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The manipulations needed to use for another platform

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  • tomyT Offline
    tomyT Offline
    tomy
    wrote on last edited by
    #7

    Thank you both very much.

    And sorry, I've used a few layouts:

    QHBoxLayout
    QVBoxLayout
    

    for my closed-code app.

    1 Reply Last reply
    0
    • tomyT Offline
      tomyT Offline
      tomy
      wrote on last edited by tomy
      #8

      And may I ask what process should I start for making the app work for iOS too?

      J.HilkJ 1 Reply Last reply
      0
      • tomyT tomy

        And may I ask what process should I start for making the app work for iOS too?

        J.HilkJ Offline
        J.HilkJ Offline
        J.Hilk
        Moderators
        wrote on last edited by
        #9

        @tomy said in The manipulations needed to use for another platform:

        And may I ask what process should I start for making the app work for iOS too?

        I'll quote apple here

        To develop with the iOS SDK and Xcode, you must have an Intel-based Mac running Mac OS X Snow Leopard or later and you must be registered as an Apple Developer.


        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


        Q: What's that?
        A: It's blue light.
        Q: What does it do?
        A: It turns blue.

        tomyT 1 Reply Last reply
        1
        • J.HilkJ J.Hilk

          @tomy said in The manipulations needed to use for another platform:

          And may I ask what process should I start for making the app work for iOS too?

          I'll quote apple here

          To develop with the iOS SDK and Xcode, you must have an Intel-based Mac running Mac OS X Snow Leopard or later and you must be registered as an Apple Developer.

          tomyT Offline
          tomyT Offline
          tomy
          wrote on last edited by
          #10

          @J.Hilk

          So I need two tools: iOS SDK and Xcode
          and an OS: Mac OS X on a PC using an Intel CPU
          and registering. (this one may not be easy because of the bans against us!)

          jsulmJ 1 Reply Last reply
          0
          • tomyT tomy

            @J.Hilk

            So I need two tools: iOS SDK and Xcode
            and an OS: Mac OS X on a PC using an Intel CPU
            and registering. (this one may not be easy because of the bans against us!)

            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #11

            @tomy You need a Mac, not a PC :-) MacOS is only running on MacBooks, MacMinis, iMacs and what else is produced by Apple. So, you will need to by new hardware.

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            1
            • tomyT Offline
              tomyT Offline
              tomy
              wrote on last edited by
              #12

              Ow my God, in this bad economic situation do I need to buy an Apple product!? (They are all expensive)

              Does it mean all iOS developer have an apple product (say an Apple laptop)?

              J.HilkJ VRoninV 2 Replies Last reply
              0
              • tomyT tomy

                Ow my God, in this bad economic situation do I need to buy an Apple product!? (They are all expensive)

                Does it mean all iOS developer have an apple product (say an Apple laptop)?

                J.HilkJ Offline
                J.HilkJ Offline
                J.Hilk
                Moderators
                wrote on last edited by J.Hilk
                #13

                @tomy

                I think they do,

                I bought an iMac just to be able to code for my phone...

                But you could potentially create your code/projet and send it to a company/friend to be compiled. I think there are some services for that.


                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                Q: What's that?
                A: It's blue light.
                Q: What does it do?
                A: It turns blue.

                1 Reply Last reply
                1
                • tomyT tomy

                  Ow my God, in this bad economic situation do I need to buy an Apple product!? (They are all expensive)

                  Does it mean all iOS developer have an apple product (say an Apple laptop)?

                  VRoninV Offline
                  VRoninV Offline
                  VRonin
                  wrote on last edited by
                  #14

                  @tomy There are services online that build and deploy for you, the most popular is probably travis CI

                  "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                  ~Napoleon Bonaparte

                  On a crusade to banish setIndexWidget() from the holy land of Qt

                  1 Reply Last reply
                  1
                  • tomyT Offline
                    tomyT Offline
                    tomy
                    wrote on last edited by tomy
                    #15

                    I have an iPhone, can't it be used for that? (I don't think so!)

                    And what should I send for a friend or a local or online service/company please? The source code!?

                    I don't like to create open source app for now (at least).

                    VRoninV 1 Reply Last reply
                    0
                    • tomyT tomy

                      I have an iPhone, can't it be used for that? (I don't think so!)

                      And what should I send for a friend or a local or online service/company please? The source code!?

                      I don't like to create open source app for now (at least).

                      VRoninV Offline
                      VRoninV Offline
                      VRonin
                      wrote on last edited by
                      #16

                      @tomy Yes, the only way to build is from source code. To keep it closed source travis CI has plans starting from 69$ per month (and I honestly don't see reasons to move to the more expensive plans).

