displayError slot.
                        But Qt Creator gives the error: Cannot retrieve debugging output. for all of the ports!

                        Where is the problem, please? :(

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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #76

                          You do not set the port on the server.

                          Also, you create the QTcpServer object twice. Not an issue per se but it does not make any sense.

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                          Q 1 Reply Last reply
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                          • SGaistS SGaist

                            You do not set the port on the server.

                            Also, you create the QTcpServer object twice. Not an issue per se but it does not make any sense.

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                            qcoderpro
                            wrote on last edited by
                            #77

                            @SGaist
                            Yeah thank you.

                            In the previous version (when the two app run on the same machine) we don't have port setting. How to set the port on the server, please?

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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #78

                              It's all in the documentation of the listen method.

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                              Q 1 Reply Last reply
                              1
                              • SGaistS SGaist

                                It's all in the documentation of the listen method.

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                                qcoderpro
                                wrote on last edited by qcoderpro
                                #79

                                I firstly run the server and get: Reply got back with no error!, for this code:

                                void Server::initServer() {
                                
                                    if(!tcpServer->listen(QHostAddress::Any, 4662))
                                        qInfo() << "Server Unable to start the server: " +
                                                tcpServer->errorString();
                                
                                    connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                                
                                    QByteArray auth = "myEmail@gmail.com:myPass";
                                    QByteArray authHeaderData = "Basic " + auth.toBase64();
                                
                                    QUrl requestUrl("https://dynupdate.no-ip.com/nic/update");
                                    requestUrl.setQuery("hostname=coderdev.ddns.net");
                                
                                    QNetworkRequest request(requestUrl);
                                    request.setRawHeader("Authorization", authHeaderData);
                                
                                    QNetworkAccessManager* qnam = new QNetworkAccessManager(this);
                                    QNetworkReply * reply = qnam->get(request);
                                
                                    if(reply->error())
                                        qInfo() << "ERROR!: " + reply->errorString();
                                    else
                                        qInfo() << "Reply got back with no error!";
                                }
                                

                                Then when running the client and texting, nothing is shown on the other side and get the error: QIODevice::write (QTcpSocket): device not open, on the server. :|

                                Q 1 Reply Last reply
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                                • Q qcoderpro

                                  I firstly run the server and get: Reply got back with no error!, for this code:

                                  void Server::initServer() {
                                  
                                      if(!tcpServer->listen(QHostAddress::Any, 4662))
                                          qInfo() << "Server Unable to start the server: " +
                                                  tcpServer->errorString();
                                  
                                      connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                                  
                                      QByteArray auth = "myEmail@gmail.com:myPass";
                                      QByteArray authHeaderData = "Basic " + auth.toBase64();
                                  
                                      QUrl requestUrl("https://dynupdate.no-ip.com/nic/update");
                                      requestUrl.setQuery("hostname=coderdev.ddns.net");
                                  
                                      QNetworkRequest request(requestUrl);
                                      request.setRawHeader("Authorization", authHeaderData);
                                  
                                      QNetworkAccessManager* qnam = new QNetworkAccessManager(this);
                                      QNetworkReply * reply = qnam->get(request);
                                  
                                      if(reply->error())
                                          qInfo() << "ERROR!: " + reply->errorString();
                                      else
                                          qInfo() << "Reply got back with no error!";
                                  }
                                  

                                  Then when running the client and texting, nothing is shown on the other side and get the error: QIODevice::write (QTcpSocket): device not open, on the server. :|

                                  Q Offline
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                                  qcoderpro
                                  wrote on last edited by
                                  #80

                                  My hostname is also active.

                                  Capture.PNG

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                                  • SGaistS Offline
                                    SGaistS Offline
                                    SGaist
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #81

                                    Do you realize that QNetworkAccessManager is asynchronous ?

                                    Interested in AI ? www.idiap.ch
                                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    Q 2 Replies Last reply
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                                    • SGaistS SGaist

                                      Do you realize that QNetworkAccessManager is asynchronous ?

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                                      qcoderpro
                                      wrote on last edited by
                                      #82

                                      @SGaist

                                      I know that asynchronous tasks can work in parallel but don't know what it has to do with the error I get! :(
                                      What is the problem that the projects can't connect together and work, please?

                                      1 Reply Last reply
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                                      • SGaistS SGaist

                                        Do you realize that QNetworkAccessManager is asynchronous ?

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                                        qcoderpro
                                        wrote on last edited by qcoderpro
                                        #83

                                        There're many differences between synchronous and asynchronous data transmission. But despite many disadvantages asynchronous transmission involves it's still possible to use it for my two apps, otherwise you wouldn't suggest QNetworkAccessManager for that, I'm sure.
                                        Do you mean that the data I send from the server to client or vice versa will be corrupted or dropped when traversing the routes? In asynchronous transmission, data is sent in form of byte or character. Five times I sent messages from client to the server and another five-time from server to the client. Waited for more than 15 minutes. Nothing, even one letter, arrived at the other side ! :(

                                        What I get instead was error messages from both projects.
                                        Client:
                                        "The following error occurred: Connection timed out" QNativeSocketEngine::write() was not called in QAbstractSocket::ConnectedState "The following error occurred: Connection timed out"

                                        Server:
                                        Reply got back with no error! QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open qt.qpa.mime: Retrying to obtain clipboard. qt.qpa.mime: Retrying to obtain clipboard.

                                        What can I do? :(

                                        Q 1 Reply Last reply
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                                        • Q qcoderpro

                                          There're many differences between synchronous and asynchronous data transmission. But despite many disadvantages asynchronous transmission involves it's still possible to use it for my two apps, otherwise you wouldn't suggest QNetworkAccessManager for that, I'm sure.
                                          Do you mean that the data I send from the server to client or vice versa will be corrupted or dropped when traversing the routes? In asynchronous transmission, data is sent in form of byte or character. Five times I sent messages from client to the server and another five-time from server to the client. Waited for more than 15 minutes. Nothing, even one letter, arrived at the other side ! :(

                                          What I get instead was error messages from both projects.
                                          Client:
                                          "The following error occurred: Connection timed out" QNativeSocketEngine::write() was not called in QAbstractSocket::ConnectedState "The following error occurred: Connection timed out"

                                          Server:
                                          Reply got back with no error! QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open qt.qpa.mime: Retrying to obtain clipboard. qt.qpa.mime: Retrying to obtain clipboard.

                                          What can I do? :(

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                                          qcoderpro
                                          wrote on last edited by
                                          #84

                                          @SGaist
                                          I think QNetworkAccessManager is merely responsible for sending the request (or as written in the code geting the request) and since the reply brings no error so apparently there shouldn't be any more worries regarding that. The rest, however, is done by QTCPSoket/Server and other stuff which are connection oriented.

                                          QNetworkReply * reply = qnam->get(request);
                                          
                                             if(reply->error())
                                                 qInfo() << "ERROR!: " + reply->errorString();
                                             else
                                                 qInfo() << "Reply got back with no error!";
                                          }
                                          
                                          1 Reply Last reply
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