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problems creating static Qt (was "5.10.1 broke one of my builds")

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #16

    The options looks correct.

    However, what you should do is re-run from a clean state. Changing the OpenGL option is typically something that modifies the build setup.

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    1 Reply Last reply
    2
    • mzimmersM Offline
      mzimmersM Offline
      mzimmers
      wrote on last edited by
      #17

      So, what exactly does it mean to "re-run from a clean slate?" What all do I have to delete or uninstall? The target directory was empty when I did this the first time.

      JKSHJ 1 Reply Last reply
      0
      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #18

        It means that if you are using an out of source build, then delete folder in which you called configure. Otherwise, you have to cleanup the sources before calling configure again.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

        1 Reply Last reply
        4
        • mzimmersM mzimmers

          So, what exactly does it mean to "re-run from a clean slate?" What all do I have to delete or uninstall? The target directory was empty when I did this the first time.

          JKSHJ Offline
          JKSHJ Offline
          JKSH
          Moderators
          wrote on last edited by
          #19

          @mzimmers said in 5.10.1 broke one of my builds:

          So, what exactly does it mean to "re-run from a clean slate?" What all do I have to delete or uninstall?

          Delete all the files that were not part of the source code package. These are created the moment configure.bat starts running.

          Out-of-source builds, as mentioned by @SGaist, are the easiest to clean: You just delete the entire build folder.

          If you didn't use an out-of-source build but you did get the code via git, run this from the same folder as configure.bat to preserve your source files but remove all other files:

          > git clean -dfx
          > git submodule foreach "git clean -dfx"

          The target directory was empty when I did this the first time.

          The configuration files are created in your build directory, not your target (PREFIX) directory.

          P.S. Using -opengl desktop means that your end-user needs OpenGL drivers provided by their graphics card vendor to run apps built with Qt Quick. The drivers provided by Windows itself are too old.

          Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

          1 Reply Last reply
          3
          • mzimmersM Offline
            mzimmersM Offline
            mzimmers
            wrote on last edited by
            #20

            Thanks, JKSH - I need static builds for delivering utility programs to customers. Your last paragraph suggests that opengl desktop probably isn't a good idea for me, then. What is the best approach for producing static builds?

            JKSHJ 1 Reply Last reply
            0
            • mzimmersM mzimmers

              Thanks, JKSH - I need static builds for delivering utility programs to customers. Your last paragraph suggests that opengl desktop probably isn't a good idea for me, then. What is the best approach for producing static builds?

              JKSHJ Offline
              JKSHJ Offline
              JKSH
              Moderators
              wrote on last edited by
              #21

              @mzimmers said in 5.10.1 broke one of my builds:

              Thanks, JKSH - I need static builds for delivering utility programs to customers. Your last paragraph suggests that opengl desktop probably isn't a good idea for me, then. What is the best approach for producing static builds?

              Hi @mzimmers, I'm afraid I don't have much experience with static builds of Qt -- I only use dynamic linking.

              Which GUI technologies do your programs use? If it's Qt Widgets or the Graphics View Framework, then the OpenGL setting won't matter because those technologies don't use OpenGL.

              Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

              1 Reply Last reply
              0
              • mzimmersM Offline
                mzimmersM Offline
                mzimmers
                wrote on last edited by
                #22

                I use mainly widgets, so I guess this doesn't matter too much, but I'd like to get to the bottom of the problem.

                This is my configure command:

                    cmd /c "configure.bat -static -debug-and-release -platform win32-g++ -prefix $QtDir `
                        -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -no-openssl `
                        -opensource -confirm-license `
                        -make libs -nomake tools -nomake examples -nomake tests"
                

                Here are some extracts of the output from the static build script. I get the same results when building 5.9.4 or 5.10.1. (These were clean builds; I deleted the source directories and let the script re-extract.)

