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Regarding the mirror effect required for text in QLabel

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  • mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #2

    Hi
    What is to "a mirror reflection format" ?
    Some sort of Text effect using real text instead of image ?

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    1
    • Pradeep KumarP Offline
      Pradeep KumarP Offline
      Pradeep Kumar
      wrote on last edited by Pradeep Kumar
      #3
      This post is deleted!
      mrjjM 1 Reply Last reply
      0
      • Pradeep KumarP Pradeep Kumar

        This post is deleted!

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #4

        @Pradeep-Kumar
        Not seeing the image / link?

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        1
        • M Offline
          M Offline
          muratkarakus7
          wrote on last edited by
          #5

          Wouldn't be easier to inherit from QLabel and override set text function. In that way, you can do custom processing for it.

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          • Pradeep KumarP Offline
            Pradeep KumarP Offline
            Pradeep Kumar
            wrote on last edited by
            #6
            This post is deleted!
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            0
            • Pradeep KumarP Offline
              Pradeep KumarP Offline
              Pradeep Kumar
              wrote on last edited by
              #7

              sorry for the inconvenience

              Here is the link

              https://postimg.org/image/d727f14gb/

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              1
              • M Offline
                M Offline
                muratkarakus7
                wrote on last edited by
                #8

                My solution would be overriding paintEvent of QLabel. You have to rotate text. It is a bit hard but you can start from qt source code to check default implementation of paintEvent and make a small change to rotate it. After that you can have another widget one with normal label big font, other with small font rotated text, put them into a layout and present to user. Or, if you can do all this in a label paintEvent.

                http://stackoverflow.com/questions/26511409/qt-creator-rotate-a-qlabel-that-contains-text-90-degrees

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                • Pradeep KumarP Offline
                  Pradeep KumarP Offline
                  Pradeep Kumar
                  wrote on last edited by
                  #9

                  I will give it a try guys. Will update.

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                  0
                  • M Offline
                    M Offline
                    muratkarakus7
                    wrote on last edited by muratkarakus7
                    #10

                    Thanks!

                    I noted as well, I will try when I have time. In case I come up with a good looking widget, I will share with you guys.

                    mrjjM 1 Reply Last reply
                    2
                    • M muratkarakus7

                      Thanks!

                      I noted as well, I will try when I have time. In case I come up with a good looking widget, I will share with you guys.

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #11

                      Hi
                      The hard part is most likely to get good looking reflection.
                      Some gradient and transparency will help but will take some playing around to look
                      nice. :)

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                      1
                      • ? Offline
                        ? Offline
                        A Former User
                        wrote on last edited by
                        #12

                        Hi! Maybe a bit over-engineered, but I'd use a custom QGraphicsEffect for this. The wiki article Text Shadows in QLabel shows how to apply it.

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                        3
                        • Pradeep KumarP Offline
                          Pradeep KumarP Offline
                          Pradeep Kumar
                          wrote on last edited by
                          #13

                          Guys with your help i have compiled the following code.

                          I have used 2 classes
                          Follow is the link where the code will be available.

                          By clicking QPushButton , i am showing QLabel.

                          classes i have used
                          LabelShadowEffect.h
                          LabelShadowEffect.cpp

                          http://codepaste.net/dke2fr
                          http://codepaste.net/jec1hm

                          and i have used LabelRotation Class where i have inherited from QLabel .
                          http://codepaste.net/gdvi11
                          http://codepaste.net/tqo8bn

                          Guys help me with the code where i require the alphabets to be reflected, but in the output, it is not.

                          Below is the link of the output

                          https://postimg.org/image/v13g6x943/

                          Guidance is required.

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                          0
                          • M Offline
                            M Offline
                            muratkarakus7
                            wrote on last edited by
                            #14

                            For the LabelRotation, I guess you should use righttoleft direction, then it will be how you want.

