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  4. [solved] Newbie is confused.How to add dynamic data to TableView and parse through it send data to c++
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[solved] Newbie is confused.How to add dynamic data to TableView and parse through it send data to c++

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  • vishnuV vishnu

    @p3c0
    main.qml

    import QtQuick 2.3
    import QtQuick.Window 2.2
    import QtQuick.Controls 1.3
    
    Window{
        id:window
        width: Screen.width
        height: Screen.height
        visible: true
    
        Item{
            id:mainUI
            anchors.fill: parent
            Header{
                id:header
            }
            CentralView{
                id:centralView
                anchors.top: header.bottom
                anchors.bottom: footer.top
            }
            //Model
            SetTable{
                id:setTable
                anchors.top: header.bottom
                anchors.bottom: footer.top
                visible: false
            }
            Footer {
                id: footer
                anchors.bottom: parent.bottom
            }
            states: [
                State {
                    name: "MainView"
                    PropertyChanges {target: centralView;cycRegVisible:false; ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:false; }
                },
                //setTable view state
                State {
                    name: "SetTableView"
                    PropertyChanges {target: centralView;centralViewVisible:false;}
                    PropertyChanges {target: setTable;visible:true;}
                    PropertyChanges {target: footer;forwardButtonvisible:false;}
                },
                State {
                    name: "CyclicRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:true }
                    PropertyChanges {target: footer;backButtonvisible:true}
                    PropertyChanges {target: centralView;ctrlReg1Visible:false }
                    PropertyChanges {target: centralView;ctrlReg2Visible:false }
                    PropertyChanges {target: centralView;cmodeRegVisible:false }
                    PropertyChanges {target: centralView;directModeRegVisible:false }
                    PropertyChanges {target: centralView;trackingModeRegVisible:false }
                    PropertyChanges {target: centralView;displayViewVisible:false }
                },
                State {
                    name: "ControlRegister1View"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:true;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;trackingModeRegVisible:false }
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:false }
                },
                State {
                    name: "ControlRegister2View"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:true;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;trackingModeRegVisible:false }
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:false }
                },
                State {
                    name: "OperationModeRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:true;directModeRegVisible:false }
                    PropertyChanges {target: centralView;trackingModeRegVisible:false ;homingModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:false }
                },
                State {
                    name: "DirectModeRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:true}
                    PropertyChanges {target: centralView;trackingModeRegVisible:false ;homingModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:false }
                },
                State {
                    name: "SetTableModeRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:true;trackingModeRegVisible:false;homingModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:false }
                },
                State {
                    name: "TrackingModeRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:true;homingModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:false }
                },
                State {
                    name: "HomingModeRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:true}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:false }
                },
                State {
                    name: "JoggingModeRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:true}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:false }
                },
                State {
                    name: "SAcyclicRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:true }
                },
                State {
                    name: "StatusRegister1View"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;statusReg1Visible:true }
                },
                State {
                    name: "StatusRegister2View"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;statusReg2Visible:true }
                },
                State {
                    name: "StatusRegister3View"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;statusReg3Visible:true }
                },
                State {
                    name: "SOperationModeRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sOperationRegVisible:true }
                },
                State {
                    name: "SDirectModeRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sDirectModeRegVisible:true }
                },
                State {
                    name: "SSetTableModeRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sSetTableModeRegVisible:true }
                },
                State {
                    name: "STrackingModeRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sTtrackingModeRegVisible:true }
                },
                State {
                    name: "SHomingRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sHomingModeRegVisible:true }
                },
                State {
                    name: "SJoggingRegisterView"
                    PropertyChanges {target: centralView;cycRegVisible:false;ctrlReg1Visible:false;ctrlReg2Visible:false;cmodeRegVisible:false;directModeRegVisible:false}
                    PropertyChanges {target: centralView;setTableModeRegVisible:false;trackingModeRegVisible:false;homingModeRegVisible:false;jogginModeRegVisible:false}
                    PropertyChanges {target: footer;backButtonvisible:true; }
                    PropertyChanges {target: centralView;displayViewVisible:true;controlViewVisible:false;sAcycRegVisible:false;sJogginModeRegVisible:true }
                }
            ]
            state: "MainView"
            Connections{
                target: centralView;
                onAcyclicButtonClicked:{
                    //                console.log("switching to CyclicRegisterView")
                    mainUI.state="CyclicRegisterView"
    
