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Close connection qobject

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  • Pradeep KumarP Pradeep Kumar

    Adding to @mrjj

    disconnect usage.
    disconnect(this->verMouse,SIGNAL(timeout()),this,SLOT(escucharMouse()));

    Is escucharMouse() is a slot?.

    J Offline
    J Offline
    Jeronimo
    wrote on last edited by
    #4

    @Pradeep-Kumar yes

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    0
    • mrjjM mrjj

      Hi
      What is the question ?
      Are you looking for disconnect ?
      http://doc.qt.io/qt-5/qobject.html#disconnect

      J Offline
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      Jeronimo
      wrote on last edited by Jeronimo
      #5

      @mrjj i connect one instance of one class of qobject and i connect with the upside way.. I dont know if it is the best way to connect calling the function using one slot. it's only to show my mouse events. But i tried to disconnect this qobject but not seems to work.

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      • BjornWB Offline
        BjornWB Offline
        BjornW
        wrote on last edited by BjornW
        #6

        When connecting to a lambda, you need to save the returned QMetaObject::Connection. From the docs:

        QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, Functor functor)
        

        So something like.... (Can't compile right now)

        void MainWindow::escucharMouse()
        {
              auto connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, [](){ });
              ...
              QObject::disconnect(connection);      
        }
        
        

        EDIT: By "need to save" I mean that if you wish to disconnect a connection, you need to save the return value. If you're not going to, just leave it!

        J 1 Reply Last reply
        2
        • BjornWB BjornW

          When connecting to a lambda, you need to save the returned QMetaObject::Connection. From the docs:

          QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, Functor functor)
          

          So something like.... (Can't compile right now)

          void MainWindow::escucharMouse()
          {
                auto connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, [](){ });
                ...
                QObject::disconnect(connection);      
          }
          
          

          EDIT: By "need to save" I mean that if you wish to disconnect a connection, you need to save the return value. If you're not going to, just leave it!

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          Jeronimo
          wrote on last edited by Jeronimo
          #7

          @BjornW ok

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          • BjornWB Offline
            BjornWB Offline
            BjornW
            wrote on last edited by
            #8

            If you want to disconnect elsewhere you need to save the connection object inside your class.

            Again, I did not compile this. But it should give you an idea.

            class MainWindow : public QMainWindow
            {
            ...
            private:
               QMetaObject::Connection m_connection;
            };
            
            ...
            
            void MainWindow::escucharMouse()
            {
                  m_connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, [](){ });
            }
            void MainWindow::stopEscucharMouse()
            {
                  QObject::disconnect(m_connection ); 
            }
            

            On a side note, today I learned that escuchar means listen. Which reminded me of the song "Equador" (by Sash) where they sing "Escuchame". Funny how things connect. And disconnect :).

            J 1 Reply Last reply
            3
            • BjornWB BjornW

              If you want to disconnect elsewhere you need to save the connection object inside your class.

              Again, I did not compile this. But it should give you an idea.

              class MainWindow : public QMainWindow
              {
              ...
              private:
                 QMetaObject::Connection m_connection;
              };
              
              ...
              
              void MainWindow::escucharMouse()
              {
                    m_connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, [](){ });
              }
              void MainWindow::stopEscucharMouse()
              {
                    QObject::disconnect(m_connection ); 
              }
              

              On a side note, today I learned that escuchar means listen. Which reminded me of the song "Equador" (by Sash) where they sing "Escuchame". Funny how things connect. And disconnect :).

              J Offline
              J Offline
              Jeronimo
              wrote on last edited by Jeronimo
              #9

              @BjornW said in Close connection qobject:

              m_connection

              thx a lot!!

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              1
              • BjornWB Offline
                BjornWB Offline
                BjornW
                wrote on last edited by
                #10

                Good luck :)

                J 1 Reply Last reply
                2
                • BjornWB BjornW

                  Good luck :)

                  J Offline
                  J Offline
                  Jeronimo
                  wrote on last edited by
                  #11

                  @BjornW your help me a lot thx but i think when someone use one hook for mouse events for example it's impossible to close this connection. thx again!

                  1 Reply Last reply
                  1
                  • BjornWB Offline
                    BjornWB Offline
                    BjornW
                    wrote on last edited by
                    #12

                    Post your code please. I don't understand. It should always be possible to close the connection.

                    J 2 Replies Last reply
                    1
                    • BjornWB BjornW

                      Post your code please. I don't understand. It should always be possible to close the connection.

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                      Jeronimo
                      wrote on last edited by
                      #13

                      @BjornW maybe can be because in my main window class i defined with this way
                      class MainWindow : public QObject {

                      }???

                      mrjjM 1 Reply Last reply
                      0
                      • J Jeronimo

                        @BjornW maybe can be because in my main window class i defined with this way
                        class MainWindow : public QObject {

                        }???

