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On the indexing of arrays and other little wonders

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  • kshegunovK kshegunov

    @Joel-Bodenmann
    You youngsters and your requirements ... plain arrays are plain, they need no stinkin' (custom) operators in the first place ... :D

    Also you can't annoy C people with that.

    With this I agree completely, but they can still annoy you by naming their variables new, like this:

    char new[5]; //< This always makes my day
    
    Joel BodenmannJ Offline
    Joel BodenmannJ Offline
    Joel Bodenmann
    wrote on last edited by Joel Bodenmann
    #14

    @kshegunov
    What about #define float int? :p
    If you hide stuff like this: #define if(x) you can truly fuck someone's day.

    However, the most evil one might be this: #define struct union.

    Industrial process automation software: https://simulton.com
    Embedded Graphics & GUI library: https://ugfx.io

    the_T 1 Reply Last reply
    0
    • Joel BodenmannJ Joel Bodenmann

      @kshegunov
      What about #define float int? :p
      If you hide stuff like this: #define if(x) you can truly fuck someone's day.

      However, the most evil one might be this: #define struct union.

      the_T Offline
      the_T Offline
      the_
      wrote on last edited by
      #15

      @Joel-Bodenmann

      Or try to

      #define true false
      

      in a global headerfile in a large project ;)

      -- No support in PM --

      1 Reply Last reply
      1
      • the_T the_
        char new[5]; //< This always makes my day
        

        Thats as hard as

        public class if {
        
        } 
        

        ;)

        kshegunovK Offline
        kshegunovK Offline
        kshegunov
        Moderators
        wrote on last edited by
        #16

        @the_ said:

        public class if {
        
        } 
        

        Ouch! There's tons of weird stuff a C dev might do, like:

        struct class object;
        

        @Joel-Bodenmann

        Aha! We are bringing the heavy artillery, aren't we?

        Since the preprocessor is not part of the language, and it's run before anything else ... and it's just string substitution, you can make very ugly stuff, like:

        #define true 0
        #define false 1
        

        Read and abide by the Qt Code of Conduct

        Joel BodenmannJ the_T 2 Replies Last reply
        0
        • kshegunovK kshegunov

          @the_ said:

          public class if {
          
          } 
          

          Ouch! There's tons of weird stuff a C dev might do, like:

          struct class object;
          

          @Joel-Bodenmann

          Aha! We are bringing the heavy artillery, aren't we?

          Since the preprocessor is not part of the language, and it's run before anything else ... and it's just string substitution, you can make very ugly stuff, like:

          #define true 0
          #define false 1
          
          Joel BodenmannJ Offline
          Joel BodenmannJ Offline
          Joel Bodenmann
          wrote on last edited by Joel Bodenmann
          #17

          @kshegunov

          Aha! We are bringing the heavy artillery, aren't we?

          No Sir, this is the heavy artillery:

          #define if(x) if((__LINE__ % > 500)^(x))
          

          Everything works well as long as the source doesn't grow larger than 500 lines.

          And if you want to keep people from fucking with your sources/algorithms, you can carefully write a program with this:

          #define if(x) if((__LINE__ % 5==0)^(x))
          

          If done right, your stuff will work fine for as long as nobody adds or removes a line.

          </topic>

          Industrial process automation software: https://simulton.com
          Embedded Graphics & GUI library: https://ugfx.io

          kshegunovK 1 Reply Last reply
          0
          • Joel BodenmannJ Joel Bodenmann

            @kshegunov

            Aha! We are bringing the heavy artillery, aren't we?

            No Sir, this is the heavy artillery:

            #define if(x) if((__LINE__ % > 500)^(x))
            

            Everything works well as long as the source doesn't grow larger than 500 lines.

            And if you want to keep people from fucking with your sources/algorithms, you can carefully write a program with this:

            #define if(x) if((__LINE__ % 5==0)^(x))
            

            If done right, your stuff will work fine for as long as nobody adds or removes a line.

            </topic>

            kshegunovK Offline
            kshegunovK Offline
            kshegunov
            Moderators
            wrote on last edited by
            #18

            @Joel-Bodenmann

            This is (somewhat) tractable. My greatest clash with the preprocessor was when I was served with a "class" that defined a 256 item color table by means of members for each of 256 colors ... the properties, getters and setters were naturally defined through preprocessor macros. It was one of the low points of my life ... :)

            Read and abide by the Qt Code of Conduct

            1 Reply Last reply
            0
            • kshegunovK kshegunov

              @the_ said:

              public class if {
              
              } 
              

              Ouch! There's tons of weird stuff a C dev might do, like:

              struct class object;
              

              @Joel-Bodenmann

              Aha! We are bringing the heavy artillery, aren't we?

