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  4. [solved] Newbie is confused.How to add dynamic data to TableView and parse through it send data to c++

[solved] Newbie is confused.How to add dynamic data to TableView and parse through it send data to c++

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  • p3c0P p3c0

    @vishnu
    QObject* root = engine.rootObjects().first();
    do this after loading the QML.

    But how do i get engine which is instanstiated in main.cpp to the function where I have to handle the data? Because engine is not declared in this scope right? Thanks

    Pass the pointer or reference of engine to that function.

    vishnuV Offline
    vishnuV Offline
    vishnu
    wrote on last edited by vishnu
    #13

    @p3c0
    I am still getting the error.
    ASSERT: "!isEmpty()" in file ......\Qt5.4.1\5.4\mingw491_32\include/QtCore/qlist.h, line 292
    Invalid parameter passed to C runtime function.
    Invalid parameter passed to C runtime function.
    My main.cpp:

    int main(int argc, char *argv[])
    {
        QGuiApplication app(argc, argv);
        QQmlApplicationEngine engine;
        TCPCommunicationPort tcpCommunicationPort;
        auto root_context = engine.rootContext();
        root_context->setContextProperty("tcpCommunicationPort",&tcpCommunicationPort);
        engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
        QObject* root = engine.rootObjects().first();// error at this point
        return app.exec();
    }
    

    The same main code was working fine in another project but When i copied the same in new project it's again saying the same error. I have loaded main.qml before
    QObject* root = engine.rootObjects().first();
    May i know what's the mistake?

    p3c0P 1 Reply Last reply
    0
    • vishnuV vishnu

      @p3c0
      I am still getting the error.
      ASSERT: "!isEmpty()" in file ......\Qt5.4.1\5.4\mingw491_32\include/QtCore/qlist.h, line 292
      Invalid parameter passed to C runtime function.
      Invalid parameter passed to C runtime function.
      My main.cpp:

      int main(int argc, char *argv[])
      {
          QGuiApplication app(argc, argv);
          QQmlApplicationEngine engine;
          TCPCommunicationPort tcpCommunicationPort;
          auto root_context = engine.rootContext();
          root_context->setContextProperty("tcpCommunicationPort",&tcpCommunicationPort);
          engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
          QObject* root = engine.rootObjects().first();// error at this point
          return app.exec();
      }
      

      The same main code was working fine in another project but When i copied the same in new project it's again saying the same error. I have loaded main.qml before
      QObject* root = engine.rootObjects().first();
      May i know what's the mistake?

      p3c0P Offline
      p3c0P Offline
      p3c0
      Moderators
      wrote on last edited by
      #14

      @vishnu Can you post the QML part ? i.e main.qml

      157

      vishnuV 1 Reply Last reply
      0
      • p3c0P p3c0

        @vishnu Can you post the QML part ? i.e main.qml

        vishnuV Offline
        vishnuV Offline
        vishnu
        wrote on last edited by vishnu
        #15

        @p3c0
        main.qml

        import QtQuick 2.3
        import QtQuick.Window 2.2
        import QtQuick.Controls 1.3
        
        Window{
            id:window
            width: Screen.width
            height: Screen.height
            visible: true
        
            Item{
                id:mainUI
                anchors.fill: parent
                Header{
                    id:header
                }
                CentralView{
                    id:centralView
                    anchors.top: header.bottom
                    anchors.bottom: footer.top
                }
                //Model
                SetTable{
                    id:setTable
                    anchors.top: header.bottom
                    anchors.bottom: footer.top
                    visible: false
                }
                Footer {
                    id: footer
                    anchors.bottom: parent.bottom
                }
                states: [
                    State {
                        name: "MainView"
                        PropertyChanges {target: centralView;cycRegVisible:false; ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:false; }
                    },
                    //setTable view state
                    State {
                        name: "SetTableView"
                        PropertyChanges {target: centralView;centralViewVisible:false;}
                        PropertyChanges {target: setTable;visible:true;}
                        PropertyChanges {target: footer;forwardButtonvisible:false;}
                    },
                    State {
                        name: "CyclicRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:true }
                        PropertyChanges {target: footer;backButtonvisible:true}
                        PropertyChanges {target: centralView;ctrlReg1Visible:false }
                        PropertyChanges {target: centralView;ctrlReg2Visible:false }
                        PropertyChanges {target: centralView;cmodeRegVisible:false }
                        PropertyChanges {target: centralView;directModeRegVisible:false }
                        PropertyChanges {target: centralView;trackingModeRegVisible:false }
                        PropertyChanges {target: centralView;displayViewVisible:false }
                    },
                    State {
                        name: "ControlRegister1View"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:true;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;trackingModeRegVisible:false }
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:false }
                    },
                    State {
                        name: "ControlRegister2View"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:true;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;trackingModeRegVisible:false }
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:false }
                    },
                    State {
                        name: "OperationModeRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:true;directModeRegVisible:false }
                        PropertyChanges {target: centralView;trackingModeRegVisible:false ;homingModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:false }
                    },
                    State {
                        name: "DirectModeRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:true}
                        PropertyChanges {target: centralView;trackingModeRegVisible:false ;homingModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:false }
                    },
                    State {
                        name: "SetTableModeRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:true;trackingModeRegVisible:false;homingModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:false }
                    },
                    State {
                        name: "TrackingModeRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:true;homingModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:false }
                    },
                    State {
                        name: "HomingModeRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:true}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:false }
                    },
                    State {
                        name: "JoggingModeRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:true}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:false }
                    },
                    State {
                        name: "SAcyclicRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:true }
                    },
                    State {
                        name: "StatusRegister1View"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;statusReg1Visible:true }
                    },
                    State {
                        name: "StatusRegister2View"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;statusReg2Visible:true }
                    },
                    State {
                        name: "StatusRegister3View"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;statusReg3Visible:true }
                    },
                    State {
                        name: "SOperationModeRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sOperationRegVisible:true }
                    },
                    State {
                        name: "SDirectModeRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sDirectModeRegVisible:true }
                    },
                    State {
                        name: "SSetTableModeRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sSetTableModeRegVisible:true }
                    },
                    State {
                        name: "STrackingModeRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sTtrackingModeRegVisible:true }
                    },
                    State {
                        name: "SHomingRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sHomingModeRegVisible:true }
                    },
                    State {
                        name: "SJoggingRegisterView"
                        PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                        PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                        PropertyChanges {target: footer;backButtonvisible:true; }
                        PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sJogginModeRegVisible:true }
                    }
                ]
                state: "MainView"
                Connections{
                    target: centralView;
                    onAcyclicButtonClicked:{
                        //                console.log("switching to CyclicRegisterView")
                        mainUI.state="CyclicRegisterView"
        
