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  4. Why can't ie11 load the DLL generated by the qt-5.6/activeqt-hierarchy-example?
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Why can't ie11 load the DLL generated by the qt-5.6/activeqt-hierarchy-example?

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  • hskoglundH hskoglund

    Hmm, 64-bit should be possible, but I've never tried :-)

    If step 3. regsvr32 hierarchyax.dll succeeds for you when the .dll is 64-bit flavored, then in theory IE11 should be able to load it too.

    Googled a bit, found this: https://stackoverflow.com/questions/42378018/how-to-load-64-bit-activex-control-in-64-bit-ie-version-11

    M Offline
    M Offline
    mirro
    wrote on last edited by mirro
    #5

    @hskoglund ie11 successfully load activeQT for Qt 64-bit. To start the ie11 64-bit .
    Using javascript:alert(navigator.userAgent) Command view ie11 versions info.

    How do you assign to an objectID constructor parameter in the html5 , please?

    osgActiveQT::osgActiveQT(QWidget *parent, int width, int height)///osgActiveQT objectid constructor function
    : QWidget(parent),_widthSize(width),_heightSize(height)
    {
    ui.setupUi(this);
    createOsgScene();
    }

    <object ID="osgActiveQT" WIDTH="900" HEIGHT="600" CLASSID="CLSID:8F2F265B-11DC-49C0-91AA-26263E1F3B7C"
    CODEBASE="http://www.qt-project.org/demos/hierarchy.cab">
    [Object not available! Did you forget to build and register the server?]
    </object>

    1 Reply Last reply
    0
    • hskoglundH Offline
      hskoglundH Offline
      hskoglund
      wrote on last edited by
      #6

      Hi, you mean you want to show the .html page with the hierarchyax.dll in IE11 programmatically using C++ code in Qt, i.e. not showing it by opening the .html file by hand?

      It used to be possible to inject .html code into IE through COM/ActiveQt and a Browser Helper Object, but they are I think forbidden to use nowadays due to security.

      One crude but simple way could be write a new .html file using a QFile in your constructor, changing the code to for width, height etc. e.g. QString("object ID="osgActiveQT" WIDTH="%1" HEIGHT="%2"...)
      Then save the file and start an IE11 instance through QProcess, say like:
      QProcess::startDetached("C:\\Program Files\\Internet Explorer\\iexplore.exe",QStringList("C:\\location of your .html file"));

      M 1 Reply Last reply
      0
      • hskoglundH hskoglund

        Hi, you mean you want to show the .html page with the hierarchyax.dll in IE11 programmatically using C++ code in Qt, i.e. not showing it by opening the .html file by hand?

        It used to be possible to inject .html code into IE through COM/ActiveQt and a Browser Helper Object, but they are I think forbidden to use nowadays due to security.

        One crude but simple way could be write a new .html file using a QFile in your constructor, changing the code to for width, height etc. e.g. QString("object ID="osgActiveQT" WIDTH="%1" HEIGHT="%2"...)
        Then save the file and start an IE11 instance through QProcess, say like:
        QProcess::startDetached("C:\\Program Files\\Internet Explorer\\iexplore.exe",QStringList("C:\\location of your .html file"));

        M Offline
        M Offline
        mirro
        wrote on last edited by mirro
        #7

        @hskoglund

        connect(ui.screenButton, SIGNAL(clicked()), this, SLOT(resetWindowSize()));

        so I want to respond to the signal sent by an activeQT button on the javascript.What to do?

        1 Reply Last reply
        0
        • hskoglundH Offline
          hskoglundH Offline
          hskoglund
          wrote on last edited by
          #8

          If you look in the Hiierarchy example, there are already some signals sent from Javascript to the C++ code, for example this line in Javascript:

          function createSubWidget( form )
          {
              ParentWidget.createSubWidget( form.nameEdit.value );
          }
          

          which arrives to this C++ code in objects.cpp:

          void QParentWidget::createSubWidget(const QString &name)
          {
              QSubWidget *sw = new QSubWidget(this, name);
              m_vbox->addWidget(sw);
              sw->setLabel(name);
              sw->show();
          }
          

          So if you want to implement your own signal in Javascript to a slot in C++ try to copy that example...