                            layoutDirection : Qt::LayoutDirection
                            This property holds the layout direction for this widget.
                            By default, this property is set to Qt::LeftToRight.

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                            • Pradeep KumarP Offline
                              Pradeep KumarP Offline
                              Pradeep Kumar
                              wrote on last edited by
                              #15

                              I used below line but still didnt work

                              painter.setLayoutDirection(Qt::RightToLeft);

                              can u share the piece of code or edit in the code which i provided in the link. I will also try to make it work.

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                              0
                              • ? Offline
                                ? Offline
                                A Former User
                                wrote on last edited by A Former User
                                #16

                                Here is an example using QGraphicsEffect. The result looks like this:

                                mainwindow.cpp

                                //...
                                #include "myeffect.h"
                                
                                MainWindow::MainWindow(QWidget *parent) :
                                    QMainWindow(parent),
                                    ui(new Ui::MainWindow)
                                {
                                    ui->setupUi(this);
                                    MyEffect *effect = new MyEffect(this);
                                    ui->label->setGraphicsEffect(effect);
                                }
                                //...
                                

                                myeffect.h

                                #ifndef MYEFFECT_H
                                #define MYEFFECT_H
                                
                                #include <QGraphicsEffect>
                                
                                class MyEffect : public QGraphicsEffect
                                {
                                    Q_OBJECT
                                public:
                                    MyEffect(QObject *parent = Q_NULLPTR);
                                    virtual QRectF boundingRectFor(const QRectF &sourceRect) const override;
                                    virtual void draw(QPainter *painter) override;
                                };
                                
                                #endif // MYEFFECT_H
                                

                                myeffect.cpp

                                #include "myeffect.h"
                                
                                #include <QPainter>
                                #include <QPixmap>
                                #include <QPoint>
                                #include <QSize>
                                
                                MyEffect::MyEffect(QObject *parent)
                                    : QGraphicsEffect(parent)
                                {
                                }
                                
                                QRectF MyEffect::boundingRectFor(const QRectF &sourceRect) const
                                {
                                    return sourceRect.adjusted(0, 0, 0, sourceRect.height());
                                }
                                
                                void MyEffect::draw(QPainter *painter)
                                {
                                    painter->save();
                                    QPoint offset;
                                    const QPixmap pixmap = sourcePixmap(Qt::LogicalCoordinates, &offset);
                                    painter->drawPixmap(offset, pixmap);
                                
                                    QImage img = pixmap.toImage();
                                    const QSize s = img.size();
                                    const qreal fac = 255.0 / s.height();
                                    const qreal brightness = 0.9;
                                    for (int i=0; i<s.width(); ++i) {
                                        for (int j=0; j<s.height(); ++j) {
                                            QRgb argb = img.pixel(i,j);
                                            int grayValue = (255-(fac*j))*brightness;
                                            grayValue = grayValue < 0 ? 0 : grayValue;
                                            grayValue = grayValue > 255 ? 255 : grayValue;
                                            QColor newColor(grayValue, grayValue, grayValue, qAlpha(argb));
                                            img.setPixelColor(i,j,newColor);
                                        }
                                    }
                                    img = img.mirrored();
                                    painter->drawImage(0,0, img);
                                    painter->restore();
                                }
                                

                                Hope it helps!

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                                2
                                • Pradeep KumarP Offline
                                  Pradeep KumarP Offline
                                  Pradeep Kumar
                                  wrote on last edited by
                                  #17

                                  Thanks man
                                  I got the output , here is the link of the output which got.

                                  https://postimg.org/image/qtwp1ywst/

                                  Thanks,

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                                  1
                                  • Pradeep KumarP Offline
                                    Pradeep KumarP Offline
                                    Pradeep Kumar
                                    wrote on last edited by
                                    #18

                                    Thanks guys @muratkarakus7 @mrjj @Wieland for your support, marking as solved, which will be useful.

                                    Thanks.

                                    1 Reply Last reply
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