Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. QML and Qt Quick
  4. Extending networking/socket programming functionality of a qml project
Forum Updated to NodeBB v4.3 + New Features

Extending networking/socket programming functionality of a qml project

Scheduled Pinned Locked Moved Unsolved QML and Qt Quick
92 Posts 5 Posters 17.2k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #64

    You are mixing noip API server and yours. They are not the same and the port you use for your application is unrelated to the one you use to update your account.

    As for your socket issue, I do not see any error checking done in your code so you do not even know whether your connection was successful.

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    Q 1 Reply Last reply
    0
    • SGaistS SGaist

      You are mixing noip API server and yours. They are not the same and the port you use for your application is unrelated to the one you use to update your account.

      As for your socket issue, I do not see any error checking done in your code so you do not even know whether your connection was successful.

      Q Offline
      Q Offline
      qcoderpro
      wrote on last edited by
      #65

      @SGaist

      You are mixing noip API server and yours. They are not the same and the port you use for your application is unrelated to the one you use to update your account.

      Sounds reasonable. So what port number should I use for my client app to be able to connect to the server app, please? The sever sends its IP by updating the record, but how about a port? How to find a port for the connection?

      jsulmJ 1 Reply Last reply
      0
      • Q qcoderpro

        @SGaist

        You are mixing noip API server and yours. They are not the same and the port you use for your application is unrelated to the one you use to update your account.

        Sounds reasonable. So what port number should I use for my client app to be able to connect to the server app, please? The sever sends its IP by updating the record, but how about a port? How to find a port for the connection?

        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #66

        @qcoderpro said in Extending networking/socket programming functionality of a qml project:

        So what port number should I use for my client app to be able to connect to the server app, please?

        The port your server is listening for connections.
        It is your server, so you should know what server you use.

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        Q 1 Reply Last reply
        0
        • jsulmJ jsulm

          @qcoderpro said in Extending networking/socket programming functionality of a qml project:

          So what port number should I use for my client app to be able to connect to the server app, please?

          The port your server is listening for connections.
          It is your server, so you should know what server you use.

          Q Offline
          Q Offline
          qcoderpro
          wrote on last edited by
          #67

          @jsulm
          The server may be run by someone in another country, so how the client should know the port number!? :|
          Furthermore, you said: port number can be fixed (like 8080 for HTTP).

          For the connection both IP and port are needed, As far as I'm concerned. No-ip works out the problem with IP. But how about the port number? :(

          jsulmJ 1 Reply Last reply
          0
          • Q qcoderpro

            @jsulm
            The server may be run by someone in another country, so how the client should know the port number!? :|
            Furthermore, you said: port number can be fixed (like 8080 for HTTP).

            For the connection both IP and port are needed, As far as I'm concerned. No-ip works out the problem with IP. But how about the port number? :(

            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #68

            @qcoderpro Question: do you have to use a fix port number or not? Port can be fixed like it is for many protocols.

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            Q 1 Reply Last reply
            0
            • jsulmJ jsulm

              @qcoderpro Question: do you have to use a fix port number or not? Port can be fixed like it is for many protocols.

              Q Offline
              Q Offline
              qcoderpro
              wrote on last edited by qcoderpro
              #69

              @jsulm
              I don't know since I'm new to networking. Actually I chose Qt to learn socket programming. When running the apps on the same machine, the client needs both IP and port to connect to the server. The server publishes both, say, this for the port: QString::number(tcpServer->serverPort()), and since I can see them, I enter IP and port in client's fields to connect to server.
              Now that the apps are going to work remotely, for example, each running by a person in a different location (not on the same machine), the IP problem is going to be fixed using noip. But the port problem remains. So I assume there're two ways to work it out, 1- use a fixed port or 2- use any port the server offers but this way we need to somehow deliver that number to client to give it the ability to establish the connection.
              Now you choose what to choose please.

              1 Reply Last reply
              0
              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #70

                That's your application so that decision is yours.

                As you were already explained, peer to peer communication has different constraints than the use of a central server.

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                Q 1 Reply Last reply
                0
                • SGaistS SGaist

                  That's your application so that decision is yours.

                  As you were already explained, peer to peer communication has different constraints than the use of a central server.

                  Q Offline
                  Q Offline
                  qcoderpro
                  wrote on last edited by
                  #71

                  @SGaist
                  Since I've not been dealt with projects like that, I'm seeking the easiest way. An easy free service like No-ip. I wish it could solve the issue with the port as well. :|
                  What do you suggest, please?

                  jsulmJ 1 Reply Last reply
                  0
                  • Q qcoderpro

                    @SGaist
                    Since I've not been dealt with projects like that, I'm seeking the easiest way. An easy free service like No-ip. I wish it could solve the issue with the port as well. :|
                    What do you suggest, please?

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #72

                    @qcoderpro said in Extending networking/socket programming functionality of a qml project:

                    What do you suggest, please?

                    I suggest to use a fixed port number...

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    Q 1 Reply Last reply
                    1
                    • jsulmJ jsulm

                      @qcoderpro said in Extending networking/socket programming functionality of a qml project:

                      What do you suggest, please?

