Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Can a signal call a non-slot method
Qt 6.11 is out! See what's new in the release blog

Can a signal call a non-slot method

Scheduled Pinned Locked Moved Solved General and Desktop
24 Posts 5 Posters 8.9k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #7

    To be more correct: the new syntax is for C++.

    QML is JavaScript based, thus it's an interpreted language. The engine behind uses the Qt meta object system to connect all pieces.

    You also have the Connection type which is somehow an equivalent to the QObject::connect method.

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    tomyT 1 Reply Last reply
    4
    • JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by JonB
      #8

      I get slightly confused by some of the comments here.

      Let's be clear: under Qt5+, and for straight C++ not QML, slots is a macro and is defined as

      #     define slots
      

      So given that you can put in slots in your code (e.g. private slots or public slots) or you can omit it and it's not going to make any difference. Unless there's some magic to do with moc which I wouldn't know about. Not saying that it isn't a good idea to use slots for your own clarity.

      And btw

      #     define signals public
      

      so that's all that signals does.... (And by-the-by means that signals in one class can be called from any other class.)

      Finally, for completeness

      #     define emit 
      

      so that's all the signal/slot/emit "magic" :)

      J.HilkJ 1 Reply Last reply
      0
      • JonBJ JonB

        I get slightly confused by some of the comments here.

        Let's be clear: under Qt5+, and for straight C++ not QML, slots is a macro and is defined as

        #     define slots
        

        So given that you can put in slots in your code (e.g. private slots or public slots) or you can omit it and it's not going to make any difference. Unless there's some magic to do with moc which I wouldn't know about. Not saying that it isn't a good idea to use slots for your own clarity.

        And btw

        #     define signals public
        

        so that's all that signals does.... (And by-the-by means that signals in one class can be called from any other class.)

        Finally, for completeness

        #     define emit 
        

        so that's all the signal/slot/emit "magic" :)

        J.HilkJ Offline
        J.HilkJ Offline
        J.Hilk
        Moderators
        wrote on last edited by J.Hilk
        #9

        @JonB
        well for pure Qt5 c++ code, you would be right.

        There's only one fringe case that I can think of. That would be the exception of the rule

        bool QMetaObject::invokeMethod(QObject *context, Functor function, FunctorReturnType *ret)
        which was introduced in 5.10 before that you had to use the string lookup variant that requires signal and slot macros.

        so that's all that signals does....

        anything not defined as void would (here at least) seriously violate c++ norms!


        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


        Q: What's that?
        A: It's blue light.
        Q: What does it do?
        A: It turns blue.

        1 Reply Last reply
        1
        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #10

          Nothing Qt 5 specific, these macros have the same functionality since the beginning. They are used by moc to generate the adequate code.

          With Qt 5, "slot" can be omitted as you have more freedoms for what you can connect to a signal. However, it's not just a question of "own clarity". If your public API is intended to be used as slot and you don't mark it as such, it will starts to be difficult for everybody (including yourself in six months) to understand how your code works.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          JonBJ 1 Reply Last reply
          3
          • SGaistS SGaist

            Nothing Qt 5 specific, these macros have the same functionality since the beginning. They are used by moc to generate the adequate code.

            With Qt 5, "slot" can be omitted as you have more freedoms for what you can connect to a signal. However, it's not just a question of "own clarity". If your public API is intended to be used as slot and you don't mark it as such, it will starts to be difficult for everybody (including yourself in six months) to understand how your code works.

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by JonB
            #11

            @SGaist

            Nothing Qt 5 specific, these macros have the same functionality since the beginning

            Before Qt5 signals was protected, now it is public (to allow new connection syntax). That was why I wrote Qt5+.

            And I did not intend to suggest one should omit slots. I should have said for own code clarity, all I meant was the macro is actually empty so in the C++ sense you can omit it.

            SGaistS 1 Reply Last reply
            0
            • JonBJ JonB

              @SGaist

              Nothing Qt 5 specific, these macros have the same functionality since the beginning

              Before Qt5 signals was protected, now it is public (to allow new connection syntax). That was why I wrote Qt5+.

              And I did not intend to suggest one should omit slots. I should have said for own code clarity, all I meant was the macro is actually empty so in the C++ sense you can omit it.

              SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #12

              @JonB said in Can a signal call a non-slot method:

              @SGaist

              Nothing Qt 5 specific, these macros have the same functionality since the beginning

              Before Qt5 signals was protected, now it is public (to allow new connection syntax). That was why I wrote Qt5+.