                Running configuration tests...
                Checking for valid makespec... yes
                Checking for alloca() in alloca.h... no
                Checking for alloca() in malloc.h... yes
                Checking for target architecture... i386
                Checking for SSE2 instructions... yes
                Checking for SSE3 instructions... yes
                Checking for SSSE3 instructions... yes
                Checking for SSE4.1 instructions... yes
                Checking for SSE4.2 instructions... yes
                Checking for AVX instructions... yes
                Checking for AVX2 instructions... yes
                Checking for AVX512 F instructions... yes
                Checking for AVX512 BW instructions... yes
                Checking for AVX512 CD instructions... yes
                Checking for AVX512 DQ instructions... yes
                Checking for AVX512 ER instructions... yes
                Checking for AVX512 IFMA instructions... yes
                Checking for AVX512 PF instructions... yes
                Checking for AVX512 VBMI instructions... yes
                Checking for AVX512 VL instructions... yes
                Checking for C++14 support... yes
                Checking for C++1z support... yes
                Checking for D-Bus >= 1.2... no
                Checking for F16C instructions... yes
                Checking for D-Bus >= 1.2 (host)... yes
                Checking for IncrediBuild... no
                Checking for udev... no
                Checking for -Og support... yes
                Checking for POSIX fallocate()... no
                Checking for precompiled header support... yes
                Checking for STL compatibility... yes
                Checking for zlib... yes
                Checking for eventfd... no
                Checking for inotify... no
                Checking for slog2... no
                Checking for 64 bit atomics... yes
                Checking for DoubleConversion... no
                Checking for PCRE2... no
                Checking for O_CLOEXEC... no
                Checking for working std::atomic for function pointers... yes
                Checking for getaddrinfo()... yes
                Checking for getifaddrs()... no
                Checking for IPv6 ifname... no
                Checking for OpenSSL Headers... no
                Checking for XCB >= 1.5 (core)... no
                Checking for DirectX SDK... no
                Checking for Direct 2D... no
                Checking for DirectWrite... yes
                Checking for DirectWrite 2... no
                Checking for EGL... no
                Checking for evdev... no
                Checking for GBM... no
                Checking for KMS... no
                Checking for LinuxFB... no
                Checking for mtdev... no
                Checking for OpenGL ES 2.0... no
                Checking for OpenVG... no
                Checking for default QPA platform... windows
                Checking for libjpeg... no
                Checking for libpng... no
                Checking for tslib... no
                Checking for xkbcommon... no
                Checking for XLib... no
                Checking for uxtheme.h... yes
                Checking for CUPS... no
                Checking for DB2 (IBM)... no
                Checking for InterBase... no
                Checking for MySQL... no
                Checking for OCI (Oracle)... no
                Checking for ODBC... yes
                Checking for PostgreSQL... no
                Checking for SQLite (version 2)... no
                Checking for TDS (Sybase)... no
                Checking for Direct3D 12... no
                Checking for SDL2... no
                Checking for Assimp... no
                Checking for Autodesk FBX... no
                Checking for Wayland EGL library... no
                Checking for BlueZ... no
                Checking for sensorfw... no
                Checking for Gypsy... no
                Checking for WinRT Geolocation API... no
                Checking for DirectShow... yes
                Checking for evr.h... yes
                Checking for Vivante GPU... no
                Checking for GStreamer 1.0... no
                Checking for GStreamer 0.10... no
                Checking for OpenAL... no
                Checking for libresourceqt5... no
                Checking for Windows Audio Services... no
                Checking for WMF... no
                Checking for wmsdk.h... no
                Checking for WShellItem... yes
                Checking for embedded... no
                Checking for Python 2... C:/Qt/Tools/mingw530_32/opt/bin/python2.exe
                Checking for system ninja... no
                Done running configuration tests.
                
                Configure summary:
                
                Build type: win32-g++ (i386, CPU features: <none>)
                Configuration: sse2 sse3 ssse3 sse4_1 sse4_2 avx avx2 avx512f avx512bw avx512cd avx512dq avx512er avx512ifma avx
                nt dbus no-pkg-config release_tools static stl
                Build options:
                  Mode ................................... debug and release; default link: debug; optimized tools
                  Optimize debug build ................... yes
                  Optimize release build for size ........ no
                  Building shared libraries .............. no
                  Using C++ standard ..................... C++1z
                  Using gold linker ...................... no
                  Using precompiled headers .............. yes
                  Using LTCG ............................. no
                  Target compiler supports:
                    SSE .................................. SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
                    AVX .................................. AVX AVX2 F16C
                    AVX512 ............................... F ER CD PF DQ BW VL IFMA VBMI
                  Build parts ............................ libs examples tools
                  App store compliance ................... no
                .
                .
                .
                  Qt Gui ................................. yes
                .
                .
                .
                Qt Gui:
                  Accessibility .......................... yes
                  FreeType ............................... yes
                    Using system FreeType ................ no
                  HarfBuzz ............................... yes
                    Using system HarfBuzz ................ no
                  Fontconfig ............................. no
                  Image formats:
                    GIF .................................. yes
                    ICO .................................. yes
                    JPEG ................................. yes
                      Using system libjpeg ............... no
                    PNG .................................. yes
                      Using system libpng ................ no
                  EGL .................................... no
                  OpenVG ................................. no
                  OpenGL:
                    ANGLE ................................ no
                    Desktop OpenGL ....................... no
                    Dynamic OpenGL ....................... no
                    OpenGL ES 2.0 ........................ yes
                    OpenGL ES 3.0 ........................ no
                    OpenGL ES 3.1 ........................ no
                  Session Management ..................... yes
                .
                .
                .
                Note: No wayland-egl support detected. Cross-toolkit compatibility disabled.
                
