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connect cause exception triggered (Beginner)

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  • VRoninV VRonin

    EDIT: I WAS WRONG

    when You call build_tab_from_plugin() all the pointers are valid and fine, then the function terminates and all pointers go out of scope. when the button is pressed, the code goes into the lambda (imagine a goto), the environment of build_tab_from_plugin is recreated but you don't know what the pointers point to right now. the lambda won't save the value of any of the pointers in its body uppon declaration

    kshegunovK Offline
    kshegunovK Offline
    kshegunov
    Moderators
    wrote on last edited by kshegunov
    #12

    @VRonin said:

    the lambda won't save the value of any of the pointers in its body uppon declaration

    Sure about this? As far as I know C++11 (which isn't so well) a pointer is an automatic storage variable and is copy-captured by [=] as any other auto-storage variable.

    the code goes into the lambda (imagine a goto), the environment of build_tab_from_plugin is recreated

    This is very wrong way of thinking about a lambda, sorry for saying. A lambda is a typical functor (and is implemented as such).

    Read and abide by the Qt Code of Conduct

    1 Reply Last reply
    0
    • DumaPlusPlusD DumaPlusPlus

      thanks to all.
      @jsulm resolves my problem but now i'm bit confused when do i connect SIGNAL with lambda this isn't stored somewhere? and reference used in lambda isn't an alias to a pointer (something that stay in memoery untile delete operator is called) ?

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #13

      @DumaPlusPlus If you use references then then "point" to the variable. In your case they point to local variables. These local variables disappear as soon as the method finishes, so the "pointers" to them are not valid anymore - because they do not exist anymore.

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      1
      • VRoninV VRonin

        EDIT: I WAS WRONG

        when You call build_tab_from_plugin() all the pointers are valid and fine, then the function terminates and all pointers go out of scope. when the button is pressed, the code goes into the lambda (imagine a goto), the environment of build_tab_from_plugin is recreated but you don't know what the pointers point to right now. the lambda won't save the value of any of the pointers in its body uppon declaration

        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #14

        @VRonin Sorry, but you're wrong. You can easily test this: using [&] will crash, using [=] works just fine.

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        VRoninV 1 Reply Last reply
        1
        • jsulmJ jsulm

          @VRonin Sorry, but you're wrong. You can easily test this: using [&] will crash, using [=] works just fine.

          VRoninV Offline
          VRoninV Offline
          VRonin
          wrote on last edited by VRonin
          #15

          @jsulm I'm really confused now as I tested it and this code works 100% fine, even with [&]. how can it be?!

          #include <QCoreApplication>
          #include<QDebug>
          #include <QTimer>
          
          
          int main(int argc, char *argv[]) {
              QCoreApplication appl(argc,argv);
              QTimer mainTimer;
              mainTimer.setSingleShot(true);
              {
                  QString* myString=nullptr;
                  myString=new QString("A Message");
                  QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << *myString;});
                  QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << *myString;});
                  // Memory leak!
              }
          
              mainTimer.start(100);
              return appl.exec();
          }
          
          

          EDIT:
          Using MSVC2013 on Windows

          "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
          ~Napoleon Bonaparte

          On a crusade to banish setIndexWidget() from the holy land of Qt

          kshegunovK 1 Reply Last reply
          1
          • VRoninV VRonin

            @jsulm I'm really confused now as I tested it and this code works 100% fine, even with [&]. how can it be?!

