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using QKeyEvents

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  • M Offline
    M Offline
    mzimmers
    wrote on 7 May 2020, 13:35 last edited by
    #1

    Hi all -

    I'm experimenting with handling key events in an app, and (as usual) I'm having beginner's difficulties. I've read a couple pages on this, and there seems to be a few different ways to do it. I chose one that made the most sense to me.

    I created a KeyPress class:

    class KeyPress : public QWidget
    {
        Q_OBJECT
    public:
        explicit KeyPress(QWidget *parent = nullptr);
    protected:
        void keyPressEvent (QKeyEvent *ev);
        void keyReleaseEvent(QKeyEvent *ev);
    
    signals:
        void keyEvent(int event, int key);
    };
    

    And in my main widget, I do this in the c'tor:

        // create and connect a KeyPress object.
        m_keyPress = new KeyPress(this);
        connect(m_keyPress, &KeyPress::keyEvent, this, &Widget::handleKeyEvent);
        m_keyPress->installEventFilter(this);
    

    And I overrode the event filter:

    bool eventFilter(QObject *obj, QEvent *ev) override;
    ...
    bool Widget::eventFilter(QObject *obj, QEvent *ev)
    {
        bool rc = false;
    
        if (obj == m_keyPress)
        {
            if (ev->type() == QEvent::KeyPress)
            {
                rc = true;
                qDebug() << ev;
            }
        }
        return rc;
    }
    

    I realize this isn't functional yet, but I thought I'd at least catch a key press. I'm not, though. Can someone tell me what I'm missing?

    Thanks...

    1 Reply Last reply
    0
    • G Offline
      G Offline
      gde23
      wrote on 7 May 2020, 13:46 last edited by
      #2

      Why do you need the KeyEvent Class?

      You can do following:

      Subclass the widget where you want the keyevents to be catched.
      Then add a definition for

      void YourWidget::keyPressEvent(QKeyEvent *event)
      

      that looks something like this:

      void YourWidget::keyPressEvent(QKeyEvent *event)
      {
          if(event->key() == Qt::Key_A)
          {
              doAKeyPressStuff();
          }
          else
          {
              doAnyOtherKeyPressStuff();
          }
      }
      
      M 1 Reply Last reply 7 May 2020, 14:59
      0
      • G gde23
        7 May 2020, 13:46

        Why do you need the KeyEvent Class?

        You can do following:

        Subclass the widget where you want the keyevents to be catched.
        Then add a definition for

        void YourWidget::keyPressEvent(QKeyEvent *event)
        

        that looks something like this:

        void YourWidget::keyPressEvent(QKeyEvent *event)
        {
            if(event->key() == Qt::Key_A)
            {
                doAKeyPressStuff();
            }
            else
            {
                doAnyOtherKeyPressStuff();
            }
        }
        
        M Offline
        M Offline
        mzimmers
        wrote on 7 May 2020, 14:59 last edited by
        #3

        @gde23 I guess I don't understand the reason for the subclass. I want to trap a key press anywhere on my main widget. I don't want sub-class my main widget, do I?

        1 Reply Last reply
        0
        • S Offline
          S Offline
          SGaist
          Lifetime Qt Champion
          wrote on 7 May 2020, 18:03 last edited by
          #4

          Hi,

          It's the other way around, you need to install KeyPress in your QMainWindow.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          M 1 Reply Last reply 7 May 2020, 18:21
          1
          • S SGaist
            7 May 2020, 18:03

            Hi,

            It's the other way around, you need to install KeyPress in your QMainWindow.

            M Offline
            M Offline
            mzimmers
            wrote on 7 May 2020, 18:21 last edited by
            #5

            @SGaist not using QMainWindow; using QWidget.

            class Widget : public QWidget
            {
                Q_OBJECT
            ...
            

            Same thing, though?

