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Erro with qt quick(no show correctly)

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  • L Offline
    L Offline
    lukasbady
    wrote on last edited by
    #1

    I wanted create a applicantion with qt quik, but I can not run....he show a window transparent.....
    I read some about ANGLE, but do not know what to do....

    Has anyone had this problem?

    How to solve this?

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    • O Offline
      O Offline
      onek24
      wrote on last edited by
      #2

      How are you trying to display your QML application or what are you using as your viewer?

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      • L Offline
        L Offline
        lukasbady
        wrote on last edited by
        #3

        Hi, thanks for the reply ....

        First I rode with QT (IDE) - did not work, then ran from the command line (qmlviewer), also did not work ...

        Both cases the screen is transparent

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        • O Offline
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          onek24
          wrote on last edited by
          #4

          Did it display any errors or any messages in your output-box? Could you post them in that case?

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          • JKSHJ Online
            JKSHJ Online
            JKSH
            Moderators
            wrote on last edited by
            #5

            Hi,

            What is your operating system?

            Are you using a physical machine or a virtual machine?

            What is your graphics card?

            Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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            • L Offline
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              lukasbady
              wrote on last edited by
              #6

              In my output-box show:

              Starting C:\Qt\Qt5.1.1\5.1.1\msvc2010\bin\qmlscene.exe C:/Users/Thiago/teste/teste.qml
              class QWindowsEGLStaticContext *__cdecl QWindowsEGLStaticContext::create(void): Could not initialize egl display: error 12289

              QOpenGLFunctions created with non-current context
              QSGMaterialShader: Shader compilation failed:
              ""
              QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
              QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
              QOpenGLFunctions created with non-current context
              QSGMaterialShader: Shader compilation failed:
              ""
              QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
              QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
              QOpenGLFunctions created with non-current context
              QSGMaterialShader: Shader compilation failed:
              ""
              QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
              QOpenGLFunctions created with non-current context
              QSGMaterialShader: Shader compilation failed:
              ""
              QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
              QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
              QOpenGLFunctions created with non-current context
              QSGMaterialShader: Shader compilation failed:
              ""
              QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
              QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
              QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
              QOpenGLFunctions created with non-current context
              QSGMaterialShader: Shader compilation failed:
              ""
              QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
              QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
              QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
              QOpenGLFunctions created with non-current context
              QSGMaterialShader: Shader compilation failed:
              ""
              QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
              QOpenGLShaderProgram::uniformLocation( textureScale ): shader program is not linked
              QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
              QOpenGLShaderProgram::uniformLocation( alphaMin ): shader program is not linked
              QOpenGLShaderProgram::uniformLocation( alphaMax ): shader program is not linked

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              • L Offline
                L Offline
                lukasbady
                wrote on last edited by
                #7

                [quote author="JKSH" date="1392080718"]Hi,

                What is your operating system?

                Are you using a physical machine or a virtual machine?

                What is your graphics card?[/quote]

                Windows 7
                physical machine
                I no have graphics card, just on-borard video

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                • L Offline
                  L Offline
                  lukasbady
                  wrote on last edited by
                  #8

                  [quote author="onek24" date="1392063115"]Did it display any errors or any messages in your output-box? Could you post them in that case?[/quote]

                  In my output-box show:

                  Starting C:\Qt\Qt5.1.1\5.1.1\msvc2010\bin\qmlscene.exe C:/Users/Thiago/teste/teste.qml
                  class QWindowsEGLStaticContext *__cdecl QWindowsEGLStaticContext::create(void): Could not initialize egl display: error 12289

                  QOpenGLFunctions created with non-current context
                  QSGMaterialShader: Shader compilation failed:
                  “”
                  QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
                  QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
                  QOpenGLFunctions created with non-current context
                  QSGMaterialShader: Shader compilation failed:
                  “”
                  QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
                  QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
                  QOpenGLFunctions created with non-current context
                  QSGMaterialShader: Shader compilation failed:
                  “”
                  QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
                  QOpenGLFunctions created with non-current context
                  QSGMaterialShader: Shader compilation failed:
                  “”
                  QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
                  QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
                  QOpenGLFunctions created with non-current context
                  QSGMaterialShader: Shader compilation failed:
                  “”
                  QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
                  QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
                  QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
                  QOpenGLFunctions created with non-current context
                  QSGMaterialShader: Shader compilation failed:
                  “”
                  QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
                  QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
                  QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
                  QOpenGLFunctions created with non-current context
                  QSGMaterialShader: Shader compilation failed:
                  “”
                  QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
                  QOpenGLShaderProgram::uniformLocation( textureScale ): shader program is not linked
                  QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
                  QOpenGLShaderProgram::uniformLocation( alphaMin ): shader program is not linked
                  QOpenGLShaderProgram::uniformLocation( alphaMax ): shader program is not linked

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                  • O Offline
                    O Offline
                    onek24
                    wrote on last edited by
                    #9

                    Well, i would say the problem is that you've got no graphics-card, but i could be wrong.

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                    • JKSHJ Online
                      JKSHJ Online
                      JKSH
                      Moderators
                      wrote on last edited by
                      #10

                      Qt requires support for OpenGL 2 or higher. If you only have an onboard graphics chip, then you probably don't have this OpenGL support.

                      Try using the non-OpenGL version of Qt instead: Go to http://qt-project.org/downloads and download a package that doesn't contain "OpenGL" in its name.

                      Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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                      • L Offline
                        L Offline
                        lukasbady
                        wrote on last edited by
                        #11

                        Thanks by all answer, i will do some tests.....all answer was of great help...

                        This is very common trouble with computers of little quality( in Brazil exists many )

                        If you guys find more answers, please inform me

                        Thanks....

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                        • O Offline
                          O Offline
                          onek24
                          wrote on last edited by
                          #12

                          You're welcome. I'll see what i can find but the problem is probably the non-opengl support. Just try it out without open-gl and it should work out fine. Otherwise you still can use QtQuick 1.0 which doesn't support OpenGL by itself.

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                          • L Offline
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                            lukasbady
                            wrote on last edited by
                            #13

                            This problem was corrected in Qt 5.4

                            http://blog.qt.digia.com/blog/2014/11/27/qt-weekly-21-dynamic-opengl-implementation-loading-in-qt-5-4/

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                            • L Offline
                              L Offline
                              lukasbady
                              wrote on last edited by
                              #14

                              This problem was corrected in Qt 5.4

                              http://blog.qt.digia.com/blog/2014/11/27/qt-weekly-21-dynamic-opengl-implementation-loading-in-qt-5-4/

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