            #include <QCoreApplication>
            #include<QDebug>
            #include <QTimer>
            
            
            int main(int argc, char *argv[]) {
                QCoreApplication appl(argc,argv);
                QTimer mainTimer;
                mainTimer.setSingleShot(true);
                {
                    QString* myString=nullptr;
                    myString=new QString("A Message");
                    QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << *myString;});
                    QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << *myString;});
                    // Memory leak!
                }
            
                mainTimer.start(100);
                return appl.exec();
            }
            
            

            EDIT:
            Using MSVC2013 on Windows

            kshegunovK Offline
            kshegunovK Offline
            kshegunov
            Moderators
            wrote on last edited by kshegunov
            #16

            @VRonin said:

            QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << *myString;});
            

            What about:

            QObject::connect(&mainTimer,&QTimer::timeout,[&](){myString = nullptr;});
            

            You're capturing QString*, so you'd end up with: QString*& but you don't modify the string pointer, rather you dereference the object it's pointing to, so you'd try to output a QString & with QDebug. Also probably your compiler somewhat lax. :)

            PS.
            Well that's really disturbing ... I don't get any errors either. The memory will silently be overwritten. (g++ on Linux)

            Read and abide by the Qt Code of Conduct

            1 Reply Last reply
            0
            • VRoninV Offline
              VRoninV Offline
              VRonin
              wrote on last edited by
              #17

              second test:

              #include <QCoreApplication>
              #include <QDebug>
              #include <QTimer>
              #include <QPointer>
              
              int main(int argc, char *argv[]) {
                  QCoreApplication appl(argc,argv);
                  QTimer mainTimer;
                  mainTimer.setSingleShot(true);
                  {
                      QPointer<QObject> mybj;
                      mybj =new QObject();
                      mybj->setObjectName("A Message");
                      QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << mybj->objectName(); mybj->setObjectName("Foo"); qDebug() << mybj->objectName();});
                      QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << mybj->objectName(); mybj->setObjectName("Bar"); qDebug() << mybj->objectName();});
                      // Memory leak!
                  }
                  {
                      QString testString("Occuppy Stack");
                  }
                  mainTimer.start(100);
                  return appl.exec();
              }
              
              

              Still working correctly. Notice how the first output of the [=] lambda is Foo. HOW?!

              "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
              ~Napoleon Bonaparte

              On a crusade to banish setIndexWidget() from the holy land of Qt

              DumaPlusPlusD kshegunovK 2 Replies Last reply
              0
              • VRoninV VRonin

                second test:

                #include <QCoreApplication>
                #include <QDebug>
                #include <QTimer>
                #include <QPointer>
                
                int main(int argc, char *argv[]) {
                    QCoreApplication appl(argc,argv);
                    QTimer mainTimer;
                    mainTimer.setSingleShot(true);
                    {
                        QPointer<QObject> mybj;
                        mybj =new QObject();
                        mybj->setObjectName("A Message");
                        QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << mybj->objectName(); mybj->setObjectName("Foo"); qDebug() << mybj->objectName();});
                        QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << mybj->objectName(); mybj->setObjectName("Bar"); qDebug() << mybj->objectName();});
                        // Memory leak!
                    }
                    {
                        QString testString("Occuppy Stack");
                    }
                    mainTimer.start(100);
                    return appl.exec();
                }
                
                

                Still working correctly. Notice how the first output of the [=] lambda is Foo. HOW?!

                DumaPlusPlusD Offline
                DumaPlusPlusD Offline
                DumaPlusPlus
                wrote on last edited by DumaPlusPlus
                #18

                @VRonin said:

                second test:

                        QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << mybj->objectName(); mybj->setObjectName("Foo"); qDebug() << mybj->objectName();});
                        QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << mybj->objectName(); mybj->setObjectName("Bar"); qDebug() << mybj->objectName();});
                
                
                Still working correctly. Notice how the first output of the [=] lambda is Foo. HOW?!
                

                should be that?
                passing by value copy the pointer so you point to objname with modified name...right?

                VRoninV 1 Reply Last reply
                0
                • DumaPlusPlusD DumaPlusPlus

                  @VRonin said:

                  second test:

                          QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << mybj->objectName(); mybj->setObjectName("Foo"); qDebug() << mybj->objectName();});
                          QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << mybj->objectName(); mybj->setObjectName("Bar"); qDebug() << mybj->objectName();});
                  
                  
                  Still working correctly. Notice how the first output of the [=] lambda is Foo. HOW?!
                  

                  should be that?
                  passing by value copy the pointer so you point to objname with modified name...right?

