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Can a signal call a non-slot method

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  • JonBJ JonB

    I get slightly confused by some of the comments here.

    Let's be clear: under Qt5+, and for straight C++ not QML, slots is a macro and is defined as

    #     define slots
    

    So given that you can put in slots in your code (e.g. private slots or public slots) or you can omit it and it's not going to make any difference. Unless there's some magic to do with moc which I wouldn't know about. Not saying that it isn't a good idea to use slots for your own clarity.

    And btw

    #     define signals public
    

    so that's all that signals does.... (And by-the-by means that signals in one class can be called from any other class.)

    Finally, for completeness

    #     define emit 
    

    so that's all the signal/slot/emit "magic" :)

    J.HilkJ Offline
    J.HilkJ Offline
    J.Hilk
    Moderators
    wrote on last edited by J.Hilk
    #9

    @JonB
    well for pure Qt5 c++ code, you would be right.

    There's only one fringe case that I can think of. That would be the exception of the rule

    bool QMetaObject::invokeMethod(QObject *context, Functor function, FunctorReturnType *ret)
    which was introduced in 5.10 before that you had to use the string lookup variant that requires signal and slot macros.

    so that's all that signals does....

    anything not defined as void would (here at least) seriously violate c++ norms!


    Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #10

      Nothing Qt 5 specific, these macros have the same functionality since the beginning. They are used by moc to generate the adequate code.

      With Qt 5, "slot" can be omitted as you have more freedoms for what you can connect to a signal. However, it's not just a question of "own clarity". If your public API is intended to be used as slot and you don't mark it as such, it will starts to be difficult for everybody (including yourself in six months) to understand how your code works.

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      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      JonBJ 1 Reply Last reply
      3
      • SGaistS SGaist

        Nothing Qt 5 specific, these macros have the same functionality since the beginning. They are used by moc to generate the adequate code.

        With Qt 5, "slot" can be omitted as you have more freedoms for what you can connect to a signal. However, it's not just a question of "own clarity". If your public API is intended to be used as slot and you don't mark it as such, it will starts to be difficult for everybody (including yourself in six months) to understand how your code works.

        JonBJ Offline
        JonBJ Offline
        JonB
        wrote on last edited by JonB
        #11

        @SGaist

        Nothing Qt 5 specific, these macros have the same functionality since the beginning

        Before Qt5 signals was protected, now it is public (to allow new connection syntax). That was why I wrote Qt5+.

        And I did not intend to suggest one should omit slots. I should have said for own code clarity, all I meant was the macro is actually empty so in the C++ sense you can omit it.

        SGaistS 1 Reply Last reply
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        • JonBJ JonB

          @SGaist

          Nothing Qt 5 specific, these macros have the same functionality since the beginning

          Before Qt5 signals was protected, now it is public (to allow new connection syntax). That was why I wrote Qt5+.

          And I did not intend to suggest one should omit slots. I should have said for own code clarity, all I meant was the macro is actually empty so in the C++ sense you can omit it.

          SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #12

          @JonB said in Can a signal call a non-slot method:

          @SGaist

          Nothing Qt 5 specific, these macros have the same functionality since the beginning

          Before Qt5 signals was protected, now it is public (to allow new connection syntax). That was why I wrote Qt5+.

          Agreed

          From my side, I was just talking about their purpose with regard to moc not their specific value.

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          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • SGaistS SGaist

            To be more correct: the new syntax is for C++.

            QML is JavaScript based, thus it's an interpreted language. The engine behind uses the Qt meta object system to connect all pieces.

            You also have the Connection type which is somehow an equivalent to the QObject::connect method.

            tomyT Offline
            tomyT Offline
            tomy
            wrote on last edited by tomy
            #13

            @SGaist

            You also have the Connection type which is somehow an equivalent to the QObject::connect method.

            Thanks.

            Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

            I think the new Qt connection syntax version:

            connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue);
            

            is expressed merely in theory, and in practice, yet, it's the Qt 4's version which is used.

            J.HilkJ 1 Reply Last reply
            0
            • tomyT tomy

              @SGaist

              You also have the Connection type which is somehow an equivalent to the QObject::connect method.

              Thanks.

              Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

              I think the new Qt connection syntax version:

              connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue);
              

              is expressed merely in theory, and in practice, yet, it's the Qt 4's version which is used.

              J.HilkJ Offline
              J.HilkJ Offline
              J.Hilk
              Moderators
              wrote on last edited by J.Hilk
              #14

              @tomy said in Can a signal call a non-slot method:

              Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

              because it's still valid.
              The new syntax has it's own entry, further down:
              https://doc.qt.io/qt-5/qobject.html#connect-3

              Both are overloads of the QObject::connect call -> both get an entry in the docs ;-)


              Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


              Q: What's that?
              A: It's blue light.
              Q: What does it do?
              A: It turns blue.

              tomyT 1 Reply Last reply
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              • tomyT tomy

                Thank you for your answers.
                Sorry, but to the extent I understood, @J-Hilk said yes, and @SGaist said no. :)
                But I agree with both of you to have those directives.
                I just was familiar with the new syntax:

                Old:

                connect(sender, SIGNAL(valueChanged(QString, QString)), receiver, SLOT(updateValue(QString)));
                

                New:

                connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue);
                

                Which one is more preferable, please? I'm using Qt 5.12.1.
                The latter seems more fashionable! ;)

                KroMignonK Offline
                KroMignonK Offline
                KroMignon
                wrote on last edited by KroMignon
                #15

                @tomy If you want to use new Qt connection syntax, signal and slot must have same signature.
                In your example, signal has 2 QString parameters and slot only 1.. This ist not allowed!
                Which of signal parameter should be used for the slot?