                      I suggest to use a fixed port number...

                      Q Offline
                      Q Offline
                      qcoderpro
                      wrote on last edited by
                      #73

                      @jsulm
                      Good. Could you also guide me how to do that? I mean if there's any reference or Docs page to help me learn how to do that I will be appreciative.

                      1 Reply Last reply
                      0
                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #74

                        https://en.m.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                        Q 1 Reply Last reply
                        1
                        • SGaistS SGaist

                          https://en.m.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers

                          Q Offline
                          Q Offline
                          qcoderpro
                          wrote on last edited by qcoderpro
                          #75

                          @SGaist
                          Sorry for the delay. I was very busy. If you think it's better, I'm going to create a new thread for the problem.

                          I checked the page for the ports numbers and tested a couple of them which are related to messaging based on TCP.

                          My server.cpp has:

                          Server::Server(QObject *parent)
                              : QObject{parent}
                              , tcpSocket(new QTcpSocket(this))
                              , tcpServer(new QTcpServer(this))
                          {
                              initServer();
                          }
                          
                          QString Server::initServer() {
                          
                              tcpServer = new QTcpServer(this);
                              if(!tcpServer->listen())
                                  return "Server Unable to start the server: " +
                                          tcpServer->errorString();
                          
                              connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                          
                              QByteArray auth = "myEmail@gmail.com:myPass";
                              QByteArray authHeaderData = "Basic " + auth.toBase64();
                          
                              QUrl requestUrl("https://dynupdate.no-ip.com/nic/update");
                              requestUrl.setQuery("hostname=coderdev.ddns.net");
                          
                              QNetworkRequest request(requestUrl);
                              request.setRawHeader("Authorization", authHeaderData);
                          
                              QNetworkAccessManager* qnam = new QNetworkAccessManager(this);
                              QNetworkReply * reply = qnam->get(request);
                          
                              if(reply->error())
                                  qInfo() << "ERROR!: " + reply->errorString();
                              else
                                  qInfo() << "Reply got back with no error!";
                          }
                          
                          void Server::onNewConnection() {
                          
                              qInfo() << "New connection arrived!";
                          
                              tcpSocket = tcpServer->nextPendingConnection();
                              connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Server::displayError);
                              inOut.setDevice(tcpSocket);
                              inOut.setVersion(QDataStream::QDataStream::Qt_5_10);
                              connect(tcpSocket, &QAbstractSocket::readyRead, this, &Server::writeMessage);
                          }
                          ...
                          

                          First ran this app and got the message: Reply got back with no error!

                          client.cpp contains:

                          Client::Client(QObject *parent)
                              : QObject{parent}
                              , tcpSocket(new QTcpSocket(this))
                          {
                              inOut.setDevice(tcpSocket);
                              inOut.setVersion(QDataStream::Qt_5_10);
                              connect(tcpSocket, &QAbstractSocket::readyRead, this, &Client::writeMessage);
                              connect(tcpSocket, &QAbstractSocket::errorOccurred, this, &Client::displayError);
                          
                              QHostInfo info = QHostInfo::fromName("coderdev.ddns.net");
                              sendAddress(info.addresses().front(), 4662);
                          
                              /*   18	Message Send Protocol[19][20]
                                   157	Assigned  KNET/VM Command/Message Protocol
                                   218	Message posting protocol (MPP)
                                   993	Internet Message Access Protocol over TLS/SSL (IMAPS)[11]
                                   2123	GTP control messages (GTP-C)
                                   2152	GTP user data messages (GTP-U)
                                   2775	Short Message Peer-to-Peer (SMPP)[citation need
                                   4662	OrbitNet Message Service
                              */
                          }
                          
                          void Client::sendAddress(QHostAddress ip, unsigned int port)
                          {
                              tcpSocket->abort();
                              tcpSocket->connectToHost(ip, port);
                          }
                          ...
                          

                          After running the server (and hoping that the record on noip has been updated correctly), ran the client and tested all ports above!
                          Yet no new connection nor an error from the displayError slot.
                          But Qt Creator gives the error: Cannot retrieve debugging output. for all of the ports!

                          Where is the problem, please? :(

                          1 Reply Last reply
                          0
                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #76

                            You do not set the port on the server.

                            Also, you create the QTcpServer object twice. Not an issue per se but it does not make any sense.

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                            Q 1 Reply Last reply
                            1
                            • SGaistS SGaist

                              You do not set the port on the server.

                              Also, you create the QTcpServer object twice. Not an issue per se but it does not make any sense.

                              Q Offline
                              Q Offline
                              qcoderpro
                              wrote on last edited by
                              #77

                              @SGaist
                              Yeah thank you.

                              In the previous version (when the two app run on the same machine) we don't have port setting. How to set the port on the server, please?

                              1 Reply Last reply
                              0
                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #78

                                It's all in the documentation of the listen method.

                                Interested in AI ? www.idiap.ch
                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                Q 1 Reply Last reply
                                1
                                • SGaistS SGaist

                                  It's all in the documentation of the listen method.

