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  4. Why can't ie11 load the DLL generated by the qt-5.6/activeqt-hierarchy-example?
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Why can't ie11 load the DLL generated by the qt-5.6/activeqt-hierarchy-example?

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  • hskoglundH Offline
    hskoglundH Offline
    hskoglund
    wrote on last edited by
    #4

    Hmm, 64-bit should be possible, but I've never tried :-)

    If step 3. regsvr32 hierarchyax.dll succeeds for you when the .dll is 64-bit flavored, then in theory IE11 should be able to load it too.

    Googled a bit, found this: https://stackoverflow.com/questions/42378018/how-to-load-64-bit-activex-control-in-64-bit-ie-version-11

    M 1 Reply Last reply
    3
    • hskoglundH hskoglund

      Hmm, 64-bit should be possible, but I've never tried :-)

      If step 3. regsvr32 hierarchyax.dll succeeds for you when the .dll is 64-bit flavored, then in theory IE11 should be able to load it too.

      Googled a bit, found this: https://stackoverflow.com/questions/42378018/how-to-load-64-bit-activex-control-in-64-bit-ie-version-11

      M Offline
      M Offline
      mirro
      wrote on last edited by mirro
      #5

      @hskoglund ie11 successfully load activeQT for Qt 64-bit. To start the ie11 64-bit .
      Using javascript:alert(navigator.userAgent) Command view ie11 versions info.

      How do you assign to an objectID constructor parameter in the html5 , please?

      osgActiveQT::osgActiveQT(QWidget *parent, int width, int height)///osgActiveQT objectid constructor function
      : QWidget(parent),_widthSize(width),_heightSize(height)
      {
      ui.setupUi(this);
      createOsgScene();
      }

      <object ID="osgActiveQT" WIDTH="900" HEIGHT="600" CLASSID="CLSID:8F2F265B-11DC-49C0-91AA-26263E1F3B7C"
      CODEBASE="http://www.qt-project.org/demos/hierarchy.cab">
      [Object not available! Did you forget to build and register the server?]
      </object>

      1 Reply Last reply
      0
      • hskoglundH Offline
        hskoglundH Offline
        hskoglund
        wrote on last edited by
        #6

        Hi, you mean you want to show the .html page with the hierarchyax.dll in IE11 programmatically using C++ code in Qt, i.e. not showing it by opening the .html file by hand?

        It used to be possible to inject .html code into IE through COM/ActiveQt and a Browser Helper Object, but they are I think forbidden to use nowadays due to security.

        One crude but simple way could be write a new .html file using a QFile in your constructor, changing the code to for width, height etc. e.g. QString("object ID="osgActiveQT" WIDTH="%1" HEIGHT="%2"...)
        Then save the file and start an IE11 instance through QProcess, say like:
        QProcess::startDetached("C:\\Program Files\\Internet Explorer\\iexplore.exe",QStringList("C:\\location of your .html file"));

        M 1 Reply Last reply
        0
        • hskoglundH hskoglund

          Hi, you mean you want to show the .html page with the hierarchyax.dll in IE11 programmatically using C++ code in Qt, i.e. not showing it by opening the .html file by hand?

          It used to be possible to inject .html code into IE through COM/ActiveQt and a Browser Helper Object, but they are I think forbidden to use nowadays due to security.

          One crude but simple way could be write a new .html file using a QFile in your constructor, changing the code to for width, height etc. e.g. QString("object ID="osgActiveQT" WIDTH="%1" HEIGHT="%2"...)
          Then save the file and start an IE11 instance through QProcess, say like:
          QProcess::startDetached("C:\\Program Files\\Internet Explorer\\iexplore.exe",QStringList("C:\\location of your .html file"));

          M Offline
          M Offline
          mirro
          wrote on last edited by mirro
          #7

          @hskoglund

          connect(ui.screenButton, SIGNAL(clicked()), this, SLOT(resetWindowSize()));

          so I want to respond to the signal sent by an activeQT button on the javascript.What to do?

