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Library not found on Mac OS

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #4

    What version of Qt are you using ?

    How did you call macdeployqt ? Also where did you call if from ?

    What version of OS X are you using ?

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • A Offline
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      Amott
      wrote on last edited by
      #5

      I use Qt 5.7. I called macdeploy like that :

      /Users/developpement/Qt/5.7/clang_64/bin/macdeployqt MediaCad.app
      

      and I the output is :

      ERROR: no file at "/usr/lib/libMdCore.1.dylib"
      ERROR: no file at "/usr/lib/libMdWidgets.1.dylib"
      ERROR: no file at "/usr/lib/libMdModels.1.dylib"
      

      I call it from my .app directory.

      I have tried to call it with -verbose=3 and here is the output : http://textup.fr/172668xw

      I'm using OS X 10.11.5

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #6

        Ok try with:

        Add

        QMAKE_LFLAGS_SONAME = -Wl,-install_name,@rpath/
        

        to your libraries .pro file

        and

        QMAKE_RPATHDIR += /path_your_libs_dir/
        

        to your application .pro file

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • A Offline
          A Offline
          Amott
          wrote on last edited by
          #7

          So, I tried that but I still got the same error with macdeploy and the same exception in my app. Maybe I did it wrong :
          I add QMAKE_FLAGS_SONAME = -Wl, -install_name, @rpath/
          and in my app .pro : DEPENDPATH += ../debug

          I have tried to change the first one into QMAKE_FLAGS_SONAME = -Wl, -install_name, ../debug/ but still the same thing.

          The exception is about RecomputeDimBlock.tx, which is not a lib from me, so I can't apply anything to it

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #8

            Why DEPENDPATH ? It's not the same thing as QMAKE_RPATHDIR .

            Also, I'd rather try with the full path using the OUT_PWD variable with QMAKE_RPATHDIR

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • A Offline
              A Offline
              Amott
              wrote on last edited by
              #9

              I just copy/paste the wrong line, I have tested with QMAKE_DIRPATH.
              It didn't change with OUT_PWD.
              Maybe there is a thing to do with command install_name_tool on all library ? I will take a look on this trail

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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #10

                Again, it's not QMAKE_DIRPATH, it's QMAKE_RPATHDIR

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  Amott
                  wrote on last edited by
                  #11

                  erf... I should go back to school and learn to read again !
                  so now I have : QMAKE_RPATHDIR=OUT_PWD/../debug
                  but, nothing has changed

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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #12

                    Did you forgot the double $ before OUT_PWD?

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • A Offline
                      A Offline
                      Amott
                      wrote on last edited by
                      #13

                      Oh... Yes... It explains why it didn't work !
                      The command macdeploy now works fine ! A lot a thing appeared in the .app. But the .tx is still not detected even after copying it on the right directory

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #14

                        Can you remind me what these .tx files are ?

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                          Amott
                          wrote on last edited by
                          #15

                          In my case .tx is a lib provided by ODA library.
                          When my app start, I use a function "loadapp" from ODA, to load my .tx. After debugging it seams that this function is looking for the tx into <myapp.app>/Contents/MacOS directory, so I placed my lib here but it still doesn't detect it

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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #16

                            macdeployqt won't handle them because it currently only targets .framework and .dylib.

                            If we want to nitpick, putting "plugin" in the MacOS folder is wrong from a bundle point of view.

                            You have to write a script that copies these .tx file at the right place and call install_name_tool on them to update the paths to all their dependencies (excluding the system libraries)

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                            • A Offline
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                              Amott
                              wrote on last edited by
                              #17

                              ok so if I understood correctly, I have to write a script that first build my .app, then copy the .tx into MacOS and finally apply install_name_tool ?

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                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #18

                                Not necessarily. I was more thinking about a post-macdeployqt script that would handle the .tx files.

                                Interested in AI ? www.idiap.ch
                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                  Amott
                                  wrote on last edited by
                                  #19

                                  ok, given that I'm an intern and my internship will end next week, I prefer writing a bash script that makes everything, that will be easier for my workmate in the future.
                                  Is there anyway to tell Qt that it has to call this script after compiling ?

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                                  • SGaistS Offline
                                    SGaistS Offline
                                    SGaist
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #20

                                    What do you mean by everything ? Run macdeployqt or build your application + macdeployqt + .tx deployment ?

                                    Interested in AI ? www.idiap.ch
                                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                    • A Offline
                                      A Offline
                                      Amott
                                      wrote on last edited by
                                      #21

                                      Yes, after compiling, the script calls macdeployqt, and install every tx properly, the application should work after that (I hope).
                                      For the moment I just call macdeployqt and copy every tx into MacOS.

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                                      • SGaistS Offline
                                        SGaistS Offline
                                        SGaist
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #22

                                        It's been a long time since I've done this but IIRC you should be able to do that adding a custom target.

                                        See qmake's adding custom targets documentation.

                                        Interested in AI ? www.idiap.ch
                                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                        • A Offline
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                                          Amott
                                          wrote on last edited by
                                          #23

                                          Thanks for your help ! I will take a look a that, and post another thread if I have a lot of problems.

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