                  VRoninV Offline
                  VRoninV Offline
                  VRonin
                  wrote on last edited by VRonin
                  #19

                  @DumaPlusPlus The first lambda should never be executed at the creation of the second one. then when the timer times out I was expecting the first to crash or operate on invalid memory and the second to print

                  A Message
                  Bar
                  

                  While it looks like the lambda with [&] behaves exactly as the one with [=]

                  "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                  ~Napoleon Bonaparte

                  On a crusade to banish setIndexWidget() from the holy land of Qt

                  1 Reply Last reply
                  0
                  • VRoninV VRonin

                    second test:

                    #include <QCoreApplication>
                    #include <QDebug>
                    #include <QTimer>
                    #include <QPointer>
                    
                    int main(int argc, char *argv[]) {
                        QCoreApplication appl(argc,argv);
                        QTimer mainTimer;
                        mainTimer.setSingleShot(true);
                        {
                            QPointer<QObject> mybj;
                            mybj =new QObject();
                            mybj->setObjectName("A Message");
                            QObject::connect(&mainTimer,&QTimer::timeout,[&](){qDebug() << mybj->objectName(); mybj->setObjectName("Foo"); qDebug() << mybj->objectName();});
                            QObject::connect(&mainTimer,&QTimer::timeout,[=](){qDebug() << mybj->objectName(); mybj->setObjectName("Bar"); qDebug() << mybj->objectName();});
                            // Memory leak!
                        }
                        {
                            QString testString("Occuppy Stack");
                        }
                        mainTimer.start(100);
                        return appl.exec();
                    }
                    
                    

                    Still working correctly. Notice how the first output of the [=] lambda is Foo. HOW?!

                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by kshegunov
                    #20

                    @VRonin

                    If I haven't missed anything. my g++ doesn't open a new stack frame when it sees: { }. So in your examples (which I used) all is flat, thus myString is in main()'s stack frame, which means it doesn't go out of scope (i.e. it's not pop-ed from the stack), which ultimately means that the lambda capture is valid.

                    Here's what I have for main() from your QString test case:

                    # Sets up main()'s stack
                    0x400fc2                   55                                push   %rbp
                    0x400fc3  <+0x0001>        48 89 e5                          mov    %rsp,%rbp
                    ...
                    0x400fcf  <+0x000d>        48 83 ec 78                       sub    $0x78,%rsp
                    ...
                    # mainTimer.setSingleShot(true);
                    0x401010  <+0x004e>        48 8d 45 80                       lea    -0x80(%rbp),%rax
                    0x401014  <+0x0052>        be 01 00 00 00                    mov    $0x1,%esi
                    0x401019  <+0x0057>        48 89 c7                          mov    %rax,%rdi
                    0x40101c  <+0x005a>        e8 59 08 00 00                    callq  0x40187a <QTimer::setSingleShot(bool)>
                    # QString * myString = nullptr;
                    0x401021  <+0x005f>        48 c7 85 78 ff ff ff 00 00 00 00  movq   $0x0,-0x88(%rbp)
                    # No stack frame was opened as one'd expect from a block
                    ...
                    # main()'s stack's being unwound
                    0x40113c  <+0x017a>        48 83 c4 78                       add    $0x78,%rsp
                    ...
                    0x401149  <+0x0187>        5d                                pop    %rbp
                    # And that was all folks, thanks for playing
                    0x40114a  <+0x0188>        c3                                retq         
                    

                    As for the lambda, it doesn't make any checks. It just stores the captured address (the reference) and ultimately dereferences it when it's executed:

                    ...
                    # qDebug() << *myString;
                    0x400ec3  <+0x000d>        48 8b 45 b8           mov    -0x48(%rbp),%rax    # Load QString *& from the base pointer
                    0x400ec7  <+0x0011>        48 8b 00              mov    (%rax),%rax         # Dereference once (strip &)
                    0x400eca  <+0x0014>        48 8b 18              mov    (%rax),%rbx         # Dereference second time i.e. (*myString)
                    

                    So I hope this explains how and why.

