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C++ to change QML object properties

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  • V Offline
    V Offline
    Vignes
    wrote on last edited by
    #14

    Hi,
    I created QObject: called iobject.h
    @
    #ifndef IOBJECT_H
    #define IOBJECT_H

    #include <QObject>

    class iObject : public QObject
    {
    Q_OBJECT
    Q_PROPERTY(QString name READ name WRITE setName)
    public:
    explicit iObject(QObject *parent = 0);

    QString name() const;
    
        Q_INVOKABLE void nameChang();
    

    signals:
    void nameChanged(int newValue);

    public slots:
    void setName(const QString &name);

    private:
    QString m_name;
    };

    #endif // IOBJECT_H
    @

    iobject.cpp
    @
    #include "iobject.h"

    iObject::iObject(QObject *parent) :
    QObject(parent)
    {
    }
    QString iObject::name() const
    {
    return m_name;
    }
    iObject::setName(const QString &name){
    if(name != m_name)
    m_name = name;
    emit nameChanged(name);
    }
    @

    main.cpp
    @
    #include "iobject.h"
    #include <QGuiApplication>
    #include <QQmlApplicationEngine>

    int main(int argc, char *argv[])
    {
    QGuiApplication app(argc, argv);

    qmlRegisterType<iObject>("myObject", 1, 0, "iObject");
    
    QQmlApplicationEngine engine;
    engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
    
    return app.exec();
    

    }
    @

    main.qml
    @
    import QtQuick 2.2
    import QtQuick.Window 2.1
    import myObject 1.0

    Window {
    visible: true
    width: 360
    height: 360
    title: iObject.name

    MouseArea {
        anchors.fill: parent
        onClicked: {
            Qt.quit();
        }
    }
    
    Text {
        text: qsTr("Hello World!<br><i>I'm </i><b>not Fullscreen<i> Now</i></b>")
        horizontalAlignment: Text.AlignHCenter
        font.family: "Times New Roman"
        font.pointSize: 18
        anchors.centerIn: parent
        color: "steelblue"
    
        MouseArea {
            anchors.fill: parent
        }
    }
    

    }
    @

    At this point, It did not work. erros on main.cpp 'qmlRegisterType'
    what am I doing wrong?

    1 Reply Last reply
    0
    • p3c0P Offline
      p3c0P Offline
      p3c0
      Moderators
      wrote on last edited by
      #15

      Just create a the class and pass the QQuickWindow pointer. No need use qmlRegisterType.
      Something like this,
      main.cpp
      @
      QQmlApplicationEngine engine;
      engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
      QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
      iObject a(W);
      QObject::connect(engine.rootObjects().first(),SIGNAL(callCpp()),&a,SLOT(onCallCpp()));
      @

      No need of custom properties in the class.
      Remember to cast back QObject back to QQuickWindow in iObject and then you can modify QQuickWindow properties as shown earlier.

      157

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      0
      • V Offline
        V Offline
        Vignes
        wrote on last edited by
        #16

        I'm getting error "main.obj:-1: error: LNK2019: unresolved external symbol "public: __cdecl iObject::iObject(class QObject *)" (??0iObject@@QEAA@PEAVQObject@@@Z) referenced in function main"

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        0
        • p3c0P Offline
          p3c0P Offline
          p3c0
          Moderators
          wrote on last edited by
          #17

          Have you included its corresponding header file (probably iobject.h) in main.cpp ?

          157

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          0
          • V Offline
            V Offline
            Vignes
            wrote on last edited by
            #18

            Yes
            main.cpp
            @
            #include "iobject.h"
            #include <QGuiApplication>
            #include <QQmlApplicationEngine>
            #include <QtQuick/QQuickWindow>

            int main(int argc, char *argv[])
            {
            QGuiApplication app(argc, argv);

            QQmlApplicationEngine engine;
            engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
            
            QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
            iObject a(W);
            QObject::connect(engine.rootObjects().first(),SIGNAL(callCpp()),&a,SLOT(onCallCpp()));
            
            return app.exec();
            

            }
            @

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            0
            • p3c0P Offline
              p3c0P Offline
              p3c0
              Moderators
              wrote on last edited by
              #19

              Can you post the new iobject.cpp and .h file ?