          M 1 Reply Last reply
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          • hskoglundH hskoglund

            If you look in the Hiierarchy example, there are already some signals sent from Javascript to the C++ code, for example this line in Javascript:

            function createSubWidget( form )
            {
                ParentWidget.createSubWidget( form.nameEdit.value );
            }
            

            which arrives to this C++ code in objects.cpp:

            void QParentWidget::createSubWidget(const QString &name)
            {
                QSubWidget *sw = new QSubWidget(this, name);
                m_vbox->addWidget(sw);
                sw->setLabel(name);
                sw->show();
            }
            

            So if you want to implement your own signal in Javascript to a slot in C++ try to copy that example...

            M Offline
            M Offline
            mirro
            wrote on last edited by mirro
            #9

            @hskoglund said in Why can't ie11 load the DLL generated by the qt-5.6/activeqt-hierarchy-example?:

            So if you want to implement your own signal in Javascript to a slot in C++ try to copy that example...

            sorry,I want to implement own slot in Javascript to a signal in C++. What to do?

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            • hskoglundH Offline
              hskoglundH Offline
              hskoglund
              wrote on last edited by hskoglund
              #10

              Aha, you mean you want the other way around? Start with C++ in Qt, emit a signal from there into IE11, which will then launch some Javascript code?

              It's supported by ActiveQt, you just use the normal signals: keyword, let's add a timeout event to the hiearchy example above:

              to communicate with the Javascript code you can declare C++ variables using the Q_PROPERTY keyword.
              So at the top of objects.h I added a timer timeout variable:

              ...
              class QParentWidget : public QWidget
              {
                  Q_OBJECT
              
                  Q_PROPERTY( int timeout READ timeout WRITE setTimeout )
              
                  Q_CLASSINFO("ClassID", "{d574a747-8016-46db-a07c-b2b4854ee75c}");
                  Q_CLASSINFO("InterfaceID", "{4a30719d-d9c2-4659-9d16-67378209f822}");
                  Q_CLASSINFO("EventsID", "{4a30719d-d9c2-4659-9d16-67378209f823}");
              public:
                  QParentWidget(QWidget *parent = 0);
              
                  QSize sizeHint() const;
                  int timeout() const { return 0; };      // dummy (not used)
              
              signals:
                  void signalFromQt(QString);
              
              public slots:
                  void createSubWidget( const QString &name );
                  QSubWidget *subWidget( const QString &name );
                  void setTimeout( const int value);      // this one we call from Javascript
              
              private:
                  QVBoxLayout *vbox;
              };
              ...
              

              then in objects.cpp
              I added #include "qtimer.h" and the setTimeout function:

              ...
              void QParentWidget::setTimeout(const int value)
              {
                  static int i = 0;
                  QTimer::singleShot(value * 1000,[this] { signalFromQt("Hello no.:" + QString::number(++i)); });
              }
              ...
              

              finally I modifed test.html to this:

              <script language="javascript">
              function createSubWidget( form )
              {
                  ParentWidget.createSubWidget( form.nameEdit.value );
              }
              
              function renameSubWidget( form )
              {
                  var SubWidget = ParentWidget.subWidget( form.nameEdit.value );
                  if ( !SubWidget ) {
                      alert( "No such widget " + form.nameEdit.value + "!" );
                      return;
                  }
                  SubWidget.label = form.labelEdit.value;
                  form.nameEdit.value = SubWidget.label;
              }
              
              function setTimeout( form )
              {
                  ParentWidget.timeout = form.timerEdit.value;
              }
              </script>
              
              <p>
              This widget can have many children!
              </p>
              <object ID="ParentWidget" CLASSID="CLSID:d574a747-8016-46db-a07c-b2b4854ee75c"
              CODEBASE="C:\Qt\Examples\Qt-5.7\activeqt\build-hierarchy-Desktop_Qt_5_7_1_MSVC2013_32bit-Release\release\hierarchyax.dll">
              [Object not available! Did you forget to build and register the server?]
              </object><br />
              <form>
              <input type="edit" ID="nameEdit" value="" />
              <input type="button" value="Create" onClick="createSubWidget(this.form)" />
              <input type="edit" ID="labelEdit" />
              <input type="button" value="Rename" onClick="renameSubWidget(this.form)" />
              <br />
              <input type="edit" ID="timerEdit" value="2" />
              <input type="button" value = "set Timeout" onClick="setTimeout(this.form)" />
              </form>
              