          1 Reply Last reply
          0
          • hskoglundH Offline
            hskoglundH Offline
            hskoglund
            wrote on last edited by
            #8

            If you look in the Hiierarchy example, there are already some signals sent from Javascript to the C++ code, for example this line in Javascript:

            function createSubWidget( form )
            {
                ParentWidget.createSubWidget( form.nameEdit.value );
            }
            

            which arrives to this C++ code in objects.cpp:

            void QParentWidget::createSubWidget(const QString &name)
            {
                QSubWidget *sw = new QSubWidget(this, name);
                m_vbox->addWidget(sw);
                sw->setLabel(name);
                sw->show();
            }
            

            So if you want to implement your own signal in Javascript to a slot in C++ try to copy that example...

            M 1 Reply Last reply
            0
            • hskoglundH hskoglund

              If you look in the Hiierarchy example, there are already some signals sent from Javascript to the C++ code, for example this line in Javascript:

              function createSubWidget( form )
              {
                  ParentWidget.createSubWidget( form.nameEdit.value );
              }
              

              which arrives to this C++ code in objects.cpp:

              void QParentWidget::createSubWidget(const QString &name)
              {
                  QSubWidget *sw = new QSubWidget(this, name);
                  m_vbox->addWidget(sw);
                  sw->setLabel(name);
                  sw->show();
              }
              

              So if you want to implement your own signal in Javascript to a slot in C++ try to copy that example...

              M Offline
              M Offline
              mirro
              wrote on last edited by mirro
              #9

              @hskoglund said in Why can't ie11 load the DLL generated by the qt-5.6/activeqt-hierarchy-example?:

              So if you want to implement your own signal in Javascript to a slot in C++ try to copy that example...

              sorry,I want to implement own slot in Javascript to a signal in C++. What to do?

              1 Reply Last reply
              0
              • hskoglundH Offline
                hskoglundH Offline
                hskoglund
                wrote on last edited by hskoglund
                #10

                Aha, you mean you want the other way around? Start with C++ in Qt, emit a signal from there into IE11, which will then launch some Javascript code?

                It's supported by ActiveQt, you just use the normal signals: keyword, let's add a timeout event to the hiearchy example above:

                to communicate with the Javascript code you can declare C++ variables using the Q_PROPERTY keyword.
                So at the top of objects.h I added a timer timeout variable:

                ...
                class QParentWidget : public QWidget
                {
                    Q_OBJECT
                
                    Q_PROPERTY( int timeout READ timeout WRITE setTimeout )
                
                    Q_CLASSINFO("ClassID", "{d574a747-8016-46db-a07c-b2b4854ee75c}");
                    Q_CLASSINFO("InterfaceID", "{4a30719d-d9c2-4659-9d16-67378209f822}");
                    Q_CLASSINFO("EventsID", "{4a30719d-d9c2-4659-9d16-67378209f823}");
                public:
                    QParentWidget(QWidget *parent = 0);
                
                    QSize sizeHint() const;
                    int timeout() const { return 0; };      // dummy (not used)
                
                signals:
                    void signalFromQt(QString);
                
                public slots:
                    void createSubWidget( const QString &name );
                    QSubWidget *subWidget( const QString &name );
                    void setTimeout( const int value);      // this one we call from Javascript
                
                private:
                    QVBoxLayout *vbox;
                };
                ...
                

                then in objects.cpp
                I added #include "qtimer.h" and the setTimeout function:

                ...
                void QParentWidget::setTimeout(const int value)
                {
                    static int i = 0;
                    QTimer::singleShot(value * 1000,[this] { signalFromQt("Hello no.:" + QString::number(++i)); });
                }
                ...
                

                finally I modifed test.html to this:

                <script language="javascript">
                function createSubWidget( form )
                {
                    ParentWidget.createSubWidget( form.nameEdit.value );
                }
                
                function renameSubWidget( form )
                {
                    var SubWidget = ParentWidget.subWidget( form.nameEdit.value );
                    if ( !SubWidget ) {
                        alert( "No such widget " + form.nameEdit.value + "!" );
                        return;
                    }
                    SubWidget.label = form.labelEdit.value;
                    form.nameEdit.value = SubWidget.label;
                }
                
                function setTimeout( form )
                {
                    ParentWidget.timeout = form.timerEdit.value;
                }
                </script>
                
