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Library not found on Mac OS

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  • A Offline
    A Offline
    Amott
    wrote on last edited by
    #11

    erf... I should go back to school and learn to read again !
    so now I have : QMAKE_RPATHDIR=OUT_PWD/../debug
    but, nothing has changed

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #12

      Did you forgot the double $ before OUT_PWD?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • A Offline
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        Amott
        wrote on last edited by
        #13

        Oh... Yes... It explains why it didn't work !
        The command macdeploy now works fine ! A lot a thing appeared in the .app. But the .tx is still not detected even after copying it on the right directory

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #14

          Can you remind me what these .tx files are ?

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • A Offline
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            Amott
            wrote on last edited by
            #15

            In my case .tx is a lib provided by ODA library.
            When my app start, I use a function "loadapp" from ODA, to load my .tx. After debugging it seams that this function is looking for the tx into <myapp.app>/Contents/MacOS directory, so I placed my lib here but it still doesn't detect it

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #16

              macdeployqt won't handle them because it currently only targets .framework and .dylib.

              If we want to nitpick, putting "plugin" in the MacOS folder is wrong from a bundle point of view.

              You have to write a script that copies these .tx file at the right place and call install_name_tool on them to update the paths to all their dependencies (excluding the system libraries)

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • A Offline
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                Amott
                wrote on last edited by
                #17

                ok so if I understood correctly, I have to write a script that first build my .app, then copy the .tx into MacOS and finally apply install_name_tool ?

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #18

                  Not necessarily. I was more thinking about a post-macdeployqt script that would handle the .tx files.

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • A Offline
                    A Offline
                    Amott
                    wrote on last edited by
                    #19

                    ok, given that I'm an intern and my internship will end next week, I prefer writing a bash script that makes everything, that will be easier for my workmate in the future.
                    Is there anyway to tell Qt that it has to call this script after compiling ?

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #20

                      What do you mean by everything ? Run macdeployqt or build your application + macdeployqt + .tx deployment ?

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • A Offline
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                        Amott
                        wrote on last edited by
                        #21

                        Yes, after compiling, the script calls macdeployqt, and install every tx properly, the application should work after that (I hope).
                        For the moment I just call macdeployqt and copy every tx into MacOS.

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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #22

                          It's been a long time since I've done this but IIRC you should be able to do that adding a custom target.

                          See qmake's adding custom targets documentation.

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                          • A Offline
                            A Offline
                            Amott
                            wrote on last edited by
                            #23

                            Thanks for your help ! I will take a look a that, and post another thread if I have a lot of problems.

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