                You can do someting like this using lambda function:

                connect(sender, &Sender::valueChanged, receiver, [=](QString str1, QString) { receiver->updateValue(str1); });
                

                Hope this helps.

                ps: using "reciever" as context, so connection will be deleted with reciever is deleted. This will avoid null pointer exceptions.

                It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

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                • J.HilkJ J.Hilk

                  @tomy said in Can a signal call a non-slot method:

                  Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

                  because it's still valid.
                  The new syntax has it's own entry, further down:
                  https://doc.qt.io/qt-5/qobject.html#connect-3

                  Both are overloads of the QObject::connect call -> both get an entry in the docs ;-)

                  tomyT Offline
                  tomyT Offline
                  tomy
                  wrote on last edited by
                  #16

                  @J.Hilk
                  Thanks Mr. Hilk. :-)

                  @KroMignon
                  Thanks. :)

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                  • tomyT Offline
                    tomyT Offline
                    tomy
                    wrote on last edited by
                    #17

                    And I guess it's not yet possible to using a simple way like below connect a signal to two slots in one statement:

                    connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1, &Receiver::updateValue2 );
                    

                    And we still have to use two lines:

                    connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1);
                    connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue2);
                    

                    Right?

                    KroMignonK J.HilkJ 2 Replies Last reply
                    0
                    • tomyT tomy

                      And I guess it's not yet possible to using a simple way like below connect a signal to two slots in one statement:

                      connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1, &Receiver::updateValue2 );
                      

                      And we still have to use two lines:

                      connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1);
                      connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue2);
                      

                      Right?

                      KroMignonK Offline
                      KroMignonK Offline
                      KroMignon
                      wrote on last edited by
                      #18

                      @tomy right

                      It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

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                      • tomyT tomy

                        And I guess it's not yet possible to using a simple way like below connect a signal to two slots in one statement:

                        connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1, &Receiver::updateValue2 );
                        

                        And we still have to use two lines:

                        connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1);
                        connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue2);
                        

                        Right?

                        J.HilkJ Offline
                        J.HilkJ Offline
                        J.Hilk
                        Moderators
                        wrote on last edited by J.Hilk
                        #19

                        @tomy nope, you will have to use 2 lines
                        or a lambda

                        connect(sender, &Sender::valueChanged, receiver, [receiver] (QVariant argument)->void{receiver->updateValue1(argument); receiver-> updateValue2(argument);});
                        

                        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                        Q: What's that?
                        A: It's blue light.
                        Q: What does it do?
                        A: It turns blue.

                        tomyT 1 Reply Last reply
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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #20

                          Well, you can use a lambda and call each method one after the other.

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                          • J.HilkJ J.Hilk

                            @tomy nope, you will have to use 2 lines
                            or a lambda

                            connect(sender, &Sender::valueChanged, receiver, [receiver] (QVariant argument)->void{receiver->updateValue1(argument); receiver-> updateValue2(argument);});
                            
                            tomyT Offline
                            tomyT Offline
                            tomy
                            wrote on last edited by
                            #21

                            Thanks to all.
                            @J.Hilk

                            I used this:

                            connect(someAction, &QAction::triggered, this, [this]()->void
                                           { this->slot_1(); this->close(); });
                            

                            The return type of slot_1 is void but that for close() is bool, but since the return value of a slot is ignored when it's called by a signal in connections, so I also used void for the lambda expression above.

                            J.HilkJ 1 Reply Last reply
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                            • tomyT tomy

                              Thanks to all.
                              @J.Hilk

                              I used this:

                              connect(someAction, &QAction::triggered, this, [this]()->void
                                             { this->slot_1(); this->close(); });
                              

                              The return type of slot_1 is void but that for close() is bool, but since the return value of a slot is ignored when it's called by a signal in connections, so I also used void for the lambda expression above.

                              J.HilkJ Offline
                              J.HilkJ Offline
                              J.Hilk
                              Moderators
                              wrote on last edited by
                              #22

                              @tomy seems about right.
                              You could technically omit the return type here, but proper form (strongly) suggest that you write one ;-)


                              Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                              Q: What's that?
                              A: It's blue light.
                              Q: What does it do?
                              A: It turns blue.

                              tomyT 1 Reply Last reply
                              1
                              • J.HilkJ J.Hilk

                                @tomy seems about right.
                                You could technically omit the return type here, but proper form (strongly) suggest that you write one ;-)

                                tomyT Offline
                                tomyT Offline
                                tomy
                                wrote on last edited by
                                #23

                                @J.Hilk
                                You mean this "->void" part?
                                And that's once again because it's within a connection, right?

                                J.HilkJ 1 Reply Last reply
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                                • tomyT tomy

                                  @J.Hilk
                                  You mean this "->void" part?
                                  And that's once again because it's within a connection, right?

                                  J.HilkJ Offline
                                  J.HilkJ Offline
                                  J.Hilk
                                  Moderators
                                  wrote on last edited by
                                  #24

                                  @tomy said in Can a signal call a non-slot method:

                                  You mean this "->void" part?

                                  yes

                                  And that's once again because it's within a connection, right?

                                  no, the compiler can and will deduce the return type. However if you write

                                  -> void { return true;}

                                  you'll get a compile time warning/compiler error.


                                  Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                                  Q: What's that?
                                  A: It's blue light.
                                  Q: What does it do?
                                  A: It turns blue.

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