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Loading custom fonts on iOS

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  • D Offline
    D Offline
    dbrian
    wrote on last edited by
    #1

    Are custom fonts supported on iOS? I am attempting to load a font packaged in a .qrc file using a FontLoader element in QtQuick 1.1

    The application deploys and runs fine but my font is not loaded and the console complains that
    "This plugin does not support application fonts", followed by
    "QML FontLoader: Cannot load font: 'qrc:///fonts/CustomFont.TTF'"

    @
    import QtQuick 1.1

    Rectangle {
    id: container
    width: 950
    height: 700

    FontLoader { 
        id: myFont
        source: "fonts/CustomFont.TTF" 
    }
    
    TitleBar {
        id: topToolbar
        height: 40
    }
    

    }
    @

    I found "this":https://bugreports.qt-project.org/browse/QTBUG-34490 bug report that seems to be related but it hasn't been evaluated yet so I was wondering if anyone on this forum has any debugging tips or can confirm that this is actually a known issue and I'm not just doing something wrong.

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi and welcome to devnet,

      After a quick look at the sources, it's not been yet implemented for iOS

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      0
      • B Offline
        B Offline
        bercik
        wrote on last edited by
        #3

        @dbrian have you found any solution? I'm not able to load font file with qt 5.2 for iOS

        Thanks

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        0
        • D Offline
          D Offline
          dbrian
          wrote on last edited by
          #4

          I eventually got it working thanks to the post "here":https://bugreports.qt-project.org/browse/QTBUG-34490?focusedCommentId=223751&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-223751 but it was a bit tricky.

          I had to do 3 things.

          1. Add something to your project file like this, telling it to bundle the fonts with the application:
            @
            fonts.files = {{font1Path}}/MyFont1.ttf {{font2Path}}/MyFont2.ttf
            fonts.path = {{fontInstallPath}}
            QMAKE_BUNDLE_DATA += fonts
            @

          2. Add the fonts to the UIAppFonts key in the application's Info.plist:
            @
            <plist version="1.0">
            <dict>
            ...
            <key>UIAppFonts</key>
            <array>
            <string>{{fontInstallPath}}MyFont1.ttf</string>
            <string>{{fontInstallPath}}MyFont2.ttf</string>
            </array>
            ...
            </dict>
            </plist>
            @

          This step gets annoying fast because QtCreator recreates the Info.plist file on every build (or maybe just on qmake...idk), so I found it pretty useful to write a pre-build bash script that bundles all my fonts and imports them into the .plist

          @BUILD_DIR=$1
          RESOURCE_DIR=../Resources
          FONT_FILES=../../fonts/*.ttf

          touch $RESOURCE_DIR/fonts.plist

          /usr/libexec/PlistBuddy ../Resources/fonts.plist -c "Clear array"

          fileNum=0
          for font in $FONT_FILES
          do
          file=basename $font
          cmd="Add :$fileNum string \"fonts/$file""
          echo $cmd
          /usr/libexec/PlistBuddy ../Resources/fonts.plist -c "$cmd"
          ((fileNum++))
          done

          /usr/libexec/PlistBuddy ../Resources/fonts.plist -c "Save"

          /usr/libexec/PlistBuddy "$BUILD_DIR/Info.plist" -c "Delete :UIAppFonts"
          /usr/libexec/PlistBuddy "$BUILD_DIR/Info.plist" -c "Add :UIAppFonts array"
          /usr/libexec/PlistBuddy "$BUILD_DIR/Info.plist" -c "Merge $RESOURCE_DIR/fonts.plist :UIAppFonts"
          @

          It would actually probably be a better idea to have this script reading the required fonts directly from the project file entry in step 1. I should do that.

          1. Add the font files to a .qrc file. I'm not entirely convinced this is necessary, but I tried taking them out and my application stopped loading the fonts so I just decided to stick with what was working. If your app isn't already using a resource file though, you might try without one first.

          Then you should just be able to use your fonts like any other system font. If they don't load, try explicitly loading them with a FontLoader or checking the QFontDatabase to make sure they're available. Hope this helps!

