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QGraphicsView 90 degree Rotation

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  • ? A Former User

    @keksi-venksi said in QGraphicsView 90 degree Rotation:

    I tried to add image in my post but i cant .
    Can you help me on it

    Hi! The image-upload feature on our forum is broken, you might see the picture but other users don't. Please upload your image to a image hoster of your choice (e.g. postimage.org) and embed the pic here with the following markup: ![alternate text](image-url). See also How to insert image on this forum and Hitchhiker's Visual Guide to the Qt Forum.

    keksi venksiK Offline
    keksi venksiK Offline
    keksi venksi
    wrote on last edited by keksi venksi
    #12

    @Wieland

    I have explained my query in my previous post . Please give your suggestions
    graphicsview

    Any how i have added the image here .This is how my graphicsview rotated .
    Now i wanna apply zooming functionality using fitinview in this 90 degree rotated graphicsview .

    This is how Y Mode looks

    kshegunovK 1 Reply Last reply
    0
    • keksi venksiK keksi venksi

      @Wieland

      I have explained my query in my previous post . Please give your suggestions
      graphicsview

      Any how i have added the image here .This is how my graphicsview rotated .
      Now i wanna apply zooming functionality using fitinview in this 90 degree rotated graphicsview .

      This is how Y Mode looks

      kshegunovK Offline
      kshegunovK Offline
      kshegunov
      Moderators
      wrote on last edited by
      #13

      Use two QTransform objects - one for rotation and one for scaling, then multiply them in the proper order (the order of multiplication matters as scaling and rotation don't commute). After that apply your transform to whatever you need.

      Read and abide by the Qt Code of Conduct

      keksi venksiK 1 Reply Last reply
      0
      • kshegunovK kshegunov

        Use two QTransform objects - one for rotation and one for scaling, then multiply them in the proper order (the order of multiplication matters as scaling and rotation don't commute). After that apply your transform to whatever you need.

        keksi venksiK Offline
        keksi venksiK Offline
        keksi venksi
        wrote on last edited by
        #14

        @kshegunov
        Thanks for your reply .
        Can you give some example code .

        kshegunovK 1 Reply Last reply
        0
        • keksi venksiK keksi venksi

          @kshegunov
          Thanks for your reply .
          Can you give some example code .

          kshegunovK Offline
          kshegunovK Offline
          kshegunov
          Moderators
          wrote on last edited by
          #15
          QTransform rotation;
          rotation.rotate(90);
          
          QTransform scaling;
          scaling.scale(0.5, 1);
          
          setTransform(rotation * scaling);
          // Or
          QVector2D vector;
          vector = rotation * scaling * vector;
          

          Modify according to your needs.

          Read and abide by the Qt Code of Conduct

          keksi venksiK 1 Reply Last reply
          1
          • kshegunovK kshegunov
            QTransform rotation;
            rotation.rotate(90);
            
            QTransform scaling;
            scaling.scale(0.5, 1);
            
            setTransform(rotation * scaling);
            // Or
            QVector2D vector;
            vector = rotation * scaling * vector;
            

            Modify according to your needs.

            keksi venksiK Offline
            keksi venksiK Offline
            keksi venksi
            wrote on last edited by keksi venksi
            #16

            @kshegunov

            Thanks for your reply .

            In my case I dont want to use scale to zoom

            I wish to use fitInView() to achieve zoom.

            In short note after applying transform (rotate 90 degree) fitInView() does not works fine . I want fitInView() to do zoom

            keksi venksiK 1 Reply Last reply
            0
            • keksi venksiK keksi venksi

              @kshegunov

              Thanks for your reply .

              In my case I dont want to use scale to zoom

              I wish to use fitInView() to achieve zoom.

              In short note after applying transform (rotate 90 degree) fitInView() does not works fine . I want fitInView() to do zoom

              keksi venksiK Offline
              keksi venksiK Offline
              keksi venksi
              wrote on last edited by keksi venksi
              #17

              @keksi-venksi

              Can any one help me on it .
              Helps are really appreciable

              keksi venksiK 1 Reply Last reply
              0
              • ? Offline
                ? Offline
                A Former User
                wrote on last edited by
                #18

                customgraphicsview.h

                #ifndef CUSTOMGRAPHICSVIEW_H
                #define CUSTOMGRAPHICSVIEW_H
                
                #include <QGraphicsView>
                
                class CustomGraphicsView : public QGraphicsView
                {
                    Q_OBJECT
                public:
                    enum class Mode
                    {
                        x,
                        y
                    };
                
                    explicit CustomGraphicsView(QWidget *parent = nullptr);
                    void reset();
                    void fit();
                    void setMode(Mode mode);
                
                protected:
                    void wheelEvent(QWheelEvent* event) override;
                
                private:
                    void updateTransform();
                    Mode m_mode = Mode::x;
                    double m_scale = 1.0;
                };
                
                #endif // CUSTOMGRAPHICSVIEW_H
                

                customgraphicsview.cpp

                #include "customgraphicsview.h"
                #include <QBrush>
                #include <QColor>
                #include <QWheelEvent>
                #include <QDebug>
                
