Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. QML and Qt Quick
  4. C++ to change QML object properties
Forum Updated to NodeBB v4.3 + New Features

C++ to change QML object properties

Scheduled Pinned Locked Moved QML and Qt Quick
57 Posts 4 Posters 44.4k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • p3c0P Offline
    p3c0P Offline
    p3c0
    Moderators
    wrote on last edited by
    #8

    Hi,

    There are multiple problems here,

    1. "Window":http://qt-project.org/doc/qt-5/qml-qtquick-window-window.html doesn't instantiate QQuickItem but QQuickWindow. So you can't cast it to QQuickItem.
    2. There's nothing like QWidth or Qt::560, just plainly use the number e.g 560
    3. Window is a top level, so you can get it directly instead of finding.

    To sum up, try this,
    @
    QQuickWindow *item = (QQuickWindow *)engine.rootObjects().first();
    if (item)
    item->setProperty("width", 1360);
    @

    157

    1 Reply Last reply
    0
    • V Offline
      V Offline
      Vignes
      wrote on last edited by
      #9

      Hi,
      I tried to change QML Window to fullscreen using visibility via c++
      @
      QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
      if (W)
      W->setProperty("visibility", "Fullscreen");
      @
      tried
      @
      W->FullScreen;
      @
      tried
      @
      W->visibility() = "Fullscreen";
      @

      none of them are working. Help please?

      1 Reply Last reply
      0
      • V Offline
        V Offline
        Vignes
        wrote on last edited by
        #10

        Hi,
        I got it working, it the spelling of the Fullscreen should be "FullScreen"
        @
        QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
        if (W)
        W->setProperty("visibility", "FullScreen");
        @

        1 Reply Last reply
        0
        • p3c0P Offline
          p3c0P Offline
          p3c0
          Moderators
          wrote on last edited by
          #11

          For FullScreen you can use directly,

          @
          if (W)
          W->showFullScreen();
          @

          157

          1 Reply Last reply
          0
          • V Offline
            V Offline
            Vignes
            wrote on last edited by
            #12

            Hi,
            I have objects window, text and mouse area to text in qml document and I want to implement in c++: when text area is clicked: if the window is not on fullscreen, it should become fullscreen and the text in the text are should change to "Window is Fullscreen" with a animated color chage to "white". Next time it clicked it should come out of fullscreen and chanege the text and color. Also console.log equivalent output of the this event along with screen resolution should be output from c++ (not via qml).

            main.qml :
            @
            import QtQuick 2.2
            import QtQuick.Window 2.1

            Window {
            id: window1
            visible: true
            width: 360
            height: 360
            color: "red"
            title: "MyWindow"

            Text {
                objectName: "myText"
                text: qsTr("Hello World!<br><i>I'm </i><b>not Fullscreen<i> Now</i></b>")
                font.bold: true
                horizontalAlignment: Text.AlignHCenter
                font.family: "Times New Roman"
                font.pointSize: 18
                anchors.centerIn: parent
                color: "steelblue"
            
                MouseArea {
                    anchors.fill: parent
                }
            }
            

            }
            @

            main.cpp
            @
            #include <QGuiApplication>
            #include <QQmlApplicationEngine>
            #include <QtQuick/QQuickItem>
            #include <QtQuick/QQuickWindow>

            int main(int argc, char *argv[])
            {
            QGuiApplication app(argc, argv);

            QQmlApplicationEngine engine;
            engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
            

            //here I need function for
            //1 clicke event
            //check fullscreen value
            //2 text changing
            //3 animation
            //4 console.log output of Screen resolution and action
            //5 finaly Window : showMaximized(); or showFullScreen();

            return app.exec();
            

            }
            @

            Could you help me with this please?
            Thank you

            1 Reply Last reply
            0
            • p3c0P Offline
              p3c0P Offline
              p3c0
              Moderators
              wrote on last edited by
              #13

              You can,

              1. Create a QObject based class
              2. Create a SLOT in it
              3. Pass QQuickWindow pointer (which we obtained as shown above) to it
              4. Create a signal in your QML
              5. Do the connections
              6. In the created class cast the QObject pointer to QQuickWindow using qobject_cast
              7. Use this pointer to access/modify the properties of the QML window in the SLOT when the SIGNAL is fired from QML

              157

              1 Reply Last reply
              0
              • V Offline
                V Offline
                Vignes
                wrote on last edited by
                #14