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          • B Offline
            B Offline
            bercik
            wrote on last edited by
            #5

            Thank you very much! I will give it a try.

            hint: if you want to use custom .plist file you can place one in your project directory and add following line to your .pro file

            QMAKE_INFO_PLIST = MyApp.plist

            Cheers

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            0
            • J Offline
              J Offline
              jraichouni
              wrote on last edited by
              #6

              Hope it is going to be implemented in Qt 5.2.1;-)

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              0
              • B Offline
                B Offline
                bercik
                wrote on last edited by
                #7

                Yeah, would be great :)

                ...but for now solution given by dbrian works like a charm, thanks for that.

                P.S. i haven't used resource file, just plain ttf and it worked without using font loader, i've just listed all available font families by

                @
                QFontDatabase db;
                foreach (const QString &family, db.families()) {
                qDebug() << family;
                }
                @

                ...and picked my custom font's family name

                Cheers

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                • J Offline
                  J Offline
                  jraichouni
                  wrote on last edited by
                  #8

                  Will give it a try in the evening

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                  • J Offline
                    J Offline
                    jraichouni
                    wrote on last edited by
                    #9

                    Tried it.

                    In the .pro file I added:

                    @
                    ios: {
                    fonts.files = ../../src/qml/fonts/SourceCodePro-Regular.ttf
                    fonts.path = .fonts
                    QMAKE_BUNDLE_DATA += fonts
                    }
                    @

                    On the iOS device or simulator QFontDatabase db.families() contains an entry "Source Code Pro" and the .ttf file got copied to the corresponding application sandbox sub directory .fonts

                    But the console logs as you described
                    @
                    This plugin does not support application fonts
                    qrc:///qml/main.qml:12:5: QML FontLoader: Cannot load font: "qrc:///qml/fonts/SourceCodePro-Regular.ttf"
                    @

                    main.qml lists

                    @
                    FontLoader { id: sourceCodeProFont; source: "fonts/SourceCodePro-Regular.ttf" }
                    @

                    main.qml has been launched via qrc

                    @
                    view->setSource(QUrl("qrc:///qml/main.qml"));
                    @

                    My Info.plist contains

                    @
                    <key>UIAppFonts</key>
                    <array>
                    <string>.fonts/SourceCodePro-Regular.ttf</string>
                    </array>
                    @

                    Therefore, it seems as if one can not load a custom font!?

                    It would help to be able to have a .qml in the qrc system but define a file url as source of FontLoader instead of a qrc url in the .qml

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                    • B Offline
                      B Offline
                      bercik
                      wrote on last edited by
                      #10

                      Hi Jamil,
                      please try to remove FontLoader from qml completely, in my case that was a problem.If your font is present in QFontDatabase, just use font's family name while defining item in qml, i.e.:

                      @
                      Text {
                      anchors.centerIn: ......
                      text: ......
                      color: "#ffffffff"
                      font.family: "Source Code Pro"
                      font.pointSize: 20
                      }
                      @

                      Cheers

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                      • J Offline
                        J Offline
                        julienw
                        wrote on last edited by
                        #11

                        Just to precise something :There is no need to have a script for changing the plist file :

                        Add "QMAKE_INFO_PLIST = AppliInfo.plist" in the .pro in order to use your own plist file.

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                        • B Offline
                          B Offline
                          bercik
                          wrote on last edited by
                          #12

                          yup, see my post from 20 Dec

                          Cheers

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                          0
                          • J Offline
                            J Offline
                            julienw
                            wrote on last edited by
                            #13

                            Oops yes. Sorry ^^

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                            0
                            • A Offline
                              A Offline
                              alexleutgoeb
                              wrote on last edited by
                              #14

                              For the sake of completeness, it seems like FontLoader is fully implemented for iOS as of the current "Qt 5.3 beta":http://blog.qt.digia.com/blog/2014/03/25/qt-5-3-beta-released/, so there are no more hacks required. ;)

                              Cheers,
                              Alex

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