                <p>
                This widget can have many children!
                </p>
                <object ID="ParentWidget" CLASSID="CLSID:d574a747-8016-46db-a07c-b2b4854ee75c"
                CODEBASE="C:\Qt\Examples\Qt-5.7\activeqt\build-hierarchy-Desktop_Qt_5_7_1_MSVC2013_32bit-Release\release\hierarchyax.dll">
                [Object not available! Did you forget to build and register the server?]
                </object><br />
                <form>
                <input type="edit" ID="nameEdit" value="" />
                <input type="button" value="Create" onClick="createSubWidget(this.form)" />
                <input type="edit" ID="labelEdit" />
                <input type="button" value="Rename" onClick="renameSubWidget(this.form)" />
                <br />
                <input type="edit" ID="timerEdit" value="2" />
                <input type="button" value = "set Timeout" onClick="setTimeout(this.form)" />
                </form>
                
                <script language="javascript">
                function ParentWidget::signalFromQt( Message )
                {
                    alert ("Got a signal from Qt: " + Message);
                }
                </script>
                

                I tossed the setFont() functionality and instead I added the "set Timeout" button. Every time you press it, the QTimer::singleShot will be armed and when it fires it will emit the signalFromQt() which is caught by the Javascript code ParentWidget::signalFromQt()

                Edit: note that in the test.html file above, the Javascript code for the function ParentWidget::signalFromQt() is at the end, because it has to be placed after the object ID="ParentWidget".... html code ifor the signal to work and the alert box to be shown. Don't know if this is a bug or a feature :-)

                M 1 Reply Last reply
                1
                • hskoglundH hskoglund

                  Aha, you mean you want the other way around? Start with C++ in Qt, emit a signal from there into IE11, which will then launch some Javascript code?

                  It's supported by ActiveQt, you just use the normal signals: keyword, let's add a timeout event to the hiearchy example above:

                  to communicate with the Javascript code you can declare C++ variables using the Q_PROPERTY keyword.
                  So at the top of objects.h I added a timer timeout variable:

                  ...
                  class QParentWidget : public QWidget
                  {
                      Q_OBJECT
                  
                      Q_PROPERTY( int timeout READ timeout WRITE setTimeout )
                  
                      Q_CLASSINFO("ClassID", "{d574a747-8016-46db-a07c-b2b4854ee75c}");
                      Q_CLASSINFO("InterfaceID", "{4a30719d-d9c2-4659-9d16-67378209f822}");
                      Q_CLASSINFO("EventsID", "{4a30719d-d9c2-4659-9d16-67378209f823}");
                  public:
                      QParentWidget(QWidget *parent = 0);
                  
                      QSize sizeHint() const;
                      int timeout() const { return 0; };      // dummy (not used)
                  
                  signals:
                      void signalFromQt(QString);
                  
                  public slots:
                      void createSubWidget( const QString &name );
                      QSubWidget *subWidget( const QString &name );
                      void setTimeout( const int value);      // this one we call from Javascript
                  
                  private:
                      QVBoxLayout *vbox;
                  };
                  ...
                  

                  then in objects.cpp
                  I added #include "qtimer.h" and the setTimeout function:

                  ...
                  void QParentWidget::setTimeout(const int value)
                  {
                      static int i = 0;
                      QTimer::singleShot(value * 1000,[this] { signalFromQt("Hello no.:" + QString::number(++i)); });
                  }
                  ...
                  

                  finally I modifed test.html to this:

                  <script language="javascript">
                  function createSubWidget( form )
                  {
                      ParentWidget.createSubWidget( form.nameEdit.value );
                  }
                  
                  function renameSubWidget( form )
                  {
                      var SubWidget = ParentWidget.subWidget( form.nameEdit.value );
                      if ( !SubWidget ) {
                          alert( "No such widget " + form.nameEdit.value + "!" );
                          return;
                      }
                      SubWidget.label = form.labelEdit.value;
                      form.nameEdit.value = SubWidget.label;
                  }
                  
                  function setTimeout( form )
                  {
                      ParentWidget.timeout = form.timerEdit.value;
                  }
                  </script>
                  