              <script language="javascript">
              function ParentWidget::signalFromQt( Message )
              {
                  alert ("Got a signal from Qt: " + Message);
              }
              </script>
              

              I tossed the setFont() functionality and instead I added the "set Timeout" button. Every time you press it, the QTimer::singleShot will be armed and when it fires it will emit the signalFromQt() which is caught by the Javascript code ParentWidget::signalFromQt()

              Edit: note that in the test.html file above, the Javascript code for the function ParentWidget::signalFromQt() is at the end, because it has to be placed after the object ID="ParentWidget".... html code ifor the signal to work and the alert box to be shown. Don't know if this is a bug or a feature :-)

              M 1 Reply Last reply
              1
              • hskoglundH hskoglund

                Aha, you mean you want the other way around? Start with C++ in Qt, emit a signal from there into IE11, which will then launch some Javascript code?

                It's supported by ActiveQt, you just use the normal signals: keyword, let's add a timeout event to the hiearchy example above:

                to communicate with the Javascript code you can declare C++ variables using the Q_PROPERTY keyword.
                So at the top of objects.h I added a timer timeout variable:

                ...
                class QParentWidget : public QWidget
                {
                    Q_OBJECT
                
                    Q_PROPERTY( int timeout READ timeout WRITE setTimeout )
                
                    Q_CLASSINFO("ClassID", "{d574a747-8016-46db-a07c-b2b4854ee75c}");
                    Q_CLASSINFO("InterfaceID", "{4a30719d-d9c2-4659-9d16-67378209f822}");
                    Q_CLASSINFO("EventsID", "{4a30719d-d9c2-4659-9d16-67378209f823}");
                public:
                    QParentWidget(QWidget *parent = 0);
                
                    QSize sizeHint() const;
                    int timeout() const { return 0; };      // dummy (not used)
                
                signals:
                    void signalFromQt(QString);
                
                public slots:
                    void createSubWidget( const QString &name );
                    QSubWidget *subWidget( const QString &name );
                    void setTimeout( const int value);      // this one we call from Javascript
                
                private:
                    QVBoxLayout *vbox;
                };
                ...
                

                then in objects.cpp
                I added #include "qtimer.h" and the setTimeout function:

                ...
                void QParentWidget::setTimeout(const int value)
                {
                    static int i = 0;
                    QTimer::singleShot(value * 1000,[this] { signalFromQt("Hello no.:" + QString::number(++i)); });
                }
                ...
                

                finally I modifed test.html to this:

                <script language="javascript">
                function createSubWidget( form )
                {
                    ParentWidget.createSubWidget( form.nameEdit.value );
                }
                
                function renameSubWidget( form )
                {
                    var SubWidget = ParentWidget.subWidget( form.nameEdit.value );
                    if ( !SubWidget ) {
                        alert( "No such widget " + form.nameEdit.value + "!" );
                        return;
                    }
                    SubWidget.label = form.labelEdit.value;
                    form.nameEdit.value = SubWidget.label;
                }
                
                function setTimeout( form )
                {
                    ParentWidget.timeout = form.timerEdit.value;
                }
                </script>
                
                <p>
                This widget can have many children!
                </p>
                <object ID="ParentWidget" CLASSID="CLSID:d574a747-8016-46db-a07c-b2b4854ee75c"
                CODEBASE="C:\Qt\Examples\Qt-5.7\activeqt\build-hierarchy-Desktop_Qt_5_7_1_MSVC2013_32bit-Release\release\hierarchyax.dll">
                [Object not available! Did you forget to build and register the server?]
                </object><br />
                <form>
                <input type="edit" ID="nameEdit" value="" />
                <input type="button" value="Create" onClick="createSubWidget(this.form)" />
                <input type="edit" ID="labelEdit" />
                <input type="button" value="Rename" onClick="renameSubWidget(this.form)" />
                <br />
                <input type="edit" ID="timerEdit" value="2" />
                <input type="button" value = "set Timeout" onClick="setTimeout(this.form)" />
                </form>
                