              Agreed

              From my side, I was just talking about their purpose with regard to moc not their specific value.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
              1
              • SGaistS SGaist

                To be more correct: the new syntax is for C++.

                QML is JavaScript based, thus it's an interpreted language. The engine behind uses the Qt meta object system to connect all pieces.

                You also have the Connection type which is somehow an equivalent to the QObject::connect method.

                tomyT Offline
                tomyT Offline
                tomy
                wrote on last edited by tomy
                #13

                @SGaist

                You also have the Connection type which is somehow an equivalent to the QObject::connect method.

                Thanks.

                Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

                I think the new Qt connection syntax version:

                connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue);
                

                is expressed merely in theory, and in practice, yet, it's the Qt 4's version which is used.

                J.HilkJ 1 Reply Last reply
                0
                • tomyT tomy

                  @SGaist

                  You also have the Connection type which is somehow an equivalent to the QObject::connect method.

                  Thanks.

                  Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

                  I think the new Qt connection syntax version:

                  connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue);
                  

                  is expressed merely in theory, and in practice, yet, it's the Qt 4's version which is used.

                  J.HilkJ Offline
                  J.HilkJ Offline
                  J.Hilk
                  Moderators
                  wrote on last edited by J.Hilk
                  #14

                  @tomy said in Can a signal call a non-slot method:

                  Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

                  because it's still valid.
                  The new syntax has it's own entry, further down:
                  https://doc.qt.io/qt-5/qobject.html#connect-3

                  Both are overloads of the QObject::connect call -> both get an entry in the docs ;-)


                  Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                  Q: What's that?
                  A: It's blue light.
                  Q: What does it do?
                  A: It turns blue.

                  tomyT 1 Reply Last reply
                  2
                  • tomyT tomy

                    Thank you for your answers.
                    Sorry, but to the extent I understood, @J-Hilk said yes, and @SGaist said no. :)
                    But I agree with both of you to have those directives.
                    I just was familiar with the new syntax:

                    Old:

                    connect(sender, SIGNAL(valueChanged(QString, QString)), receiver, SLOT(updateValue(QString)));
                    

                    New:

                    connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue);
                    

                    Which one is more preferable, please? I'm using Qt 5.12.1.
                    The latter seems more fashionable! ;)

                    KroMignonK Offline
                    KroMignonK Offline
                    KroMignon
                    wrote on last edited by KroMignon
                    #15

                    @tomy If you want to use new Qt connection syntax, signal and slot must have same signature.
                    In your example, signal has 2 QString parameters and slot only 1.. This ist not allowed!
                    Which of signal parameter should be used for the slot?

                    You can do someting like this using lambda function:

                    connect(sender, &Sender::valueChanged, receiver, [=](QString str1, QString) { receiver->updateValue(str1); });
                    

                    Hope this helps.

                    ps: using "reciever" as context, so connection will be deleted with reciever is deleted. This will avoid null pointer exceptions.

                    It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                    1 Reply Last reply
                    2
                    • J.HilkJ J.Hilk

                      @tomy said in Can a signal call a non-slot method:

                      Why QObject::connect method explained in Docs under the name Qt 5.12.2 still uses the Qt 4 synatx version for connections, please?

                      because it's still valid.
                      The new syntax has it's own entry, further down:
                      https://doc.qt.io/qt-5/qobject.html#connect-3

                      Both are overloads of the QObject::connect call -> both get an entry in the docs ;-)

                      tomyT Offline
                      tomyT Offline
                      tomy
                      wrote on last edited by
                      #16

                      @J.Hilk
                      Thanks Mr. Hilk. :-)

                      @KroMignon
                      Thanks. :)

                      1 Reply Last reply
                      0
                      • tomyT Offline
                        tomyT Offline
                        tomy
                        wrote on last edited by
                        #17

                        And I guess it's not yet possible to using a simple way like below connect a signal to two slots in one statement:

                        connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1, &Receiver::updateValue2 );
                        

                        And we still have to use two lines:

                        connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1);
                        connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue2);
                        

                        Right?

                        KroMignonK J.HilkJ 2 Replies Last reply
                        0
                        • tomyT tomy

                          And I guess it's not yet possible to using a simple way like below connect a signal to two slots in one statement:

                          connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1, &Receiver::updateValue2 );
                          

                          And we still have to use two lines:

                          connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1);
                          connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue2);
                          

                          Right?