                  <p>
                  This widget can have many children!
                  </p>
                  <object ID="ParentWidget" CLASSID="CLSID:d574a747-8016-46db-a07c-b2b4854ee75c"
                  CODEBASE="C:\Qt\Examples\Qt-5.7\activeqt\build-hierarchy-Desktop_Qt_5_7_1_MSVC2013_32bit-Release\release\hierarchyax.dll">
                  [Object not available! Did you forget to build and register the server?]
                  </object><br />
                  <form>
                  <input type="edit" ID="nameEdit" value="" />
                  <input type="button" value="Create" onClick="createSubWidget(this.form)" />
                  <input type="edit" ID="labelEdit" />
                  <input type="button" value="Rename" onClick="renameSubWidget(this.form)" />
                  <br />
                  <input type="edit" ID="timerEdit" value="2" />
                  <input type="button" value = "set Timeout" onClick="setTimeout(this.form)" />
                  </form>
                  
                  <script language="javascript">
                  function ParentWidget::signalFromQt( Message )
                  {
                      alert ("Got a signal from Qt: " + Message);
                  }
                  </script>
                  

                  I tossed the setFont() functionality and instead I added the "set Timeout" button. Every time you press it, the QTimer::singleShot will be armed and when it fires it will emit the signalFromQt() which is caught by the Javascript code ParentWidget::signalFromQt()

                  Edit: note that in the test.html file above, the Javascript code for the function ParentWidget::signalFromQt() is at the end, because it has to be placed after the object ID="ParentWidget".... html code ifor the signal to work and the alert box to be shown. Don't know if this is a bug or a feature :-)

                  M Offline
                  M Offline
                  mirro
                  wrote on last edited by mirro
                  #11

                  @hskoglund hi~thank you again!
                  I can receive a signal from qt in javascript now. But there's a problem.
                  I'm sending a qt setTimeout() signal to change IE11 window size and ActiveQT window size.
                  What's wrong with the javascript ? Why doesn't it change window size ? the following code.

                  class osgActiveGLQT : public QWidget,public QAxBindable
                  {
                  	Q_OBJECT
                  	Q_PROPERTY(QString WindowSize READ getWindowSize WRITE setWindowSize)
                  public:
                  	osgActiveGLQT(QWidget *parent = 0);
                  	QSize sizeHint() const
                  	{
                  		return QWidget::sizeHint().expandedTo(QSize(100, 100));
                  	}
                  	QString getWindowSize() const
                  	{
                  		return _strWindowSize;
                  	} 
                  private:
                  	//Ui::osgActiveGLQTClass ui;
                  signals:
                  	void signalFromQt(QString);
                  
                  public slots:
                  	void setWindowSize(const QString &string);
                  	void resetWindowSize(const QString &string);
                  public slots:
                  	void setTimeout();// this one we call from Javascript
                  private:
                  	QString    _strWindowSize;
                  	bool       _isFullScreen;
                  private:
                  	QPushButton* _windowSizeButton;
                  };
                  
                  osgActiveGLQT::osgActiveGLQT(QWidget *parent)
                  	: QWidget(parent), _strWindowSize("0,0"), _isFullScreen(false)
                  {
                  	if (this->objectName().isEmpty())
                  		this->setObjectName(QStringLiteral("osgActiveGLQTClass"));
                  	//this->resize(900, 600);
                  	_windowSizeButton = new QPushButton(this);
                  	_windowSizeButton->setObjectName(QStringLiteral("windowSizeButton"));
                  	_windowSizeButton->setGeometry(QRect(10, 5, 75, 23));
                  	_windowSizeButton->setText(QString::fromLocal8Bit("FullWindow"));
                  	connect(_windowSizeButton, SIGNAL(clicked()), this, SLOT(setTimeout()));
                  }
                  
                  void osgActiveGLQT::setWindowSize(const QString &string)
                  {
                  	if (!requestPropertyChange("WindowSize"))
                  		return;
                  
                  	propertyChanged("WindowSize");
                  
                  	_strWindowSize = string;
                  	int curIndex = _strWindowSize.indexOf(",");
                  	QString wid  = _strWindowSize.mid(0, curIndex);
                  	QString hei  = _strWindowSize.mid(curIndex + 1, _strWindowSize.length());
                  	//
                  	//
                  	//resize(wid.toInt(), hei.toInt());
                  	//update();
                  }
                  //
                  void osgActiveGLQT::resetWindowSize(const QString &string)
                  {
                  	QString strWindowSize = string;
                  	int curIndex   = strWindowSize.indexOf(",");
                  	QString wid    = strWindowSize.mid(0, curIndex);
                  	QString hei    = strWindowSize.mid(curIndex + 1, strWindowSize.length());
                  	//
                  	//QMessageBox::information(this, "About QSimpleAX", strWindowSize);
                  