                    }
                    onControlRegister1ButtonClicked:{
                        //                console.log("switching to Control Register1View")
                        mainUI.state="ControlRegister1View"
                    }
                    onControlRegister2ButtonClicked:{
                        //                console.log("switching to Control Register2View")
                        mainUI.state="ControlRegister2View"
                    }
                    onOperationModeRegisterClicked:{
                        //                console.log("switching to CMODE or operation mode register view")
                        mainUI.state="OperationModeRegisterView"
                    }
                    onDirectModeRegisterClicked:{
                        //                console.log("switching to direct mode register view")
                        mainUI.state="DirectModeRegisterView"
                    }
                    onSetTableModeRegisterClicked:{
                        //                console.log("switching to settable mode register view")
                        mainUI.state="SetTableModeRegisterView"
                    }
                    onTrackingModeRegisterClicked:{
                        //                console.log("switching to trakingmode register view")
                        mainUI.state="TrackingModeRegisterView"
                    }
                    onHomingModeRegisterClicked:{
                        //                console.log("switching to homing register view")
                        mainUI.state="HomingModeRegisterView"
                    }
                    onJoggingModeRegisterClicked:{
                        //                console.log("switching to joggin register view")
                        mainUI.state="JoggingModeRegisterView"
                    }
                    onSAcyclicButtonClicked:{
                        //                console.log("switching to display acyclic register view")
                        mainUI.state="SAcyclicRegisterView"
                    }
                    onSStatusRegister1ButtonClicked:{
                        mainUI.state="StatusRegister1View"
                    }
                    onSStatusRegister2ButtonClicked:{
                        mainUI.state="StatusRegister2View"
                    }
                    onSStatusRegister3ButtonClicked:{
                        mainUI.state="StatusRegister3View"
                    }
                    onSOperationModeRegisterClicked:{
                        mainUI.state="SOperationModeRegisterView"
                    }
                    onSDirectModeRegisterClicked:{
                        mainUI.state="SDirectModeRegisterView"
                    }
                    onSSetTableModeRegisterClicked:{
                        mainUI.state="SSetTableModeRegisterView"
                    }
                    onSTrackingModeRegisterClicked:{
                        mainUI.state="STrackingModeRegisterView"
                    }
                    onSHomingModeRegisterClicked:{
                        mainUI.state="SHomingRegisterView"
                    }
                    onSJoggingModeRegisterClicked:{
                        mainUI.state="SJoggingRegisterView"
                    }
                }
                Connections{
                    target: footer
                    onBackButtoncliked:{
                        //                console.log("switching to MainView")
                        mainUI.state="MainView"
                    }
                    onForwardButtonClicked:{
                        mainUI.state="SetTableView"
                    }
                }
            }
        }
        

        Sorry for the lengthy one. my model is in SetTable.qml

        import QtQuick 2.3
        import QtQuick.Window 2.2
        import QtQuick.Controls 1.3
        import QtQuick.Layouts 1.1
        Rectangle {
            id:root
            anchors.fill: parent
            Row{
                id:buttons
                anchors.top: root.top
                Button{
                    id:addNewRowButton
                    text: "ADD"
                    onClicked: {
                        setTableModel.append({x_position: 0,
                                                 y_position:0,
                                                 z_position:0,
                                                 velocity :0,
                                                 acceleration:0,
                                                 deceleration:0,
                                                 tool:0,
                                                 tracking_x:0,
                                                 tracking_y:0,
                                                 tracking_z:0}
                                             )
                    }
                }
                Button{
                    id:deleteRowButton
                    text: "DELETE"
                    onClicked: {
                        setTableModel.remove(setTableView.currentRow)
                    }
                }
        
            }
            ListModel{
                id:setTableModel
        
                ListElement{
                    x_position: 1000
                    y_position: 200
                    z_position: 300
                    velocity: 28
                    acceleration:34
                    deceleration:14
                    tool:1
                    tracking_x: 400
                    tracking_y:500
                    tracking_z:5
                }
                ListElement{
                    x_position: 1000
                    y_position: 200
                    z_position: 300
                    velocity: 28
                    acceleration:34
                    deceleration:14
                    tool:1
                    tracking_x: 400
                    tracking_y:500
                    tracking_z:5
                }
                ListElement{
                    x_position: 100
                    y_position: 200
                    z_position: 300
                    velocity: 28
                    acceleration:34
                    deceleration:14
                    tool:1
                    tracking_x: 400
                    tracking_y:500
                    tracking_z:555
                }
            }
        