                    Kind regards.

                    Read and abide by the Qt Code of Conduct

                    VRoninV 1 Reply Last reply
                    1
                    • kshegunovK kshegunov

                      @VRonin

                      If I haven't missed anything. my g++ doesn't open a new stack frame when it sees: { }. So in your examples (which I used) all is flat, thus myString is in main()'s stack frame, which means it doesn't go out of scope (i.e. it's not pop-ed from the stack), which ultimately means that the lambda capture is valid.

                      Here's what I have for main() from your QString test case:

                      # Sets up main()'s stack
                      0x400fc2                   55                                push   %rbp
                      0x400fc3  <+0x0001>        48 89 e5                          mov    %rsp,%rbp
                      ...
                      0x400fcf  <+0x000d>        48 83 ec 78                       sub    $0x78,%rsp
                      ...
                      # mainTimer.setSingleShot(true);
                      0x401010  <+0x004e>        48 8d 45 80                       lea    -0x80(%rbp),%rax
                      0x401014  <+0x0052>        be 01 00 00 00                    mov    $0x1,%esi
                      0x401019  <+0x0057>        48 89 c7                          mov    %rax,%rdi
                      0x40101c  <+0x005a>        e8 59 08 00 00                    callq  0x40187a <QTimer::setSingleShot(bool)>
                      # QString * myString = nullptr;
                      0x401021  <+0x005f>        48 c7 85 78 ff ff ff 00 00 00 00  movq   $0x0,-0x88(%rbp)
                      # No stack frame was opened as one'd expect from a block
                      ...
                      # main()'s stack's being unwound
                      0x40113c  <+0x017a>        48 83 c4 78                       add    $0x78,%rsp
                      ...
                      0x401149  <+0x0187>        5d                                pop    %rbp
                      # And that was all folks, thanks for playing
                      0x40114a  <+0x0188>        c3                                retq         
                      

                      As for the lambda, it doesn't make any checks. It just stores the captured address (the reference) and ultimately dereferences it when it's executed:

                      ...
                      # qDebug() << *myString;
                      0x400ec3  <+0x000d>        48 8b 45 b8           mov    -0x48(%rbp),%rax    # Load QString *& from the base pointer
                      0x400ec7  <+0x0011>        48 8b 00              mov    (%rax),%rax         # Dereference once (strip &)
                      0x400eca  <+0x0014>        48 8b 18              mov    (%rax),%rbx         # Dereference second time i.e. (*myString)
                      

                      So I hope this explains how and why.

                      Kind regards.

                      VRoninV Offline
                      VRoninV Offline
                      VRonin
                      wrote on last edited by
                      #21

                      Thanks @kshegunov now it make sense, it was just the compiler (I use MSVC btw) optimizing.
                      This behaves as expected.

                      #include <QCoreApplication>
                      #include<QDebug>
                      #include <QTimer>
                      
                      void makeConnections(QTimer* mainTimer ){
                          QString* myString=nullptr;
                          myString=new QString("A Message");
                          QObject::connect(mainTimer,&QTimer::timeout,[&](){qDebug() << *myString;});
                          QObject::connect(mainTimer,&QTimer::timeout,[=](){qDebug() << *myString;});
                      }
                      
                      int main(int argc, char *argv[]) {
                          QCoreApplication appl(argc,argv);
                          QTimer mainTimer;
                          mainTimer.setSingleShot(true);
                          makeConnections(&mainTimer);
                      
                          mainTimer.start(100);
                          return appl.exec();
                      }
                      
                      

                      I marked my previous post where I was wrong and the final answer to the topic is use [=] in the lambda instead of [&]

                      "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                      ~Napoleon Bonaparte

                      On a crusade to banish setIndexWidget() from the holy land of Qt

                      kshegunovK 1 Reply Last reply
                      0
                      • VRoninV VRonin

                        Thanks @kshegunov now it make sense, it was just the compiler (I use MSVC btw) optimizing.
                        This behaves as expected.