                  	//resize(wid.toInt(), hei.toInt());
                  	//update();
                  }
                  
                  void osgActiveGLQT::setTimeout()
                  {
                  	_isFullScreen = !_isFullScreen;
                  	if (_isFullScreen)
                  	{
                  		QRect rct = QApplication::desktop()->availableGeometry();
                  		static int screenWidth  = rct.width();
                  		static int screenHeight = rct.height();
                  		QTimer::singleShot(150, [this] { signalFromQt(QString::number(screenWidth) + "," + QString::number(screenHeight)); });
                  		_windowSizeButton->setText(QString::fromLocal8Bit("resetWindow"));
                  	}
                  	else
                  	{
                  		int curIndex = _strWindowSize.indexOf(",");
                  		QString wid  = _strWindowSize.mid(0, curIndex);
                  		QString hei  = _strWindowSize.mid(curIndex + 1, _strWindowSize.length());
                  		static int screenWidth  = wid.toInt();
                  		static int screenHeight = hei.toInt();
                  		QTimer::singleShot(150, [this] { signalFromQt(QString::number(screenWidth) + "," + QString::number(screenHeight)); });
                  		_windowSizeButton->setText(QString::fromLocal8Bit("fullWindow"));
                  	}
                  }
                  
                  <object ID ="osgActiveGLQT" HSPACE="0" VSPACE="0" WIDTH="900" HEIGHT="600" CLASSID="CLSID:B0545661-8607-43BA-A1C2-B43C0A93D976">
                  <PARAM NAME="WindowSize" VALUE ="900,600" />
                  [Object not available! Did you forget to build and register the server?]
                  </object>
                  
                  
                  <script language="javascript">
                  function osgActiveGLQT::signalFromQt( Message )
                  {
                      //alert ("Got a signal from Qt: " + Message);
                  	var curIndex = Message.indexOf(",");  //
                  	var widthFormQt  = Message.substr(0,curIndex);
                  	var heightFormQt = Message.substr(curIndex+1, Message.length);  //
                  	
                  	document.getElementById("osgActiveGLQT").style.WIDTH  = widthFormQt;
                  	document.getElementById("osgActiveGLQT").style.HEIGHT = heightFormQt;
                  	
                  	var IntwidthFormQt  = parseInt(widthFormQt);
                  	var IntheightFormQt = parseInt(heightFormQt);
                  	
                  	window.moveTo(0,0);//
                  	window.resizeTo(IntwidthFormQt,IntheightFormQt);//
                  	var strWindowSize = "window.resizeTo(" + widthFormQt + "," + heightFormQt + ");";
                  	
                  	//osgActiveGLQT.resetWindowSize(Message);
                  }
                  </script>
                   
                  
                  1 Reply Last reply
                  0
                  • hskoglundH Offline
                    hskoglundH Offline
                    hskoglund
                    wrote on last edited by
                    #12

                    Hmm, looked at your code, C++ seems ok, but the Javascript window resizing stuff I don't know, I'm not that good with Javascript.

                    If you put back that alert, does it work and show the correct message (width,height)?

                    If so, then perhaps you need some kind of update/refresh of the window at the end, so make the resizing visible.

                    M 1 Reply Last reply
                    0
                    • hskoglundH hskoglund

                      Hmm, looked at your code, C++ seems ok, but the Javascript window resizing stuff I don't know, I'm not that good with Javascript.

                      If you put back that alert, does it work and show the correct message (width,height)?

                      If so, then perhaps you need some kind of update/refresh of the window at the end, so make the resizing visible.

                      M Offline
                      M Offline
                      mirro
                      wrote on last edited by mirro
                      #13

                      @hskoglund I put back that alert, It shows the correct width and height.

                      How do I reset width and height styles of osgActiveGLQT in javascript?