                WARNING: Using OpenGL ES 2.0 on Windows without ANGLE.
                The build will most likely fail.
                Specify -opengl desktop to use regular OpenGL.
                

                Any suggestions?

                Thanks...

                kshegunovK 1 Reply Last reply
                0
                • mzimmersM mzimmers

                  I use mainly widgets, so I guess this doesn't matter too much, but I'd like to get to the bottom of the problem.

                  This is my configure command:

                      cmd /c "configure.bat -static -debug-and-release -platform win32-g++ -prefix $QtDir `
                          -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -no-openssl `
                          -opensource -confirm-license `
                          -make libs -nomake tools -nomake examples -nomake tests"
                  

                  Here are some extracts of the output from the static build script. I get the same results when building 5.9.4 or 5.10.1. (These were clean builds; I deleted the source directories and let the script re-extract.)

                  Running configuration tests...
                  Checking for valid makespec... yes
                  Checking for alloca() in alloca.h... no
                  Checking for alloca() in malloc.h... yes
                  Checking for target architecture... i386
                  Checking for SSE2 instructions... yes
                  Checking for SSE3 instructions... yes
                  Checking for SSSE3 instructions... yes
                  Checking for SSE4.1 instructions... yes
                  Checking for SSE4.2 instructions... yes
                  Checking for AVX instructions... yes
                  Checking for AVX2 instructions... yes
                  Checking for AVX512 F instructions... yes
                  Checking for AVX512 BW instructions... yes
                  Checking for AVX512 CD instructions... yes
                  Checking for AVX512 DQ instructions... yes
                  Checking for AVX512 ER instructions... yes
                  Checking for AVX512 IFMA instructions... yes
                  Checking for AVX512 PF instructions... yes
                  Checking for AVX512 VBMI instructions... yes
                  Checking for AVX512 VL instructions... yes
                  Checking for C++14 support... yes
                  Checking for C++1z support... yes
                  Checking for D-Bus >= 1.2... no
                  Checking for F16C instructions... yes
                  Checking for D-Bus >= 1.2 (host)... yes
                  Checking for IncrediBuild... no
                  Checking for udev... no
                  Checking for -Og support... yes
                  Checking for POSIX fallocate()... no
                  Checking for precompiled header support... yes
                  Checking for STL compatibility... yes
                  Checking for zlib... yes
                  Checking for eventfd... no
                  Checking for inotify... no
                  Checking for slog2... no
                  Checking for 64 bit atomics... yes
                  Checking for DoubleConversion... no
                  Checking for PCRE2... no
                  Checking for O_CLOEXEC... no
                  Checking for working std::atomic for function pointers... yes
                  Checking for getaddrinfo()... yes
                  Checking for getifaddrs()... no
                  Checking for IPv6 ifname... no
                  Checking for OpenSSL Headers... no
                  Checking for XCB >= 1.5 (core)... no
                  Checking for DirectX SDK... no
                  Checking for Direct 2D... no
                  Checking for DirectWrite... yes
                  Checking for DirectWrite 2... no
                  Checking for EGL... no
                  Checking for evdev... no
                  Checking for GBM... no
                  Checking for KMS... no
                  Checking for LinuxFB... no
                  Checking for mtdev... no
                  Checking for OpenGL ES 2.0... no
                  Checking for OpenVG... no
                  Checking for default QPA platform... windows
                  Checking for libjpeg... no
                  Checking for libpng... no
                  Checking for tslib... no
                  Checking for xkbcommon... no
                  Checking for XLib... no
                  Checking for uxtheme.h... yes
                  Checking for CUPS... no
                  Checking for DB2 (IBM)... no
                  Checking for InterBase... no
                  Checking for MySQL... no
                  Checking for OCI (Oracle)... no
                  Checking for ODBC... yes
                  Checking for PostgreSQL... no
                  Checking for SQLite (version 2)... no
                  Checking for TDS (Sybase)... no
                  Checking for Direct3D 12... no
                  Checking for SDL2... no
                  Checking for Assimp... no
                  Checking for Autodesk FBX... no
                  Checking for Wayland EGL library... no
                  Checking for BlueZ... no
                  Checking for sensorfw... no
                  Checking for Gypsy... no
                  Checking for WinRT Geolocation API... no
                  Checking for DirectShow... yes
                  Checking for evr.h... yes
                  Checking for Vivante GPU... no
                  Checking for GStreamer 1.0... no
                  Checking for GStreamer 0.10... no
                  Checking for OpenAL... no
                  Checking for libresourceqt5... no
                  Checking for Windows Audio Services... no
                  Checking for WMF... no
                  Checking for wmsdk.h... no
                  Checking for WShellItem... yes
                  Checking for embedded... no
                  Checking for Python 2... C:/Qt/Tools/mingw530_32/opt/bin/python2.exe
                  Checking for system ninja... no
                  Done running configuration tests.
                  