                }
                onControlRegister1ButtonClicked:{
                    //                console.log("switching to Control Register1View")
                    mainUI.state="ControlRegister1View"
                }
                onControlRegister2ButtonClicked:{
                    //                console.log("switching to Control Register2View")
                    mainUI.state="ControlRegister2View"
                }
                onOperationModeRegisterClicked:{
                    //                console.log("switching to CMODE or operation mode register view")
                    mainUI.state="OperationModeRegisterView"
                }
                onDirectModeRegisterClicked:{
                    //                console.log("switching to direct mode register view")
                    mainUI.state="DirectModeRegisterView"
                }
                onSetTableModeRegisterClicked:{
                    //                console.log("switching to settable mode register view")
                    mainUI.state="SetTableModeRegisterView"
                }
                onTrackingModeRegisterClicked:{
                    //                console.log("switching to trakingmode register view")
                    mainUI.state="TrackingModeRegisterView"
                }
                onHomingModeRegisterClicked:{
                    //                console.log("switching to homing register view")
                    mainUI.state="HomingModeRegisterView"
                }
                onJoggingModeRegisterClicked:{
                    //                console.log("switching to joggin register view")
                    mainUI.state="JoggingModeRegisterView"
                }
                onSAcyclicButtonClicked:{
                    //                console.log("switching to display acyclic register view")
                    mainUI.state="SAcyclicRegisterView"
                }
                onSStatusRegister1ButtonClicked:{
                    mainUI.state="StatusRegister1View"
                }
                onSStatusRegister2ButtonClicked:{
                    mainUI.state="StatusRegister2View"
                }
                onSStatusRegister3ButtonClicked:{
                    mainUI.state="StatusRegister3View"
                }
                onSOperationModeRegisterClicked:{
                    mainUI.state="SOperationModeRegisterView"
                }
                onSDirectModeRegisterClicked:{
                    mainUI.state="SDirectModeRegisterView"
                }
                onSSetTableModeRegisterClicked:{
                    mainUI.state="SSetTableModeRegisterView"
                }
                onSTrackingModeRegisterClicked:{
                    mainUI.state="STrackingModeRegisterView"
                }
                onSHomingModeRegisterClicked:{
                    mainUI.state="SHomingRegisterView"
                }
                onSJoggingModeRegisterClicked:{
                    mainUI.state="SJoggingRegisterView"
                }
            }
            Connections{
                target: footer
                onBackButtoncliked:{
                    //                console.log("switching to MainView")
                    mainUI.state="MainView"
                }
                onForwardButtonClicked:{
                    mainUI.state="SetTableView"
                }
            }
        }
    }
    

    Sorry for the lengthy one. my model is in SetTable.qml

    import QtQuick 2.3
    import QtQuick.Window 2.2
    import QtQuick.Controls 1.3
    import QtQuick.Layouts 1.1
    Rectangle {
        id:root
        anchors.fill: parent
        Row{
            id:buttons
            anchors.top: root.top
            Button{
                id:addNewRowButton
                text: "ADD"
                onClicked: {
                    setTableModel.append({x_position: 0,
                                             y_position:0,
                                             z_position:0,
                                             velocity :0,
                                             acceleration:0,
                                             deceleration:0,
                                             tool:0,
                                             tracking_x:0,
                                             tracking_y:0,
                                             tracking_z:0}
                                         )
                }
            }
            Button{
                id:deleteRowButton
                text: "DELETE"
                onClicked: {
                    setTableModel.remove(setTableView.currentRow)
                }
            }
    
        }
        ListModel{
            id:setTableModel
    
            ListElement{
                x_position: 1000
                y_position: 200
                z_position: 300
                velocity: 28
                acceleration:34
                deceleration:14
                tool:1
                tracking_x: 400
                tracking_y:500
                tracking_z:5
            }
            ListElement{
                x_position: 1000
                y_position: 200
                z_position: 300
                velocity: 28
                acceleration:34
                deceleration:14
                tool:1
                tracking_x: 400
                tracking_y:500
                tracking_z:5
            }
            ListElement{
                x_position: 100
                y_position: 200
                z_position: 300
                velocity: 28
                acceleration:34
                deceleration:14
                tool:1
                tracking_x: 400
                tracking_y:500
                tracking_z:555
            }
        }
    
        TableView{
            id:setTableView
            objectName: "setTableView"
            model: setTableModel
            width: parent.width
            height: parent.height-buttons.height
            Layout.minimumWidth: 400
            Layout.minimumHeight: 240
            Layout.preferredWidth: 600
            Layout.preferredHeight: 400
            anchors.top: buttons.bottom
            TableViewColumn {
                role: "x_position"
                title: "X mm"
                width: 80
            }
            TableViewColumn {
                role: "y_position"
                title: "Y mm"
                width: 80
            }
            TableViewColumn {
                role: "z_position"
                title: "Z mm"
                width: 80
            }
            TableViewColumn {
                role: "velocity"
                title: "V m/s"
                width: 80
            }
            TableViewColumn {
                role: "acceleration"
                title: "A m/s2"
                width: 80
            }
            TableViewColumn {
                role: "deceleration"
                title: "D m/s2"
                width: 80
            }
            TableViewColumn {
                role: "tool"
                title: "Tool"
                width: 80
                delegate:
                    TextInput {
                    anchors.left: parent.left
                    anchors.verticalCenter: parent.verticalCenter
                    renderType: Text.NativeRendering
                    validator: IntValidator {bottom: 0; top: 1;}
                    text: styleData.value
                }
            }
    