                CustomGraphicsView::CustomGraphicsView(QWidget *parent)
                    : QGraphicsView(parent)
                {
                    setBackgroundBrush(QBrush(QColor("grey")));
                }
                
                void CustomGraphicsView::reset()
                {
                    m_mode = Mode::x;
                    m_scale = 1.0;
                    updateTransform();
                }
                
                void CustomGraphicsView::fit()
                {
                    auto const r = scene()->itemsBoundingRect();
                    switch (m_mode) {
                    case Mode::x: {
                        double f1 = width() / (r.width() + 2);
                        double f2 = height() / (r.height() + 2);
                        m_scale = qMin(f1,f2);
                        updateTransform();
                        break;
                    }
                    case Mode::y: {
                        double f1 = height() / (r.width() + 2);
                        double f2 = width() / (r.height() + 2);
                        m_scale = qMin(f1,f2);
                        updateTransform();
                        break;
                    }
                    }
                }
                
                void CustomGraphicsView::setMode(CustomGraphicsView::Mode mode)
                {
                    if (m_mode == mode)
                        return;
                    m_mode = mode;
                    updateTransform();
                }
                
                void CustomGraphicsView::wheelEvent(QWheelEvent *event)
                {
                    auto const delta = (event->delta() <0.0) ? -1.0 : 1.0;
                    m_scale += 0.1 * delta;
                    updateTransform();
                }
                
                void CustomGraphicsView::updateTransform()
                {
                    QTransform t;
                    if (m_mode == Mode::y)
                        t.rotate(90);
                    t.scale(m_scale, m_scale);
                    setTransform(t);
                }
                
                1 Reply Last reply
                1
                • keksi venksiK keksi venksi

                  @keksi-venksi

                  Can any one help me on it .
                  Helps are really appreciable

                  keksi venksiK Offline
                  keksi venksiK Offline
                  keksi venksi
                  wrote on last edited by
                  #19

                  @keksi-venksi

                  I would like to continue with this thread

                  in the normal mode im using view->fitInView(rect.x(),0,rect.width(),30)

                  in the 90 degree rotated mode im using view->fitInView(0,rect.y(),30,rect.height())

                  I have tried with different combinations of fitInView for 90 degree rotataion Nothing works

                  Can any one suggest me the coordinates for the fitInView() for the rotated view

                  Help me on it

                  ? 1 Reply Last reply
                  0
                  • keksi venksiK keksi venksi

                    @keksi-venksi

                    I would like to continue with this thread

                    in the normal mode im using view->fitInView(rect.x(),0,rect.width(),30)

                    in the 90 degree rotated mode im using view->fitInView(0,rect.y(),30,rect.height())

                    I have tried with different combinations of fitInView for 90 degree rotataion Nothing works

                    Can any one suggest me the coordinates for the fitInView() for the rotated view

                    Help me on it

                    ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by
                    #20

                    @keksi-venksi Please try the code above that I just posted. If I understood you right, then it should meet your requirements :)

                    keksi venksiK 1 Reply Last reply
                    0
                    • ? A Former User

                      @keksi-venksi Please try the code above that I just posted. If I understood you right, then it should meet your requirements :)

                      keksi venksiK Offline
                      keksi venksiK Offline
                      keksi venksi
                      wrote on last edited by
                      #21

                      @Wieland
                      @Wieland

                      Thanks for your reply

                      I am using fitInView in many places in my project to work stable . So I would like to get some suggestions for fitInView() coordinates

                      ? 1 Reply Last reply
                      0
                      • keksi venksiK keksi venksi

                        @Wieland
                        @Wieland

                        Thanks for your reply

                        I am using fitInView in many places in my project to work stable . So I would like to get some suggestions for fitInView() coordinates

                        ? Offline
                        ? Offline
                        A Former User
                        wrote on last edited by A Former User
                        #22

                        @keksi-venksi said in QGraphicsView 90 degree Rotation:

                        I am using fitInView in many places in my project to work stable . So I would like to get some suggestions for fitInView() coordinates

                        This is probably my last posting here because I think I can't help you. Have you seen my code above? The fit() function? It does just what you want, look:

                        1 Reply Last reply
                        1
                        • keksi venksiK Offline
                          keksi venksiK Offline
                          keksi venksi
                          wrote on last edited by keksi venksi
                          #23

                          Hi

                          Thanks for your reply

                          In this example in fit method you are trying it to fit the view in the frame when we click a button but my case i have used fitInView() while zooming .So it should adjust the view with the zooming delta

                          So when ever we zoom fitInView() should be adjusted accordingly to the scene and update the scene as well

                          keksi venksiK 1 Reply Last reply
                          0
                          • keksi venksiK keksi venksi

                            Hi

                            Thanks for your reply

                            In this example in fit method you are trying it to fit the view in the frame when we click a button but my case i have used fitInView() while zooming .So it should adjust the view with the zooming delta

                            So when ever we zoom fitInView() should be adjusted accordingly to the scene and update the scene as well

                            keksi venksiK Offline
                            keksi venksiK Offline
                            keksi venksi
                            wrote on last edited by
                            #24

                            @keksi-venksi

                            To All The issue has been fixed

                            what i did was simple

                            X mode fitinview(0,0,calcValue,viewRectHeight)

                            Y Mode fitinview(0,0,viewRectWidth,calcValue) ; rotate(90)

                            After calling fitinview again im calling rotate of 90 degree

                            1 Reply Last reply
                            0
                            • EddyE Offline
                              EddyE Offline
                              Eddy
                              wrote on last edited by
                              #25

                              @keksi-venksi
                              Could you please mark this topic as solved then. Others will find it easier if they have similar questions.

                              Qt Certified Specialist
                              www.edalsolutions.be

                              1 Reply Last reply
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