                      "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                      ~Napoleon Bonaparte

                      On a crusade to banish setIndexWidget() from the holy land of Qt

                      tomyT 1 Reply Last reply
                      1
                      • VRoninV VRonin

                        @tomy Yes, the only way to build is from source code. To keep it closed source travis CI has plans starting from 69$ per month (and I honestly don't see reasons to move to the more expensive plans).

                        tomyT Offline
                        tomyT Offline
                        tomy
                        wrote on last edited by tomy
                        #17

                        @VRonin

                        Thank you.
                        Is the process on an Apple laptop running Mac OS X, the same as on Windows? That is, we install Qt Creator there, then set the tools (SDK and Xcode) there and copy the source code, then it creates an .ipa file to setup on an iDevice?

                        That is, we just supply the requirements and then run the code for making an app for Apple products, yeah?

                        1 Reply Last reply
                        0
                        • VRoninV Offline
                          VRoninV Offline
                          VRonin
                          wrote on last edited by
                          #18

                          To deploy it to non-developer iOS devices you'll also need a developer license which is 100$ per year to Apple (yes, it's outrageous, I know)

                          "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                          ~Napoleon Bonaparte

                          On a crusade to banish setIndexWidget() from the holy land of Qt

                          tomyT 1 Reply Last reply
                          1
                          • VRoninV VRonin

                            To deploy it to non-developer iOS devices you'll also need a developer license which is 100$ per year to Apple (yes, it's outrageous, I know)

                            tomyT Offline
                            tomyT Offline
                            tomy
                            wrote on last edited by tomy
                            #19

                            @VRonin
                            Yeah, indeed. And that is why Apple Inc. is richer day by day.

                            One question on the benefits the developer gains: Does publishing the apps only on App Store give the developers some financial benefits afterwards?

                            1 Reply Last reply
                            0
                            • VRoninV Offline
                              VRoninV Offline
                              VRonin
                              wrote on last edited by
                              #20

                              Not unless you include some income generating source in your app, an add banner or things like that

                              "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                              ~Napoleon Bonaparte

                              On a crusade to banish setIndexWidget() from the holy land of Qt

                              1 Reply Last reply
                              1
                              • tomyT Offline
                                tomyT Offline
                                tomy
                                wrote on last edited by
                                #21

                                Does it mean if I some day, for example, create an iOS app that doesn't show any ads when working, the App Store may buy it from me?

                                VRoninV 1 Reply Last reply
                                0
                                • tomyT tomy

                                  Does it mean if I some day, for example, create an iOS app that doesn't show any ads when working, the App Store may buy it from me?

                                  VRoninV Offline
                                  VRoninV Offline
                                  VRonin
                                  wrote on last edited by
                                  #22

                                  @tomy said in The manipulations needed to use for another platform:

                                  Does it mean if I some day, for example, create an iOS app that doesn't show any ads when working, the App Store may buy it from me?

                                  No, that won't be the case but basically if you only want to release free software with no ads on the App store you are going to be in the red for the 100$ developer fee per year

                                  "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                                  ~Napoleon Bonaparte

                                  On a crusade to banish setIndexWidget() from the holy land of Qt

                                  1 Reply Last reply
                                  0
                                  • tomyT Offline
                                    tomyT Offline
                                    tomy
                                    wrote on last edited by
                                    #23

                                    Sorry for the misunderstanding but I didn't mean a free app.

                                    For example, consider I have a good app without ads. If I release it on App Store, does it (the Apple) buys it from me, or no, App Store is like an exhibition that someone else may have the desire to use the app and want to buy it from me?

                                    VRoninV 1 Reply Last reply
                                    0
                                    • tomyT tomy

                                      Sorry for the misunderstanding but I didn't mean a free app.

                                      For example, consider I have a good app without ads. If I release it on App Store, does it (the Apple) buys it from me, or no, App Store is like an exhibition that someone else may have the desire to use the app and want to buy it from me?

                                      VRoninV Offline
                                      VRoninV Offline
                                      VRonin
                                      wrote on last edited by
                                      #24

                                      @tomy said in The manipulations needed to use for another platform:

                                      App Store is like an exhibition that someone else may have the desire to use the app and want to buy it from me?

                                      This is the way I'd describe it to my mates at the pub, yes

                                      "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                                      ~Napoleon Bonaparte

                                      On a crusade to banish setIndexWidget() from the holy land of Qt

                                      1 Reply Last reply
                                      1
                                      • tomyT Offline
                                        tomyT Offline
                                        tomy
                                        wrote on last edited by
                                        #25

                                        Very good, for both the advice and the place! ;)
                                        thanks.

                                        1 Reply Last reply
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