                <script language="javascript">
                function ParentWidget::signalFromQt( Message )
                {
                    alert ("Got a signal from Qt: " + Message);
                }
                </script>
                

                I tossed the setFont() functionality and instead I added the "set Timeout" button. Every time you press it, the QTimer::singleShot will be armed and when it fires it will emit the signalFromQt() which is caught by the Javascript code ParentWidget::signalFromQt()

                Edit: note that in the test.html file above, the Javascript code for the function ParentWidget::signalFromQt() is at the end, because it has to be placed after the object ID="ParentWidget".... html code ifor the signal to work and the alert box to be shown. Don't know if this is a bug or a feature :-)

                M Offline
                M Offline
                mirro
                wrote on last edited by mirro
                #11

                @hskoglund hi~thank you again!
                I can receive a signal from qt in javascript now. But there's a problem.
                I'm sending a qt setTimeout() signal to change IE11 window size and ActiveQT window size.
                What's wrong with the javascript ? Why doesn't it change window size ? the following code.

                class osgActiveGLQT : public QWidget,public QAxBindable
                {
                	Q_OBJECT
                	Q_PROPERTY(QString WindowSize READ getWindowSize WRITE setWindowSize)
                public:
                	osgActiveGLQT(QWidget *parent = 0);
                	QSize sizeHint() const
                	{
                		return QWidget::sizeHint().expandedTo(QSize(100, 100));
                	}
                	QString getWindowSize() const
                	{
                		return _strWindowSize;
                	} 
                private:
                	//Ui::osgActiveGLQTClass ui;
                signals:
                	void signalFromQt(QString);
                
                public slots:
                	void setWindowSize(const QString &string);
                	void resetWindowSize(const QString &string);
                public slots:
                	void setTimeout();// this one we call from Javascript
                private:
                	QString    _strWindowSize;
                	bool       _isFullScreen;
                private:
                	QPushButton* _windowSizeButton;
                };
                
                osgActiveGLQT::osgActiveGLQT(QWidget *parent)
                	: QWidget(parent), _strWindowSize("0,0"), _isFullScreen(false)
                {
                	if (this->objectName().isEmpty())
                		this->setObjectName(QStringLiteral("osgActiveGLQTClass"));
                	//this->resize(900, 600);
                	_windowSizeButton = new QPushButton(this);
                	_windowSizeButton->setObjectName(QStringLiteral("windowSizeButton"));
                	_windowSizeButton->setGeometry(QRect(10, 5, 75, 23));
                	_windowSizeButton->setText(QString::fromLocal8Bit("FullWindow"));
                	connect(_windowSizeButton, SIGNAL(clicked()), this, SLOT(setTimeout()));
                }
                
                void osgActiveGLQT::setWindowSize(const QString &string)
                {
                	if (!requestPropertyChange("WindowSize"))
                		return;
                
                	propertyChanged("WindowSize");
                
                	_strWindowSize = string;
                	int curIndex = _strWindowSize.indexOf(",");
                	QString wid  = _strWindowSize.mid(0, curIndex);
                	QString hei  = _strWindowSize.mid(curIndex + 1, _strWindowSize.length());
                	//
                	//
                	//resize(wid.toInt(), hei.toInt());
                	//update();
                }
                //
                void osgActiveGLQT::resetWindowSize(const QString &string)
                {
                	QString strWindowSize = string;
                	int curIndex   = strWindowSize.indexOf(",");
                	QString wid    = strWindowSize.mid(0, curIndex);
                	QString hei    = strWindowSize.mid(curIndex + 1, strWindowSize.length());
                	//
                	//QMessageBox::information(this, "About QSimpleAX", strWindowSize);
                