            And by "install KeyPress" I assume you mean more than create an object of that class, since I'm already doing that.

                m_keyPress = new KeyPress(this);
                connect(m_keyPress, &KeyPress::keyEvent, this, &Widget::handleKeyEvent);
                m_keyPress->installEventFilter(this);
            

            I'm missing a step here, aren't I?

            1 Reply Last reply
            0
            • S Offline
              S Offline
              SGaist
              Lifetime Qt Champion
              wrote on 7 May 2020, 18:25 last edited by SGaist 5 Jul 2020, 18:26
              #6

              You're not missing a step, you are doing one in the wrong direction. The object on the left of installEventFilter is the one that is going to be monitored so just call

              installEventFilter(m_keyPress);
              

              See the installEventFilter documentation.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
              1
              • M Offline
                M Offline
                mzimmers
                wrote on 7 May 2020, 18:49 last edited by
                #7

                OK...made that change; still not seeing what I expect.

                    // create and connect a KeyPress object.
                    m_keyPress = new KeyPress(this);
                    connect(m_keyPress, &KeyPress::keyEvent, this, &Widget::handleKeyEvent);
                    installEventFilter(m_keyPress);
                

                Here's my event routine:

                void KeyPress::keyPressEvent(QKeyEvent *ev)
                {
                    int key;
                
                    key = ev->key();
                    if (key == Qt::Key_Alt)
                    {
                        emit keyEvent(QEvent::KeyPress, key);
                    }
                }
                

                I'm never hitting a breakpoint in there.

                1 Reply Last reply
                0
                • S Offline
                  S Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on 7 May 2020, 19:17 last edited by
                  #8

                  Because an event filter re-implements the eventFilter method and does all there. It does not replace a class original methods.

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                  M 1 Reply Last reply 7 May 2020, 19:41
                  0
                  • S SGaist
                    7 May 2020, 19:17

                    Because an event filter re-implements the eventFilter method and does all there. It does not replace a class original methods.

                    M Offline
                    M Offline
                    mzimmers
                    wrote on 7 May 2020, 19:41 last edited by
                    #9

                    @SGaist said in using QKeyEvents:

                    Because an event filter re-implements the eventFilter method and does all there. It does not replace a class original methods.

                    So, which object needs the eventFilter() method? I've tried adding to both the Widget and the KeyPress -- both compile and run, but neither trigger a breakpoint.

                    1 Reply Last reply
                    0
                    • S Offline
                      S Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on 7 May 2020, 19:53 last edited by
                      #10

                      Did you check the example I linked to ?

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      M 1 Reply Last reply 7 May 2020, 21:26
                      1
                      • S SGaist
                        7 May 2020, 19:53

                        Did you check the example I linked to ?

                        M Offline
                        M Offline
                        mzimmers
                        wrote on 7 May 2020, 21:26 last edited by
                        #11

                        @SGaist you're referring to the KeyPressEater class in the QObject::installEventFilter() documentation, right?

                        Its behavior isn't the same as my KeyPress class, but I can worry about that later. I still don't see why I'm not hitting a breakpoint.

                        bool KeyPress::eventFilter(QObject *obj, QEvent *ev)
                        {
                            bool rc = false;
                        
                            if (ev->type() == QEvent::KeyPress)
                            {
                                if (obj == this)
                                {
                                    rc = true;
                                    qDebug() << ev;
                                }
                            }
                            return rc;
                        }
                        

                        My breakpoint is on my inner "if" and it's never reached.

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                        0
                        • S Offline
                          S Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on 7 May 2020, 21:37 last edited by
                          #12

                          Because as is, your filter will never be the target of a KeyPress event.
                          The value of obj will be one of the object you installed your filter on.

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                          1 Reply Last reply
                          0
                          • M Offline
                            M Offline
                            mzimmers
                            wrote on 7 May 2020, 21:42 last edited by
                            #13

                            I understand your 2nd statement, but not the first. I install the filter on my Widget object. Is a QWidget incapable of accepting KeyPress events?