                      <object ID ="osgActiveGLQT" HSPACE="0" VSPACE="0" WIDTH="900" HEIGHT="600" CLASSID="CLSID:B0545661-8607-43BA-A1C2-B43C0A93D976">
                      <PARAM NAME="WindowSize" VALUE ="900,600" />
                      [Object not available! Did you forget to build and register the server?]
                      </object>
                      
                      1 Reply Last reply
                      0
                      • hskoglundH Offline
                        hskoglundH Offline
                        hskoglund
                        wrote on last edited by
                        #14

                        Don't think it's possible to do in Javascript, but what I do know, is that it's pretty easy to change width and height of a QWidget (e.g. setGeometry(), same as in osgActiveGLQT's constructor)

                        So, easiest would be to implement 2 new slots in your C++ code for the osgActiveGLQT object, for example setHeight() and setWidth().
                        Then you could call those 2 functions from Javascript, in the same way you call setTimeout() now.

                        M 2 Replies Last reply
                        0
                        • hskoglundH hskoglund

                          Don't think it's possible to do in Javascript, but what I do know, is that it's pretty easy to change width and height of a QWidget (e.g. setGeometry(), same as in osgActiveGLQT's constructor)

                          So, easiest would be to implement 2 new slots in your C++ code for the osgActiveGLQT object, for example setHeight() and setWidth().
                          Then you could call those 2 functions from Javascript, in the same way you call setTimeout() now.

                          M Offline
                          M Offline
                          mirro
                          wrote on last edited by
                          #15

                          @hskoglund the following code successfully changes window size in javascript.

                          <script language="javascript">
                          function ResetWidget()
                          {
                               var e1 = document.getElementById("ParentWidget");
                               e1.style.width  = "1000px";
                               e1.style.height = "800px";
                          }
                          </script>
                          
                          <object ID="ParentWidget" WIDTH="900" HEIGHT="600" CLASSID="CLSID:d574a747-8016-46db-a07c-b2b4854ee75c"
                          CODEBASE="http://www.qt-project.org/demos/hierarchy.cab">
                          [Object not available! Did you forget to build and register the server?]
                          </object><br />
                          <form>
                          <input type="button" value="ResetWidget" onClick="ResetWidget()" />
                          </form>
                          
                          1 Reply Last reply
                          0
                          • hskoglundH hskoglund

                            Don't think it's possible to do in Javascript, but what I do know, is that it's pretty easy to change width and height of a QWidget (e.g. setGeometry(), same as in osgActiveGLQT's constructor)

                            So, easiest would be to implement 2 new slots in your C++ code for the osgActiveGLQT object, for example setHeight() and setWidth().
                            Then you could call those 2 functions from Javascript, in the same way you call setTimeout() now.

                            M Offline
                            M Offline
                            mirro
                            wrote on last edited by mirro
                            #16

                            Why is the activeQT window size wrong when i set window size injavascript?

                            The following screenshots and code
                            link text

                            <object ID ="osgActiveGLQT" WIDTH = "900" HEIGHT = "600" CLASSID="CLSID:B0545661-8607-43BA-A1C2-B43C0A93D976">
                            [Object not available! Did you forget to build and register the server?]
                            </object>
                            
                            #ifndef ActiveQTOSGWidget_H
                            #define ActiveQTOSGWidget_H
                            
                            #include <iostream>
                            
                            #include <QtWidgets/QWidget>
                            #include <QtWidgets/QLayout>
                            #include <QtWidgets/QApplication>
                            #include <QtWidgets/QLCDNumber>
                            #include <QTimer>
                            #include <QMessageBox>
                            
                            #include <osgViewer/CompositeViewer>
                            #include <osgViewer/ViewerEventHandlers>
                            #include <osgGA/MultiTouchTrackballManipulator>
                            #include <osgDB/ReadFile>
                            #include <osgQt/GraphicsWindowQt>
                            #include <osg/PolygonOffset>
                            
                            class ActiveQTOSGWidget : public QWidget
                            {
                            public:
                            	ActiveQTOSGWidget(QWidget *parent = 0);
                            public:
                            	virtual void paintEvent(QPaintEvent* event)
                            	{
                            		// Update the camera
                            		QPainter paint(this);
                            		QPen pen;
                            		pen.setColor(QColor(255, 0, 0));
                            		QBrush brush(QColor(255, 0, 0));
                            		paint.setPen(pen);
                            		paint.setBrush(brush);
                            		int ss = width();
                            		paint.drawRect(0, 0, width(), height());
                            	}
                            };
                            #endif // OSGVIEW_H
                            
