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QGraphicsView 90 degree Rotation

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  • kshegunovK kshegunov

    Use two QTransform objects - one for rotation and one for scaling, then multiply them in the proper order (the order of multiplication matters as scaling and rotation don't commute). After that apply your transform to whatever you need.

    keksi venksiK Offline
    keksi venksiK Offline
    keksi venksi
    wrote on last edited by
    #14

    @kshegunov
    Thanks for your reply .
    Can you give some example code .

    kshegunovK 1 Reply Last reply
    0
    • keksi venksiK keksi venksi

      @kshegunov
      Thanks for your reply .
      Can you give some example code .

      kshegunovK Offline
      kshegunovK Offline
      kshegunov
      Moderators
      wrote on last edited by
      #15
      QTransform rotation;
      rotation.rotate(90);
      
      QTransform scaling;
      scaling.scale(0.5, 1);
      
      setTransform(rotation * scaling);
      // Or
      QVector2D vector;
      vector = rotation * scaling * vector;
      

      Modify according to your needs.

      Read and abide by the Qt Code of Conduct

      keksi venksiK 1 Reply Last reply
      1
      • kshegunovK kshegunov
        QTransform rotation;
        rotation.rotate(90);
        
        QTransform scaling;
        scaling.scale(0.5, 1);
        
        setTransform(rotation * scaling);
        // Or
        QVector2D vector;
        vector = rotation * scaling * vector;
        

        Modify according to your needs.

        keksi venksiK Offline
        keksi venksiK Offline
        keksi venksi
        wrote on last edited by keksi venksi
        #16

        @kshegunov

        Thanks for your reply .

        In my case I dont want to use scale to zoom

        I wish to use fitInView() to achieve zoom.

        In short note after applying transform (rotate 90 degree) fitInView() does not works fine . I want fitInView() to do zoom

        keksi venksiK 1 Reply Last reply
        0
        • keksi venksiK keksi venksi

          @kshegunov

          Thanks for your reply .

          In my case I dont want to use scale to zoom

          I wish to use fitInView() to achieve zoom.

          In short note after applying transform (rotate 90 degree) fitInView() does not works fine . I want fitInView() to do zoom

          keksi venksiK Offline
          keksi venksiK Offline
          keksi venksi
          wrote on last edited by keksi venksi
          #17

          @keksi-venksi

          Can any one help me on it .
          Helps are really appreciable

          keksi venksiK 1 Reply Last reply
          0
          • ? Offline
            ? Offline
            A Former User
            wrote on last edited by
            #18

            customgraphicsview.h

            #ifndef CUSTOMGRAPHICSVIEW_H
            #define CUSTOMGRAPHICSVIEW_H
            
            #include <QGraphicsView>
            
            class CustomGraphicsView : public QGraphicsView
            {
                Q_OBJECT
            public:
                enum class Mode
                {
                    x,
                    y
                };
            
                explicit CustomGraphicsView(QWidget *parent = nullptr);
                void reset();
                void fit();
                void setMode(Mode mode);
            
            protected:
                void wheelEvent(QWheelEvent* event) override;
            
            private:
                void updateTransform();
                Mode m_mode = Mode::x;
                double m_scale = 1.0;
            };
            
            #endif // CUSTOMGRAPHICSVIEW_H
            

            customgraphicsview.cpp

            #include "customgraphicsview.h"
            #include <QBrush>
            #include <QColor>
            #include <QWheelEvent>
            #include <QDebug>
            
            CustomGraphicsView::CustomGraphicsView(QWidget *parent)
                : QGraphicsView(parent)
            {
                setBackgroundBrush(QBrush(QColor("grey")));
            }
            
            void CustomGraphicsView::reset()
            {
                m_mode = Mode::x;
                m_scale = 1.0;
                updateTransform();
            }
            
            void CustomGraphicsView::fit()
            {
                auto const r = scene()->itemsBoundingRect();
                switch (m_mode) {
                case Mode::x: {
                    double f1 = width() / (r.width() + 2);
                    double f2 = height() / (r.height() + 2);
                    m_scale = qMin(f1,f2);
                    updateTransform();
                    break;
                }
                case Mode::y: {
                    double f1 = height() / (r.width() + 2);
                    double f2 = width() / (r.height() + 2);
                    m_scale = qMin(f1,f2);
                    updateTransform();
                    break;
                }
                }
            }
            
            void CustomGraphicsView::setMode(CustomGraphicsView::Mode mode)
            {
                if (m_mode == mode)
                    return;
                m_mode = mode;
                updateTransform();
            }
            
            void CustomGraphicsView::wheelEvent(QWheelEvent *event)
            {
                auto const delta = (event->delta() <0.0) ? -1.0 : 1.0;
                m_scale += 0.1 * delta;
                updateTransform();
            }
            
            void CustomGraphicsView::updateTransform()
            {
                QTransform t;
                if (m_mode == Mode::y)
                    t.rotate(90);
                t.scale(m_scale, m_scale);
                setTransform(t);
            }
            