            TableViewColumn {
                role: "tracking_x"
                title: "Tx mm"
                width: 80
            }
            TableViewColumn {
                role: "tracking_y"
                title: "Ty mm"
                width: 80
            }
            TableViewColumn {
                role: "tracking_z"
                title: "Tz mm"
                width: 80
            }
            itemDelegate: Item {
                TextInput {
                    anchors.left: parent.left
                    anchors.verticalCenter: parent.verticalCenter
                    renderType: Text.NativeRendering
                    text: styleData.value
                }
            }
        }
    }
    

    But the same piece of code as main.cpp is working fine in another project. I think something is wrong with my main.qml. May i know what's the mistake? Thanks

    p3c0P Offline
    p3c0P Offline
    p3c0
    Moderators
    wrote on last edited by
    #16

    @vishnu No idea. Seems closer to this QTBUG-44859.
    Can you try trimming down the main.qml i.e removing some component and then executing ?

    157

    vishnuV 1 Reply Last reply
    0
    • p3c0P p3c0

      @vishnu No idea. Seems closer to this QTBUG-44859.
      Can you try trimming down the main.qml i.e removing some component and then executing ?

      vishnuV Offline
      vishnuV Offline
      vishnu
      wrote on last edited by
      #17

      @p3c0
      Okay, Any other way to access the TableView model in C++ side?

      p3c0P 1 Reply Last reply
      0
      • vishnuV vishnu

        @p3c0
        Okay, Any other way to access the TableView model in C++ side?

        p3c0P Offline
        p3c0P Offline
        p3c0
        Moderators
        wrote on last edited by
        #18

        @vishnu AFAIK. no. But that error is not related to TableView or ListModel.

        157

        vishnuV 1 Reply Last reply
        0
        • p3c0P p3c0

          @vishnu AFAIK. no. But that error is not related to TableView or ListModel.

          vishnuV Offline
          vishnuV Offline
          vishnu
          wrote on last edited by vishnu
          #19

          @p3c0
          Got it.The error was due to the wrong import statement in qml.
          Now How do I capture the changes?
          If reading the entire model is the solution (ofcourse not efficient).
          How can I call this public slot getModel when ever there is a change in TableView in qml? What is the signal I get from the model/view which tells me that there is a change ?

          void TCPCommunicationPort::getModel(QQmlApplicationEngine &engine)
          {
              QObject* root = engine.rootObjects().first(); //get the root object as usual
              QObject* list = root->findChild<QObject*>("setTableView"); //get the ListView
          
              QVariant qmlmodel = list->property("model"); //access model property of ListView
              QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel); //convert to QAbstractListModel
          .....//data is handled here
          
          p3c0P 1 Reply Last reply
          0
          • vishnuV vishnu

            @p3c0
            Got it.The error was due to the wrong import statement in qml.
            Now How do I capture the changes?
            If reading the entire model is the solution (ofcourse not efficient).
            How can I call this public slot getModel when ever there is a change in TableView in qml? What is the signal I get from the model/view which tells me that there is a change ?

            void TCPCommunicationPort::getModel(QQmlApplicationEngine &engine)
            {
                QObject* root = engine.rootObjects().first(); //get the root object as usual
                QObject* list = root->findChild<QObject*>("setTableView"); //get the ListView
            
                QVariant qmlmodel = list->property("model"); //access model property of ListView
                QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel); //convert to QAbstractListModel
            .....//data is handled here
            
            p3c0P Offline
            p3c0P Offline
            p3c0
            Moderators
            wrote on last edited by p3c0
            #20

            @vishnu As we casted it to QAbstractListModel we can connect to its signal dataChanged from C++. Thus when anything changes the slot will be called.

            QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel);
            QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)),
                                 &myclass,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
            

            Access the changed data in slot

            void MyClass::onDataChanged(const QModelIndex &topLeft, 
                         const QModelIndex &bottomRight, const QVector<int> &roles)
            {
                qDebug() << "Data Changed :" << topLeft.data(roles[0]) << topLeft.data(roles[1]);
            }
            

            157

            vishnuV 1 Reply Last reply
            0
            • p3c0P p3c0

              @vishnu As we casted it to QAbstractListModel we can connect to its signal dataChanged from C++. Thus when anything changes the slot will be called.

              QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel);
              QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)),
                                   &myclass,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
              

              Access the changed data in slot

              void MyClass::onDataChanged(const QModelIndex &topLeft, 
                           const QModelIndex &bottomRight, const QVector<int> &roles)
              {
                  qDebug() << "Data Changed :" << topLeft.data(roles[0]) << topLeft.data(roles[1]);
              }
              
              vishnuV Offline
              vishnuV Offline
              vishnu
              wrote on last edited by vishnu
              #21

              @p3c0
              I don't know why but the SLOT is not called when the data changes.
              I did the connection in main itself.
              main.qml

              QQmlApplicationEngine engine;
                  TCPCommunicationPort tcpCommunicationPort;
                  auto root_context = engine.rootContext();
                  root_context->setContextProperty("tcpCommunicationPort",&tcpCommunicationPort);
                  engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
              //    tcpCommunicationPort.getModel(engine);
                  QObject* root = engine.rootObjects().first(); //get the root object as usual
                  QObject* list = root->findChild<QObject*>("setTableView"); //get the ListView
              
                  QVariant qmlmodel = list->property("model"); //access model property of ListView
                  QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel); //convert to QAbstractListModel
              
                  QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)),
                                       &tcpCommunicationPort,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
              

              In header file

              public slots:
              void onDataChanged(const QModelIndex &topLeft,
                                          const QModelIndex &bottomRight, const QVector<int> &roles);
              

              May i know why the slot is not called?I even don't know whether the signal is raised or not.How to know whether the signal is emitted not in this case?

              p3c0P 1 Reply Last reply
              0
              • vishnuV vishnu

                @p3c0
                I don't know why but the SLOT is not called when the data changes.
                I did the connection in main itself.
                main.qml

                QQmlApplicationEngine engine;
                    TCPCommunicationPort tcpCommunicationPort;
                    auto root_context = engine.rootContext();
                    root_context->setContextProperty("tcpCommunicationPort",&tcpCommunicationPort);
                    engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
                //    tcpCommunicationPort.getModel(engine);
                    QObject* root = engine.rootObjects().first(); //get the root object as usual
                    QObject* list = root->findChild<QObject*>("setTableView"); //get the ListView
                
                    QVariant qmlmodel = list->property("model"); //access model property of ListView
                    QAbstractListModel *model = qvariant_cast<QAbstractListModel *>(qmlmodel); //convert to QAbstractListModel
                
                    QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)),
                                         &tcpCommunicationPort,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
                

                In header file

                public slots:
                void onDataChanged(const QModelIndex &topLeft,
                                            const QModelIndex &bottomRight, const QVector<int> &roles);
                

                May i know why the slot is not called?I even don't know whether the signal is raised or not.How to know whether the signal is emitted not in this case?

                p3c0P Offline
                p3c0P Offline
                p3c0
                Moderators
                wrote on last edited by p3c0
                #22

                @vishnu

                May i know why the slot is not called?I even don't know whether the signal is raised or not.How to know whether the signal is emitted not in this case?

                Since you are using ListModel use onDataChanged signal handler.

                ListModel {
                    id: myModel
                
                    onDataChanged: console.log("Data Changed")
                }
                

                thus verify whether the data is changed.

                157

                vishnuV 1 Reply Last reply
                0
                • p3c0P p3c0

                  @vishnu

                  May i know why the slot is not called?I even don't know whether the signal is raised or not.How to know whether the signal is emitted not in this case?

                  Since you are using ListModel use onDataChanged signal handler.

                  ListModel {
                      id: myModel
                  
                      onDataChanged: console.log("Data Changed")
                  }
                  

                  thus verify whether the data is changed.

                  vishnuV Offline
                  vishnuV Offline
                  vishnu
                  wrote on last edited by vishnu
                  #23

                  @p3c0
                  nice hint. unfortunatelly onDataChanged singal is not emitted. when ever I am changing data,adding new row. That means problem is on my QML side.Again this is code for my model,View:
                  setTable.qml

                  import QtQuick 2.3
                  import QtQuick.Window 2.2
                  import QtQuick.Controls 1.3
                  import QtQuick.Layouts 1.1
                  Rectangle {
                      id:root
                      anchors.fill: parent
                      Row{
                          id:buttons
                          anchors.top: root.top
                          Button{
                              id:addNewRowButton
                              text: "ADD"
                              onClicked: {
                                  setTableModel.append({x_position: 0,
                                                           y_position:0,
                                                           z_position:0,
                                                           velocity :0,
                                                           acceleration:0,
                                                           deceleration:0,
                                                           tool:0,
                                                           tracking_x:0,
                                                           tracking_y:0,
                                                           tracking_z:0}
                                                       )
                              }
                          }
                          Button{
                              id:deleteRowButton
                              text: "DELETE"
                              onClicked: {
                                  setTableModel.remove(setTableView.currentRow)
                              }
                          }
                  
                      }
                      ListModel{
                          id:setTableModel
                  
                          ListElement{
                              x_position: 0
                              y_position: 300
                              z_position: 500
                              velocity: 100
                              acceleration:100
                              deceleration:0
                              tool:0
                              tracking_x: 0
                              tracking_y:0
                              tracking_z:0
                          }
                          onDataChanged: {
                              console.log("Data changed")
                          }
                      }
                  
