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Weird crash of QNetworkAccessManager::post()

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  • dheerendraD dheerendra

    Program looks ok. When does it crash ? After you post or while constructing URL ? Also IP address u specified is pingable? IP address displayed when u run ifconfig command ?

    M Offline
    M Offline
    MemphisWang
    wrote on last edited by
    #3

    @dheerendra
    After post. it crashed in moc code i guess:
    when i step over this code on debug mode. it went to moc_mainwindow:

    • qt_static_metacall
    • case 0: _t->on_btn_crash_clicked(); break;
    • qt_metacall

    and then go straight to Disassembler, which i can't handle with

    here is my crash report if it might help: http://paste2.org/Ecn72PgG

    1 Reply Last reply
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    • M MemphisWang
      • OSX 10.12.3 (16D32)
      • Clang 800.0.42.1 (Qt default)
      • LLDB 360.1.70 (Xcode default)

      Migrated from Qt 5.7 to Qt 5.8 several days ago, my QNetworkAccessManager::post() stop working.
      What more weird is that it does work if the url you set is a loopback address.
      here i find a minimal way to reproduce it:

      #include "mainwindow.h"
      #include "ui_mainwindow.h"
      
      #include <QNetworkAccessManager>
      #include <QNetworkReply>
      
      MainWindow::MainWindow(QWidget *parent) :
          QMainWindow(parent),
          ui(new Ui::MainWindow)
      {
          ui->setupUi(this);
      
          this->mNetworkReply = NULL;
          this->mNetworkAccessManager = new QNetworkAccessManager();
      }
      
      MainWindow::~MainWindow() { delete ui; }
      
      void MainWindow::on_btn_crash_clicked() {
      
          // QUrl url = QUrl("http://127.0.0.1:5000/api");  // it's ok to post to a loopback address
          QUrl url = QUrl("http://192.168.1.103:5000/api"); // crash on specific ip address or domain name address
      
          QNetworkRequest networkRequest;
          networkRequest.setUrl(url);
          networkRequest.setHeader(QNetworkRequest::ContentTypeHeader, "application/x-www-form-urlencoded");
      
          if (this->mNetworkReply != NULL) delete this->mNetworkReply;
      
          this->mNetworkReply = this->mNetworkAccessManager->post(networkRequest, "");
      
          connect(this->mNetworkReply, &QNetworkReply::readyRead, [=](){ qDebug() << "readyRead"; });
          connect(this->mNetworkReply, &QNetworkReply::finished, [=](){ qDebug() << "finished"; });
      }
      

      Is there some thing wrong with my implement?
      why it can't work on the new version?
      Is it a bug?

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by jsulm
      #4

      @MemphisWang Not related: are you coming from Python? :-)
      Because you prefix everything with this->, it is not needed in C++.

      Another note: there is no need to allocate mNetworkAccessManager on the heap.

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      M 1 Reply Last reply
      1
      • dheerendraD dheerendra

        Program looks ok. When does it crash ? After you post or while constructing URL ? Also IP address u specified is pingable? IP address displayed when u run ifconfig command ?

        M Offline
        M Offline
        MemphisWang
        wrote on last edited by
        #5

        @dheerendra
        '192.168.1.103' is my local machine's IP address. (on ifconfig of course: it is in en0: )
        I had a python flask server on port 5000. normally these two IP did not tell from each other.
        but on this code snippet, they do.

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        • J.HilkJ Offline
          J.HilkJ Offline
          J.Hilk
          Moderators
          wrote on last edited by
          #6

          I'm not quite sure, but:

          if (this->mNetworkReply != NULL) delete this->mNetworkReply;
          
              this->mNetworkReply = this->mNetworkAccessManager->post(networkRequest, "");
          

          you delete your NetworkReply object here and in the next line, try to access the object via the pointer -> This usually results in a crash.


          Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


          Q: What's that?
          A: It's blue light.
          Q: What does it do?
          A: It turns blue.

          jsulmJ M 2 Replies Last reply
          0
          • jsulmJ jsulm

            @MemphisWang Not related: are you coming from Python? :-)
            Because you prefix everything with this->, it is not needed in C++.

            Another note: there is no need to allocate mNetworkAccessManager on the heap.

            M Offline
            M Offline
            MemphisWang
            wrote on last edited by
            #7

            @jsulm
            I personally like to user this->, it can help me find out if it is a local variable.
            but yeah~ I use python :P wrote Qt for ui, script for data handling.

            and thanks for allocate advice.

