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using QKeyEvents

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  • gde23G Offline
    gde23G Offline
    gde23
    wrote on last edited by
    #2

    Why do you need the KeyEvent Class?

    You can do following:

    Subclass the widget where you want the keyevents to be catched.
    Then add a definition for

    void YourWidget::keyPressEvent(QKeyEvent *event)
    

    that looks something like this:

    void YourWidget::keyPressEvent(QKeyEvent *event)
    {
        if(event->key() == Qt::Key_A)
        {
            doAKeyPressStuff();
        }
        else
        {
            doAnyOtherKeyPressStuff();
        }
    }
    
    mzimmersM 1 Reply Last reply
    0
    • gde23G gde23

      Why do you need the KeyEvent Class?

      You can do following:

      Subclass the widget where you want the keyevents to be catched.
      Then add a definition for

      void YourWidget::keyPressEvent(QKeyEvent *event)
      

      that looks something like this:

      void YourWidget::keyPressEvent(QKeyEvent *event)
      {
          if(event->key() == Qt::Key_A)
          {
              doAKeyPressStuff();
          }
          else
          {
              doAnyOtherKeyPressStuff();
          }
      }
      
      mzimmersM Offline
      mzimmersM Offline
      mzimmers
      wrote on last edited by
      #3

      @gde23 I guess I don't understand the reason for the subclass. I want to trap a key press anywhere on my main widget. I don't want sub-class my main widget, do I?

      1 Reply Last reply
      0
      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #4

        Hi,

        It's the other way around, you need to install KeyPress in your QMainWindow.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

        mzimmersM 1 Reply Last reply
        1
        • SGaistS SGaist

          Hi,

          It's the other way around, you need to install KeyPress in your QMainWindow.

          mzimmersM Offline
          mzimmersM Offline
          mzimmers
          wrote on last edited by
          #5

          @SGaist not using QMainWindow; using QWidget.

          class Widget : public QWidget
          {
              Q_OBJECT
          ...
          

          Same thing, though?

          And by "install KeyPress" I assume you mean more than create an object of that class, since I'm already doing that.

              m_keyPress = new KeyPress(this);
              connect(m_keyPress, &KeyPress::keyEvent, this, &Widget::handleKeyEvent);
              m_keyPress->installEventFilter(this);
          

          I'm missing a step here, aren't I?

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          0
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by SGaist
            #6

            You're not missing a step, you are doing one in the wrong direction. The object on the left of installEventFilter is the one that is going to be monitored so just call

            installEventFilter(m_keyPress);
            

            See the installEventFilter documentation.

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            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • mzimmersM Offline
              mzimmersM Offline
              mzimmers
              wrote on last edited by
              #7

              OK...made that change; still not seeing what I expect.

                  // create and connect a KeyPress object.
                  m_keyPress = new KeyPress(this);
                  connect(m_keyPress, &KeyPress::keyEvent, this, &Widget::handleKeyEvent);
                  installEventFilter(m_keyPress);
              

              Here's my event routine:

              void KeyPress::keyPressEvent(QKeyEvent *ev)
              {
                  int key;
              
                  key = ev->key();
                  if (key == Qt::Key_Alt)
                  {
                      emit keyEvent(QEvent::KeyPress, key);
                  }
              }
              

              I'm never hitting a breakpoint in there.

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              0
              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #8

                Because an event filter re-implements the eventFilter method and does all there. It does not replace a class original methods.

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                mzimmersM 1 Reply Last reply
                0
                • SGaistS SGaist

                  Because an event filter re-implements the eventFilter method and does all there. It does not replace a class original methods.

                  mzimmersM Offline
                  mzimmersM Offline
                  mzimmers
                  wrote on last edited by
                  #9

                  @SGaist said in using QKeyEvents:

                  Because an event filter re-implements the eventFilter method and does all there. It does not replace a class original methods.

                  So, which object needs the eventFilter() method? I've tried adding to both the Widget and the KeyPress -- both compile and run, but neither trigger a breakpoint.

                  1 Reply Last reply
                  0
                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #10

                    Did you check the example I linked to ?

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                    mzimmersM 1 Reply Last reply
                    1
                    • SGaistS SGaist

                      Did you check the example I linked to ?

                      mzimmersM Offline
                      mzimmersM Offline
                      mzimmers
                      wrote on last edited by
                      #11

                      @SGaist you're referring to the KeyPressEater class in the QObject::installEventFilter() documentation, right?

                      Its behavior isn't the same as my KeyPress class, but I can worry about that later. I still don't see why I'm not hitting a breakpoint.

                      bool KeyPress::eventFilter(QObject *obj, QEvent *ev)
                      {
                          bool rc = false;
                      
                          if (ev->type() == QEvent::KeyPress)
                          {
                              if (obj == this)
                              {
                                  rc = true;
                                  qDebug() << ev;
                              }
                          }
                          return rc;
                      }
                      

                      My breakpoint is on my inner "if" and it's never reached.

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #12

                        Because as is, your filter will never be the target of a KeyPress event.
                        The value of obj will be one of the object you installed your filter on.

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                        • mzimmersM Offline
                          mzimmersM Offline
                          mzimmers
                          wrote on last edited by
                          #13

                          I understand your 2nd statement, but not the first. I install the filter on my Widget object. Is a QWidget incapable of accepting KeyPress events?