            TableView{
                id:setTableView
                objectName: "setTableView"
                model: setTableModel
                width: parent.width
                height: parent.height-buttons.height
                Layout.minimumWidth: 400
                Layout.minimumHeight: 240
                Layout.preferredWidth: 600
                Layout.preferredHeight: 400
                anchors.top: buttons.bottom
                TableViewColumn {
                    role: "x_position"
                    title: "X mm"
                    width: 80
                }
                TableViewColumn {
                    role: "y_position"
                    title: "Y mm"
                    width: 80
                }
                TableViewColumn {
                    role: "z_position"
                    title: "Z mm"
                    width: 80
                }
                TableViewColumn {
                    role: "velocity"
                    title: "V m/s"
                    width: 80
                }
                TableViewColumn {
                    role: "acceleration"
                    title: "A m/s2"
                    width: 80
                }
                TableViewColumn {
                    role: "deceleration"
                    title: "D m/s2"
                    width: 80
                }
                TableViewColumn {
                    role: "tool"
                    title: "Tool"
                    width: 80
                    delegate:
                        TextInput {
                        anchors.left: parent.left
                        anchors.verticalCenter: parent.verticalCenter
                        renderType: Text.NativeRendering
                        validator: IntValidator {bottom: 0; top: 1;}
                        text: styleData.value
                    }
                }
        
                TableViewColumn {
                    role: "tracking_x"
                    title: "Tx mm"
                    width: 80
                }
                TableViewColumn {
                    role: "tracking_y"
                    title: "Ty mm"
                    width: 80
                }
                TableViewColumn {
                    role: "tracking_z"
                    title: "Tz mm"
                    width: 80
                }
                itemDelegate: Item {
                    TextInput {
                        anchors.left: parent.left
                        anchors.verticalCenter: parent.verticalCenter
                        renderType: Text.NativeRendering
                        text: styleData.value
                    }
                }
            }
        }
        

        But the same piece of code as main.cpp is working fine in another project. I think something is wrong with my main.qml. May i know what's the mistake? Thanks

        p3c0P 1 Reply Last reply
        0
        • vishnuV vishnu

          @p3c0
          main.qml

          import QtQuick 2.3
          import QtQuick.Window 2.2
          import QtQuick.Controls 1.3
          
          Window{
              id:window
              width: Screen.width
              height: Screen.height
              visible: true
          
              Item{
                  id:mainUI
                  anchors.fill: parent
                  Header{
                      id:header
                  }
                  CentralView{
                      id:centralView
                      anchors.top: header.bottom
                      anchors.bottom: footer.top
                  }
                  //Model
                  SetTable{
                      id:setTable
                      anchors.top: header.bottom
                      anchors.bottom: footer.top
                      visible: false
                  }
                  Footer {
                      id: footer
                      anchors.bottom: parent.bottom
                  }
                  states: [
                      State {
                          name: "MainView"
                          PropertyChanges {target: centralView;cycRegVisible:false; ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:false; }
                      },
                      //setTable view state
                      State {
                          name: "SetTableView"
                          PropertyChanges {target: centralView;centralViewVisible:false;}
                          PropertyChanges {target: setTable;visible:true;}
                          PropertyChanges {target: footer;forwardButtonvisible:false;}
                      },
                      State {
                          name: "CyclicRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:true }
                          PropertyChanges {target: footer;backButtonvisible:true}
                          PropertyChanges {target: centralView;ctrlReg1Visible:false }
                          PropertyChanges {target: centralView;ctrlReg2Visible:false }
                          PropertyChanges {target: centralView;cmodeRegVisible:false }
                          PropertyChanges {target: centralView;directModeRegVisible:false }
                          PropertyChanges {target: centralView;trackingModeRegVisible:false }
                          PropertyChanges {target: centralView;displayViewVisible:false }
                      },
                      State {
                          name: "ControlRegister1View"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:true;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;trackingModeRegVisible:false }
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:false }
                      },
                      State {
                          name: "ControlRegister2View"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:true;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;trackingModeRegVisible:false }
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:false }
                      },
                      State {
                          name: "OperationModeRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:true;directModeRegVisible:false }
                          PropertyChanges {target: centralView;trackingModeRegVisible:false ;homingModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:false }
                      },
                      State {
                          name: "DirectModeRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:true}
                          PropertyChanges {target: centralView;trackingModeRegVisible:false ;homingModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:false }
                      },
                      State {
                          name: "SetTableModeRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:true;trackingModeRegVisible:false;homingModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:false }
                      },
                      State {
                          name: "TrackingModeRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:true;homingModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:false }
                      },
                      State {
                          name: "HomingModeRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:true}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:false }
                      },
                      State {
                          name: "JoggingModeRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:true}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:false }
                      },
                      State {
                          name: "SAcyclicRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:true }
                      },
                      State {
                          name: "StatusRegister1View"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;statusReg1Visible:true }
                      },
                      State {
                          name: "StatusRegister2View"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;statusReg2Visible:true }
                      },
                      State {
                          name: "StatusRegister3View"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;statusReg3Visible:true }
                      },
                      State {
                          name: "SOperationModeRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sOperationRegVisible:true }
                      },
                      State {
                          name: "SDirectModeRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sDirectModeRegVisible:true }
                      },
                      State {
                          name: "SSetTableModeRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sSetTableModeRegVisible:true }
                      },
                      State {
                          name: "STrackingModeRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sTtrackingModeRegVisible:true }
                      },
                      State {
                          name: "SHomingRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sHomingModeRegVisible:true }
                      },
                      State {
                          name: "SJoggingRegisterView"
                          PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                          PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                          PropertyChanges {target: footer;backButtonvisible:true; }
                          PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sJogginModeRegVisible:true }
                      }
                  ]
                  state: "MainView"
                  Connections{
                      target: centralView;
                      onAcyclicButtonClicked:{
                          //                console.log("switching to CyclicRegisterView")
                          mainUI.state="CyclicRegisterView"
          