                        #include <QCoreApplication>
                        #include<QDebug>
                        #include <QTimer>
                        
                        void makeConnections(QTimer* mainTimer ){
                            QString* myString=nullptr;
                            myString=new QString("A Message");
                            QObject::connect(mainTimer,&QTimer::timeout,[&](){qDebug() << *myString;});
                            QObject::connect(mainTimer,&QTimer::timeout,[=](){qDebug() << *myString;});
                        }
                        
                        int main(int argc, char *argv[]) {
                            QCoreApplication appl(argc,argv);
                            QTimer mainTimer;
                            mainTimer.setSingleShot(true);
                            makeConnections(&mainTimer);
                        
                            mainTimer.start(100);
                            return appl.exec();
                        }
                        
                        

                        I marked my previous post where I was wrong and the final answer to the topic is use [=] in the lambda instead of [&]

                        kshegunovK Offline
                        kshegunovK Offline
                        kshegunov
                        Moderators
                        wrote on last edited by kshegunov
                        #22

                        @VRonin

                        Thanks @kshegunov now it make sense, it was just the compiler (I use MSVC btw) optimizing.

                        No problem. Yes the compiler was an issue apparently, although that's some strange optimization made. Especially if you take into account we're running in debug mode, two different compilers no less. But even in release mode I'd venture to say one doesn't expect a block to just be ignored ... at least I don't.

                        This behaves as expected.

                        Meaning it crashes at the appropriate place? :)

                        Read and abide by the Qt Code of Conduct

                        VRoninV 1 Reply Last reply
                        0
                        • kshegunovK kshegunov

                          @VRonin

                          Thanks @kshegunov now it make sense, it was just the compiler (I use MSVC btw) optimizing.

                          No problem. Yes the compiler was an issue apparently, although that's some strange optimization made. Especially if you take into account we're running in debug mode, two different compilers no less. But even in release mode I'd venture to say one doesn't expect a block to just be ignored ... at least I don't.

                          This behaves as expected.

                          Meaning it crashes at the appropriate place? :)

                          VRoninV Offline
                          VRoninV Offline
                          VRonin
                          wrote on last edited by
                          #23

                          @kshegunov said:

                          Meaning it crashes at the appropriate place? :)

                          Even a crash sometimes is expected behaviour ;)

                          "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                          ~Napoleon Bonaparte

                          On a crusade to banish setIndexWidget() from the holy land of Qt

                          1 Reply Last reply
                          1
                          • DumaPlusPlusD Offline
                            DumaPlusPlusD Offline
                            DumaPlusPlus
                            wrote on last edited by
                            #24

                            wow very good thread i wish i will be professional like you

                            kshegunovK 1 Reply Last reply
                            0
                            • DumaPlusPlusD DumaPlusPlus

                              wow very good thread i wish i will be professional like you

                              kshegunovK Offline
                              kshegunovK Offline
                              kshegunov
                              Moderators
                              wrote on last edited by
                              #25

                              @DumaPlusPlus
                              It's only matter of experience, so just be patient. And funnily enough currently I don't work as a programmer, so I'm actually falling in the category of amateur, or at least hobbyist. ;)

                              @jsulm
                              Out of curiosity, what compiler are you running?

                              Read and abide by the Qt Code of Conduct

                              jsulmJ 1 Reply Last reply
                              1
                              • kshegunovK kshegunov

                                @DumaPlusPlus
                                It's only matter of experience, so just be patient. And funnily enough currently I don't work as a programmer, so I'm actually falling in the category of amateur, or at least hobbyist. ;)

                                @jsulm
                                Out of curiosity, what compiler are you running?

                                jsulmJ Offline
                                jsulmJ Offline
                                jsulm
                                Lifetime Qt Champion
                                wrote on last edited by
                                #26

                                @kshegunov MinGW 5.3.0 32bit on Windows 7.

                                https://forum.qt.io/topic/113070/qt-code-of-conduct

                                1 Reply Last reply
                                0

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