            1 Reply Last reply
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            • J.HilkJ J.Hilk

              I'm not quite sure, but:

              if (this->mNetworkReply != NULL) delete this->mNetworkReply;
              
                  this->mNetworkReply = this->mNetworkAccessManager->post(networkRequest, "");
              

              you delete your NetworkReply object here and in the next line, try to access the object via the pointer -> This usually results in a crash.

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by jsulm
              #8

              @J.Hilk No, that is not the case: he deletes the object mNetworkReply (not mNetworkReply itself) is pointing to and then assigns a pointer pointing to the new object. This is perfectly valid.
              delete this->mNetworkReply does not delete mNetworkReply - it deletes the object mNetworkReply is pointing to.

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
              2
              • J.HilkJ J.Hilk

                I'm not quite sure, but:

                if (this->mNetworkReply != NULL) delete this->mNetworkReply;
                
                    this->mNetworkReply = this->mNetworkAccessManager->post(networkRequest, "");
                

                you delete your NetworkReply object here and in the next line, try to access the object via the pointer -> This usually results in a crash.

                M Offline
                M Offline
                MemphisWang
                wrote on last edited by
                #9

                @J.Hilk
                I don't think so.
                first I free the memory of a pointer, it's the value (represents some memory address) of pointer not available, pointer itself can be access.
                then I assign a new memory address as the value for the pointer. now it get a new memory to point to.

                those code works in the old day, and still works if the url is 127.0.0.1, I just don't why others can't work.

                jsulmJ 1 Reply Last reply
                1
                • M MemphisWang

                  @J.Hilk
                  I don't think so.
                  first I free the memory of a pointer, it's the value (represents some memory address) of pointer not available, pointer itself can be access.
                  then I assign a new memory address as the value for the pointer. now it get a new memory to point to.

                  those code works in the old day, and still works if the url is 127.0.0.1, I just don't why others can't work.

                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #10

                  @MemphisWang It works for 127.0.0.1? Then you should connect error signal to a slot and print the error you get for other destinations.

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                  M 1 Reply Last reply
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                  • jsulmJ jsulm

                    @MemphisWang It works for 127.0.0.1? Then you should connect error signal to a slot and print the error you get for other destinations.

                    M Offline
                    M Offline
                    MemphisWang
                    wrote on last edited by
                    #11

                    @jsulm yes it works only for 127.0.0.1, and I have tried to step over this code. after on_btn_crash_clicked() been invoked, it didn't have the chance to send out any useful signal. it just crashed. in moc code.

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                    • T Offline
                      T Offline
                      tomma
                      wrote on last edited by
                      #12

                      That crash stack seems to point to issue with getting proxy configuration from platform.
                      You could try disabling proxy for QNAM using setProxy(QNetworkProxy::NoProxy).
                      Most likely some bug with Mac OS integration and you should report it if not reported already.

                      M 1 Reply Last reply
                      2
                      • M Offline
                        M Offline
                        MemphisWang
                        wrote on last edited by
                        #13

                        I don't understand, it's so weird. and my program can't even finish it's login work now.
                        if it's a bug, it's a huge bug, it will not be allowed to release. so I guess there must be some thing wrong with my code.
                        can any body repeat this problem? here is my header for your convenience: http://paste2.org/ZABXaUUJ

                        1 Reply Last reply
                        0
                        • T Offline
                          T Offline
                          tomma
                          wrote on last edited by
                          #14

                          Found report for that issue:
                          https://bugreports.qt.io/browse/QTBUG-56747

                          1 Reply Last reply
                          2
                          • T tomma

                            That crash stack seems to point to issue with getting proxy configuration from platform.
                            You could try disabling proxy for QNAM using setProxy(QNetworkProxy::NoProxy).
                            Most likely some bug with Mac OS integration and you should report it if not reported already.

                            M Offline
                            M Offline
                            MemphisWang
                            wrote on last edited by
                            #15

                            @tomma Thannnnnnnnnnnnnnnnnks men! you are so amazing! It works when i set my mNetworkAccessManager's proxy to NoProxy!

                            kshegunovK 1 Reply Last reply
                            0
                            • M MemphisWang

                              @tomma Thannnnnnnnnnnnnnnnnks men! you are so amazing! It works when i set my mNetworkAccessManager's proxy to NoProxy!

                              kshegunovK Offline
                              kshegunovK Offline
                              kshegunov
                              Moderators
                              wrote on last edited by
                              #16

                              As a side note, this delete:

                              delete this->mNetworkReply;
                              

                              is rather suspicious. In some use cases (e.g. using multiple threads) you might have events pending for that object in the event loop. Consider using QObject::deleteLater() instead.