                            #ifndef OSGACTIVEGLQT_H
                            #define OSGACTIVEGLQT_H
                            #include <iostream>
                            
                            #include <QtWidgets/QWidget>
                            #include <ActiveQt/QAxBindable>
                            #include <QtWidgets/QLayout>
                            #include <QtWidgets/QApplication>
                            #include <QtWidgets/QLCDNumber>
                            #include <QTimer>
                            #include <QApplication>
                            #include <QDesktopWidget>
                            #include <QMessageBox>
                            #include <QPushButton>
                            
                            #include "ui_osgactiveglqt.h"
                            
                            #include "ActiveQTOSGWidget.h"
                            
                            class osgActiveGLQT : public QWidget,public QAxBindable
                            {
                            	Q_OBJECT
                            public:
                            	osgActiveGLQT(QWidget *parent = 0);
                            private:
                            	Ui::osgActiveGLQTClass ui;
                            };
                            
                            #endif // OSGACTIVEGLQT_H
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                            0
                            • hskoglundH Offline
                              hskoglundH Offline
                              hskoglund
                              wrote on last edited by
                              #17

                              Nice! Resizing is most likely is part of the ActiveX specification, and ActiveQt being of good quality supports it.

                              M 1 Reply Last reply
                              0
                              • hskoglundH hskoglund

                                Nice! Resizing is most likely is part of the ActiveX specification, and ActiveQt being of good quality supports it.

                                M Offline
                                M Offline
                                mirro
                                wrote on last edited by mirro
                                #18

                                @hskoglund

                                Is... there? Why is the activeQT window's size less than QT Createor window's size when I set the size of 'WIDTH' and 'HEIGHT' Properties of ActiveQT Object in javascript?

                                The following screenshots and code
                                link text

                                <object ID ="osgActiveGLQT" WIDTH = "900" HEIGHT = "600" CLASSID="CLSID:B0545661-8607-43BA-A1C2-B43C0A93D976">
                                [Object not available! Did you forget to build and register the server?]
                                </object>
                                
                                #ifndef ActiveQTOSGWidget_H
                                #define ActiveQTOSGWidget_H
                                
                                #include <iostream>
                                
                                #include <QtWidgets/QWidget>
                                #include <QtWidgets/QLayout>
                                #include <QtWidgets/QApplication>
                                #include <QtWidgets/QLCDNumber>
                                #include <QTimer>
                                #include <QMessageBox>
                                
                                #include <osgViewer/CompositeViewer>
                                #include <osgViewer/ViewerEventHandlers>
                                #include <osgGA/MultiTouchTrackballManipulator>
                                #include <osgDB/ReadFile>
                                #include <osgQt/GraphicsWindowQt>
                                #include <osg/PolygonOffset>
                                
                                class ActiveQTOSGWidget : public QWidget
                                {
                                public:
                                	ActiveQTOSGWidget(QWidget *parent = 0);
                                public:
                                	virtual void paintEvent(QPaintEvent* event)
                                	{
                                		// Update the camera
                                		QPainter paint(this);
                                		QPen pen;
                                		pen.setColor(QColor(255, 0, 0));
                                		QBrush brush(QColor(255, 0, 0));
                                		paint.setPen(pen);
                                		paint.setBrush(brush);
                                		int ss = width();
                                		paint.drawRect(0, 0, width(), height());
                                	}
                                };
                                #endif // OSGVIEW_H
                                
                                #ifndef OSGACTIVEGLQT_H
                                #define OSGACTIVEGLQT_H
                                #include <iostream>
                                
                                #include <QtWidgets/QWidget>
                                #include <ActiveQt/QAxBindable>
                                #include <QtWidgets/QLayout>
                                #include <QtWidgets/QApplication>
                                #include <QtWidgets/QLCDNumber>
                                #include <QTimer>
                                #include <QApplication>
                                #include <QDesktopWidget>
                                #include <QMessageBox>
                                #include <QPushButton>
                                