                	//resize(wid.toInt(), hei.toInt());
                	//update();
                }
                
                void osgActiveGLQT::setTimeout()
                {
                	_isFullScreen = !_isFullScreen;
                	if (_isFullScreen)
                	{
                		QRect rct = QApplication::desktop()->availableGeometry();
                		static int screenWidth  = rct.width();
                		static int screenHeight = rct.height();
                		QTimer::singleShot(150, [this] { signalFromQt(QString::number(screenWidth) + "," + QString::number(screenHeight)); });
                		_windowSizeButton->setText(QString::fromLocal8Bit("resetWindow"));
                	}
                	else
                	{
                		int curIndex = _strWindowSize.indexOf(",");
                		QString wid  = _strWindowSize.mid(0, curIndex);
                		QString hei  = _strWindowSize.mid(curIndex + 1, _strWindowSize.length());
                		static int screenWidth  = wid.toInt();
                		static int screenHeight = hei.toInt();
                		QTimer::singleShot(150, [this] { signalFromQt(QString::number(screenWidth) + "," + QString::number(screenHeight)); });
                		_windowSizeButton->setText(QString::fromLocal8Bit("fullWindow"));
                	}
                }
                
                <object ID ="osgActiveGLQT" HSPACE="0" VSPACE="0" WIDTH="900" HEIGHT="600" CLASSID="CLSID:B0545661-8607-43BA-A1C2-B43C0A93D976">
                <PARAM NAME="WindowSize" VALUE ="900,600" />
                [Object not available! Did you forget to build and register the server?]
                </object>
                
                
                <script language="javascript">
                function osgActiveGLQT::signalFromQt( Message )
                {
                    //alert ("Got a signal from Qt: " + Message);
                	var curIndex = Message.indexOf(",");  //
                	var widthFormQt  = Message.substr(0,curIndex);
                	var heightFormQt = Message.substr(curIndex+1, Message.length);  //
                	
                	document.getElementById("osgActiveGLQT").style.WIDTH  = widthFormQt;
                	document.getElementById("osgActiveGLQT").style.HEIGHT = heightFormQt;
                	
                	var IntwidthFormQt  = parseInt(widthFormQt);
                	var IntheightFormQt = parseInt(heightFormQt);
                	
                	window.moveTo(0,0);//
                	window.resizeTo(IntwidthFormQt,IntheightFormQt);//
                	var strWindowSize = "window.resizeTo(" + widthFormQt + "," + heightFormQt + ");";
                	
                	//osgActiveGLQT.resetWindowSize(Message);
                }
                </script>
                 
                
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                0
                • hskoglundH Offline
                  hskoglundH Offline
                  hskoglund
                  wrote on last edited by
                  #12

                  Hmm, looked at your code, C++ seems ok, but the Javascript window resizing stuff I don't know, I'm not that good with Javascript.

                  If you put back that alert, does it work and show the correct message (width,height)?

                  If so, then perhaps you need some kind of update/refresh of the window at the end, so make the resizing visible.

                  M 1 Reply Last reply
                  0
                  • hskoglundH hskoglund

                    Hmm, looked at your code, C++ seems ok, but the Javascript window resizing stuff I don't know, I'm not that good with Javascript.

                    If you put back that alert, does it work and show the correct message (width,height)?

                    If so, then perhaps you need some kind of update/refresh of the window at the end, so make the resizing visible.

                    M Offline
                    M Offline
                    mirro
                    wrote on last edited by mirro
                    #13

                    @hskoglund I put back that alert, It shows the correct width and height.

                    How do I reset width and height styles of osgActiveGLQT in javascript?

                    <object ID ="osgActiveGLQT" HSPACE="0" VSPACE="0" WIDTH="900" HEIGHT="600" CLASSID="CLSID:B0545661-8607-43BA-A1C2-B43C0A93D976">
                    <PARAM NAME="WindowSize" VALUE ="900,600" />
                    [Object not available! Did you forget to build and register the server?]
                    </object>
                    
                    1 Reply Last reply
                    0
                    • hskoglundH Offline
                      hskoglundH Offline
                      hskoglund
                      wrote on last edited by
                      #14

                      Don't think it's possible to do in Javascript, but what I do know, is that it's pretty easy to change width and height of a QWidget (e.g. setGeometry(), same as in osgActiveGLQT's constructor)

                      So, easiest would be to implement 2 new slots in your C++ code for the osgActiveGLQT object, for example setHeight() and setWidth().
                      Then you could call those 2 functions from Javascript, in the same way you call setTimeout() now.

