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connect cause exception triggered (Beginner)

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  • VRoninV VRonin

    EDIT: I WAS WRONG

    when You call build_tab_from_plugin() all the pointers are valid and fine, then the function terminates and all pointers go out of scope. when the button is pressed, the code goes into the lambda (imagine a goto), the environment of build_tab_from_plugin is recreated but you don't know what the pointers point to right now. the lambda won't save the value of any of the pointers in its body uppon declaration

    jsulmJ Online
    jsulmJ Online
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #14

    @VRonin Sorry, but you're wrong. You can easily test this: using [&] will crash, using [=] works just fine.

    https://forum.qt.io/topic/113070/qt-code-of-conduct

    VRoninV 1 Reply Last reply
    1
    • jsulmJ jsulm

      @VRonin Sorry, but you're wrong. You can easily test this: using [&] will crash, using [=] works just fine.

      VRoninV Offline
      VRoninV Offline
      VRonin
      wrote on last edited by VRonin
      #15

      @jsulm I'm really confused now as I tested it and this code works 100% fine, even with [&]. how can it be?!

      #include <QCoreApplication>
      #include<QDebug>
      #include <QTimer>
      
      
      int main(int argc, char *argv[]) {
          QCoreApplication appl(argc,argv);
          QTimer mainTimer;
          mainTimer.setSingleShot(true);
          {
              QString* myString=nullptr;
              myString=new QString("A Message");
              QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << *myString;});
              QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << *myString;});
              // Memory leak!
          }
      
          mainTimer.start(100);
          return appl.exec();
      }
      
      

      EDIT:
      Using MSVC2013 on Windows

      "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
      ~Napoleon Bonaparte

      On a crusade to banish setIndexWidget() from the holy land of Qt

      kshegunovK 1 Reply Last reply
      1
      • VRoninV VRonin

        @jsulm I'm really confused now as I tested it and this code works 100% fine, even with [&]. how can it be?!

        #include <QCoreApplication>
        #include<QDebug>
        #include <QTimer>
        
        
        int main(int argc, char *argv[]) {
            QCoreApplication appl(argc,argv);
            QTimer mainTimer;
            mainTimer.setSingleShot(true);
            {
                QString* myString=nullptr;
                myString=new QString("A Message");
                QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << *myString;});
                QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << *myString;});
                // Memory leak!
            }
        
            mainTimer.start(100);
            return appl.exec();
        }
        
        

        EDIT:
        Using MSVC2013 on Windows

        kshegunovK Offline
        kshegunovK Offline
        kshegunov
        Moderators
        wrote on last edited by kshegunov
        #16

        @VRonin said:

        QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << *myString;});
        

        What about:

        QObject::connect(&mainTimer,&QTimer::timeout,[&](){myString = nullptr;});
        

        You're capturing QString*, so you'd end up with: QString*& but you don't modify the string pointer, rather you dereference the object it's pointing to, so you'd try to output a QString & with QDebug. Also probably your compiler somewhat lax. :)

        PS.
        Well that's really disturbing ... I don't get any errors either. The memory will silently be overwritten. (g++ on Linux)

        Read and abide by the Qt Code of Conduct

        1 Reply Last reply
        0
        • VRoninV Offline
          VRoninV Offline
          VRonin
          wrote on last edited by
          #17

          second test:

          #include <QCoreApplication>
          #include <QDebug>
          #include <QTimer>
          #include <QPointer>
          
          int main(int argc, char *argv[]) {
              QCoreApplication appl(argc,argv);
              QTimer mainTimer;
              mainTimer.setSingleShot(true);
              {
                  QPointer<QObject> mybj;
                  mybj =new QObject();
                  mybj->setObjectName("A Message");
                  QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << mybj->objectName(); mybj->setObjectName("Foo"); qDebug() << mybj->objectName();});
                  QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << mybj->objectName(); mybj->setObjectName("Bar"); qDebug() << mybj->objectName();});
                  // Memory leak!
              }
              {
                  QString testString("Occuppy Stack");
              }
              mainTimer.start(100);
              return appl.exec();
          }
          
          

          Still working correctly. Notice how the first output of the [=] lambda is Foo. HOW?!