                      }
                      onControlRegister1ButtonClicked:{
                          //                console.log("switching to Control Register1View")
                          mainUI.state="ControlRegister1View"
                      }
                      onControlRegister2ButtonClicked:{
                          //                console.log("switching to Control Register2View")
                          mainUI.state="ControlRegister2View"
                      }
                      onOperationModeRegisterClicked:{
                          //                console.log("switching to CMODE or operation mode register view")
                          mainUI.state="OperationModeRegisterView"
                      }
                      onDirectModeRegisterClicked:{
                          //                console.log("switching to direct mode register view")
                          mainUI.state="DirectModeRegisterView"
                      }
                      onSetTableModeRegisterClicked:{
                          //                console.log("switching to settable mode register view")
                          mainUI.state="SetTableModeRegisterView"
                      }
                      onTrackingModeRegisterClicked:{
                          //                console.log("switching to trakingmode register view")
                          mainUI.state="TrackingModeRegisterView"
                      }
                      onHomingModeRegisterClicked:{
                          //                console.log("switching to homing register view")
                          mainUI.state="HomingModeRegisterView"
                      }
                      onJoggingModeRegisterClicked:{
                          //                console.log("switching to joggin register view")
                          mainUI.state="JoggingModeRegisterView"
                      }
                      onSAcyclicButtonClicked:{
                          //                console.log("switching to display acyclic register view")
                          mainUI.state="SAcyclicRegisterView"
                      }
                      onSStatusRegister1ButtonClicked:{
                          mainUI.state="StatusRegister1View"
                      }
                      onSStatusRegister2ButtonClicked:{
                          mainUI.state="StatusRegister2View"
                      }
                      onSStatusRegister3ButtonClicked:{
                          mainUI.state="StatusRegister3View"
                      }
                      onSOperationModeRegisterClicked:{
                          mainUI.state="SOperationModeRegisterView"
                      }
                      onSDirectModeRegisterClicked:{
                          mainUI.state="SDirectModeRegisterView"
                      }
                      onSSetTableModeRegisterClicked:{
                          mainUI.state="SSetTableModeRegisterView"
                      }
                      onSTrackingModeRegisterClicked:{
                          mainUI.state="STrackingModeRegisterView"
                      }
                      onSHomingModeRegisterClicked:{
                          mainUI.state="SHomingRegisterView"
                      }
                      onSJoggingModeRegisterClicked:{
                          mainUI.state="SJoggingRegisterView"
                      }
                  }
                  Connections{
                      target: footer
                      onBackButtoncliked:{
                          //                console.log("switching to MainView")
                          mainUI.state="MainView"
                      }
                      onForwardButtonClicked:{
                          mainUI.state="SetTableView"
                      }
                  }
              }
          }
          

          Sorry for the lengthy one. my model is in SetTable.qml

          import QtQuick 2.3
          import QtQuick.Window 2.2
          import QtQuick.Controls 1.3
          import QtQuick.Layouts 1.1
          Rectangle {
              id:root
              anchors.fill: parent
              Row{
                  id:buttons
                  anchors.top: root.top
                  Button{
                      id:addNewRowButton
                      text: "ADD"
                      onClicked: {
                          setTableModel.append({x_position: 0,
                                                   y_position:0,
                                                   z_position:0,
                                                   velocity :0,
                                                   acceleration:0,
                                                   deceleration:0,
                                                   tool:0,
                                                   tracking_x:0,
                                                   tracking_y:0,
                                                   tracking_z:0}
                                               )
                      }
                  }
                  Button{
                      id:deleteRowButton
                      text: "DELETE"
                      onClicked: {
                          setTableModel.remove(setTableView.currentRow)
                      }
                  }
          
              }
              ListModel{
                  id:setTableModel
          
                  ListElement{
                      x_position: 1000
                      y_position: 200
                      z_position: 300
                      velocity: 28
                      acceleration:34
                      deceleration:14
                      tool:1
                      tracking_x: 400
                      tracking_y:500
                      tracking_z:5
                  }
                  ListElement{
                      x_position: 1000
                      y_position: 200
                      z_position: 300
                      velocity: 28
                      acceleration:34
                      deceleration:14
                      tool:1
                      tracking_x: 400
                      tracking_y:500
                      tracking_z:5
                  }
                  ListElement{
                      x_position: 100
                      y_position: 200
                      z_position: 300
                      velocity: 28
                      acceleration:34
                      deceleration:14
                      tool:1
                      tracking_x: 400
                      tracking_y:500
                      tracking_z:555
                  }
              }
          
              TableView{
                  id:setTableView
                  objectName: "setTableView"
                  model: setTableModel
                  width: parent.width
                  height: parent.height-buttons.height
                  Layout.minimumWidth: 400
                  Layout.minimumHeight: 240
                  Layout.preferredWidth: 600
                  Layout.preferredHeight: 400
                  anchors.top: buttons.bottom
                  TableViewColumn {
                      role: "x_position"
                      title: "X mm"
                      width: 80
                  }
                  TableViewColumn {
                      role: "y_position"
                      title: "Y mm"
                      width: 80
                  }
                  TableViewColumn {
                      role: "z_position"
                      title: "Z mm"
                      width: 80
                  }
                  TableViewColumn {
                      role: "velocity"
                      title: "V m/s"
                      width: 80
                  }
                  TableViewColumn {
                      role: "acceleration"
                      title: "A m/s2"
                      width: 80
                  }
                  TableViewColumn {
                      role: "deceleration"
                      title: "D m/s2"
                      width: 80
                  }
                  TableViewColumn {
                      role: "tool"
                      title: "Tool"
                      width: 80
                      delegate:
                          TextInput {
                          anchors.left: parent.left
                          anchors.verticalCenter: parent.verticalCenter
                          renderType: Text.NativeRendering
                          validator: IntValidator {bottom: 0; top: 1;}
                          text: styleData.value
                      }
                  }
          
                  TableViewColumn {
                      role: "tracking_x"
                      title: "Tx mm"
                      width: 80
                  }
                  TableViewColumn {
                      role: "tracking_y"
                      title: "Ty mm"
                      width: 80
                  }
                  TableViewColumn {
                      role: "tracking_z"
                      title: "Tz mm"
                      width: 80
                  }
                  itemDelegate: Item {
                      TextInput {
                          anchors.left: parent.left
                          anchors.verticalCenter: parent.verticalCenter
                          renderType: Text.NativeRendering
                          text: styleData.value
                      }
                  }
              }
          }
          

          But the same piece of code as main.cpp is working fine in another project. I think something is wrong with my main.qml. May i know what's the mistake? Thanks

          p3c0P Offline
          p3c0P Offline
          p3c0
          Moderators
          wrote on last edited by
          #16

          @vishnu No idea. Seems closer to this QTBUG-44859.
          Can you try trimming down the main.qml i.e removing some component and then executing ?