                      TableView{
                          id:setTableView
                          objectName: "setTableView"
                          model: setTableModel
                          width: parent.width
                          height: parent.height-buttons.height
                          Layout.minimumWidth: 400
                          Layout.minimumHeight: 240
                          Layout.preferredWidth: 600
                          Layout.preferredHeight: 400
                          anchors.top: buttons.bottom
                          TableViewColumn {
                              role: "x_position"
                              title: "X mm"
                              width: 80
                          }
                          TableViewColumn {
                              role: "y_position"
                              title: "Y mm"
                              width: 80
                          }
                          TableViewColumn {
                              role: "z_position"
                              title: "Z mm"
                              width: 80
                          }
                          TableViewColumn {
                              role: "velocity"
                              title: "V m/s"
                              width: 80
                          }
                          TableViewColumn {
                              role: "acceleration"
                              title: "A m/s2"
                              width: 80
                          }
                          TableViewColumn {
                              role: "deceleration"
                              title: "D m/s2"
                              width: 80
                          }
                          TableViewColumn {
                              role: "tool"
                              title: "Tool"
                              width: 80
                              delegate:
                                  TextInput {
                                  anchors.left: parent.left
                                  anchors.verticalCenter: parent.verticalCenter
                                  renderType: Text.NativeRendering
                                  validator: IntValidator {bottom: 0; top: 1;}
                                  text: styleData.value
                              }
                          }
                          TableViewColumn {
                              role: "tracking_x"
                              title: "Tx mm"
                              width: 80
                          }
                          TableViewColumn {
                              role: "tracking_y"
                              title: "Ty mm"
                              width: 80
                          }
                          TableViewColumn {
                              role: "tracking_z"
                              title: "Tz mm"
                              width: 80
                          }
                          itemDelegate: Item {
                              TextInput {
                                  anchors.left: parent.left
                                  anchors.verticalCenter: parent.verticalCenter
                                  renderType: Text.NativeRendering
                                  text: styleData.value
                              }
                          }
                      }
                  }
                  
                  p3c0P 1 Reply Last reply
                  0
                  • vishnuV vishnu

                    @p3c0
                    nice hint. unfortunatelly onDataChanged singal is not emitted. when ever I am changing data,adding new row. That means problem is on my QML side.Again this is code for my model,View:
                    setTable.qml

                    import QtQuick 2.3
                    import QtQuick.Window 2.2
                    import QtQuick.Controls 1.3
                    import QtQuick.Layouts 1.1
                    Rectangle {
                        id:root
                        anchors.fill: parent
                        Row{
                            id:buttons
                            anchors.top: root.top
                            Button{
                                id:addNewRowButton
                                text: "ADD"
                                onClicked: {
                                    setTableModel.append({x_position: 0,
                                                             y_position:0,
                                                             z_position:0,
                                                             velocity :0,
                                                             acceleration:0,
                                                             deceleration:0,
                                                             tool:0,
                                                             tracking_x:0,
                                                             tracking_y:0,
                                                             tracking_z:0}
                                                         )
                                }
                            }
                            Button{
                                id:deleteRowButton
                                text: "DELETE"
                                onClicked: {
                                    setTableModel.remove(setTableView.currentRow)
                                }
                            }
                    
                        }
                        ListModel{
                            id:setTableModel
                    
                            ListElement{
                                x_position: 0
                                y_position: 300
                                z_position: 500
                                velocity: 100
                                acceleration:100
                                deceleration:0
                                tool:0
                                tracking_x: 0
                                tracking_y:0
                                tracking_z:0
                            }
                            onDataChanged: {
                                console.log("Data changed")
                            }
                        }
                    
                        TableView{
                            id:setTableView
                            objectName: "setTableView"
                            model: setTableModel
                            width: parent.width
                            height: parent.height-buttons.height
                            Layout.minimumWidth: 400
                            Layout.minimumHeight: 240
                            Layout.preferredWidth: 600
                            Layout.preferredHeight: 400
                            anchors.top: buttons.bottom
                            TableViewColumn {
                                role: "x_position"
                                title: "X mm"
                                width: 80
                            }
                            TableViewColumn {
                                role: "y_position"
                                title: "Y mm"
                                width: 80
                            }
                            TableViewColumn {
                                role: "z_position"
                                title: "Z mm"
                                width: 80
                            }
                            TableViewColumn {
                                role: "velocity"
                                title: "V m/s"
                                width: 80
                            }
                            TableViewColumn {
                                role: "acceleration"
                                title: "A m/s2"
                                width: 80
                            }
                            TableViewColumn {
                                role: "deceleration"
                                title: "D m/s2"
                                width: 80
                            }
                            TableViewColumn {
                                role: "tool"
                                title: "Tool"
                                width: 80
                                delegate:
                                    TextInput {
                                    anchors.left: parent.left
                                    anchors.verticalCenter: parent.verticalCenter
                                    renderType: Text.NativeRendering
                                    validator: IntValidator {bottom: 0; top: 1;}
                                    text: styleData.value
                                }
                            }
                            TableViewColumn {
                                role: "tracking_x"
                                title: "Tx mm"
                                width: 80
                            }
                            TableViewColumn {
                                role: "tracking_y"
                                title: "Ty mm"
                                width: 80
                            }
                            TableViewColumn {
                                role: "tracking_z"
                                title: "Tz mm"
                                width: 80
                            }
                            itemDelegate: Item {
                                TextInput {
                                    anchors.left: parent.left
                                    anchors.verticalCenter: parent.verticalCenter
                                    renderType: Text.NativeRendering
                                    text: styleData.value
                                }
                            }
                        }
                    }
                    
                    p3c0P Offline
                    p3c0P Offline
                    p3c0
                    Moderators
                    wrote on last edited by
                    #24

                    @vishnu AFAICS You are just adding and removing the data but not updating it. In this case dataChanged wont be called.