          "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
          ~Napoleon Bonaparte

          On a crusade to banish setIndexWidget() from the holy land of Qt

          DumaPlusPlusD kshegunovK 2 Replies Last reply
          0
          • VRoninV VRonin

            second test:

            #include <QCoreApplication>
            #include <QDebug>
            #include <QTimer>
            #include <QPointer>
            
            int main(int argc, char *argv[]) {
                QCoreApplication appl(argc,argv);
                QTimer mainTimer;
                mainTimer.setSingleShot(true);
                {
                    QPointer<QObject> mybj;
                    mybj =new QObject();
                    mybj->setObjectName("A Message");
                    QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << mybj->objectName(); mybj->setObjectName("Foo"); qDebug() << mybj->objectName();});
                    QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << mybj->objectName(); mybj->setObjectName("Bar"); qDebug() << mybj->objectName();});
                    // Memory leak!
                }
                {
                    QString testString("Occuppy Stack");
                }
                mainTimer.start(100);
                return appl.exec();
            }
            
            

            Still working correctly. Notice how the first output of the [=] lambda is Foo. HOW?!

            DumaPlusPlusD Offline
            DumaPlusPlusD Offline
            DumaPlusPlus
            wrote on last edited by DumaPlusPlus
            #18

            @VRonin said:

            second test:

                    QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << mybj->objectName(); mybj->setObjectName("Foo"); qDebug() << mybj->objectName();});
                    QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << mybj->objectName(); mybj->setObjectName("Bar"); qDebug() << mybj->objectName();});
            
            
            Still working correctly. Notice how the first output of the [=] lambda is Foo. HOW?!
            

            should be that?
            passing by value copy the pointer so you point to objname with modified name...right?

            VRoninV 1 Reply Last reply
            0
            • DumaPlusPlusD DumaPlusPlus

              @VRonin said:

              second test:

                      QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << mybj->objectName(); mybj->setObjectName("Foo"); qDebug() << mybj->objectName();});
                      QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << mybj->objectName(); mybj->setObjectName("Bar"); qDebug() << mybj->objectName();});
              
              
              Still working correctly. Notice how the first output of the [=] lambda is Foo. HOW?!
              

              should be that?
              passing by value copy the pointer so you point to objname with modified name...right?

              VRoninV Offline
              VRoninV Offline
              VRonin
              wrote on last edited by VRonin
              #19

              @DumaPlusPlus The first lambda should never be executed at the creation of the second one. then when the timer times out I was expecting the first to crash or operate on invalid memory and the second to print

              A Message
              Bar
              

              While it looks like the lambda with [&] behaves exactly as the one with [=]

              "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
              ~Napoleon Bonaparte

              On a crusade to banish setIndexWidget() from the holy land of Qt

              1 Reply Last reply
              0
              • VRoninV VRonin

                second test:

                #include <QCoreApplication>
                #include <QDebug>
                #include <QTimer>
                #include <QPointer>
                
                int main(int argc, char *argv[]) {
                    QCoreApplication appl(argc,argv);
                    QTimer mainTimer;
                    mainTimer.setSingleShot(true);
                    {
                        QPointer<QObject> mybj;
                        mybj =new QObject();
                        mybj->setObjectName("A Message");
                        QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << mybj->objectName(); mybj->setObjectName("Foo"); qDebug() << mybj->objectName();});
                        QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << mybj->objectName(); mybj->setObjectName("Bar"); qDebug() << mybj->objectName();});
                        // Memory leak!
                    }
                    {
                        QString testString("Occuppy Stack");
                    }
                    mainTimer.start(100);
                    return appl.exec();
                }
                
                

                Still working correctly. Notice how the first output of the [=] lambda is Foo. HOW?!

                kshegunovK Offline
                kshegunovK Offline
                kshegunov
                Moderators
                wrote on last edited by kshegunov
                #20

                @VRonin

                If I haven't missed anything. my g++ doesn't open a new stack frame when it sees: { }. So in your examples (which I used) all is flat, thus myString is in main()'s stack frame, which means it doesn't go out of scope (i.e. it's not pop-ed from the stack), which ultimately means that the lambda capture is valid.