          157

          vishnuV 1 Reply Last reply
          0
          • p3c0P p3c0

            @vishnu No idea. Seems closer to this QTBUG-44859.
            Can you try trimming down the main.qml i.e removing some component and then executing ?

            vishnuV Offline
            vishnuV Offline
            vishnu
            wrote on last edited by
            #17

            @p3c0
            Okay, Any other way to access the TableView model in C++ side?

            p3c0P 1 Reply Last reply
            0
            • vishnuV vishnu

              @p3c0
              Okay, Any other way to access the TableView model in C++ side?

              p3c0P Offline
              p3c0P Offline
              p3c0
              Moderators
              wrote on last edited by
              #18

              @vishnu AFAIK. no. But that error is not related to TableView or ListModel.

              157

              vishnuV 1 Reply Last reply
              0
              • p3c0P p3c0

                @vishnu AFAIK. no. But that error is not related to TableView or ListModel.

                vishnuV Offline
                vishnuV Offline
                vishnu
                wrote on last edited by vishnu
                #19

                @p3c0
                Got it.The error was due to the wrong import statement in qml.
                Now How do I capture the changes?
                If reading the entire model is the solution (ofcourse not efficient).
                How can I call this public slot getModel when ever there is a change in TableView in qml? What is the signal I get from the model/view which tells me that there is a change ?

                void TCPCommunicationPort::getModel(QQmlApplicationEngine &engine)
                {
                    QObject* root = engine.rootObjects().first(); //get the root object as usual
                    QObject* list = root->findChild<QObject*>("setTableView"); //get the ListView
                
                    QVariant qmlmodel = list->property("model"); //access model property of ListView
                    QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel); //convert to QAbstractListModel
                .....//data is handled here
                
                p3c0P 1 Reply Last reply
                0
                • vishnuV vishnu

                  @p3c0
                  Got it.The error was due to the wrong import statement in qml.
                  Now How do I capture the changes?
                  If reading the entire model is the solution (ofcourse not efficient).
                  How can I call this public slot getModel when ever there is a change in TableView in qml? What is the signal I get from the model/view which tells me that there is a change ?

                  void TCPCommunicationPort::getModel(QQmlApplicationEngine &engine)
                  {
                      QObject* root = engine.rootObjects().first(); //get the root object as usual
                      QObject* list = root->findChild<QObject*>("setTableView"); //get the ListView
                  
                      QVariant qmlmodel = list->property("model"); //access model property of ListView
                      QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel); //convert to QAbstractListModel
                  .....//data is handled here
                  
                  p3c0P Offline
                  p3c0P Offline
                  p3c0
                  Moderators
                  wrote on last edited by p3c0
                  #20

                  @vishnu As we casted it to QAbstractListModel we can connect to its signal dataChanged from C++. Thus when anything changes the slot will be called.

                  QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel);
                  QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)),
                                       &myclass,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
                  

                  Access the changed data in slot

                  void MyClass::onDataChanged(const QModelIndex &topLeft, 
                               const QModelIndex &bottomRight, const QVector<int> &roles)
                  {
                      qDebug() << "Data Changed :" << topLeft.data(roles[0]) << topLeft.data(roles[1]);
                  }
                  

                  157

                  vishnuV 1 Reply Last reply
                  0
                  • p3c0P p3c0

                    @vishnu As we casted it to QAbstractListModel we can connect to its signal dataChanged from C++. Thus when anything changes the slot will be called.

                    QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel);
                    QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)),
                                         &myclass,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
                    

                    Access the changed data in slot

                    void MyClass::onDataChanged(const QModelIndex &topLeft, 
                                 const QModelIndex &bottomRight, const QVector<int> &roles)
                    {
                        qDebug() << "Data Changed :" << topLeft.data(roles[0]) << topLeft.data(roles[1]);
                    }
                    
                    vishnuV Offline
                    vishnuV Offline
                    vishnu
                    wrote on last edited by vishnu
                    #21

                    @p3c0
                    I don't know why but the SLOT is not called when the data changes.
                    I did the connection in main itself.
                    main.qml

                    QQmlApplicationEngine engine;
                        TCPCommunicationPort tcpCommunicationPort;
                        auto root_context = engine.rootContext();
                        root_context->setContextProperty("tcpCommunicationPort",&tcpCommunicationPort);
                        engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
                    //    tcpCommunicationPort.getModel(engine);
                        QObject* root = engine.rootObjects().first(); //get the root object as usual
                        QObject* list = root->findChild<QObject*>("setTableView"); //get the ListView
                    
                        QVariant qmlmodel = list->property("model"); //access model property of ListView
                        QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel); //convert to QAbstractListModel
                    
                        QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)),
                                             &tcpCommunicationPort,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
                    

                    In header file

                    public slots:
                    void onDataChanged(const QModelIndex &topLeft,
                                                const QModelIndex &bottomRight, const QVector<int> &roles);
                    

                    May i know why the slot is not called?I even don't know whether the signal is raised or not.How to know whether the signal is emitted not in this case?

