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Close connection qobject

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  • mrjjM mrjj

    Hi
    What is the question ?
    Are you looking for disconnect ?
    http://doc.qt.io/qt-5/qobject.html#disconnect

    J Offline
    J Offline
    Jeronimo
    wrote on last edited by Jeronimo
    #5

    @mrjj i connect one instance of one class of qobject and i connect with the upside way.. I dont know if it is the best way to connect calling the function using one slot. it's only to show my mouse events. But i tried to disconnect this qobject but not seems to work.

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    0
    • BjornWB Offline
      BjornWB Offline
      BjornW
      wrote on last edited by BjornW
      #6

      When connecting to a lambda, you need to save the returned QMetaObject::Connection. From the docs:

      QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, Functor functor)
      

      So something like.... (Can't compile right now)

      void MainWindow::escucharMouse()
      {
            auto connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, [](){ });
            ...
            QObject::disconnect(connection);      
      }
      
      

      EDIT: By "need to save" I mean that if you wish to disconnect a connection, you need to save the return value. If you're not going to, just leave it!

      J 1 Reply Last reply
      2
      • BjornWB BjornW

        When connecting to a lambda, you need to save the returned QMetaObject::Connection. From the docs:

        QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, Functor functor)
        

        So something like.... (Can't compile right now)

        void MainWindow::escucharMouse()
        {
              auto connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, [](){ });
              ...
              QObject::disconnect(connection);      
        }
        
        

        EDIT: By "need to save" I mean that if you wish to disconnect a connection, you need to save the return value. If you're not going to, just leave it!

        J Offline
        J Offline
        Jeronimo
        wrote on last edited by Jeronimo
        #7

        @BjornW ok

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        • BjornWB Offline
          BjornWB Offline
          BjornW
          wrote on last edited by
          #8

          If you want to disconnect elsewhere you need to save the connection object inside your class.

          Again, I did not compile this. But it should give you an idea.

          class MainWindow : public QMainWindow
          {
          ...
          private:
             QMetaObject::Connection m_connection;
          };
          
          ...
          
          void MainWindow::escucharMouse()
          {
                m_connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, [](){ });
          }
          void MainWindow::stopEscucharMouse()
          {
                QObject::disconnect(m_connection ); 
          }
          

          On a side note, today I learned that escuchar means listen. Which reminded me of the song "Equador" (by Sash) where they sing "Escuchame". Funny how things connect. And disconnect :).

          J 1 Reply Last reply
          3
          • BjornWB BjornW

            If you want to disconnect elsewhere you need to save the connection object inside your class.

            Again, I did not compile this. But it should give you an idea.

            class MainWindow : public QMainWindow
            {
            ...
            private:
               QMetaObject::Connection m_connection;
            };
            
            ...
            
            void MainWindow::escucharMouse()
            {
                  m_connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, [](){ });
            }
            void MainWindow::stopEscucharMouse()
            {
                  QObject::disconnect(m_connection ); 
            }
            

            On a side note, today I learned that escuchar means listen. Which reminded me of the song "Equador" (by Sash) where they sing "Escuchame". Funny how things connect. And disconnect :).

            J Offline
            J Offline
            Jeronimo
            wrote on last edited by Jeronimo
            #9

            @BjornW said in Close connection qobject:

            m_connection

            thx a lot!!

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            1
            • BjornWB Offline
              BjornWB Offline
              BjornW
              wrote on last edited by
              #10

              Good luck :)

              J 1 Reply Last reply
              2
              • BjornWB BjornW

                Good luck :)

                J Offline
                J Offline
                Jeronimo
                wrote on last edited by
                #11

                @BjornW your help me a lot thx but i think when someone use one hook for mouse events for example it's impossible to close this connection. thx again!

                1 Reply Last reply
                1
                • BjornWB Offline
                  BjornWB Offline
                  BjornW
                  wrote on last edited by
                  #12

                  Post your code please. I don't understand. It should always be possible to close the connection.

                  J 2 Replies Last reply
                  1
                  • BjornWB BjornW

                    Post your code please. I don't understand. It should always be possible to close the connection.

                    J Offline
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                    Jeronimo
                    wrote on last edited by
                    #13

                    @BjornW maybe can be because in my main window class i defined with this way
                    class MainWindow : public QObject {

                    }???

                    mrjjM 1 Reply Last reply
                    0
                    • J Jeronimo

                      @BjornW maybe can be because in my main window class i defined with this way
                      class MainWindow : public QObject {

                      }???

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #14

                      @Jeronimo
                      Actually all QWidgets are QObject too so it should not matter.