                                  Q Offline
                                  Q Offline
                                  qcoderpro
                                  wrote on last edited by qcoderpro
                                  #79

                                  I firstly run the server and get: Reply got back with no error!, for this code:

                                  void Server::initServer() {
                                  
                                      if(!tcpServer->listen(QHostAddress::Any, 4662))
                                          qInfo() << "Server Unable to start the server: " +
                                                  tcpServer->errorString();
                                  
                                      connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                                  
                                      QByteArray auth = "myEmail@gmail.com:myPass";
                                      QByteArray authHeaderData = "Basic " + auth.toBase64();
                                  
                                      QUrl requestUrl("https://dynupdate.no-ip.com/nic/update");
                                      requestUrl.setQuery("hostname=coderdev.ddns.net");
                                  
                                      QNetworkRequest request(requestUrl);
                                      request.setRawHeader("Authorization", authHeaderData);
                                  
                                      QNetworkAccessManager* qnam = new QNetworkAccessManager(this);
                                      QNetworkReply * reply = qnam->get(request);
                                  
                                      if(reply->error())
                                          qInfo() << "ERROR!: " + reply->errorString();
                                      else
                                          qInfo() << "Reply got back with no error!";
                                  }
                                  

                                  Then when running the client and texting, nothing is shown on the other side and get the error: QIODevice::write (QTcpSocket): device not open, on the server. :|

                                  Q 1 Reply Last reply
                                  0
                                  • Q qcoderpro

                                    I firstly run the server and get: Reply got back with no error!, for this code:

                                    void Server::initServer() {
                                    
                                        if(!tcpServer->listen(QHostAddress::Any, 4662))
                                            qInfo() << "Server Unable to start the server: " +
                                                    tcpServer->errorString();
                                    
                                        connect(tcpServer, &QTcpServer::newConnection, this, &Server::onNewConnection);
                                    
                                        QByteArray auth = "myEmail@gmail.com:myPass";
                                        QByteArray authHeaderData = "Basic " + auth.toBase64();
                                    
                                        QUrl requestUrl("https://dynupdate.no-ip.com/nic/update");
                                        requestUrl.setQuery("hostname=coderdev.ddns.net");
                                    
                                        QNetworkRequest request(requestUrl);
                                        request.setRawHeader("Authorization", authHeaderData);
                                    
                                        QNetworkAccessManager* qnam = new QNetworkAccessManager(this);
                                        QNetworkReply * reply = qnam->get(request);
                                    
                                        if(reply->error())
                                            qInfo() << "ERROR!: " + reply->errorString();
                                        else
                                            qInfo() << "Reply got back with no error!";
                                    }
                                    

                                    Then when running the client and texting, nothing is shown on the other side and get the error: QIODevice::write (QTcpSocket): device not open, on the server. :|

                                    Q Offline
                                    Q Offline
                                    qcoderpro
                                    wrote on last edited by
                                    #80

                                    My hostname is also active.

                                    Capture.PNG

                                    1 Reply Last reply
                                    0
                                    • SGaistS Offline
                                      SGaistS Offline
                                      SGaist
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #81

                                      Do you realize that QNetworkAccessManager is asynchronous ?

                                      Interested in AI ? www.idiap.ch
                                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                      Q 2 Replies Last reply
                                      0
                                      • SGaistS SGaist

                                        Do you realize that QNetworkAccessManager is asynchronous ?

                                        Q Offline
                                        Q Offline
                                        qcoderpro
                                        wrote on last edited by
                                        #82

                                        @SGaist

                                        I know that asynchronous tasks can work in parallel but don't know what it has to do with the error I get! :(
                                        What is the problem that the projects can't connect together and work, please?

                                        1 Reply Last reply
                                        0
                                        • SGaistS SGaist

                                          Do you realize that QNetworkAccessManager is asynchronous ?

                                          Q Offline
                                          Q Offline
                                          qcoderpro
                                          wrote on last edited by qcoderpro
                                          #83

                                          There're many differences between synchronous and asynchronous data transmission. But despite many disadvantages asynchronous transmission involves it's still possible to use it for my two apps, otherwise you wouldn't suggest QNetworkAccessManager for that, I'm sure.
                                          Do you mean that the data I send from the server to client or vice versa will be corrupted or dropped when traversing the routes? In asynchronous transmission, data is sent in form of byte or character. Five times I sent messages from client to the server and another five-time from server to the client. Waited for more than 15 minutes. Nothing, even one letter, arrived at the other side ! :(

                                          What I get instead was error messages from both projects.
                                          Client:
                                          "The following error occurred: Connection timed out" QNativeSocketEngine::write() was not called in QAbstractSocket::ConnectedState "The following error occurred: Connection timed out"

                                          Server:
                                          Reply got back with no error! QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open QIODevice::write (QTcpSocket): device not open qt.qpa.mime: Retrying to obtain clipboard. qt.qpa.mime: Retrying to obtain clipboard.

                                          What can I do? :(

                                          Q 1 Reply Last reply
                                          0

                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Search
                                          • Get Qt Extensions
                                          • Unsolved