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                          • mzimmersM Offline
                            mzimmersM Offline
                            mzimmers
                            wrote on last edited by
                            #14

                            Well, I got it partly working -- the problem was that I was deriving my KeyPress class from QWidget instead of QObject.

                            Now, though, my filter only seems to be trapping "meta keys." Control, alt, etc. all work, but regular keys like A, B, C don't. It appears that these keys generate a ShortcutOverride event. Does this make sense to you?

                            Thanks...

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                            • mzimmersM Offline
                              mzimmersM Offline
                              mzimmers
                              wrote on last edited by
                              #15

                              My filter seems to be doing what I want (when two keys are held down, I make a button visible).

                                  if (C_pressed && D_pressed)
                                  {
                                      ui->pushButtonNics->setVisible(true);
                                  }
                                  else
                                  {
                                      ui->pushButtonNics->setVisible(false);
                                  }
                              

                              But when I click on that button, my clicked slot isn't reached. I thought maybe holding down the keys was blocking the button push, but my other buttons work fine. My button is enabled when visible (I checked in the debugger). Any ideas why it's not generating the signal?

                              Thanks...

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                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #16

                                You are forgetting to call the base class implementation.

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                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                mzimmersM 1 Reply Last reply
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                                • SGaistS SGaist

                                  You are forgetting to call the base class implementation.

                                  mzimmersM Offline
                                  mzimmersM Offline
                                  mzimmers
                                  wrote on last edited by
                                  #17

                                  @SGaist I hadn't forgotten; I just hadn't gotten to that yet. But shouldn't I hit this slot anyway?

                                  void Widget::on_pushButtonNics_clicked()
                                  {
                                      qDebug() << "Nics pressed.";
                                  }
                                  
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                                  • SGaistS Offline
                                    SGaistS Offline
                                    SGaist
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #18

                                    The last implementation I saw does not call it at all which means that all events are filtered out.

                                    To check, comment out the filter installation and see if it does work correctly.

                                    Interested in AI ? www.idiap.ch
                                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                    mzimmersM 1 Reply Last reply
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                                    • SGaistS SGaist

                                      The last implementation I saw does not call it at all which means that all events are filtered out.

                                      To check, comment out the filter installation and see if it does work correctly.

                                      mzimmersM Offline
                                      mzimmersM Offline
                                      mzimmers
                                      wrote on last edited by
                                      #19

                                      @SGaist let's make sure we're talking about the same thing. Here's where I create the filter:

                                          // create and connect a KeyPress object.
                                          m_keyPress = new KeyPress(this);
                                          connect(m_keyPress, &KeyPress::keyEvent, this, &Widget::handleKeyEvent);
                                          installEventFilter(m_keyPress);
                                      
                                          // hide the button for the NICs window.
                                      //    ui->pushButtonNics->setVisible(false);
                                      

                                      You'll notice that the last line is commented out. And, it works. So it would seem that it has something to do with the filter...?

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                                      • SGaistS Offline
                                        SGaistS Offline
                                        SGaist
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #20

                                        Can you provide a minimal compilable example that shows the behaviour ?
                                        Si au can check on my side what is going on.

                                        Interested in AI ? www.idiap.ch
                                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                        mzimmersM 1 Reply Last reply
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                                        • SGaistS SGaist

                                          Can you provide a minimal compilable example that shows the behaviour ?
                                          Si au can check on my side what is going on.

                                          mzimmersM Offline
                                          mzimmersM Offline
                                          mzimmers
                                          wrote on last edited by
                                          #21

                                          @SGaist

                                          keypress.h

                                          #ifndef KEYPRESS_H
                                          #define KEYPRESS_H
                                          
                                          #include <QWidget>
                                          #include <QtGui>
                                          
                                          class KeyPress : public QObject
                                          {
                                              Q_OBJECT
                                          public:
                                              explicit KeyPress(QWidget *parent = nullptr);
                                          protected:
                                              bool eventFilter(QObject *obj, QEvent *ev) override;
                                          
                                          signals:
                                              void keyEvent(QEvent event, int key);
                                          };
                                          
                                          #endif // KEYPRESS_H
                                          

                                          keypress.cpp

                                          #include "keypress.h"
                                          
                                          KeyPress::KeyPress(QWidget *parent) : QObject (parent)
                                          {
                                          }
                                          
                                          bool KeyPress::eventFilter(QObject *obj, QEvent *ev)
                                          {
                                              Q_UNUSED(obj)
                                          
                                              bool rc = false;
                                              int key;
                                              QKeyEvent *qke;
                                          
                                              if (ev->type() == QEvent::ShortcutOverride || ev->type() == QEvent::KeyRelease)
                                              {
                                                  qke = static_cast<QKeyEvent *>(ev);
                                                  key = qke->key();
                                          
                                                  // don't bother signaling when the key isn't meaningful to us.
                                                  if (key == 'c' || key == 'C' || key == 'd' || key == 'D')
                                                  {
                                                      emit keyEvent(*ev, key);
                                                  }
                                                  rc = true;
                                              }
                                              else
                                              {
                                                  rc = QObject::eventFilter(obj, ev);
                                              }
                                              return rc;
                                          }
                                          

                                          Let me know if there's something more you want to look at...thanks.

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