              157

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              0
              • V Offline
                V Offline
                Vignes
                wrote on last edited by
                #20

                iobject.h
                @
                #ifndef IOBJECT_H
                #define IOBJECT_H

                #include <QObject>

                class iObject : public QObject
                {
                Q_OBJECT
                public:
                explicit iObject(QObject *parent = 0);

                signals:

                public slots:

                };

                #endif // IOBJECT_H
                @

                iobject.cpp
                @
                #include "iobject.h"

                iObject::iObject(QObject *parent) :
                QObject(parent)
                {
                }
                @

                1 Reply Last reply
                0
                • p3c0P Offline
                  p3c0P Offline
                  p3c0
                  Moderators
                  wrote on last edited by
                  #21

                  Everything seems to be fine to me.
                  Try to clean, run qmake and build the project again.
                  Apart from that declare the SLOT onCallCpp in iObject class.

                  157

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                  • V Offline
                    V Offline
                    Vignes
                    wrote on last edited by
                    #22

                    Still same error, the
                    @
                    iObject a(W);
                    @

                    Creates following errors:
                    "main.obj:-1: error: LNK2019: unresolved external symbol "public: _cdecl iObject::iObject(class QObject *)" (??0iObject@@QEAA@PEAVQObject@@@Z) referenced in function main""
                    And
                    "debug\HEVC
                    .exe:-1: error: LNK1120: 1 unresolved externals
                    "
                    I tried cleaning and rebuild it and created a new project and tried it, same error

                    All the code in new project follows:
                    main.qml
                    @
                    import QtQuick 2.2
                    import QtQuick.Window 2.1

                    Window {
                    visible: true
                    width: 360
                    height: 360

                    MouseArea {
                        anchors.fill: parent
                        onClicked: {
                            Qt.quit();
                        }
                    }
                    
                    Text {
                        text: qsTr("Hello World")
                        anchors.centerIn: parent
                    }
                    

                    }
                    @

                    main.cpp
                    @
                    #include <QGuiApplication>
                    #include <QQmlApplicationEngine>
                    #include <QtQuick/QQuickWindow>
                    #include "iobject.h"

                    int main(int argc, char *argv[])
                    {
                    QGuiApplication app(argc, argv);

                    QQmlApplicationEngine engine;
                    engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
                    QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
                        iObject a(W);
                        QObject::connect(engine.rootObjects().first(),SIGNAL(callCpp()),&a,SLOT(onCallCpp()));
                    
                    return app.exec();
                    

                    }
                    @

                    iobject.h
                    @
                    #ifndef IOBJECT_H
                    #define IOBJECT_H

                    #include <QObject>

                    class iObject : public QObject
                    {
                    Q_OBJECT
                    public:
                    explicit iObject(QObject *parent = 0);

                    signals:

                    public slots:
                    void onCallCpp();

                    };

                    #endif // IOBJECT_H
                    @

                    iobject.cpp
                    @
                    #include "iobject.h"

                    iObject::iObject(QObject *parent) :
                    QObject(parent)
                    {
                    }
                    @

                    I went though several examples and foud ""Animated Tiles":http://qt-project.org/doc/qt-4.8/animation-animatedtiles.html" example. This one uses different library like QtWidgets, QtCore/qstate.h and main.moc. here not QML. This is an old version qt-4.8 as well.

                    I'm now wondering, that am I using the right QT tool for my project, which uses 4K video playing, editing, analytics tools with the support of OpenGL to be implimented using Cpp.

                    I chose QML, because of built in OpenGL, and Cpp and JS support. Now Qt Widgets, Qt Quick Application, Qt Quick UI and old version, new version are confusion to me.

                    It would be great, If you could please help me with these.

                    Thank you

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                    • p3c0P Offline
                      p3c0P Offline
                      p3c0
                      Moderators
                      wrote on last edited by
                      #23

                      Have the files iobject.cpp and .h included in the project structure from Qt Creator?
                      I have created a small test app based upon the example.
                      Here's the "Link":https://docs.google.com/file/d/0B3rkZH6q1E7ocTdnOFQwNVBDM2c/edit?pli=1
                      Please check if it works.