                Hi,
                I created QObject: called iobject.h
                @
                #ifndef IOBJECT_H
                #define IOBJECT_H

                #include <QObject>

                class iObject : public QObject
                {
                Q_OBJECT
                Q_PROPERTY(QString name READ name WRITE setName)
                public:
                explicit iObject(QObject *parent = 0);

                QString name() const;
                
                    Q_INVOKABLE void nameChang();
                

                signals:
                void nameChanged(int newValue);

                public slots:
                void setName(const QString &name);

                private:
                QString m_name;
                };

                #endif // IOBJECT_H
                @

                iobject.cpp
                @
                #include "iobject.h"

                iObject::iObject(QObject *parent) :
                QObject(parent)
                {
                }
                QString iObject::name() const
                {
                return m_name;
                }
                iObject::setName(const QString &name){
                if(name != m_name)
                m_name = name;
                emit nameChanged(name);
                }
                @

                main.cpp
                @
                #include "iobject.h"
                #include <QGuiApplication>
                #include <QQmlApplicationEngine>

                int main(int argc, char *argv[])
                {
                QGuiApplication app(argc, argv);

                qmlRegisterType<iObject>("myObject", 1, 0, "iObject");
                
                QQmlApplicationEngine engine;
                engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
                
                return app.exec();
                

                }
                @

                main.qml
                @
                import QtQuick 2.2
                import QtQuick.Window 2.1
                import myObject 1.0

                Window {
                visible: true
                width: 360
                height: 360
                title: iObject.name

                MouseArea {
                    anchors.fill: parent
                    onClicked: {
                        Qt.quit();
                    }
                }
                
                Text {
                    text: qsTr("Hello World!<br><i>I'm </i><b>not Fullscreen<i> Now</i></b>")
                    horizontalAlignment: Text.AlignHCenter
                    font.family: "Times New Roman"
                    font.pointSize: 18
                    anchors.centerIn: parent
                    color: "steelblue"
                
                    MouseArea {
                        anchors.fill: parent
                    }
                }
                

                }
                @

                At this point, It did not work. erros on main.cpp 'qmlRegisterType'
                what am I doing wrong?

                1 Reply Last reply
                0
                • p3c0P Offline
                  p3c0P Offline
                  p3c0
                  Moderators
                  wrote on last edited by
                  #15

                  Just create a the class and pass the QQuickWindow pointer. No need use qmlRegisterType.
                  Something like this,
                  main.cpp
                  @
                  QQmlApplicationEngine engine;
                  engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
                  QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
                  iObject a(W);
                  QObject::connect(engine.rootObjects().first(),SIGNAL(callCpp()),&a,SLOT(onCallCpp()));
                  @

                  No need of custom properties in the class.
                  Remember to cast back QObject back to QQuickWindow in iObject and then you can modify QQuickWindow properties as shown earlier.

                  157

                  1 Reply Last reply
                  0
                  • V Offline
                    V Offline
                    Vignes
                    wrote on last edited by
                    #16

                    I'm getting error "main.obj:-1: error: LNK2019: unresolved external symbol "public: __cdecl iObject::iObject(class QObject *)" (??0iObject@@QEAA@PEAVQObject@@@Z) referenced in function main"

                    1 Reply Last reply
                    0
                    • p3c0P Offline
                      p3c0P Offline
                      p3c0
                      Moderators
                      wrote on last edited by
                      #17

                      Have you included its corresponding header file (probably iobject.h) in main.cpp ?

                      157

                      1 Reply Last reply
                      0
                      • V Offline
                        V Offline
                        Vignes
                        wrote on last edited by
                        #18

                        Yes
                        main.cpp
                        @
                        #include "iobject.h"
                        #include <QGuiApplication>
                        #include <QQmlApplicationEngine>
                        #include <QtQuick/QQuickWindow>

                        int main(int argc, char *argv[])
                        {
                        QGuiApplication app(argc, argv);

                        QQmlApplicationEngine engine;
                        engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
                        
                        QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
                        iObject a(W);
                        QObject::connect(engine.rootObjects().first(),SIGNAL(callCpp()),&a,SLOT(onCallCpp()));
                        
                        return app.exec();
                        

                        }
                        @

                        1 Reply Last reply
                        0
                        • p3c0P Offline
                          p3c0P Offline
                          p3c0
                          Moderators
                          wrote on last edited by
                          #19

                          Can you post the new iobject.cpp and .h file ?