                Here's what I have for main() from your QString test case:

                # Sets up main()'s stack
                0x400fc2                   55                                push   %rbp
                0x400fc3  <+0x0001>        48 89 e5                          mov    %rsp,%rbp
                ...
                0x400fcf  <+0x000d>        48 83 ec 78                       sub    $0x78,%rsp
                ...
                # mainTimer.setSingleShot(true);
                0x401010  <+0x004e>        48 8d 45 80                       lea    -0x80(%rbp),%rax
                0x401014  <+0x0052>        be 01 00 00 00                    mov    $0x1,%esi
                0x401019  <+0x0057>        48 89 c7                          mov    %rax,%rdi
                0x40101c  <+0x005a>        e8 59 08 00 00                    callq  0x40187a <QTimer::setSingleShot(bool)>
                # QString * myString = nullptr;
                0x401021  <+0x005f>        48 c7 85 78 ff ff ff 00 00 00 00  movq   $0x0,-0x88(%rbp)
                # No stack frame was opened as one'd expect from a block
                ...
                # main()'s stack's being unwound
                0x40113c  <+0x017a>        48 83 c4 78                       add    $0x78,%rsp
                ...
                0x401149  <+0x0187>        5d                                pop    %rbp
                # And that was all folks, thanks for playing
                0x40114a  <+0x0188>        c3                                retq         
                

                As for the lambda, it doesn't make any checks. It just stores the captured address (the reference) and ultimately dereferences it when it's executed:

                ...
                # qDebug() << *myString;
                0x400ec3  <+0x000d>        48 8b 45 b8           mov    -0x48(%rbp),%rax    # Load QString *& from the base pointer
                0x400ec7  <+0x0011>        48 8b 00              mov    (%rax),%rax         # Dereference once (strip &)
                0x400eca  <+0x0014>        48 8b 18              mov    (%rax),%rbx         # Dereference second time i.e. (*myString)
                

                So I hope this explains how and why.

                Kind regards.

                Read and abide by the Qt Code of Conduct

                VRoninV 1 Reply Last reply
                1
                • kshegunovK kshegunov

                  @VRonin

                  If I haven't missed anything. my g++ doesn't open a new stack frame when it sees: { }. So in your examples (which I used) all is flat, thus myString is in main()'s stack frame, which means it doesn't go out of scope (i.e. it's not pop-ed from the stack), which ultimately means that the lambda capture is valid.

                  Here's what I have for main() from your QString test case:

                  # Sets up main()'s stack
                  0x400fc2                   55                                push   %rbp
                  0x400fc3  <+0x0001>        48 89 e5                          mov    %rsp,%rbp
                  ...
                  0x400fcf  <+0x000d>        48 83 ec 78                       sub    $0x78,%rsp
                  ...
                  # mainTimer.setSingleShot(true);
                  0x401010  <+0x004e>        48 8d 45 80                       lea    -0x80(%rbp),%rax
                  0x401014  <+0x0052>        be 01 00 00 00                    mov    $0x1,%esi
                  0x401019  <+0x0057>        48 89 c7                          mov    %rax,%rdi
                  0x40101c  <+0x005a>        e8 59 08 00 00                    callq  0x40187a <QTimer::setSingleShot(bool)>
                  # QString * myString = nullptr;
                  0x401021  <+0x005f>        48 c7 85 78 ff ff ff 00 00 00 00  movq   $0x0,-0x88(%rbp)
                  # No stack frame was opened as one'd expect from a block
                  ...
                  # main()'s stack's being unwound
                  0x40113c  <+0x017a>        48 83 c4 78                       add    $0x78,%rsp
                  ...
                  0x401149  <+0x0187>        5d                                pop    %rbp
                  # And that was all folks, thanks for playing
                  0x40114a  <+0x0188>        c3                                retq         
                  

                  As for the lambda, it doesn't make any checks. It just stores the captured address (the reference) and ultimately dereferences it when it's executed:

                  ...
                  # qDebug() << *myString;
                  0x400ec3  <+0x000d>        48 8b 45 b8           mov    -0x48(%rbp),%rax    # Load QString *& from the base pointer
                  0x400ec7  <+0x0011>        48 8b 00              mov    (%rax),%rax         # Dereference once (strip &)
                  0x400eca  <+0x0014>        48 8b 18              mov    (%rax),%rbx         # Dereference second time i.e. (*myString)
                  

                  So I hope this explains how and why.

                  Kind regards.

                  VRoninV Offline
                  VRoninV Offline
                  VRonin
                  wrote on last edited by
                  #21

                  Thanks @kshegunov now it make sense, it was just the compiler (I use MSVC btw) optimizing.
                  This behaves as expected.

