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Can a signal call a non-slot method

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #10

    Nothing Qt 5 specific, these macros have the same functionality since the beginning. They are used by moc to generate the adequate code.

    With Qt 5, "slot" can be omitted as you have more freedoms for what you can connect to a signal. However, it's not just a question of "own clarity". If your public API is intended to be used as slot and you don't mark it as such, it will starts to be difficult for everybody (including yourself in six months) to understand how your code works.

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    JonBJ 1 Reply Last reply
    3
    • SGaistS SGaist

      Nothing Qt 5 specific, these macros have the same functionality since the beginning. They are used by moc to generate the adequate code.

      With Qt 5, "slot" can be omitted as you have more freedoms for what you can connect to a signal. However, it's not just a question of "own clarity". If your public API is intended to be used as slot and you don't mark it as such, it will starts to be difficult for everybody (including yourself in six months) to understand how your code works.

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by JonB
      #11

      @SGaist

      Nothing Qt 5 specific, these macros have the same functionality since the beginning

      Before Qt5 signals was protected, now it is public (to allow new connection syntax). That was why I wrote Qt5+.

      And I did not intend to suggest one should omit slots. I should have said for own code clarity, all I meant was the macro is actually empty so in the C++ sense you can omit it.

      SGaistS 1 Reply Last reply
      0
      • JonBJ JonB

        @SGaist

        Nothing Qt 5 specific, these macros have the same functionality since the beginning

        Before Qt5 signals was protected, now it is public (to allow new connection syntax). That was why I wrote Qt5+.

        And I did not intend to suggest one should omit slots. I should have said for own code clarity, all I meant was the macro is actually empty so in the C++ sense you can omit it.

        SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #12

        @JonB said in Can a signal call a non-slot method:

        @SGaist

        Nothing Qt 5 specific, these macros have the same functionality since the beginning

        Before Qt5 signals was protected, now it is public (to allow new connection syntax). That was why I wrote Qt5+.

        Agreed

        From my side, I was just talking about their purpose with regard to moc not their specific value.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

        1 Reply Last reply
        1
        • SGaistS SGaist

          To be more correct: the new syntax is for C++.

          QML is JavaScript based, thus it's an interpreted language. The engine behind uses the Qt meta object system to connect all pieces.

          You also have the Connection type which is somehow an equivalent to the QObject::connect method.

          tomyT Offline
          tomyT Offline
          tomy
          wrote on last edited by tomy
          #13

          @SGaist

          You also have the Connection type which is somehow an equivalent to the QObject::connect method.

          Thanks.

          Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

          I think the new Qt connection syntax version:

          connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue);
          

          is expressed merely in theory, and in practice, yet, it's the Qt 4's version which is used.

          J.HilkJ 1 Reply Last reply
          0
          • tomyT tomy

            @SGaist

            You also have the Connection type which is somehow an equivalent to the QObject::connect method.

            Thanks.

            Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

            I think the new Qt connection syntax version:

            connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue);
            

            is expressed merely in theory, and in practice, yet, it's the Qt 4's version which is used.

            J.HilkJ Online
            J.HilkJ Online
            J.Hilk
            Moderators
            wrote on last edited by J.Hilk
            #14

            @tomy said in Can a signal call a non-slot method:

            Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

            because it's still valid.
            The new syntax has it's own entry, further down:
            https://doc.qt.io/qt-5/qobject.html#connect-3

            Both are overloads of the QObject::connect call -> both get an entry in the docs ;-)


            Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


            Q: What's that?
            A: It's blue light.
            Q: What does it do?
            A: It turns blue.

            tomyT 1 Reply Last reply
            2
            • tomyT tomy

              Thank you for your answers.
              Sorry, but to the extent I understood, @J-Hilk said yes, and @SGaist said no. :)
              But I agree with both of you to have those directives.
              I just was familiar with the new syntax:

              Old:

              connect(sender, SIGNAL(valueChanged(QString, QString)), receiver, SLOT(updateValue(QString)));
              

              New:

              connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue);
              

              Which one is more preferable, please? I'm using Qt 5.12.1.
              The latter seems more fashionable! ;)

              KroMignonK Offline
              KroMignonK Offline
              KroMignon
              wrote on last edited by KroMignon
              #15

              @tomy If you want to use new Qt connection syntax, signal and slot must have same signature.
              In your example, signal has 2 QString parameters and slot only 1.. This ist not allowed!
              Which of signal parameter should be used for the slot?

              You can do someting like this using lambda function:

              connect(sender, &Sender::valueChanged, receiver, [=](QString str1, QString) { receiver->updateValue(str1); });
              

              Hope this helps.

              ps: using "reciever" as context, so connection will be deleted with reciever is deleted. This will avoid null pointer exceptions.