                                #include "ui_osgactiveglqt.h"
                                
                                #include "ActiveQTOSGWidget.h"
                                
                                class osgActiveGLQT : public QWidget,public QAxBindable
                                {
                                	Q_OBJECT
                                public:
                                	osgActiveGLQT(QWidget *parent = 0);
                                private:
                                	Ui::osgActiveGLQTClass ui;
                                };
                                
                                #endif // OSGACTIVEGLQT_H
                                1 Reply Last reply
                                0
                                • hskoglundH Offline
                                  hskoglundH Offline
                                  hskoglund
                                  wrote on last edited by
                                  #19

                                  Hmm it works for me, I tried with the hierarchyax sample and when I set WIDTH and HEIGHT in test.html:

                                  ..
                                  <p>
                                  This widget can have many children!
                                  </p>
                                  <object ID="ParentWidget" WIDTH = "900" HEIGHT = "600" CLASSID="CLSID:d574a747-8016-46db-a07c-b2b4854ee75c"
                                  [Object not available! Did you forget to build and register the server?]
                                  </object><br />
                                  ...
                                  

                                  the ActiveQt window is set to 900x600:
                                  Screenshot 2020-06-04 at 11.43.31.png

                                  M 1 Reply Last reply
                                  0
                                  • hskoglundH hskoglund

                                    Hmm it works for me, I tried with the hierarchyax sample and when I set WIDTH and HEIGHT in test.html:

                                    ..
                                    <p>
                                    This widget can have many children!
                                    </p>
                                    <object ID="ParentWidget" WIDTH = "900" HEIGHT = "600" CLASSID="CLSID:d574a747-8016-46db-a07c-b2b4854ee75c"
                                    [Object not available! Did you forget to build and register the server?]
                                    </object><br />
                                    ...
                                    

                                    the ActiveQt window is set to 900x600:
                                    Screenshot 2020-06-04 at 11.43.31.png

                                    M Offline
                                    M Offline
                                    mirro
                                    wrote on last edited by mirro
                                    #20

                                    @hskoglund
                                    oh~~ How to get the widget window from HWND in Qt5?

                                    The following QT4 code

                                    QWidget *myWidget;
                                    HWND hwnd;
                                    myWidget=QWidget::find(hwnd);
                                    
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                                    0
                                    • hskoglundH Offline
                                      hskoglundH Offline
                                      hskoglund
                                      wrote on last edited by hskoglund
                                      #21

                                      In Qt5 I think you have to step through all the QWidgets and look for a HWND match, like this:

                                      QWidget *myWidget = nullptr;
                                      HWND hwnd;
                                      
                                      for (auto w : findChildren<QWidget*>())
                                          if (hwnd == (HWND) w->winId())
                                              myWidget = w;
                                      
                                      M 2 Replies Last reply
                                      0
                                      • hskoglundH hskoglund

                                        In Qt5 I think you have to step through all the QWidgets and look for a HWND match, like this:

                                        QWidget *myWidget = nullptr;
                                        HWND hwnd;
                                        
                                        for (auto w : findChildren<QWidget*>())
                                            if (hwnd == (HWND) w->winId())
                                                myWidget = w;
                                        
                                        M Offline
                                        M Offline
                                        mirro
                                        wrote on last edited by mirro
                                        #22

                                        Thank you very much.

                                        How does the following lambda qt5 code translate into a normal slot for the singleshot in QT4?

                                         QTimer::singleShot(value * 1000,[this] { signalFromQt("Hello no.:" + QString::number(++i)); });
                                        
                                        mrjjM 1 Reply Last reply
                                        0
                                        • M mirro

                                          Thank you very much.

                                          How does the following lambda qt5 code translate into a normal slot for the singleshot in QT4?

                                           QTimer::singleShot(value * 1000,[this] { signalFromQt("Hello no.:" + QString::number(++i)); });
                                          
                                          mrjjM Offline
                                          mrjjM Offline
                                          mrjj
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #23

                                          @mirro
                                          Qt4 does not support lambdas as far as i know as it must use the new connect syntax that came in Qt5.
                                          So in Qt4 you have to use a normal slot for the singleshot.

                                          M 1 Reply Last reply
                                          1

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