                          157

                          1 Reply Last reply
                          0
                          • V Offline
                            V Offline
                            Vignes
                            wrote on last edited by
                            #20

                            iobject.h
                            @
                            #ifndef IOBJECT_H
                            #define IOBJECT_H

                            #include <QObject>

                            class iObject : public QObject
                            {
                            Q_OBJECT
                            public:
                            explicit iObject(QObject *parent = 0);

                            signals:

                            public slots:

                            };

                            #endif // IOBJECT_H
                            @

                            iobject.cpp
                            @
                            #include "iobject.h"

                            iObject::iObject(QObject *parent) :
                            QObject(parent)
                            {
                            }
                            @

                            1 Reply Last reply
                            0
                            • p3c0P Offline
                              p3c0P Offline
                              p3c0
                              Moderators
                              wrote on last edited by
                              #21

                              Everything seems to be fine to me.
                              Try to clean, run qmake and build the project again.
                              Apart from that declare the SLOT onCallCpp in iObject class.

                              157

                              1 Reply Last reply
                              0
                              • V Offline
                                V Offline
                                Vignes
                                wrote on last edited by
                                #22

                                Still same error, the
                                @
                                iObject a(W);
                                @

                                Creates following errors:
                                "main.obj:-1: error: LNK2019: unresolved external symbol "public: _cdecl iObject::iObject(class QObject *)" (??0iObject@@QEAA@PEAVQObject@@@Z) referenced in function main""
                                And
                                "debug\HEVC
                                .exe:-1: error: LNK1120: 1 unresolved externals
                                "
                                I tried cleaning and rebuild it and created a new project and tried it, same error

                                All the code in new project follows:
                                main.qml
                                @
                                import QtQuick 2.2
                                import QtQuick.Window 2.1

                                Window {
                                visible: true
                                width: 360
                                height: 360

                                MouseArea {
                                    anchors.fill: parent
                                    onClicked: {
                                        Qt.quit();
                                    }
                                }
                                
                                Text {
                                    text: qsTr("Hello World")
                                    anchors.centerIn: parent
                                }
                                

                                }
                                @

                                main.cpp
                                @
                                #include <QGuiApplication>
                                #include <QQmlApplicationEngine>
                                #include <QtQuick/QQuickWindow>
                                #include "iobject.h"

                                int main(int argc, char *argv[])
                                {
                                QGuiApplication app(argc, argv);

                                QQmlApplicationEngine engine;
                                engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
                                QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
                                    iObject a(W);
                                    QObject::connect(engine.rootObjects().first(),SIGNAL(callCpp()),&a,SLOT(onCallCpp()));
                                
                                return app.exec();
                                

                                }
                                @

                                iobject.h
                                @
                                #ifndef IOBJECT_H
                                #define IOBJECT_H

                                #include <QObject>

                                class iObject : public QObject
                                {
                                Q_OBJECT
                                public:
                                explicit iObject(QObject *parent = 0);

                                signals:

                                public slots:
                                void onCallCpp();

                                };

                                #endif // IOBJECT_H
                                @

                                iobject.cpp
                                @
                                #include "iobject.h"

                                iObject::iObject(QObject *parent) :
                                QObject(parent)
                                {
                                }
                                @

                                I went though several examples and foud ""Animated Tiles":http://qt-project.org/doc/qt-4.8/animation-animatedtiles.html" example. This one uses different library like QtWidgets, QtCore/qstate.h and main.moc. here not QML. This is an old version qt-4.8 as well.

                                I'm now wondering, that am I using the right QT tool for my project, which uses 4K video playing, editing, analytics tools with the support of OpenGL to be implimented using Cpp.

                                I chose QML, because of built in OpenGL, and Cpp and JS support. Now Qt Widgets, Qt Quick Application, Qt Quick UI and old version, new version are confusion to me.

                                It would be great, If you could please help me with these.

                                Thank you

                                1 Reply Last reply
                                0
                                • p3c0P Offline
                                  p3c0P Offline
                                  p3c0
                                  Moderators
                                  wrote on last edited by
                                  #23

                                  Have the files iobject.cpp and .h included in the project structure from Qt Creator?
                                  I have created a small test app based upon the example.
                                  Here's the "Link":https://docs.google.com/file/d/0B3rkZH6q1E7ocTdnOFQwNVBDM2c/edit?pli=1
                                  Please check if it works.