                          KroMignonK Offline
                          KroMignonK Offline
                          KroMignon
                          wrote on last edited by
                          #18

                          @tomy right

                          It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                          1 Reply Last reply
                          2
                          • tomyT tomy

                            And I guess it's not yet possible to using a simple way like below connect a signal to two slots in one statement:

                            connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1, &Receiver::updateValue2 );
                            

                            And we still have to use two lines:

                            connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue1);
                            connect(sender, &Sender::valueChanged, receiver, &Receiver::updateValue2);
                            

                            Right?

                            J.HilkJ Offline
                            J.HilkJ Offline
                            J.Hilk
                            Moderators
                            wrote on last edited by J.Hilk
                            #19

                            @tomy nope, you will have to use 2 lines
                            or a lambda

                            connect(sender, &Sender::valueChanged, receiver, [receiver] (QVariant argument)->void{receiver->updateValue1(argument); receiver-> updateValue2(argument);});
                            

                            Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                            Q: What's that?
                            A: It's blue light.
                            Q: What does it do?
                            A: It turns blue.

                            tomyT 1 Reply Last reply
                            2
                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #20

                              Well, you can use a lambda and call each method one after the other.

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                              1 Reply Last reply
                              3
                              • J.HilkJ J.Hilk

                                @tomy nope, you will have to use 2 lines
                                or a lambda

                                connect(sender, &Sender::valueChanged, receiver, [receiver] (QVariant argument)->void{receiver->updateValue1(argument); receiver-> updateValue2(argument);});
                                
                                tomyT Offline
                                tomyT Offline
                                tomy
                                wrote on last edited by
                                #21

                                Thanks to all.
                                @J.Hilk

                                I used this:

                                connect(someAction, &QAction::triggered, this, [this]()->void
                                               { this->slot_1(); this->close(); });
                                

                                The return type of slot_1 is void but that for close() is bool, but since the return value of a slot is ignored when it's called by a signal in connections, so I also used void for the lambda expression above.

                                J.HilkJ 1 Reply Last reply
                                0
                                • tomyT tomy

                                  Thanks to all.
                                  @J.Hilk

                                  I used this:

                                  connect(someAction, &QAction::triggered, this, [this]()->void
                                                 { this->slot_1(); this->close(); });
                                  

                                  The return type of slot_1 is void but that for close() is bool, but since the return value of a slot is ignored when it's called by a signal in connections, so I also used void for the lambda expression above.

                                  J.HilkJ Offline
                                  J.HilkJ Offline
                                  J.Hilk
                                  Moderators
                                  wrote on last edited by
                                  #22

                                  @tomy seems about right.
                                  You could technically omit the return type here, but proper form (strongly) suggest that you write one ;-)


                                  Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                                  Q: What's that?
                                  A: It's blue light.
                                  Q: What does it do?
                                  A: It turns blue.

                                  tomyT 1 Reply Last reply
                                  1
                                  • J.HilkJ J.Hilk

                                    @tomy seems about right.
                                    You could technically omit the return type here, but proper form (strongly) suggest that you write one ;-)

                                    tomyT Offline
                                    tomyT Offline
                                    tomy
                                    wrote on last edited by
                                    #23

                                    @J.Hilk
                                    You mean this "->void" part?
                                    And that's once again because it's within a connection, right?

                                    J.HilkJ 1 Reply Last reply
                                    0
                                    • tomyT tomy

                                      @J.Hilk
                                      You mean this "->void" part?
                                      And that's once again because it's within a connection, right?

                                      J.HilkJ Offline
                                      J.HilkJ Offline
                                      J.Hilk
                                      Moderators
                                      wrote on last edited by
                                      #24

                                      @tomy said in Can a signal call a non-slot method:

                                      You mean this "->void" part?

                                      yes

                                      And that's once again because it's within a connection, right?

                                      no, the compiler can and will deduce the return type. However if you write

                                      -> void { return true;}

                                      you'll get a compile time warning/compiler error.


                                      Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                                      Q: What's that?
                                      A: It's blue light.
                                      Q: What does it do?
                                      A: It turns blue.

                                      1 Reply Last reply
                                      1

                                      • Login

                                      • Login or register to search.
                                      • First post
                                        Last post
                                      0
                                      • Categories
                                      • Recent
                                      • Tags
                                      • Popular
                                      • Users
                                      • Groups
                                      • Search
                                      • Get Qt Extensions
                                      • Unsolved