                      M 2 Replies Last reply
                      0
                      • hskoglundH hskoglund

                        Don't think it's possible to do in Javascript, but what I do know, is that it's pretty easy to change width and height of a QWidget (e.g. setGeometry(), same as in osgActiveGLQT's constructor)

                        So, easiest would be to implement 2 new slots in your C++ code for the osgActiveGLQT object, for example setHeight() and setWidth().
                        Then you could call those 2 functions from Javascript, in the same way you call setTimeout() now.

                        M Offline
                        M Offline
                        mirro
                        wrote on last edited by
                        #15

                        @hskoglund the following code successfully changes window size in javascript.

                        <script language="javascript">
                        function ResetWidget()
                        {
                             var e1 = document.getElementById("ParentWidget");
                             e1.style.width  = "1000px";
                             e1.style.height = "800px";
                        }
                        </script>
                        
                        <object ID="ParentWidget" WIDTH="900" HEIGHT="600" CLASSID="CLSID:d574a747-8016-46db-a07c-b2b4854ee75c"
                        CODEBASE="http://www.qt-project.org/demos/hierarchy.cab">
                        [Object not available! Did you forget to build and register the server?]
                        </object><br />
                        <form>
                        <input type="button" value="ResetWidget" onClick="ResetWidget()" />
                        </form>
                        
                        1 Reply Last reply
                        0
                        • hskoglundH hskoglund

                          Don't think it's possible to do in Javascript, but what I do know, is that it's pretty easy to change width and height of a QWidget (e.g. setGeometry(), same as in osgActiveGLQT's constructor)

                          So, easiest would be to implement 2 new slots in your C++ code for the osgActiveGLQT object, for example setHeight() and setWidth().
                          Then you could call those 2 functions from Javascript, in the same way you call setTimeout() now.

                          M Offline
                          M Offline
                          mirro
                          wrote on last edited by mirro
                          #16

                          Why is the activeQT window size wrong when i set window size injavascript?

                          The following screenshots and code
                          link text

                          <object ID ="osgActiveGLQT" WIDTH = "900" HEIGHT = "600" CLASSID="CLSID:B0545661-8607-43BA-A1C2-B43C0A93D976">
                          [Object not available! Did you forget to build and register the server?]
                          </object>
                          
                          #ifndef ActiveQTOSGWidget_H
                          #define ActiveQTOSGWidget_H
                          
                          #include <iostream>
                          
                          #include <QtWidgets/QWidget>
                          #include <QtWidgets/QLayout>
                          #include <QtWidgets/QApplication>
                          #include <QtWidgets/QLCDNumber>
                          #include <QTimer>
                          #include <QMessageBox>
                          
                          #include <osgViewer/CompositeViewer>
                          #include <osgViewer/ViewerEventHandlers>
                          #include <osgGA/MultiTouchTrackballManipulator>
                          #include <osgDB/ReadFile>
                          #include <osgQt/GraphicsWindowQt>
                          #include <osg/PolygonOffset>
                          
                          class ActiveQTOSGWidget : public QWidget
                          {
                          public:
                          	ActiveQTOSGWidget(QWidget *parent = 0);
                          public:
                          	virtual void paintEvent(QPaintEvent* event)
                          	{
                          		// Update the camera
                          		QPainter paint(this);
                          		QPen pen;
                          		pen.setColor(QColor(255, 0, 0));
                          		QBrush brush(QColor(255, 0, 0));
                          		paint.setPen(pen);
                          		paint.setBrush(brush);
                          		int ss = width();
                          		paint.drawRect(0, 0, width(), height());
                          	}
                          };
                          #endif // OSGVIEW_H
                          
                          #ifndef OSGACTIVEGLQT_H
                          #define OSGACTIVEGLQT_H
                          #include <iostream>
                          
