QGraphicsView 90 degree Rotation
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See example code below.
customgraphicsview.h
#ifndef CUSTOMGRAPHICSVIEW_H #define CUSTOMGRAPHICSVIEW_H #include <QGraphicsView> class CustomGraphicsView : public QGraphicsView { Q_OBJECT public: explicit CustomGraphicsView(QWidget *parent = nullptr); void reset(); protected: void wheelEvent(QWheelEvent* event) override; private: void updateTransform(); double m_scale = 1.0; double m_angle = 0.0; }; #endif // CUSTOMGRAPHICSVIEW_H
customgraphicsview.cpp
#include "customgraphicsview.h" #include <QBrush> #include <QColor> #include <QWheelEvent> CustomGraphicsView::CustomGraphicsView(QWidget *parent) : QGraphicsView(parent) { setBackgroundBrush(QBrush(QColor("grey"))); } void CustomGraphicsView::reset() { m_scale = 1.0; m_angle = 0.0; updateTransform(); } void CustomGraphicsView::wheelEvent(QWheelEvent *event) { auto const delta = (event->delta() <0.0) ? -1.0 : 1.0; if (event->modifiers() & Qt::ShiftModifier) m_scale += 0.1 * delta; else m_angle += 15.0 * delta; updateTransform(); } void CustomGraphicsView::updateTransform() { QTransform t; t.scale(m_scale, m_scale); t.rotate(m_angle); setTransform(t); }
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@Wieland said in QGraphicsView 90 degree Rotation:
void CustomGraphicsView::updateTransform()
{
QTransform t;
t.scale(m_scale, m_scale);
t.rotate(m_angle);
setTransform(t);
}Thanks for your kind reply with full code .
When i try to apply this code the code scales the view in x direction . In my caes if i rotate my view 90 clockwise it should scale in Y direction .Means in normal mode when i try to zoom , the view should expand by width mean while when i rotate and zoom in that rotated view it should expand in height
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A Short note to all regarding this issue .
Currently I have achieved the 90 degree clockwise rotation thourgh
QTransform transform1; transform1.rotate(90); // Set the Views transformation view()->setTransform(transform1);
Rotation works fine
I try to achieve zooming functionality using fitInView()
Normal case
fitInView(0,0,calcValue,viewRect.height())In this case , zooming works fine
90 rotation case
fitInView(0,0,viewRect.weight(),calcValue)In this case , zooming is not not achieved . Please help me .
I dont want to use scale() method because I set some restrictions in zooming through calcValue depending on the delta of the wheelEvent
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Please some one look into this issue . Timely helps are really appreciable .
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Sry, I think I don't understand exactly what you want to do. Maybe you can draw a few pictures to help my imagination :)
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I tried to add image in my post but i cant .
Can you help me on it -
@Wieland
X Mode
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WidthThis is how I locate my graphicsview at initial stage
Im achieving zooming through wheel event .
I have currentZoomingWidth level if the delta is +ve then i will increase the currentZoomingWidth level and if it is -ve then i will decrease the currentZoomingWidth
So finally i find the width to expand (currentZoomingWidth )wheelvent()
{
fitInVieW(0,0,currentZoomingWidth ,view().geometry().height())
}
So zooming is achieved through fitInView()Y MODE
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Like same case im calculating the currentZoomingWidth depending upon the delta and applying it to fitInView() height
wheelvent()
{
fitInVieW(0,0 ,view().geometry().width(),currentZoomingWidth)
}In X mode i apply the calculated zoom factor to width and in Y mode I apply it to the height
My problem is In X mode the fit in view works fine but in Y mode it works weird
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@keksi-venksi said in QGraphicsView 90 degree Rotation:
I tried to add image in my post but i cant .
Can you help me on itHi! The image-upload feature on our forum is broken, you might see the picture but other users don't. Please upload your image to a image hoster of your choice (e.g. postimage.org) and embed the pic here with the following markup:

. See also How to insert image on this forum and Hitchhiker's Visual Guide to the Qt Forum. -
@Wieland
I have explained my query in my previous post . Please give your suggestions
Any how i have added the image here .This is how my graphicsview rotated .