                              Read and abide by the Qt Code of Conduct

                              VRoninV M 2 Replies Last reply
                              2
                              • kshegunovK kshegunov

                                As a side note, this delete:

                                delete this->mNetworkReply;
                                

                                is rather suspicious. In some use cases (e.g. using multiple threads) you might have events pending for that object in the event loop. Consider using QObject::deleteLater() instead.

                                VRoninV Offline
                                VRoninV Offline
                                VRonin
                                wrote on last edited by
                                #17

                                @kshegunov or, given the use case, use QScopedPointer<QNetworkReply,QScopedPointerDeleteLater> mNetworkReply;

                                "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                                ~Napoleon Bonaparte

                                On a crusade to banish setIndexWidget() from the holy land of Qt

                                kshegunovK 1 Reply Last reply
                                1
                                • VRoninV VRonin

                                  @kshegunov or, given the use case, use QScopedPointer<QNetworkReply,QScopedPointerDeleteLater> mNetworkReply;

                                  kshegunovK Offline
                                  kshegunovK Offline
                                  kshegunov
                                  Moderators
                                  wrote on last edited by
                                  #18

                                  Yes indeed. It does the same thing though. ;)

                                  Read and abide by the Qt Code of Conduct

                                  1 Reply Last reply
                                  0
                                  • kshegunovK kshegunov

                                    As a side note, this delete:

                                    delete this->mNetworkReply;
                                    

                                    is rather suspicious. In some use cases (e.g. using multiple threads) you might have events pending for that object in the event loop. Consider using QObject::deleteLater() instead.

                                    M Offline
                                    M Offline
                                    MemphisWang
                                    wrote on last edited by
                                    #19

                                    @kshegunov You are right. I'll use deleteLater next time. and I have a further questions for this:
                                    if i have a pointer to a QObject this->pObj,

                                    this->pObj = new Foo();
                                    this->pObj->doingSomeThing();
                                    this->pObj->deleteLater();
                                    

                                    can i continue to use this pointer immediately

                                    this->pObj = new Foo();
                                    this->pObj->doingSomeThing();
                                    

                                    Is it OK?

                                    kshegunovK 1 Reply Last reply
                                    0
                                    • M MemphisWang

                                      @kshegunov You are right. I'll use deleteLater next time. and I have a further questions for this:
                                      if i have a pointer to a QObject this->pObj,

                                      this->pObj = new Foo();
                                      this->pObj->doingSomeThing();
                                      this->pObj->deleteLater();
                                      

                                      can i continue to use this pointer immediately

                                      this->pObj = new Foo();
                                      this->pObj->doingSomeThing();
                                      

                                      Is it OK?

                                      kshegunovK Offline
                                      kshegunovK Offline
                                      kshegunov
                                      Moderators
                                      wrote on last edited by
                                      #20

                                      @MemphisWang said in Weird crash of QNetworkAccessManager::post():

                                      can i continue to use this pointer immediately

                                      Yes, you can even use the same object immediately.

                                      this->pObj = new Foo();
                                      this->pObj->doingSomeThing();
                                      this->pObj->deleteLater();
                                      
                                      this->pObj->someOtherThing(); //< Valid until you return control to the event loop
                                      

                                      Read and abide by the Qt Code of Conduct

                                      M 1 Reply Last reply
                                      1
                                      • kshegunovK kshegunov

                                        @MemphisWang said in Weird crash of QNetworkAccessManager::post():

                                        can i continue to use this pointer immediately

                                        Yes, you can even use the same object immediately.

                                        this->pObj = new Foo();
                                        this->pObj->doingSomeThing();
                                        this->pObj->deleteLater();
                                        
                                        this->pObj->someOtherThing(); //< Valid until you return control to the event loop
                                        
                                        M Offline
                                        M Offline
                                        MemphisWang
                                        wrote on last edited by
                                        #21

                                        @kshegunov that's nice, and convenient. I can be less careful about memory and care more about business logic.

                                        kshegunovK 1 Reply Last reply
                                        0
                                        • M MemphisWang

                                          @kshegunov that's nice, and convenient. I can be less careful about memory and care more about business logic.

                                          kshegunovK Offline
                                          kshegunovK Offline
                                          kshegunov
                                          Moderators
                                          wrote on last edited by
                                          #22

                                          Well, it's "invented" not to make you less careful about memory, but exactly because deleteing an object that's referenced in a queued event in the event loop is pretty nasty - I'd segfault.

                                          Read and abide by the Qt Code of Conduct

                                          1 Reply Last reply
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