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #14

                        @Jeronimo
                        Actually all QWidgets are QObject too so it should not matter.

                        1 Reply Last reply
                        1
                        • BjornWB Offline
                          BjornWB Offline
                          BjornW
                          wrote on last edited by
                          #15

                          Do you inherit QMainWindow?

                          class MainWindow : public QMainWindow
                          
                          1 Reply Last reply
                          1
                          • BjornWB BjornW

                            Post your code please. I don't understand. It should always be possible to close the connection.

                            J Offline
                            J Offline
                            Jeronimo
                            wrote on last edited by
                            #16

                            @BjornW i only did one function to connect:
                            void MainWindow::escucharMouse()
                            {
                            m_connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, { });
                            }
                            Other for close:
                            void MainWindow::stopEscucharMouse()
                            {
                            QObject::disconnect(m_connection );
                            }
                            i defined in headers:
                            class MainWindow : public QMainWindow
                            {
                            ...
                            public
                            private:
                            QMetaObject::Connection m_connection;
                            public slots:
                            void escucharMouse();
                            void apagarMouse();
                            and slots to call these functions (two buttons)
                            };

                            and in the slots i call the function one to open other to close like:

                            void MainWindow::slot1(){
                            m_connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, { });
                            }

                            void MainWindow::slot1(){
                            QObject::disconnect(m_connection );
                            }
                            i'm using one hook to capture the events of my mouse.
                            seems not to close connection and still capture events.

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                            • BjornWB Offline
                              BjornWB Offline
                              BjornW
                              wrote on last edited by
                              #17

                              You have two definitions of slot1()?

                              J 1 Reply Last reply
                              1
                              • BjornWB BjornW

                                You have two definitions of slot1()?

                                J Offline
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                                Jeronimo
                                wrote on last edited by Jeronimo
                                #18

                                @BjornW i tried two different public slots like:

                                connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(escucharMouse()));
                                connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(stopEscucharMouse()));
                                
                                void MainWindow::escucharMouse()
                                {
                                      m_connection = QObject::connect(&mouselog::instance(), &mouselog::mouseEvent, [](){ });
                                }
                                void MainWindow::stopEscucharMouse()
                                {
                                      QObject::disconnect(m_connection ); 
                                }
                                

                                with headers in private for metaobject::connection and slots in public slots.

                                But now how can call one slot or other i call them for example with this way:

                                escucharMouse(); -> to connect
                                stopEscucharMouse(); -> dont listen more
                                

                                I put two different slots

                                Works to connect but to disconnect not seems to work.
                                inherit of qobject

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                                • J Offline
                                  J Offline
                                  Jeronimo
                                  wrote on last edited by
                                  #19

                                  i solved my problem but the connection still thx all

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                                  1
                                  • BjornWB Offline
                                    BjornWB Offline
                                    BjornW
                                    wrote on last edited by
                                    #20

                                    This does not seem right:

                                    connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(escucharMouse()));
                                    connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(stopEscucharMouse()));
                                    

                                    You connect the same signal. And why does "verMouse" have a a timeout? What is it?

                                    Anyway, since you say you solved your problem...

                                    J 2 Replies Last reply
                                    1
                                    • BjornWB BjornW

                                      This does not seem right:

                                      connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(escucharMouse()));
                                      connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(stopEscucharMouse()));
                                      

                                      You connect the same signal. And why does "verMouse" have a a timeout? What is it?

                                      Anyway, since you say you solved your problem...

                                      J Offline
                                      J Offline
                                      Jeronimo
                                      wrote on last edited by Jeronimo
                                      #21

                                      @BjornW i need to use different signals to close the connection? i put timeout because these slots will repeat each time i say. I'm interesting to solve this issue because it's very useful too.

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                                      • BjornWB BjornW

                                        This does not seem right:

                                        connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(escucharMouse()));
                                        connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(stopEscucharMouse()));
                                        

                                        You connect the same signal. And why does "verMouse" have a a timeout? What is it?

                                        Anyway, since you say you solved your problem...

                                        J Offline
                                        J Offline
                                        Jeronimo
                                        wrote on last edited by
                                        #22

                                        @BjornW verMouse.setInterval(50); with this i was trying to stop the signal verMouse.stop() documentation https://doc.qt.io/qt-4.8/qtimer.html#stop

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                                        • BjornWB Offline
                                          BjornWB Offline
                                          BjornW
                                          wrote on last edited by
                                          #23
                                          connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(escucharMouse()));
                                          connect(&this->verMouse,SIGNAL(timeout()),this,SLOT(stopEscucharMouse()));
                                          

                                          You have connected the same signal to both escuchar/stopEscuchar! This makes no sense. The order in which the slots are called is undefined in this case.

                                          1 Reply Last reply
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