                          #include <QtWidgets/QWidget>
                          #include <ActiveQt/QAxBindable>
                          #include <QtWidgets/QLayout>
                          #include <QtWidgets/QApplication>
                          #include <QtWidgets/QLCDNumber>
                          #include <QTimer>
                          #include <QApplication>
                          #include <QDesktopWidget>
                          #include <QMessageBox>
                          #include <QPushButton>
                          
                          #include "ui_osgactiveglqt.h"
                          
                          #include "ActiveQTOSGWidget.h"
                          
                          class osgActiveGLQT : public QWidget,public QAxBindable
                          {
                          	Q_OBJECT
                          public:
                          	osgActiveGLQT(QWidget *parent = 0);
                          private:
                          	Ui::osgActiveGLQTClass ui;
                          };
                          
                          #endif // OSGACTIVEGLQT_H
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                          0
                          • hskoglundH Offline
                            hskoglundH Offline
                            hskoglund
                            wrote on last edited by
                            #17

                            Nice! Resizing is most likely is part of the ActiveX specification, and ActiveQt being of good quality supports it.

                            M 1 Reply Last reply
                            0
                            • hskoglundH hskoglund

                              Nice! Resizing is most likely is part of the ActiveX specification, and ActiveQt being of good quality supports it.

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                              M Offline
                              mirro
                              wrote on last edited by mirro
                              #18

                              @hskoglund

                              Is... there? Why is the activeQT window's size less than QT Createor window's size when I set the size of 'WIDTH' and 'HEIGHT' Properties of ActiveQT Object in javascript?

                              The following screenshots and code
                              link text

                              <object ID ="osgActiveGLQT" WIDTH = "900" HEIGHT = "600" CLASSID="CLSID:B0545661-8607-43BA-A1C2-B43C0A93D976">
                              [Object not available! Did you forget to build and register the server?]
                              </object>
                              
                              #ifndef ActiveQTOSGWidget_H
                              #define ActiveQTOSGWidget_H
                              
                              #include <iostream>
                              
                              #include <QtWidgets/QWidget>
                              #include <QtWidgets/QLayout>
                              #include <QtWidgets/QApplication>
                              #include <QtWidgets/QLCDNumber>
                              #include <QTimer>
                              #include <QMessageBox>
                              
                              #include <osgViewer/CompositeViewer>
                              #include <osgViewer/ViewerEventHandlers>
                              #include <osgGA/MultiTouchTrackballManipulator>
                              #include <osgDB/ReadFile>
                              #include <osgQt/GraphicsWindowQt>
                              #include <osg/PolygonOffset>
                              
                              class ActiveQTOSGWidget : public QWidget
                              {
                              public:
                              	ActiveQTOSGWidget(QWidget *parent = 0);
                              public:
                              	virtual void paintEvent(QPaintEvent* event)
                              	{
                              		// Update the camera
                              		QPainter paint(this);
                              		QPen pen;
                              		pen.setColor(QColor(255, 0, 0));
                              		QBrush brush(QColor(255, 0, 0));
                              		paint.setPen(pen);
                              		paint.setBrush(brush);
                              		int ss = width();
                              		paint.drawRect(0, 0, width(), height());
                              	}
                              };
                              #endif // OSGVIEW_H
                              
                              #ifndef OSGACTIVEGLQT_H
                              #define OSGACTIVEGLQT_H
                              #include <iostream>
                              
                              #include <QtWidgets/QWidget>
                              #include <ActiveQt/QAxBindable>
                              #include <QtWidgets/QLayout>
                              #include <QtWidgets/QApplication>
                              #include <QtWidgets/QLCDNumber>
                              #include <QTimer>
                              #include <QApplication>
                              #include <QDesktopWidget>
                              #include <QMessageBox>
                              #include <QPushButton>
                              
                              #include "ui_osgactiveglqt.h"
                              
                              #include "ActiveQTOSGWidget.h"
                              
                              class osgActiveGLQT : public QWidget,public QAxBindable
                              {
                              	Q_OBJECT
                              public:
                              	osgActiveGLQT(QWidget *parent = 0);
                              private:
                              	Ui::osgActiveGLQTClass ui;
                              };
                              
                              #endif // OSGACTIVEGLQT_H
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                              0
                              • hskoglundH Offline
                                hskoglundH Offline
                                hskoglund
                                wrote on last edited by
                                #19

                                Hmm it works for me, I tried with the hierarchyax sample and when I set WIDTH and HEIGHT in test.html:

                                ..
                                <p>
                                This widget can have many children!
                                </p>
                                <object ID="ParentWidget" WIDTH = "900" HEIGHT = "600" CLASSID="CLSID:d574a747-8016-46db-a07c-b2b4854ee75c"
                                [Object not available! Did you forget to build and register the server?]
                                </object><br />
                                ...
                                