                      Also Animated Tiles is a completely different example. It doesnot use Qt Quick.
                      Please do not go over to Qt 4.8 or less. It's lot different from Qt 5.3

                      You can refer Qt 5 docs for more information.
                      Following are good links
                      "http://qt-project.org/doc/qt-5/qtqml-index.html":http://qt-project.org/doc/qt-5/qtqml-index.html
                      "http://qt-project.org/doc/qt-5/qtqml-cppintegration-topic.html":http://qt-project.org/doc/qt-5/qtqml-cppintegration-topic.html

                      Let me know if the Sample Application works.

                      157

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                      0
                      • V Offline
                        V Offline
                        Vignes
                        wrote on last edited by
                        #24

                        Thanks, your sample works. I got main working after deleting the build folder. Some reason cleaning didn't work, even when I copy and pasted your code.

                        I was thinking like this, creating object and connecting it to QML types:
                        iObject A
                        A.screenSize (connect to Window : visibility)
                        A.textApped (connect to Text : text)
                        A.animantionStart (connect to Animation : start)

                        Then changing it in cpp and then emitting signal or even creating, changing & destroying QML types in cpp. Like JavaScript in HTML application.

                        If you can provide this type of sample works on would be very grateful.

                        *Note: I learn using simple working example rather than reading text with pieces of code, because of my DYSLEXIA.

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                        • p3c0P Offline
                          p3c0P Offline
                          p3c0
                          Moderators
                          wrote on last edited by
                          #25

                          You can also use "QMetaObject::invokeMethod":http://qt-project.org/doc/qt-5/qmetaobject.html#invokeMethod to call a javascript function inside a QML and in that function you can do the operations.
                          For eg.
                          Test.qml
                          @
                          Window {
                          visible: true
                          width: 400
                          height: 400

                          function changeColor() {
                              rect.color="blue"
                          }
                          
                          Rectangle {
                              id: rect
                              anchors.fill: parent
                              color: "red"
                          }
                          

                          }
                          @

                          and to call it from main.cpp

                          @
                          QMetaObject::invokeMethod(engine.rootObjects().first(), "changeColor");
                          @

                          You can also keep these calls in separate cpp methods of the iObject class.

                          157

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                          • V Offline
                            V Offline
                            Vignes
                            wrote on last edited by
                            #26

                            Say I have following main.qml
                            @
                            Window {
                            visible: true
                            width: 400
                            height: 400

                            Rectangle {
                            id: rect
                            anchors.fill: parent
                            color: "red"
                            
                                Text {
                                id: mytext
                                text: qsTr("<b>Hello World!</b>")
                                color: "blue"
                                }
                                MouseArea {
                                anchors.fill: parent
                                onClicked: {
                                    Qt.quit();}
                                }
                            }
                            

                            }
                            @

                            How do I use this "const char * QMetaObject::className() const" to get Text object name.

                            How do I use "QMetaProperty::write(QObject * object, const QVariant & value) const" to change text value

                            Thank you

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                            • p3c0P Offline
                              p3c0P Offline
                              p3c0
                              Moderators
                              wrote on last edited by
                              #27

                              bq. How do I use this “const char * QMetaObject::className() const” to get Text object name.

                              As shown earlier you can find the exact Item using findChild and then use "metaObject()":http://qt-project.org/doc/qt-5/qobject.html#metaObject to get it's corresponding metaObject and then use it to get "className()":http://qt-project.org/doc/qt-5/qmetaobject.html#className;

                              bq. How do I use “QMetaProperty::write(QObject * object, const QVariant & value) const” to change text value

                              This kind of bit tedious, you have to first findChild then get it's metaObject and then iterate over it to find the exact index of the "property":http://qt-project.org/doc/qt-5/qmetaobject.html#property which you want to set and then change the property for that particular index using "write":http://qt-project.org/doc/qt-5/qmetaproperty.html#write

                              Alternatively you use more user friendly "setProperty":http://qt-project.org/doc/qt-5/qobject.html#setProperty to directly set it instead of first iterating,finding and then changing.