                  Configure summary:
                  
                  Build type: win32-g++ (i386, CPU features: <none>)
                  Configuration: sse2 sse3 ssse3 sse4_1 sse4_2 avx avx2 avx512f avx512bw avx512cd avx512dq avx512er avx512ifma avx
                  nt dbus no-pkg-config release_tools static stl
                  Build options:
                    Mode ................................... debug and release; default link: debug; optimized tools
                    Optimize debug build ................... yes
                    Optimize release build for size ........ no
                    Building shared libraries .............. no
                    Using C++ standard ..................... C++1z
                    Using gold linker ...................... no
                    Using precompiled headers .............. yes
                    Using LTCG ............................. no
                    Target compiler supports:
                      SSE .................................. SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
                      AVX .................................. AVX AVX2 F16C
                      AVX512 ............................... F ER CD PF DQ BW VL IFMA VBMI
                    Build parts ............................ libs examples tools
                    App store compliance ................... no
                  .
                  .
                  .
                    Qt Gui ................................. yes
                  .
                  .
                  .
                  Qt Gui:
                    Accessibility .......................... yes
                    FreeType ............................... yes
                      Using system FreeType ................ no
                    HarfBuzz ............................... yes
                      Using system HarfBuzz ................ no
                    Fontconfig ............................. no
                    Image formats:
                      GIF .................................. yes
                      ICO .................................. yes
                      JPEG ................................. yes
                        Using system libjpeg ............... no
                      PNG .................................. yes
                        Using system libpng ................ no
                    EGL .................................... no
                    OpenVG ................................. no
                    OpenGL:
                      ANGLE ................................ no
                      Desktop OpenGL ....................... no
                      Dynamic OpenGL ....................... no
                      OpenGL ES 2.0 ........................ yes
                      OpenGL ES 3.0 ........................ no
                      OpenGL ES 3.1 ........................ no
                    Session Management ..................... yes
                  .
                  .
                  .
                  Note: No wayland-egl support detected. Cross-toolkit compatibility disabled.
                  
                  WARNING: Using OpenGL ES 2.0 on Windows without ANGLE.
                  The build will most likely fail.
                  Specify -opengl desktop to use regular OpenGL.
                  

                  Any suggestions?

                  Thanks...

                  kshegunovK Offline
                  kshegunovK Offline
                  kshegunov
                  Moderators
                  wrote on last edited by
                  #23

                  Do you have the DirectX SDK installed? If not, you should try that to have ANGLE enabled (and hopefully to make away with your problem).

                  Read and abide by the Qt Code of Conduct

                  mzimmersM 1 Reply Last reply
                  1
                  • kshegunovK kshegunov

                    Do you have the DirectX SDK installed? If not, you should try that to have ANGLE enabled (and hopefully to make away with your problem).

                    mzimmersM Offline
                    mzimmersM Offline
                    mzimmers
                    wrote on last edited by
                    #24

                    @kshegunov I have no idea, but I'm actually less interested in finding an alternative to -opengl desktop, and more interested in finding out why the -opengl desktop option doesn't "take" unless it's specified by itself (separate configure command). But I'll look into the ANGLE alternative if I can't figure this out.