                    p3c0P 1 Reply Last reply
                    0
                    • vishnuV vishnu

                      @p3c0
                      I don't know why but the SLOT is not called when the data changes.
                      I did the connection in main itself.
                      main.qml

                      QQmlApplicationEngine engine;
                          TCPCommunicationPort tcpCommunicationPort;
                          auto root_context = engine.rootContext();
                          root_context->setContextProperty("tcpCommunicationPort",&tcpCommunicationPort);
                          engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
                      //    tcpCommunicationPort.getModel(engine);
                          QObject* root = engine.rootObjects().first(); //get the root object as usual
                          QObject* list = root->findChild<QObject*>("setTableView"); //get the ListView
                      
                          QVariant qmlmodel = list->property("model"); //access model property of ListView
                          QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel); //convert to QAbstractListModel
                      
                          QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)),
                                               &tcpCommunicationPort,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
                      

                      In header file

                      public slots:
                      void onDataChanged(const QModelIndex &topLeft,
                                                  const QModelIndex &bottomRight, const QVector<int> &roles);
                      

                      May i know why the slot is not called?I even don't know whether the signal is raised or not.How to know whether the signal is emitted not in this case?

                      p3c0P Offline
                      p3c0P Offline
                      p3c0
                      Moderators
                      wrote on last edited by p3c0
                      #22

                      @vishnu

                      May i know why the slot is not called?I even don't know whether the signal is raised or not.How to know whether the signal is emitted not in this case?

                      Since you are using ListModel use onDataChanged signal handler.

                      ListModel {
                          id: myModel
                      
                          onDataChanged: console.log("Data Changed")
                      }
                      

                      thus verify whether the data is changed.

                      157

                      vishnuV 1 Reply Last reply
                      0
                      • p3c0P p3c0

                        @vishnu

                        May i know why the slot is not called?I even don't know whether the signal is raised or not.How to know whether the signal is emitted not in this case?

                        Since you are using ListModel use onDataChanged signal handler.

                        ListModel {
                            id: myModel
                        
                            onDataChanged: console.log("Data Changed")
                        }
                        

                        thus verify whether the data is changed.

                        vishnuV Offline
                        vishnuV Offline
                        vishnu
                        wrote on last edited by vishnu
                        #23

                        @p3c0
                        nice hint. unfortunatelly onDataChanged singal is not emitted. when ever I am changing data,adding new row. That means problem is on my QML side.Again this is code for my model,View:
                        setTable.qml

                        import QtQuick 2.3
                        import QtQuick.Window 2.2
                        import QtQuick.Controls 1.3
                        import QtQuick.Layouts 1.1
                        Rectangle {
                            id:root
                            anchors.fill: parent
                            Row{
                                id:buttons
                                anchors.top: root.top
                                Button{
                                    id:addNewRowButton
                                    text: "ADD"
                                    onClicked: {
                                        setTableModel.append({x_position: 0,
                                                                 y_position:0,
                                                                 z_position:0,
                                                                 velocity :0,
                                                                 acceleration:0,
                                                                 deceleration:0,
                                                                 tool:0,
                                                                 tracking_x:0,
                                                                 tracking_y:0,
                                                                 tracking_z:0}
                                                             )
                                    }
                                }
                                Button{
                                    id:deleteRowButton
                                    text: "DELETE"
                                    onClicked: {
                                        setTableModel.remove(setTableView.currentRow)
                                    }
                                }
                        
                            }
                            ListModel{
                                id:setTableModel
                        
                                ListElement{
                                    x_position: 0
                                    y_position: 300
                                    z_position: 500
                                    velocity: 100
                                    acceleration:100
                                    deceleration:0
                                    tool:0
                                    tracking_x: 0
                                    tracking_y:0
                                    tracking_z:0
                                }
                                onDataChanged: {
                                    console.log("Data changed")
                                }
                            }
                        
                            TableView{
                                id:setTableView
                                objectName: "setTableView"
                                model: setTableModel
                                width: parent.width
                                height: parent.height-buttons.height
                                Layout.minimumWidth: 400
                                Layout.minimumHeight: 240
                                Layout.preferredWidth: 600
                                Layout.preferredHeight: 400
                                anchors.top: buttons.bottom
                                TableViewColumn {
                                    role: "x_position"
                                    title: "X mm"
                                    width: 80
                                }
                                TableViewColumn {
                                    role: "y_position"
                                    title: "Y mm"
                                    width: 80
                                }
                                TableViewColumn {
                                    role: "z_position"
                                    title: "Z mm"
                                    width: 80
                                }
                                TableViewColumn {
                                    role: "velocity"
                                    title: "V m/s"
                                    width: 80
                                }
                                TableViewColumn {
                                    role: "acceleration"
                                    title: "A m/s2"
                                    width: 80
                                }
                                TableViewColumn {
                                    role: "deceleration"
                                    title: "D m/s2"
                                    width: 80
                                }
                                TableViewColumn {
                                    role: "tool"
                                    title: "Tool"
                                    width: 80
                                    delegate:
                                        TextInput {
                                        anchors.left: parent.left
                                        anchors.verticalCenter: parent.verticalCenter
                                        renderType: Text.NativeRendering
                                        validator: IntValidator {bottom: 0; top: 1;}
                                        text: styleData.value
                                    }
                                }
                                TableViewColumn {
                                    role: "tracking_x"
                                    title: "Tx mm"
                                    width: 80
                                }
                                TableViewColumn {
                                    role: "tracking_y"
                                    title: "Ty mm"
                                    width: 80
                                }
                                TableViewColumn {
                                    role: "tracking_z"
                                    title: "Tz mm"
                                    width: 80
                                }
                                itemDelegate: Item {
                                    TextInput {
                                        anchors.left: parent.left
                                        anchors.verticalCenter: parent.verticalCenter
                                        renderType: Text.NativeRendering
                                        text: styleData.value
                                    }
                                }
                            }
                        }
                        