              It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

              1 Reply Last reply
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              • J.HilkJ J.Hilk

                @tomy said in Can a signal call a non-slot method:

                Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

                because it's still valid.
                The new syntax has it's own entry, further down:
                https://doc.qt.io/qt-5/qobject.html#connect-3

                Both are overloads of the QObject::connect call -> both get an entry in the docs ;-)

                tomyT Offline
                tomyT Offline
                tomy
                wrote on last edited by
                #16

                @J.Hilk
                Thanks Mr. Hilk. :-)

                @KroMignon
                Thanks. :)

                1 Reply Last reply
                0
                • tomyT Offline
                  tomyT Offline
                  tomy
                  wrote on last edited by
                  #17

                  And I guess it's not yet possible to using a simple way like below connect a signal to two slots in one statement:

                  connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1, &Receiver::updateValue2 );
                  

                  And we still have to use two lines:

                  connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1);
                  connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue2);
                  

                  Right?

                  KroMignonK J.HilkJ 2 Replies Last reply
                  0
                  • tomyT tomy

                    And I guess it's not yet possible to using a simple way like below connect a signal to two slots in one statement:

                    connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1, &Receiver::updateValue2 );
                    

                    And we still have to use two lines:

                    connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1);
                    connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue2);
                    

                    Right?

                    KroMignonK Offline
                    KroMignonK Offline
                    KroMignon
                    wrote on last edited by
                    #18

                    @tomy right

                    It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                    1 Reply Last reply
                    2
                    • tomyT tomy

                      And I guess it's not yet possible to using a simple way like below connect a signal to two slots in one statement:

                      connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1, &Receiver::updateValue2 );
                      

                      And we still have to use two lines:

                      connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1);
                      connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue2);
                      

                      Right?

                      J.HilkJ Online
                      J.HilkJ Online
                      J.Hilk
                      Moderators
                      wrote on last edited by J.Hilk
                      #19

                      @tomy nope, you will have to use 2 lines
                      or a lambda

                      connect(sender, &Sender::valueChanged, receiver, [receiver] (QVariant argument)->void{receiver->updateValue1(argument); receiver-> updateValue2(argument);});
                      

                      Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                      Q: What's that?
                      A: It's blue light.
                      Q: What does it do?
                      A: It turns blue.

                      tomyT 1 Reply Last reply
                      2
                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #20

                        Well, you can use a lambda and call each method one after the other.

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                        1 Reply Last reply
                        3
                        • J.HilkJ J.Hilk

                          @tomy nope, you will have to use 2 lines
                          or a lambda

                          connect(sender, &Sender::valueChanged, receiver, [receiver] (QVariant argument)->void{receiver->updateValue1(argument); receiver-> updateValue2(argument);});
                          
                          tomyT Offline
                          tomyT Offline
                          tomy
                          wrote on last edited by
                          #21

                          Thanks to all.
                          @J.Hilk

                          I used this:

                          connect(someAction, &QAction::triggered, this, [this]()->void
                                         { this->slot_1(); this->close(); });
                          

                          The return type of slot_1 is void but that for close() is bool, but since the return value of a slot is ignored when it's called by a signal in connections, so I also used void for the lambda expression above.

                          J.HilkJ 1 Reply Last reply
                          0
                          • tomyT tomy

                            Thanks to all.
                            @J.Hilk

                            I used this:

                            connect(someAction, &QAction::triggered, this, [this]()->void
                                           { this->slot_1(); this->close(); });
                            

                            The return type of slot_1 is void but that for close() is bool, but since the return value of a slot is ignored when it's called by a signal in connections, so I also used void for the lambda expression above.

                            J.HilkJ Online
                            J.HilkJ Online
                            J.Hilk
                            Moderators
                            wrote on last edited by
                            #22

                            @tomy seems about right.
                            You could technically omit the return type here, but proper form (strongly) suggest that you write one ;-)


                            Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                            Q: What's that?
                            A: It's blue light.
                            Q: What does it do?
                            A: It turns blue.

                            tomyT 1 Reply Last reply
                            1
                            • J.HilkJ J.Hilk

                              @tomy seems about right.
                              You could technically omit the return type here, but proper form (strongly) suggest that you write one ;-)

                              tomyT Offline
                              tomyT Offline
                              tomy
                              wrote on last edited by
                              #23

                              @J.Hilk
                              You mean this "->void" part?
                              And that's once again because it's within a connection, right?

                              J.HilkJ 1 Reply Last reply
                              0
                              • tomyT tomy

                                @J.Hilk
                                You mean this "->void" part?
                                And that's once again because it's within a connection, right?

                                J.HilkJ Online
                                J.HilkJ Online
                                J.Hilk
                                Moderators
                                wrote on last edited by
                                #24

                                @tomy said in Can a signal call a non-slot method:

                                You mean this "->void" part?

                                yes

                                And that's once again because it's within a connection, right?

                                no, the compiler can and will deduce the return type. However if you write

                                -> void { return true;}

                                you'll get a compile time warning/compiler error.


                                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                                Q: What's that?
                                A: It's blue light.
                                Q: What does it do?
                                A: It turns blue.

                                1 Reply Last reply
                                1

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