                              157

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                              • V Offline
                                V Offline
                                Vignes
                                wrote on last edited by
                                #28

                                how do I fix the following issue
                                @
                                MouseArea {
                                id: oneClick
                                anchors.fill: parent
                                onClicked: opacity_1.running = true;
                                }
                                MouseArea {
                                id: twoClick
                                anchors.fill: parent
                                onDoubleClicked: window1.callCpp()
                                }
                                @

                                Thank you

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                                0
                                • V Offline
                                  V Offline
                                  Vignes
                                  wrote on last edited by
                                  #29

                                  How do I use access mouse right click? I tried the following without success:
                                  @
                                  onClicked: {if(mouse.button == Qt.RightButton){if(menu.opacity == 0){opacity_1.running = true;}}}
                                  @
                                  and
                                  @
                                  onPressed: {if(mouse.button == Qt.RightButton){if(menu.opacity == 0){opacity_1.running = true;}}}
                                  @

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                                  • V Offline
                                    V Offline
                                    Vignes
                                    wrote on last edited by
                                    #30

                                    Could you tell me how to set-up Git in QtCreator Option > Version Control: Configuration, Miscellaneous, Gitk and Repository Browser ?

                                    Thank you

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                                    0
                                    • V Offline
                                      V Offline
                                      Vignes
                                      wrote on last edited by
                                      #31

                                      What am I doing wrong here :
                                      I have included <QScreen>
                                      @
                                      QScreen *screen;
                                      qDebug() << "Information for screen:" << screen->name();
                                      qDebug() << " Available geometry:" << screen->availableGeometry().x() << screen->availableGeometry().y() << screen->availableGeometry().width() << "x" << screen->availableGeometry().height();
                                      qDebug() << " Available size:" << screen->availableSize().width() << "x" << screen->availableSize().height();
                                      qDebug() << " Available virtual geometry:" << screen->availableVirtualGeometry().x() << screen->availableVirtualGeometry().y() << screen->availableVirtualGeometry().width() << "x" << screen->availableVirtualGeometry().height();
                                      qDebug() << " Available virtual size:" << screen->availableVirtualSize().width() << "x" << screen->availableVirtualSize().height();
                                      qDebug() << " Depth:" << screen->depth() << "bits";
                                      qDebug() << " Geometry:" << screen->geometry().x() << screen->geometry().y() << screen->geometry().width() << "x" << screen->geometry().height();
                                      qDebug() << " Logical DPI:" << screen->logicalDotsPerInch();
                                      qDebug() << " Logical DPI X:" << screen->logicalDotsPerInchX();
                                      qDebug() << " Logical DPI Y:" << screen->logicalDotsPerInchY();
                                      @
                                      Help please

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                                      • p3c0P Offline
                                        p3c0P Offline
                                        p3c0
                                        Moderators
                                        wrote on last edited by
                                        #32

                                        [quote author="Vignes" date="1406045743"]how do I fix the following issue
                                        @
                                        MouseArea {
                                        id: oneClick
                                        anchors.fill: parent
                                        onClicked: opacity_1.running = true;
                                        }
                                        MouseArea {
                                        id: twoClick
                                        anchors.fill: parent
                                        onDoubleClicked: window1.callCpp()
                                        }
                                        @

                                        Thank you[/quote]

                                        What is the problem ? You need to elaborate.

                                        bq. onClicked: {if(mouse.button == Qt.RightButton){if(menu.opacity == 0){opacity_1.running = true;}}}

                                        set acceptedButtons: Qt.LeftButton | Qt.RightButton for MouseArea

                                        bq.
                                        QScreen *screen;
                                        qDebug() << "Information for screen:" << screen->name();
                                        .
                                        .
                                        .

                                        @
                                        QScreen *screen = QGuiApplication::primaryScreen();
                                        qDebug() << screen->availableGeometry();
                                        @

                                        157

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                                        • p3c0P Offline
                                          p3c0P Offline
                                          p3c0
                                          Moderators
                                          wrote on last edited by
                                          #33

                                          [quote author="Vignes" date="1406047246"]Could you tell me how to set-up Git in QtCreator Option > Version Control: Configuration, Miscellaneous, Gitk and Repository Browser ?

                                          Thank you[/quote]

                                          May be "this":https://qt-project.org/doc/qtcreator-2.8/creator-version-control.html#using-version-control-systems and a youtube tutorial "here":http://www.youtube.com/watch?v=3Dr05-bFMbw help you. I have never used git from Qt Creator, so can't help you that much on it. I normally do it through command line.

                                          157

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