                    I'm seeing all kinds of weirdness with this build attempt. My attempts to build on my system drive used up over 260GB of space before failing, so I installed an old HD I had, moved the installer over there, and it built, using only 30GB. As usual, I have absolutely no explanation why this would be the case.

                    Thanks...

                    kshegunovK 1 Reply Last reply
                    0
                    • mzimmersM mzimmers

                      @kshegunov I have no idea, but I'm actually less interested in finding an alternative to -opengl desktop, and more interested in finding out why the -opengl desktop option doesn't "take" unless it's specified by itself (separate configure command). But I'll look into the ANGLE alternative if I can't figure this out.

                      I'm seeing all kinds of weirdness with this build attempt. My attempts to build on my system drive used up over 260GB of space before failing, so I installed an old HD I had, moved the installer over there, and it built, using only 30GB. As usual, I have absolutely no explanation why this would be the case.

                      Thanks...

                      kshegunovK Offline
                      kshegunovK Offline
                      kshegunov
                      Moderators
                      wrote on last edited by
                      #25

                      @mzimmers said in problems creating static Qt (was "5.10.1 broke one of my builds"):

                      I have no idea, but I'm actually less interested in finding an alternative to -opengl desktop

                      Well, my asking is because ANGLE as far as I know interfaces with the D3D API and should make your build problem go away. Again, I'm speculating, but it's worth a try I think.

                      Read and abide by the Qt Code of Conduct

                      mzimmersM 1 Reply Last reply
                      0
                      • kshegunovK kshegunov

                        @mzimmers said in problems creating static Qt (was "5.10.1 broke one of my builds"):

                        I have no idea, but I'm actually less interested in finding an alternative to -opengl desktop

                        Well, my asking is because ANGLE as far as I know interfaces with the D3D API and should make your build problem go away. Again, I'm speculating, but it's worth a try I think.

                        mzimmersM Offline
                        mzimmersM Offline
                        mzimmers
                        wrote on last edited by
                        #26

                        @kshegunov the build no longer fails, now that I'm using the 2nd configure command. But I'll look into your suggestion. If it results in a smaller footprint, it's worth doing.

                        1 Reply Last reply
                        1
                        • mzimmersM Offline
                          mzimmersM Offline
                          mzimmers
                          wrote on last edited by mzimmers
                          #27

                          I've come to the conclusion that my original problem stemmed from an odd issue with Powershell. A step in the script invokes an DOS script which in turn invokes the configure.exe program, passing through all arguments it received. At some point, at least one of the arguments "-opengl desktop" is lost. This occurs with Windows PowerShell 5.1 as well as PowerShell Core 6.0.2.

                          My workaround is to change the script. This area:

                              # Configure, compile and install Qt.
                              Push-Location $QtSrcDir
                              cmd /c "configure.bat -static -debug-and-release -platform win32-g++ -prefix $QtDir `
                                  -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -qt-sql-sqlite -no-openssl `
                                  -opensource -confirm-license `
                                  -make libs -nomake tools -nomake examples -nomake tests"
                              mingw32-make -k -j4
                              mingw32-make -k install
                              Pop-Location
                          

                          Should be changed to:

                              # Configure, compile and install Qt.
                              Push-Location $QtSrcDir
                              cmd /c "configure.bat -static -debug-and-release -platform win32-g++ -prefix $QtDir `
                                  -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -opengl desktop -no-openssl `
                                  -opensource -confirm-license -skip qtwebengine`
                                  -make libs -nomake tools -nomake examples -nomake tests"
                              cmd /c "configure.bat -redo -opengl desktop"
                              mingw32-make -k -j4
                              mingw32-make -k install
                              Pop-Location
                          

                          Note that I also removed the "-qt-sql-sqlite" option due to other errors. I'd also recommend that you consider changing "-debug-and-release" to "-release."

                          Thanks to all who looked at this with me.

                          1 Reply Last reply
                          4
                          • S Offline
                            S Offline
                            sbaeder
                            wrote on last edited by
                            #28

                            To me, looking at the most current (1903) version of Windows 10, that you have to sent the whole thing as ONE line to the cmd process. The log I captured showed it only doing the first line (partial command). This caused it to try to do the examples, etc.

                            Sent it over as ONE long line in the powershell file, and seems to be working better!

                            But having this all on one is great! Thanks

                            1 Reply Last reply
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