Now i wanna apply zooming functionality using fitinview in this 90 degree rotated graphicsview .This is how Y Mode looks
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Use two
QTransform
objects - one for rotation and one for scaling, then multiply them in the proper order (the order of multiplication matters as scaling and rotation don't commute). After that apply your transform to whatever you need. -
@kshegunov
Thanks for your reply .
Can you give some example code . -
QTransform rotation; rotation.rotate(90); QTransform scaling; scaling.scale(0.5, 1); setTransform(rotation * scaling); // Or QVector2D vector; vector = rotation * scaling * vector;
Modify according to your needs.
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Thanks for your reply .
In my case I dont want to use scale to zoom
I wish to use fitInView() to achieve zoom.
In short note after applying transform (rotate 90 degree) fitInView() does not works fine . I want fitInView() to do zoom
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Can any one help me on it .
Helps are really appreciable -
customgraphicsview.h
#ifndef CUSTOMGRAPHICSVIEW_H #define CUSTOMGRAPHICSVIEW_H #include <QGraphicsView> class CustomGraphicsView : public QGraphicsView { Q_OBJECT public: enum class Mode { x, y }; explicit CustomGraphicsView(QWidget *parent = nullptr); void reset(); void fit(); void setMode(Mode mode); protected: void wheelEvent(QWheelEvent* event) override; private: void updateTransform(); Mode m_mode = Mode::x; double m_scale = 1.0; }; #endif // CUSTOMGRAPHICSVIEW_H
customgraphicsview.cpp
#include "customgraphicsview.h" #include <QBrush> #include <QColor> #include <QWheelEvent> #include <QDebug> CustomGraphicsView::CustomGraphicsView(QWidget *parent) : QGraphicsView(parent) { setBackgroundBrush(QBrush(QColor("grey"))); } void CustomGraphicsView::reset() { m_mode = Mode::x; m_scale = 1.0; updateTransform(); } void CustomGraphicsView::fit() { auto const r = scene()->itemsBoundingRect(); switch (m_mode) { case Mode::x: { double f1 = width() / (r.width() + 2); double f2 = height() / (r.height() + 2); m_scale = qMin(f1,f2); updateTransform(); break; } case Mode::y: { double f1 = height() / (r.width() + 2); double f2 = width() / (r.height() + 2); m_scale = qMin(f1,f2); updateTransform(); break; } } } void CustomGraphicsView::setMode(CustomGraphicsView::Mode mode) { if (m_mode == mode) return; m_mode = mode; updateTransform(); } void CustomGraphicsView::wheelEvent(QWheelEvent *event) { auto const delta = (event->delta() <0.0) ? -1.0 : 1.0; m_scale += 0.1 * delta; updateTransform(); } void CustomGraphicsView::updateTransform() { QTransform t; if (m_mode == Mode::y) t.rotate(90); t.scale(m_scale, m_scale); setTransform(t); }
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I would like to continue with this thread
in the normal mode im using view->fitInView(rect.x(),0,rect.width(),30)
in the 90 degree rotated mode im using view->fitInView(0,rect.y(),30,rect.height())
I have tried with different combinations of fitInView for 90 degree rotataion Nothing works
Can any one suggest me the coordinates for the fitInView() for the rotated view
Help me on it
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@keksi-venksi Please try the code above that I just posted. If I understood you right, then it should meet your requirements :)
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@Wieland
@WielandThanks for your reply
I am using fitInView in many places in my project to work stable . So I would like to get some suggestions for fitInView() coordinates
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@keksi-venksi said in QGraphicsView 90 degree Rotation:
I am using fitInView in many places in my project to work stable . So I would like to get some suggestions for fitInView() coordinates
This is probably my last posting here because I think I can't help you. Have you seen my code above? The
fit()
function? It does just what you want, look: -
Hi
Thanks for your reply
In this example in fit method you are trying it to fit the view in the frame when we click a button but my case i have used fitInView() while zooming .So it should adjust the view with the zooming delta
So when ever we zoom fitInView() should be adjusted accordingly to the scene and update the scene as well