                    157

                    vishnuV 1 Reply Last reply
                    0
                    • p3c0P p3c0

                      @vishnu AFAICS You are just adding and removing the data but not updating it. In this case dataChanged wont be called.

                      vishnuV Offline
                      vishnuV Offline
                      vishnu
                      wrote on last edited by
                      #25

                      @p3c0
                      Any hint or example on how to update the data? Thanks a lot

                      p3c0P 1 Reply Last reply
                      0
                      • vishnuV vishnu

                        @p3c0
                        Any hint or example on how to update the data? Thanks a lot

                        p3c0P Offline
                        p3c0P Offline
                        p3c0
                        Moderators
                        wrote on last edited by
                        #26

                        @vishnu Make use rowsInserted of rowsRemoved signals. Connect them to their respective slots as shown previously for dataChanged.

                        157

                        vishnuV 1 Reply Last reply
                        0
                        • p3c0P p3c0

                          @vishnu Make use rowsInserted of rowsRemoved signals. Connect them to their respective slots as shown previously for dataChanged.

                          vishnuV Offline
                          vishnuV Offline
                          vishnu
                          wrote on last edited by
                          #27

                          @p3c0
                          I have already added 3 rows with default value. when ever I change default value to someother value. I am not getting the updated value to c++ side.
                          QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)), &myclass,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
                          This is not working? As you said since I am not updating the model, just appending and removing the rows.I feel like there has to be done more in my QML part.May I know what is wrong or missing in my Model and View (QML) ?Thanks

                          p3c0P 1 Reply Last reply
                          0
                          • vishnuV vishnu

                            @p3c0
                            I have already added 3 rows with default value. when ever I change default value to someother value. I am not getting the updated value to c++ side.
                            QObject::connect(model,SIGNAL(dataChanged(QModelIndex,QModelIndex,QVector<int>)), &myclass,SLOT(onDataChanged(QModelIndex,QModelIndex,QVector<int>)));
                            This is not working? As you said since I am not updating the model, just appending and removing the rows.I feel like there has to be done more in my QML part.May I know what is wrong or missing in my Model and View (QML) ?Thanks

                            p3c0P Offline
                            p3c0P Offline
                            p3c0
                            Moderators
                            wrote on last edited by
                            #28

                            @vishnu

                            I have already added 3 rows with default value. when ever I change default value to someother value. I am not getting the updated value to c++ side.

                            how are you changing the default value ?

                            157

                            vishnuV 1 Reply Last reply
                            0
                            • p3c0P p3c0

                              @vishnu

                              I have already added 3 rows with default value. when ever I change default value to someother value. I am not getting the updated value to c++ side.

                              how are you changing the default value ?

                              vishnuV Offline
                              vishnuV Offline
                              vishnu
                              wrote on last edited by
                              #29

                              @p3c0
                              I can change my default values because my delegate is a TextInput.

                               TableViewColumn {
                                          role: "tool"
                                          title: "Tool"
                                          width: 80
                                          delegate:
                                              TextInput {
                                              anchors.left: parent.left
                                              anchors.verticalCenter: parent.verticalCenter
                                              renderType: Text.NativeRendering
                                              validator: IntValidator {bottom: 0; top: 1;}
                                              text: styleData.value
                                          }
                                      }
                              
                              p3c0P 1 Reply Last reply
                              0
                              • vishnuV vishnu

                                @p3c0
                                I can change my default values because my delegate is a TextInput.

                                 TableViewColumn {
                                            role: "tool"
                                            title: "Tool"
                                            width: 80
                                            delegate:
                                                TextInput {
                                                anchors.left: parent.left
                                                anchors.verticalCenter: parent.verticalCenter
                                                renderType: Text.NativeRendering
                                                validator: IntValidator {bottom: 0; top: 1;}
                                                text: styleData.value
                                            }
                                        }
                                
                                p3c0P Offline
                                p3c0P Offline
                                p3c0
                                Moderators
                                wrote on last edited by p3c0
                                #30

                                @vishnu Im asking how do you change the items added in ListModel ? That signal will only be updated only when you update the existing items in the model.
                                For eg:

                                ListModel {
                                    id: myModel
                                
                                    ListElement {
                                        name: "abc"
                                        age: 12
                                    }
                                
                                    onDataChanged: console.log("Changed")
                                }
                                
                                //updating the list model
                                myModel.set(0, { "name" : "xyz" } )
                                

                                So here the signal dataChanged will be triggered and hence the slot onDataChanged in QML will be invoked. Same will work for C++ slot too.