                        p3c0P 1 Reply Last reply
                        0
                        • vishnuV vishnu

                          @p3c0
                          nice hint. unfortunatelly onDataChanged singal is not emitted. when ever I am changing data,adding new row. That means problem is on my QML side.Again this is code for my model,View:
                          setTable.qml

                          import QtQuick 2.3
                          import QtQuick.Window 2.2
                          import QtQuick.Controls 1.3
                          import QtQuick.Layouts 1.1
                          Rectangle {
                              id:root
                              anchors.fill: parent
                              Row{
                                  id:buttons
                                  anchors.top: root.top
                                  Button{
                                      id:addNewRowButton
                                      text: "ADD"
                                      onClicked: {
                                          setTableModel.append({x_position: 0,
                                                                   y_position:0,
                                                                   z_position:0,
                                                                   velocity :0,
                                                                   acceleration:0,
                                                                   deceleration:0,
                                                                   tool:0,
                                                                   tracking_x:0,
                                                                   tracking_y:0,
                                                                   tracking_z:0}
                                                               )
                                      }
                                  }
                                  Button{
                                      id:deleteRowButton
                                      text: "DELETE"
                                      onClicked: {
                                          setTableModel.remove(setTableView.currentRow)
                                      }
                                  }
                          
                              }
                              ListModel{
                                  id:setTableModel
                          
                                  ListElement{
                                      x_position: 0
                                      y_position: 300
                                      z_position: 500
                                      velocity: 100
                                      acceleration:100
                                      deceleration:0
                                      tool:0
                                      tracking_x: 0
                                      tracking_y:0
                                      tracking_z:0
                                  }
                                  onDataChanged: {
                                      console.log("Data changed")
                                  }
                              }
                          
                              TableView{
                                  id:setTableView
                                  objectName: "setTableView"
                                  model: setTableModel
                                  width: parent.width
                                  height: parent.height-buttons.height
                                  Layout.minimumWidth: 400
                                  Layout.minimumHeight: 240
                                  Layout.preferredWidth: 600
                                  Layout.preferredHeight: 400
                                  anchors.top: buttons.bottom
                                  TableViewColumn {
                                      role: "x_position"
                                      title: "X mm"
                                      width: 80
                                  }
                                  TableViewColumn {
                                      role: "y_position"
                                      title: "Y mm"
                                      width: 80
                                  }
                                  TableViewColumn {
                                      role: "z_position"
                                      title: "Z mm"
                                      width: 80
                                  }
                                  TableViewColumn {
                                      role: "velocity"
                                      title: "V m/s"
                                      width: 80
                                  }
                                  TableViewColumn {
                                      role: "acceleration"
                                      title: "A m/s2"
                                      width: 80
                                  }
                                  TableViewColumn {
                                      role: "deceleration"
                                      title: "D m/s2"
                                      width: 80
                                  }
                                  TableViewColumn {
                                      role: "tool"
                                      title: "Tool"
                                      width: 80
                                      delegate:
                                          TextInput {
                                          anchors.left: parent.left
                                          anchors.verticalCenter: parent.verticalCenter
                                          renderType: Text.NativeRendering
                                          validator: IntValidator {bottom: 0; top: 1;}
                                          text: styleData.value
                                      }
                                  }
                                  TableViewColumn {
                                      role: "tracking_x"
                                      title: "Tx mm"
                                      width: 80
                                  }
                                  TableViewColumn {
                                      role: "tracking_y"
                                      title: "Ty mm"
                                      width: 80
                                  }
                                  TableViewColumn {
                                      role: "tracking_z"
                                      title: "Tz mm"
                                      width: 80
                                  }
                                  itemDelegate: Item {
                                      TextInput {
                                          anchors.left: parent.left
                                          anchors.verticalCenter: parent.verticalCenter
                                          renderType: Text.NativeRendering
                                          text: styleData.value
                                      }
                                  }
                              }
                          }
                          
                          p3c0P Offline
                          p3c0P Offline
                          p3c0
                          Moderators
                          wrote on last edited by
                          #24

                          @vishnu AFAICS You are just adding and removing the data but not updating it. In this case dataChanged wont be called.

                          157

                          vishnuV 1 Reply Last reply
                          0
                          • p3c0P p3c0

                            @vishnu AFAICS You are just adding and removing the data but not updating it. In this case dataChanged wont be called.

                            vishnuV Offline
                            vishnuV Offline
                            vishnu
                            wrote on last edited by
                            #25

                            @p3c0
                            Any hint or example on how to update the data? Thanks a lot

                            p3c0P 1 Reply Last reply
                            0
                            • vishnuV vishnu

                              @p3c0
                              Any hint or example on how to update the data? Thanks a lot

                              p3c0P Offline
                              p3c0P Offline
                              p3c0
                              Moderators
                              wrote on last edited by
                              #26

                              @vishnu Make use rowsInserted of rowsRemoved signals. Connect them to their respective slots as shown previously for dataChanged.

                              157

                              vishnuV 1 Reply Last reply
                              0
                              • p3c0P p3c0

                                @vishnu Make use rowsInserted of rowsRemoved signals. Connect them to their respective slots as shown previously for dataChanged.