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                            0
                            • M Offline
                              M Offline
                              mzimmers
                              wrote on 7 May 2020, 23:49 last edited by
                              #14

                              Well, I got it partly working -- the problem was that I was deriving my KeyPress class from QWidget instead of QObject.

                              Now, though, my filter only seems to be trapping "meta keys." Control, alt, etc. all work, but regular keys like A, B, C don't. It appears that these keys generate a ShortcutOverride event. Does this make sense to you?

                              Thanks...

                              1 Reply Last reply
                              0
                              • M Offline
                                M Offline
                                mzimmers
                                wrote on 8 May 2020, 15:47 last edited by
                                #15

                                My filter seems to be doing what I want (when two keys are held down, I make a button visible).

                                    if (C_pressed && D_pressed)
                                    {
                                        ui->pushButtonNics->setVisible(true);
                                    }
                                    else
                                    {
                                        ui->pushButtonNics->setVisible(false);
                                    }
                                

                                But when I click on that button, my clicked slot isn't reached. I thought maybe holding down the keys was blocking the button push, but my other buttons work fine. My button is enabled when visible (I checked in the debugger). Any ideas why it's not generating the signal?

                                Thanks...

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                                0
                                • S Offline
                                  S Offline
                                  SGaist
                                  Lifetime Qt Champion
                                  wrote on 8 May 2020, 15:54 last edited by
                                  #16

                                  You are forgetting to call the base class implementation.

                                  Interested in AI ? www.idiap.ch
                                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                  M 1 Reply Last reply 8 May 2020, 16:09
                                  0
                                  • S SGaist
                                    8 May 2020, 15:54

                                    You are forgetting to call the base class implementation.

                                    M Offline
                                    M Offline
                                    mzimmers
                                    wrote on 8 May 2020, 16:09 last edited by
                                    #17

                                    @SGaist I hadn't forgotten; I just hadn't gotten to that yet. But shouldn't I hit this slot anyway?

                                    void Widget::on_pushButtonNics_clicked()
                                    {
                                        qDebug() << "Nics pressed.";
                                    }
                                    
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                                    • S Offline
                                      S Offline
                                      SGaist
                                      Lifetime Qt Champion
                                      wrote on 8 May 2020, 18:00 last edited by
                                      #18

                                      The last implementation I saw does not call it at all which means that all events are filtered out.

                                      To check, comment out the filter installation and see if it does work correctly.

                                      Interested in AI ? www.idiap.ch
                                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                      M 1 Reply Last reply 8 May 2020, 18:06
                                      0
                                      • S SGaist
                                        8 May 2020, 18:00

                                        The last implementation I saw does not call it at all which means that all events are filtered out.

                                        To check, comment out the filter installation and see if it does work correctly.

                                        M Offline
                                        M Offline
                                        mzimmers
                                        wrote on 8 May 2020, 18:06 last edited by
                                        #19

                                        @SGaist let's make sure we're talking about the same thing. Here's where I create the filter:

                                            // create and connect a KeyPress object.
                                            m_keyPress = new KeyPress(this);
                                            connect(m_keyPress, &KeyPress::keyEvent, this, &Widget::handleKeyEvent);
                                            installEventFilter(m_keyPress);
                                        
                                            // hide the button for the NICs window.
                                        //    ui->pushButtonNics->setVisible(false);
                                        

                                        You'll notice that the last line is commented out. And, it works. So it would seem that it has something to do with the filter...?

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                                        • S Offline
                                          S Offline
                                          SGaist
                                          Lifetime Qt Champion
                                          wrote on 8 May 2020, 18:12 last edited by
                                          #20

                                          Can you provide a minimal compilable example that shows the behaviour ?
                                          Si au can check on my side what is going on.

                                          Interested in AI ? www.idiap.ch
                                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                          M 1 Reply Last reply 8 May 2020, 18:16
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