                                the ActiveQt window is set to 900x600:
                                Screenshot 2020-06-04 at 11.43.31.png

                                M 1 Reply Last reply
                                0
                                • hskoglundH hskoglund

                                  Hmm it works for me, I tried with the hierarchyax sample and when I set WIDTH and HEIGHT in test.html:

                                  ..
                                  <p>
                                  This widget can have many children!
                                  </p>
                                  <object ID="ParentWidget" WIDTH = "900" HEIGHT = "600" CLASSID="CLSID:d574a747-8016-46db-a07c-b2b4854ee75c"
                                  [Object not available! Did you forget to build and register the server?]
                                  </object><br />
                                  ...
                                  

                                  the ActiveQt window is set to 900x600:
                                  Screenshot 2020-06-04 at 11.43.31.png

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                                  M Offline
                                  mirro
                                  wrote on last edited by mirro
                                  #20

                                  @hskoglund
                                  oh~~ How to get the widget window from HWND in Qt5?

                                  The following QT4 code

                                  QWidget *myWidget;
                                  HWND hwnd;
                                  myWidget=QWidget::find(hwnd);
                                  
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                                  0
                                  • hskoglundH Offline
                                    hskoglundH Offline
                                    hskoglund
                                    wrote on last edited by hskoglund
                                    #21

                                    In Qt5 I think you have to step through all the QWidgets and look for a HWND match, like this:

                                    QWidget *myWidget = nullptr;
                                    HWND hwnd;
                                    
                                    for (auto w : findChildren<QWidget*>())
                                        if (hwnd == (HWND) w->winId())
                                            myWidget = w;
                                    
                                    M 2 Replies Last reply
                                    0
                                    • hskoglundH hskoglund

                                      In Qt5 I think you have to step through all the QWidgets and look for a HWND match, like this:

                                      QWidget *myWidget = nullptr;
                                      HWND hwnd;
                                      
                                      for (auto w : findChildren<QWidget*>())
                                          if (hwnd == (HWND) w->winId())
                                              myWidget = w;
                                      
                                      M Offline
                                      M Offline
                                      mirro
                                      wrote on last edited by mirro
                                      #22

                                      Thank you very much.

                                      How does the following lambda qt5 code translate into a normal slot for the singleshot in QT4?

                                       QTimer::singleShot(value * 1000,[this] { signalFromQt("Hello no.:" + QString::number(++i)); });
                                      
                                      mrjjM 1 Reply Last reply
                                      0
                                      • M mirro

                                        Thank you very much.

                                        How does the following lambda qt5 code translate into a normal slot for the singleshot in QT4?

                                         QTimer::singleShot(value * 1000,[this] { signalFromQt("Hello no.:" + QString::number(++i)); });
                                        
                                        mrjjM Offline
                                        mrjjM Offline
                                        mrjj
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #23

                                        @mirro
                                        Qt4 does not support lambdas as far as i know as it must use the new connect syntax that came in Qt5.
                                        So in Qt4 you have to use a normal slot for the singleshot.

                                        M 1 Reply Last reply
                                        1
                                        • mrjjM mrjj

                                          @mirro
                                          Qt4 does not support lambdas as far as i know as it must use the new connect syntax that came in Qt5.
                                          So in Qt4 you have to use a normal slot for the singleshot.

                                          M Offline
                                          M Offline
                                          mirro
                                          wrote on last edited by mirro
                                          #24

                                          @mrjj

                                          How does the following lambda qt5 code translate into a normal slot for the singleshot in QT4?
                                          [this] { signalFromQt("Hello no.:" + QString::number(++i)); }

                                          mrjjM 1 Reply Last reply
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