                                vishnuV Offline
                                vishnuV Offline
                                vishnu
                                wrote on last edited by
                                #27

                                @p3c0
                                I have already added 3 rows with default value. when ever I change default value to someother value. I am not getting the updated value to c++ side.
                                QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)), &myclass,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
                                This is not working? As you said since I am not updating the model, just appending and removing the rows.I feel like there has to be done more in my QML part.May I know what is wrong or missing in my Model and View (QML) ?Thanks

                                p3c0P 1 Reply Last reply
                                0
                                • vishnuV vishnu

                                  @p3c0
                                  I have already added 3 rows with default value. when ever I change default value to someother value. I am not getting the updated value to c++ side.
                                  QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)), &myclass,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
                                  This is not working? As you said since I am not updating the model, just appending and removing the rows.I feel like there has to be done more in my QML part.May I know what is wrong or missing in my Model and View (QML) ?Thanks

                                  p3c0P Offline
                                  p3c0P Offline
                                  p3c0
                                  Moderators
                                  wrote on last edited by
                                  #28

                                  @vishnu

                                  I have already added 3 rows with default value. when ever I change default value to someother value. I am not getting the updated value to c++ side.

                                  how are you changing the default value ?

                                  157

                                  vishnuV 1 Reply Last reply
                                  0
                                  • p3c0P p3c0

                                    @vishnu

                                    I have already added 3 rows with default value. when ever I change default value to someother value. I am not getting the updated value to c++ side.

                                    how are you changing the default value ?

                                    vishnuV Offline
                                    vishnuV Offline
                                    vishnu
                                    wrote on last edited by
                                    #29

                                    @p3c0
                                    I can change my default values because my delegate is a TextInput.

                                     TableViewColumn {
                                                role: "tool"
                                                title: "Tool"
                                                width: 80
                                                delegate:
                                                    TextInput {
                                                    anchors.left: parent.left
                                                    anchors.verticalCenter: parent.verticalCenter
                                                    renderType: Text.NativeRendering
                                                    validator: IntValidator {bottom: 0; top: 1;}
                                                    text: styleData.value
                                                }
                                            }
                                    
                                    p3c0P 1 Reply Last reply
                                    0
                                    • vishnuV vishnu

                                      @p3c0
                                      I can change my default values because my delegate is a TextInput.

                                       TableViewColumn {
                                                  role: "tool"
                                                  title: "Tool"
                                                  width: 80
                                                  delegate:
                                                      TextInput {
                                                      anchors.left: parent.left
                                                      anchors.verticalCenter: parent.verticalCenter
                                                      renderType: Text.NativeRendering
                                                      validator: IntValidator {bottom: 0; top: 1;}
                                                      text: styleData.value
                                                  }
                                              }
                                      
                                      p3c0P Offline
                                      p3c0P Offline
                                      p3c0
                                      Moderators
                                      wrote on last edited by p3c0
                                      #30

                                      @vishnu Im asking how do you change the items added in ListModel ? That signal will only be updated only when you update the existing items in the model.
                                      For eg:

                                      ListModel {
                                          id: myModel
                                      
                                          ListElement {
                                              name: "abc"
                                              age: 12
                                          }
                                      
                                          onDataChanged: console.log("Changed")
                                      }
                                      
                                      //updating the list model
                                      myModel.set(0, { "name" : "xyz" } )
                                      

                                      So here the signal dataChanged will be triggered and hence the slot onDataChanged in QML will be invoked. Same will work for C++ slot too.

                                      Now in your earlier code you are just adding and removing the rows so those signals (mentioned earlier) will be triggered.

                                      157

                                      vishnuV 1 Reply Last reply
                                      0
                                      • p3c0P p3c0

                                        @vishnu Im asking how do you change the items added in ListModel ? That signal will only be updated only when you update the existing items in the model.
                                        For eg:

                                        ListModel {
                                            id: myModel
                                        
                                            ListElement {
                                                name: "abc"
                                                age: 12
                                            }
                                        
                                            onDataChanged: console.log("Changed")
                                        }
                                        
                                        //updating the list model
                                        myModel.set(0, { "name" : "xyz" } )
                                        

                                        So here the signal dataChanged will be triggered and hence the slot onDataChanged in QML will be invoked. Same will work for C++ slot too.

                                        Now in your earlier code you are just adding and removing the rows so those signals (mentioned earlier) will be triggered.

                                        vishnuV Offline
                                        vishnuV Offline
                                        vishnu
                                        wrote on last edited by
                                        #31

                                        @p3c0
                                        I am no where doing that kind of updating. I am assuming that ListModel.append method does updating the model as well as view.

                                        Button{
                                                        id:addNewRowButton
                                                        text: "ADD"
                                                        onClicked: {
                                                            setTableModel.append({"x_position": 0,
                                                                                     "y_position":0,
                                                                                     "z_position":0,
                                                                                     "velocity":0,
                                                                                     "acceleration":0,
                                                                                     "deceleration":0,
                                                                                     "tool":0,
                                                                                     "tracking_x":0,
                                                                                     "tracking_y":0,
                                                                                     "tracking_z":0}
                                                                                 )
                                                        }
                                                    }
                                        
                                        p3c0P 1 Reply Last reply
                                        0
                                        • vishnuV vishnu

                                          @p3c0
                                          I am no where doing that kind of updating. I am assuming that ListModel.append method does updating the model as well as view.

                                          Button{
                                                          id:addNewRowButton
                                                          text: "ADD"
                                                          onClicked: {
                                                              setTableModel.append({"x_position": 0,
                                                                                       "y_position":0,
                                                                                       "z_position":0,
                                                                                       "velocity":0,
                                                                                       "acceleration":0,
                                                                                       "deceleration":0,
                                                                                       "tool":0,
                                                                                       "tracking_x":0,
                                                                                       "tracking_y":0,
                                                                                       "tracking_z":0}
                                                                                   )
                                                          }
                                                      }
                                          
                                          p3c0P Offline
                                          p3c0P Offline
                                          p3c0
                                          Moderators
                                          wrote on last edited by
                                          #32

                                          @vishnu No that is not updating. That wont invoke the data changed signal.
                                          As said earlier if you use append or remove use rowsInserted or rowsRemoved signals repectively.

                                          157

                                          vishnuV 1 Reply Last reply
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