                                Now in your earlier code you are just adding and removing the rows so those signals (mentioned earlier) will be triggered.

                                157

                                vishnuV 1 Reply Last reply
                                0
                                • p3c0P p3c0

                                  @vishnu Im asking how do you change the items added in ListModel ? That signal will only be updated only when you update the existing items in the model.
                                  For eg:

                                  ListModel {
                                      id: myModel
                                  
                                      ListElement {
                                          name: "abc"
                                          age: 12
                                      }
                                  
                                      onDataChanged: console.log("Changed")
                                  }
                                  
                                  //updating the list model
                                  myModel.set(0, { "name" : "xyz" } )
                                  

                                  So here the signal dataChanged will be triggered and hence the slot onDataChanged in QML will be invoked. Same will work for C++ slot too.

                                  Now in your earlier code you are just adding and removing the rows so those signals (mentioned earlier) will be triggered.

                                  vishnuV Offline
                                  vishnuV Offline
                                  vishnu
                                  wrote on last edited by
                                  #31

                                  @p3c0
                                  I am no where doing that kind of updating. I am assuming that ListModel.append method does updating the model as well as view.

                                  Button{
                                                  id:addNewRowButton
                                                  text: "ADD"
                                                  onClicked: {
                                                      setTableModel.append({"x_position": 0,
                                                                               "y_position":0,
                                                                               "z_position":0,
                                                                               "velocity":0,
                                                                               "acceleration":0,
                                                                               "deceleration":0,
                                                                               "tool":0,
                                                                               "tracking_x":0,
                                                                               "tracking_y":0,
                                                                               "tracking_z":0}
                                                                           )
                                                  }
                                              }
                                  
                                  p3c0P 1 Reply Last reply
                                  0
                                  • vishnuV vishnu

                                    @p3c0
                                    I am no where doing that kind of updating. I am assuming that ListModel.append method does updating the model as well as view.

                                    Button{
                                                    id:addNewRowButton
                                                    text: "ADD"
                                                    onClicked: {
                                                        setTableModel.append({"x_position": 0,
                                                                                 "y_position":0,
                                                                                 "z_position":0,
                                                                                 "velocity":0,
                                                                                 "acceleration":0,
                                                                                 "deceleration":0,
                                                                                 "tool":0,
                                                                                 "tracking_x":0,
                                                                                 "tracking_y":0,
                                                                                 "tracking_z":0}
                                                                             )
                                                    }
                                                }
                                    
                                    p3c0P Offline
                                    p3c0P Offline
                                    p3c0
                                    Moderators
                                    wrote on last edited by
                                    #32

                                    @vishnu No that is not updating. That wont invoke the data changed signal.
                                    As said earlier if you use append or remove use rowsInserted or rowsRemoved signals repectively.

                                    157

                                    vishnuV 1 Reply Last reply
                                    0
                                    • p3c0P p3c0

                                      @vishnu No that is not updating. That wont invoke the data changed signal.
                                      As said earlier if you use append or remove use rowsInserted or rowsRemoved signals repectively.

                                      vishnuV Offline
                                      vishnuV Offline
                                      vishnu
                                      wrote on last edited by vishnu
                                      #33

                                      @p3c0
                                      you are right. This works perfect. I can see the data in c++ when ever a new row is added.

                                       QObject::connect(model,SIGNAL(rowsInserted(QModelIndex,int,int)),
                                                               &tcpCommunicationPort,SLOT(onRowsInserted(QModelIndex,int,int)));
                                      

                                      But when one of item in the Row is changed I can't see the new data in c++.So that means only Set/setproperty of ListModel will invoke the data changed signal. That mean My qml code is wrong if i want dataChangedsignal.
                                      I changed my TableView like this:

                                      TableView{
                                                  id:setTableView
                                                  objectName: "setTableView"
                                                  model: {
                                                       setTableModel.set(0,{"x_position": 0,
                                                                             "y_position":300,
                                                                             "z_position":500,
                                                                             "velocity":0,
                                                                             "acceleration":0,
                                                                             "deceleration":0,
                                                                             "tool":0,
                                                                             "tracking_x":0,
                                                                             "tracking_y":0,
                                                                             "tracking_z":0});
                                                      setTableModel.set(1,{"x_position": 0,
                                                                            "y_position":400,
                                                                            "z_position":800,
                                                                            "velocity":0,
                                                                            "acceleration":0,
                                                                            "deceleration":0,
                                                                            "tool":0,
                                                                            "tracking_x":0,
                                                                            "tracking_y":0,
                                                                            "tracking_z":0})
                                                  }
                                      

                                      Now the entire view if gone. I cannot add anymore rows.That means what I have done is wrong.But don't know what to do.
                                      Also If the user changes some value in any of the times.how can i know which value is changed? TableView has onClicked signal I can get the current row ,and delegate has access to the properties styleData.row - the index of the row ; styleData.column - the index of the column. Don't know how to make use of them.
                                      Can you please tell me what exactly have to be done on my QML side. Should i change my delegate or View or Model code?Thanks.