                      1 Reply Last reply
                      1
                      • BjornWB Offline
                        BjornWB Offline
                        BjornW
                        wrote on last edited by
                        #15

                        Do you inherit QMainWindow?

                        class MainWindow : public QMainWindow
                        
                        1 Reply Last reply
                        1
                        • BjornWB BjornW

                          Post your code please. I don't understand. It should always be possible to close the connection.

                          J Offline
                          J Offline
                          Jeronimo
                          wrote on last edited by
                          #16

                          @BjornW i only did one function to connect:
                          void MainWindow::escucharMouse()
                          {
                          m_connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, { });
                          }
                          Other for close:
                          void MainWindow::stopEscucharMouse()
                          {
                          QObject::disconnect(m_connection );
                          }
                          i defined in headers:
                          class MainWindow : public QMainWindow
                          {
                          ...
                          public
                          private:
                          QMetaObject::Connection m_connection;
                          public slots:
                          void escucharMouse();
                          void apagarMouse();
                          and slots to call these functions (two buttons)
                          };

                          and in the slots i call the function one to open other to close like:

                          void MainWindow::slot1(){
                          m_connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, { });
                          }

                          void MainWindow::slot1(){
                          QObject::disconnect(m_connection );
                          }
                          i'm using one hook to capture the events of my mouse.
                          seems not to close connection and still capture events.

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                          0
                          • BjornWB Offline
                            BjornWB Offline
                            BjornW
                            wrote on last edited by
                            #17

                            You have two definitions of slot1()?

                            J 1 Reply Last reply
                            1
                            • BjornWB BjornW

                              You have two definitions of slot1()?

                              J Offline
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                              Jeronimo
                              wrote on last edited by Jeronimo
                              #18

                              @BjornW i tried two different public slots like:

                              connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(escucharMouse()));
                              connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(stopEscucharMouse()));
                              
                              void MainWindow::escucharMouse()
                              {
                                    m_connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, [](){ });
                              }
                              void MainWindow::stopEscucharMouse()
                              {
                                    QObject::disconnect(m_connection ); 
                              }
                              

                              with headers in private for metaobject::connection and slots in public slots.

                              But now how can call one slot or other i call them for example with this way:

                              escucharMouse(); -> to connect
                              stopEscucharMouse(); -> dont listen more
                              

                              I put two different slots

                              Works to connect but to disconnect not seems to work.
                              inherit of qobject

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                              0
                              • J Offline
                                J Offline
                                Jeronimo
                                wrote on last edited by
                                #19

                                i solved my problem but the connection still thx all

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                                1
                                • BjornWB Offline
                                  BjornWB Offline
                                  BjornW
                                  wrote on last edited by
                                  #20

                                  This does not seem right:

                                  connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(escucharMouse()));
                                  connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(stopEscucharMouse()));
                                  

                                  You connect the same signal. And why does "verMouse" have a a timeout? What is it?

                                  Anyway, since you say you solved your problem...

                                  J 2 Replies Last reply
                                  1
                                  • BjornWB BjornW

                                    This does not seem right:

                                    connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(escucharMouse()));
                                    connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(stopEscucharMouse()));
                                    

                                    You connect the same signal. And why does "verMouse" have a a timeout? What is it?

                                    Anyway, since you say you solved your problem...

                                    J Offline
                                    J Offline
                                    Jeronimo
                                    wrote on last edited by Jeronimo
                                    #21

                                    @BjornW i need to use different signals to close the connection? i put timeout because these slots will repeat each time i say. I'm interesting to solve this issue because it's very useful too.

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                                    0
                                    • BjornWB BjornW

                                      This does not seem right:

                                      connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(escucharMouse()));
                                      connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(stopEscucharMouse()));
                                      

                                      You connect the same signal. And why does "verMouse" have a a timeout? What is it?

                                      Anyway, since you say you solved your problem...

                                      J Offline
                                      J Offline
                                      Jeronimo
                                      wrote on last edited by
                                      #22

                                      @BjornW verMouse.setInterval(50); with this i was trying to stop the signal verMouse.stop() documentation https://doc.qt.io/qt-4.8/qtimer.html#stop

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                                      • BjornWB Offline
                                        BjornWB Offline
                                        BjornW
                                        wrote on last edited by
                                        #23
                                        connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(escucharMouse()));
                                        connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(stopEscucharMouse()));
                                        

                                        You have connected the same signal to both escuchar/stopEscuchar! This makes no sense. The order in which the slots are called is undefined in this case.

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