                  #include <QCoreApplication>
                  #include<QDebug>
                  #include <QTimer>
                  
                  void makeConnections(QTimer* mainTimer ){
                      QString* myString=nullptr;
                      myString=new QString("A Message");
                      QObject::connect(mainTimer,&QTimer::timeout,[&](){qDebug() << *myString;});
                      QObject::connect(mainTimer,&QTimer::timeout,[=](){qDebug() << *myString;});
                  }
                  
                  int main(int argc, char *argv[]) {
                      QCoreApplication appl(argc,argv);
                      QTimer mainTimer;
                      mainTimer.setSingleShot(true);
                      makeConnections(&mainTimer);
                  
                      mainTimer.start(100);
                      return appl.exec();
                  }
                  
                  

                  I marked my previous post where I was wrong and the final answer to the topic is use [=] in the lambda instead of [&]

                  "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                  ~Napoleon Bonaparte

                  On a crusade to banish setIndexWidget() from the holy land of Qt

                  kshegunovK 1 Reply Last reply
                  0
                  • VRoninV VRonin

                    Thanks @kshegunov now it make sense, it was just the compiler (I use MSVC btw) optimizing.
                    This behaves as expected.

                    #include <QCoreApplication>
                    #include<QDebug>
                    #include <QTimer>
                    
                    void makeConnections(QTimer* mainTimer ){
                        QString* myString=nullptr;
                        myString=new QString("A Message");
                        QObject::connect(mainTimer,&QTimer::timeout,[&](){qDebug() << *myString;});
                        QObject::connect(mainTimer,&QTimer::timeout,[=](){qDebug() << *myString;});
                    }
                    
                    int main(int argc, char *argv[]) {
                        QCoreApplication appl(argc,argv);
                        QTimer mainTimer;
                        mainTimer.setSingleShot(true);
                        makeConnections(&mainTimer);
                    
                        mainTimer.start(100);
                        return appl.exec();
                    }
                    
                    

                    I marked my previous post where I was wrong and the final answer to the topic is use [=] in the lambda instead of [&]

                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by kshegunov
                    #22

                    @VRonin

                    Thanks @kshegunov now it make sense, it was just the compiler (I use MSVC btw) optimizing.

                    No problem. Yes the compiler was an issue apparently, although that's some strange optimization made. Especially if you take into account we're running in debug mode, two different compilers no less. But even in release mode I'd venture to say one doesn't expect a block to just be ignored ... at least I don't.

                    This behaves as expected.

                    Meaning it crashes at the appropriate place? :)

                    Read and abide by the Qt Code of Conduct

                    VRoninV 1 Reply Last reply
                    0
                    • kshegunovK kshegunov

                      @VRonin

                      Thanks @kshegunov now it make sense, it was just the compiler (I use MSVC btw) optimizing.

                      No problem. Yes the compiler was an issue apparently, although that's some strange optimization made. Especially if you take into account we're running in debug mode, two different compilers no less. But even in release mode I'd venture to say one doesn't expect a block to just be ignored ... at least I don't.

                      This behaves as expected.

                      Meaning it crashes at the appropriate place? :)

                      VRoninV Offline
                      VRoninV Offline
                      VRonin
                      wrote on last edited by
                      #23

                      @kshegunov said:

                      Meaning it crashes at the appropriate place? :)

                      Even a crash sometimes is expected behaviour ;)

                      "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                      ~Napoleon Bonaparte

                      On a crusade to banish setIndexWidget() from the holy land of Qt

                      1 Reply Last reply
                      1
                      • DumaPlusPlusD Offline
                        DumaPlusPlusD Offline
                        DumaPlusPlus
                        wrote on last edited by
                        #24

                        wow very good thread i wish i will be professional like you

                        kshegunovK 1 Reply Last reply
                        0
                        • DumaPlusPlusD DumaPlusPlus

                          wow very good thread i wish i will be professional like you

                          kshegunovK Offline
                          kshegunovK Offline
                          kshegunov
                          Moderators
                          wrote on last edited by
                          #25

                          @DumaPlusPlus
                          It's only matter of experience, so just be patient. And funnily enough currently I don't work as a programmer, so I'm actually falling in the category of amateur, or at least hobbyist. ;)

                          @jsulm
                          Out of curiosity, what compiler are you running?

                          Read and abide by the Qt Code of Conduct

                          jsulmJ 1 Reply Last reply
                          1
                          • kshegunovK kshegunov

                            @DumaPlusPlus
                            It's only matter of experience, so just be patient. And funnily enough currently I don't work as a programmer, so I'm actually falling in the category of amateur, or at least hobbyist. ;)

                            @jsulm
                            Out of curiosity, what compiler are you running?

                            jsulmJ Online
                            jsulmJ Online
                            jsulm
                            Lifetime Qt Champion
                            wrote on last edited by
                            #26

                            @kshegunov MinGW 5.3.0 32bit on Windows 7.

                            https://forum.qt.io/topic/113070/qt-code-of-conduct

                            1 Reply Last reply
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