                                      p3c0P 1 Reply Last reply
                                      0
                                      • vishnuV vishnu

                                        @p3c0
                                        you are right. This works perfect. I can see the data in c++ when ever a new row is added.

                                         QObject::connect(model,SIGNAL(rowsInserted(QModelIndex,int,int)),
                                                                 &tcpCommunicationPort,SLOT(onRowsInserted(QModelIndex,int,int)));
                                        

                                        But when one of item in the Row is changed I can't see the new data in c++.So that means only Set/setproperty of ListModel will invoke the data changed signal. That mean My qml code is wrong if i want dataChangedsignal.
                                        I changed my TableView like this:

                                        TableView{
                                                    id:setTableView
                                                    objectName: "setTableView"
                                                    model: {
                                                         setTableModel.set(0,{"x_position": 0,
                                                                               "y_position":300,
                                                                               "z_position":500,
                                                                               "velocity":0,
                                                                               "acceleration":0,
                                                                               "deceleration":0,
                                                                               "tool":0,
                                                                               "tracking_x":0,
                                                                               "tracking_y":0,
                                                                               "tracking_z":0});
                                                        setTableModel.set(1,{"x_position": 0,
                                                                              "y_position":400,
                                                                              "z_position":800,
                                                                              "velocity":0,
                                                                              "acceleration":0,
                                                                              "deceleration":0,
                                                                              "tool":0,
                                                                              "tracking_x":0,
                                                                              "tracking_y":0,
                                                                              "tracking_z":0})
                                                    }
                                        

                                        Now the entire view if gone. I cannot add anymore rows.That means what I have done is wrong.But don't know what to do.
                                        Also If the user changes some value in any of the times.how can i know which value is changed? TableView has onClicked signal I can get the current row ,and delegate has access to the properties styleData.row - the index of the row ; styleData.column - the index of the column. Don't know how to make use of them.
                                        Can you please tell me what exactly have to be done on my QML side. Should i change my delegate or View or Model code?Thanks.

                                        p3c0P Offline
                                        p3c0P Offline
                                        p3c0
                                        Moderators
                                        wrote on last edited by
                                        #34

                                        @vishnu Keep your code with append and remove as it is. It just adds and removes the rows. Now to update the already added elements in ListModel use set.
                                        So,

                                        append -> rowsInserted
                                        remove -> rowsRemoved
                                        update i.e set -> dataChanged
                                        

                                        157

                                        vishnuV 1 Reply Last reply
                                        0
                                        • p3c0P p3c0

                                          @vishnu Keep your code with append and remove as it is. It just adds and removes the rows. Now to update the already added elements in ListModel use set.
                                          So,

                                          append -> rowsInserted
                                          remove -> rowsRemoved
                                          update i.e set -> dataChanged
                                          
                                          vishnuV Offline
                                          vishnuV Offline
                                          vishnu
                                          wrote on last edited by
                                          #35

                                          @p3c0
                                          I got the meaning what your saying but Where and how exactly I should do that set.
                                          For eg: should I do like this

                                          Button{
                                                          id:addNewRowButton
                                                          text: "ADD"
                                                          onClicked: {
                                                              setTableModel.append({"x_position": 0,
                                                                                       "y_position":0,
                                                                                       "z_position":0,
                                                                                       "velocity":0,
                                                                                       "acceleration":0,
                                                                                       "deceleration":0,
                                                                                       "tool":0,
                                                                                       "tracking_x":0,
                                                                                       "tracking_y":0,
                                                                                       "tracking_z":0}
                                                                                   )
                                          //ofcourse index is not defined, May be I make a property and increment it when even I add new row.
                                                              setTableModel.set(index,{"x_position": 0,
                                                                                    "y_position":0,
                                                                                    "z_position":0,
                                                                                    "velocity":0,
                                                                                    "acceleration":0,
                                                                                    "deceleration":0,
                                                                                    "tool":0,
                                                                                    "tracking_x":0,
                                                                                    "tracking_y":0,
                                                                                    "tracking_z":0})
                                                          }
                                          

                                          How about defalut values where should i set them?
                                          Is It in Tableview:this went totally wrong.

                                          id:setTableView
                                                      objectName: "setTableView"
                                                      model: {
                                                           setTableModel.set(0,{"x_position": 0,
                                                                                 "y_position":300,
                                                                                 "z_position":500,
                                                                                 "velocity":0,
                                                                                 "acceleration":0,
                                                                                 "deceleration":0,
                                                                                 "tool":0,
                                                                                 "tracking_x":0,
                                                                                 "tracking_y":0,
                                                                                 "tracking_z":0});
                                          
                                          p3c0P 1 Reply Last reply
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