            1 Reply Last reply
            1
            • keksi venksiK keksi venksi

              @keksi-venksi

              Can any one help me on it .
              Helps are really appreciable

              keksi venksiK Offline
              keksi venksiK Offline
              keksi venksi
              wrote on last edited by
              #19

              @keksi-venksi

              I would like to continue with this thread

              in the normal mode im using view->fitInView(rect.x(),0,rect.width(),30)

              in the 90 degree rotated mode im using view->fitInView(0,rect.y(),30,rect.height())

              I have tried with different combinations of fitInView for 90 degree rotataion Nothing works

              Can any one suggest me the coordinates for the fitInView() for the rotated view

              Help me on it

              ? 1 Reply Last reply
              0
              • keksi venksiK keksi venksi

                @keksi-venksi

                I would like to continue with this thread

                in the normal mode im using view->fitInView(rect.x(),0,rect.width(),30)

                in the 90 degree rotated mode im using view->fitInView(0,rect.y(),30,rect.height())

                I have tried with different combinations of fitInView for 90 degree rotataion Nothing works

                Can any one suggest me the coordinates for the fitInView() for the rotated view

                Help me on it

                ? Offline
                ? Offline
                A Former User
                wrote on last edited by
                #20

                @keksi-venksi Please try the code above that I just posted. If I understood you right, then it should meet your requirements :)

                keksi venksiK 1 Reply Last reply
                0
                • ? A Former User

                  @keksi-venksi Please try the code above that I just posted. If I understood you right, then it should meet your requirements :)

                  keksi venksiK Offline
                  keksi venksiK Offline
                  keksi venksi
                  wrote on last edited by
                  #21

                  @Wieland
                  @Wieland

                  Thanks for your reply

                  I am using fitInView in many places in my project to work stable . So I would like to get some suggestions for fitInView() coordinates

                  ? 1 Reply Last reply
                  0
                  • keksi venksiK keksi venksi

                    @Wieland
                    @Wieland

                    Thanks for your reply

                    I am using fitInView in many places in my project to work stable . So I would like to get some suggestions for fitInView() coordinates

                    ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by A Former User
                    #22

                    @keksi-venksi said in QGraphicsView 90 degree Rotation:

                    I am using fitInView in many places in my project to work stable . So I would like to get some suggestions for fitInView() coordinates

                    This is probably my last posting here because I think I can't help you. Have you seen my code above? The fit() function? It does just what you want, look:

                    1 Reply Last reply
                    1
                    • keksi venksiK Offline
                      keksi venksiK Offline
                      keksi venksi
                      wrote on last edited by keksi venksi
                      #23

                      Hi

                      Thanks for your reply

                      In this example in fit method you are trying it to fit the view in the frame when we click a button but my case i have used fitInView() while zooming .So it should adjust the view with the zooming delta

                      So when ever we zoom fitInView() should be adjusted accordingly to the scene and update the scene as well

                      keksi venksiK 1 Reply Last reply
                      0
                      • keksi venksiK keksi venksi

                        Hi

                        Thanks for your reply

                        In this example in fit method you are trying it to fit the view in the frame when we click a button but my case i have used fitInView() while zooming .So it should adjust the view with the zooming delta

                        So when ever we zoom fitInView() should be adjusted accordingly to the scene and update the scene as well

                        keksi venksiK Offline
                        keksi venksiK Offline
                        keksi venksi
                        wrote on last edited by
                        #24

                        @keksi-venksi

                        To All The issue has been fixed

                        what i did was simple

                        X mode fitinview(0,0,calcValue,viewRectHeight)

                        Y Mode fitinview(0,0,viewRectWidth,calcValue) ; rotate(90)

                        After calling fitinview again im calling rotate of 90 degree

                        1 Reply Last reply
                        0
                        • EddyE Offline
                          EddyE Offline
                          Eddy
                          wrote on last edited by
                          #25

                          @keksi-venksi
                          Could you please mark this topic as solved then. Others will find it easier if they have similar questions.

                          Qt Certified Specialist
                          www.edalsolutions.be

                          1 Reply Last reply
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