                                  Also Animated Tiles is a completely different example. It doesnot use Qt Quick.
                                  Please do not go over to Qt 4.8 or less. It's lot different from Qt 5.3

                                  You can refer Qt 5 docs for more information.
                                  Following are good links
                                  "http://qt-project.org/doc/qt-5/qtqml-index.html":http://qt-project.org/doc/qt-5/qtqml-index.html
                                  "http://qt-project.org/doc/qt-5/qtqml-cppintegration-topic.html":http://qt-project.org/doc/qt-5/qtqml-cppintegration-topic.html

                                  Let me know if the Sample Application works.

                                  157

                                  1 Reply Last reply
                                  0
                                  • V Offline
                                    V Offline
                                    Vignes
                                    wrote on last edited by
                                    #24

                                    Thanks, your sample works. I got main working after deleting the build folder. Some reason cleaning didn't work, even when I copy and pasted your code.

                                    I was thinking like this, creating object and connecting it to QML types:
                                    iObject A
                                    A.screenSize (connect to Window : visibility)
                                    A.textApped (connect to Text : text)
                                    A.animantionStart (connect to Animation : start)

                                    Then changing it in cpp and then emitting signal or even creating, changing & destroying QML types in cpp. Like JavaScript in HTML application.

                                    If you can provide this type of sample works on would be very grateful.

                                    *Note: I learn using simple working example rather than reading text with pieces of code, because of my DYSLEXIA.

                                    1 Reply Last reply
                                    0
                                    • p3c0P Offline
                                      p3c0P Offline
                                      p3c0
                                      Moderators
                                      wrote on last edited by
                                      #25

                                      You can also use "QMetaObject::invokeMethod":http://qt-project.org/doc/qt-5/qmetaobject.html#invokeMethod to call a javascript function inside a QML and in that function you can do the operations.
                                      For eg.
                                      Test.qml
                                      @
                                      Window {
                                      visible: true
                                      width: 400
                                      height: 400

                                      function changeColor() {
                                          rect.color="blue"
                                      }
                                      
                                      Rectangle {
                                          id: rect
                                          anchors.fill: parent
                                          color: "red"
                                      }
                                      

                                      }
                                      @

                                      and to call it from main.cpp

                                      @
                                      QMetaObject::invokeMethod(engine.rootObjects().first(), "changeColor");
                                      @

                                      You can also keep these calls in separate cpp methods of the iObject class.

                                      157

                                      1 Reply Last reply
                                      0
                                      • V Offline
                                        V Offline
                                        Vignes
                                        wrote on last edited by
                                        #26

                                        Say I have following main.qml
                                        @
                                        Window {
                                        visible: true
                                        width: 400
                                        height: 400

                                        Rectangle {
                                        id: rect
                                        anchors.fill: parent
                                        color: "red"
                                        
                                            Text {
                                            id: mytext
                                            text: qsTr("<b>Hello World!</b>")
                                            color: "blue"
                                            }
                                            MouseArea {
                                            anchors.fill: parent
                                            onClicked: {
                                                Qt.quit();}
                                            }
                                        }
                                        

                                        }
                                        @

                                        How do I use this "const char * QMetaObject::className() const" to get Text object name.

                                        How do I use "QMetaProperty::write(QObject * object, const QVariant & value) const" to change text value

                                        Thank you

                                        1 Reply Last reply
                                        0
                                        • p3c0P Offline
                                          p3c0P Offline
                                          p3c0
                                          Moderators
                                          wrote on last edited by
                                          #27

                                          bq. How do I use this “const char * QMetaObject::className() const” to get Text object name.

                                          As shown earlier you can find the exact Item using findChild and then use "metaObject()":http://qt-project.org/doc/qt-5/qobject.html#metaObject to get it's corresponding metaObject and then use it to get "className()":http://qt-project.org/doc/qt-5/qmetaobject.html#className;

                                          bq. How do I use “QMetaProperty::write(QObject * object, const QVariant & value) const” to change text value

                                          This kind of bit tedious, you have to first findChild then get it's metaObject and then iterate over it to find the exact index of the "property":http://qt-project.org/doc/qt-5/qmetaobject.html#property which you want to set and then change the property for that particular index using "write":http://qt-project.org/doc/qt-5/qmetaproperty.html#write

                                          Alternatively you use more user friendly "setProperty":http://qt-project.org/doc/qt-5/qobject.html#setProperty to directly set it instead of first iterating,finding and then changing.

                                          157

                                          1 Reply Last reply
                                          0

                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Search
                                          • Get Qt Extensions
                                          • Unsolved