              Since the preprocessor is not part of the language, and it's run before anything else ... and it's just string substitution, you can make very ugly stuff, like:

              #define true 0
              #define false 1
              
              the_T Offline
              the_T Offline
              the_
              wrote on last edited by
              #19

              @kshegunov said:

              @the_ said:

              public class if {
              
              } 
              

              Ouch! There's tons of weird stuff a C dev might do, like:

              I think it was Java code where i found this crap :)

              -- No support in PM --

              kshegunovK Joel BodenmannJ 2 Replies Last reply
              0
              • the_T the_

                @kshegunov said:

                @the_ said:

                public class if {
                
                } 
                

                Ouch! There's tons of weird stuff a C dev might do, like:

                I think it was Java code where i found this crap :)

                kshegunovK Offline
                kshegunovK Offline
                kshegunov
                Moderators
                wrote on last edited by
                #20

                @the_

                I think it was Java code where i found this crap

                Well, Java is C++'s little sister, too bad her genes got screwed up and she turned out a freak ;)

                Read and abide by the Qt Code of Conduct

                1 Reply Last reply
                0
                • the_T the_

                  @kshegunov said:

                  @the_ said:

                  public class if {
                  
                  } 
                  

                  Ouch! There's tons of weird stuff a C dev might do, like:

                  I think it was Java code where i found this crap :)

                  Joel BodenmannJ Offline
                  Joel BodenmannJ Offline
                  Joel Bodenmann
                  wrote on last edited by Joel Bodenmann
                  #21

                  @kshegunov
                  You might like my embedded graphics/GUI library then. Everything that can be done with preprocessor macros is done using preprocessor macros:

                  https://bitbucket.org/Tectu/ugfx/src/fb100bcc25225cfad0bab5d40bef1db703e9670a/src/gdisp/gdisp_colors.h?at=master&fileviewer=file-view-default
                  https://bitbucket.org/Tectu/ugfx/src/fb100bcc25225cfad0bab5d40bef1db703e9670a/src/gdisp/gdisp_driver.h?at=master&fileviewer=file-view-default#gdisp_driver.h-812

                  If you keep browsing the sources you will find other goodies :)

                  Industrial process automation software: https://simulton.com
                  Embedded Graphics & GUI library: https://ugfx.io

                  kshegunovK 1 Reply Last reply
                  0
                  • Joel BodenmannJ Joel Bodenmann

                    @kshegunov
                    You might like my embedded graphics/GUI library then. Everything that can be done with preprocessor macros is done using preprocessor macros:

                    https://bitbucket.org/Tectu/ugfx/src/fb100bcc25225cfad0bab5d40bef1db703e9670a/src/gdisp/gdisp_colors.h?at=master&fileviewer=file-view-default
                    https://bitbucket.org/Tectu/ugfx/src/fb100bcc25225cfad0bab5d40bef1db703e9670a/src/gdisp/gdisp_driver.h?at=master&fileviewer=file-view-default#gdisp_driver.h-812

                    If you keep browsing the sources you will find other goodies :)

                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by
                    #22

                    @Joel-Bodenmann
                    Right ... because my life doesn't suck enough and I would like to suffer more? I'm with @Wieland on that preprocessor magic - I avoid as the devil avoids incense ... there's a whole battery of cheat-sheets for dealing with that ugly monster ...

                    Read and abide by the Qt Code of Conduct

                    Joel BodenmannJ 1 Reply Last reply
                    0
                    • kshegunovK kshegunov

                      @Joel-Bodenmann
                      Right ... because my life doesn't suck enough and I would like to suffer more? I'm with @Wieland on that preprocessor magic - I avoid as the devil avoids incense ... there's a whole battery of cheat-sheets for dealing with that ugly monster ...

                      Joel BodenmannJ Offline
                      Joel BodenmannJ Offline
                      Joel Bodenmann
                      wrote on last edited by Joel Bodenmann
                      #23

                      @kshegunov
                      If your target processor runs on 64 MHz and has 32 kB RAM and you want to do some graphics/GUI on it, you might be thankful that there are masochistic people out there :)

                      Of course I'd never do that on a desktop system.

                      Actually, the real problem I see with preprocessor macros is not actually writing and maintaining them but debugging them.

                      Industrial process automation software: https://simulton.com
                      Embedded Graphics & GUI library: https://ugfx.io

                      kshegunovK 1 Reply Last reply
                      1
                      • Joel BodenmannJ Joel Bodenmann

                        @kshegunov
                        If your target processor runs on 64 MHz and has 32 kB RAM and you want to do some graphics/GUI on it, you might be thankful that there are masochistic people out there :)

                        Of course I'd never do that on a desktop system.

                        Actually, the real problem I see with preprocessor macros is not actually writing and maintaining them but debugging them.

                        kshegunovK Offline
                        kshegunovK Offline
                        kshegunov
                        Moderators
                        wrote on last edited by kshegunov
                        #24

                        @Joel-Bodenmann
                        One of the reasons I stick to real CPUs. ;)
                        Joke aside, I leave that not-enough ram/CPU time struggle to engineers/embedded devs, I don't have the stomach for it to be honest. :D

                        As a side note I'm not completely convinced using #define for constants is really warranted.
                        If you're doing a comparison for example, this would (if I remember correctly) expand to something along the lines of:

                        mov eax, 0x...      # Set the constant
                        test eax, [0x...]   # Do the comparison with a field from memory
                        

                        If you use a simple constant (const static variable), the above should be pretty much the same:

                        mov eax, [0x...]    # Set the constant (from memory this time)
                        test eax, [0x...]   # Do the comparison with a field from memory
                        

                        Read and abide by the Qt Code of Conduct

                        1 Reply Last reply
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